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L13 G40 wheatbeer (Axis) vs Whackamatt (Allies +10)

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Greece to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Greece to Northwest Persia
                      Germans take Northwest Persia from British
                1 mech_infantry moved from Greece to Iraq
                      Germans take Iraq from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Belarus to Western Ukraine
                2 bombers moved from Western Germany to Western Ukraine

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 2 bombers, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Western Ukraine, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 armour and 4 mech_infantrys moved from Greece to Iraq
                1 aaGun moved from Greece to Turkey
                4 infantry moved from Greece to Turkey
                1 aaGun, 3 artilleries and 1 infantry moved from Novgorod to Belarus
                6 artilleries and 12 infantry moved from Baltic States to Belarus
                1 fighter moved from Western Ukraine to Romania
                2 mech_infantrys moved from Northern Italy to Bulgaria
                3 mech_infantrys moved from Romania to Bulgaria
                1 infantry moved from Bessarabia to Romania
                2 bombers moved from Western Ukraine to Germany
                2 artilleries and 6 infantry moved from Southern France to Normandy Bordeaux
                5 transports moved from 115 Sea Zone to 114 Sea Zone
                5 artilleries and 5 infantry moved from Germany to 114 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
                5 artilleries and 5 infantry moved from 115 Sea Zone to Baltic States
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 destroyer and 1 submarine moved from 115 Sea Zone to 112 Sea Zone
                4 transports moved from 115 Sea Zone to 112 Sea Zone
                9 artilleries and 13 infantry moved from Eastern Poland to Belarus
                1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                1 cruiser moved from 112 Sea Zone to 109 Sea Zone
                1 battleship moved from 112 Sea Zone to 109 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Baltic States

    Place Units - Germans
                2 artilleries and 1 infantry placed in Romania
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Normandy Bordeaux
                2 mech_infantrys placed in France
                5 infantry placed in Western Germany
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,1,1,3,1,5,1,2
                Germans collect 62 PUs (4 lost to blockades); end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs

    Production/PUs Summary :

    Germans : 66 / 81
        Russians : 32 / 42
        Japanese : 38 / 56
        Americans : 52 / 74
        Chinese : 20 / 26
        British : 25 / 0
        UK_Pacific : 6 / 7
        Italians : 15 / 8
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Volgograd to Caucasus
                2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 mech_infantry
                    Russians win, taking Caucasus from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Caucasus to Bryansk
                20 infantry moved from Ukraine to Bryansk
                2 artilleries and 5 infantry moved from Russia to Bryansk
                1 armour, 2 infantry and 3 mech_infantrys moved from Rostov to Bryansk
                1 armour moved from Volgograd to Bryansk
                4 infantry moved from Smolensk to Bryansk

    Place Units - Russians
                2 armour and 8 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,1,1,1,6
                Russians collect 31 PUs (3 lost to blockades); end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 fighters, 1 harbour and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Buryatia
                      Japanese take Buryatia from Russians
                1 mech_infantry moved from Manchuria to Sakha
                      Japanese take Sakha from Russians
                1 mech_infantry moved from Manchuria to Siberia
                      Japanese take Siberia from Russians
                1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 bombers moved from Malaya to Java
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Java
                1 submarine moved from 35 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 :  5/6 hits
                        ANZAC roll dice for 2 infantry in Java, round 1 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                2 battleships moved from 38 Sea Zone to 42 Sea Zone
                1 carrier and 2 cruisers moved from 38 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                2 transports moved from 38 Sea Zone to 36 Sea Zone
                2 destroyers moved from 35 Sea Zone to 42 Sea Zone
                5 submarines moved from 35 Sea Zone to 42 Sea Zone
                2 bombers moved from Java to Malaya
                2 tactical_bombers moved from Malaya to Shan State
                1 armour moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State
                3 fighters and 1 tactical_bomber moved from Philippines to Shan State
                5 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 5 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                2 artilleries, 5 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone
                2 artilleries and 5 infantry moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo China
                2 carriers moved from 6 Sea Zone to 36 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Malaya
                2 artilleries and 1 infantry placed in Manchuria
                2 fighters placed in Japan
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs

    Production/PUs Summary :

    Germans : 64 / 81
        Russians : 31 / 34
        Japanese : 45 / 50
        Americans : 52 / 74
        Chinese : 20 / 26
        British : 25 / 0
        UK_Pacific : 6 / 7
        Italians : 15 / 8
        ANZAC : 10 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 2 fighters, 10 infantry and 2 tactical_bombers; Remaining resources: 2 PUs;

    Combat Move - Americans
                10 artilleries and 10 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Rio de Oro
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
                8 artilleries, 4 battleships, 1 cruiser, 3 destroyers, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
                2 cruisers, 6 destroyers and 3 submarines moved from 64 Sea Zone to 91 Sea Zone
                8 artilleries and 8 infantry moved from 91 Sea Zone to Spain
                2 fighters moved from Korea to Buryatia
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 3 carriers, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Malta to Alexandria
                1 mech_infantry moved from Brazil to Bolivia
                      Americans take Bolivia from Neutral_True
                1 fighter and 1 tactical_bomber moved from Hopei to India

    Combat - Americans
                Battle in Spain
                Battle in Buryatia
                    Americans attack with 2 fighters
                    Japanese defend with 1 mech_infantry
                    Americans win, taking Spain from Italians with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Rio de Oro
                Battle in Portugal

    Non Combat Move - Americans
                2 fighters moved from Buryatia to Korea

    Place Units - Americans
                10 infantry placed in Eastern United States
                2 fighters and 2 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Hunan to Kwangsi
                1 infantry moved from Szechwan to Yunnan
                2 infantry moved from Anhwe to Jehol
                1 infantry moved from Shantung to Jehol
                2 infantry moved from Hopei to Chahar
                2 artilleries moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Anhwe

    Place Units - Chinese
                2 artilleries and 6 infantry placed in Jehol

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3,6,1
                Chinese collect 19 PUs (1 lost to blockades); end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Alexandria: 1 fighter
                EDIT: Adding units owned by Americans to Egypt: 1 fighter
                EDIT: Turning off Edit Mode
                1 armour moved from Gibraltar to Spain
                2 battleships, 4 cruisers and 4 destroyers moved from 97 Sea Zone to 95 Sea Zone
                2 artilleries and 6 infantry moved from Alexandria to Egypt

    Non Combat Move - British
                1 armour and 1 transport moved from 81 Sea Zone to 95 Sea Zone

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 10 PUs total
                Some Units in India change ownership: 2 infantry

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries and 1 infantry moved from Belarus to Smolensk
                2 armour, 2 artilleries and 4 infantry moved from Tobruk to Alexandria
                1 bomber moved from Southern Italy to Alexandria

    Combat - Italians
                Battle in Smolensk
                    Italians attack with 1 armour, 2 artilleries and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Smolensk, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Smolensk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Smolensk
                    Italians win, taking Smolensk from Russians with 1 armour and 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    Italians attack with 2 armour, 2 artilleries, 1 bomber and 4 infantry
                    ANZAC defend with 2 infantry; French defend with 2 infantry; Russians defend with 1 armour
                        Italians roll dice for 2 armour, 2 artilleries, 1 bomber and 4 infantry in Alexandria, round 1 :  3/9 hits
                        British roll dice for 1 armour and 4 infantry in Alexandria, round 1 :  2/5 hits
                        1 infantry owned by the French , 2 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Alexandria
                        Italians roll dice for 2 armour, 2 artilleries, 1 bomber and 2 infantry in Alexandria, round 2 :  4/7 hits
                        British roll dice for 1 armour and 1 infantry in Alexandria, round 2 :  0/2 hits
                        1 infantry owned by the French and 1 armour owned by the Russians lost in Alexandria
                    Italians win, taking Alexandria from British with 2 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 2 infantry
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Alexandria to Iraq
                1 aaGun moved from Belarus to Smolensk
                2 mech_infantrys moved from Bulgaria to Turkey
                2 infantry moved from Bulgaria to Greece
                2 infantry moved from Yugoslavia to Romania
                1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
                2 mech_infantrys moved from Northern Italy to Romania

    Place Units - Italians
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total

    Production/PUs Summary :

    Germans : 63 / 81
        Russians : 30 / 34
        Japanese : 42 / 50
        Americans : 55 / 77
        Chinese : 20 / 25
        British : 25 / 0
        UK_Pacific : 9 / 10
        Italians : 14 / 15
        ANZAC : 10 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 62 Sea Zone to 34 Sea Zone
                4 destroyers moved from 62 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French
                2 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 factory_minor, 8 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Belarus to Western Ukraine
                      Germans take Western Ukraine from Russians
                2 mech_infantrys moved from France to Spain
                2 artilleries and 11 infantry moved from Normandy Bordeaux to Spain
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
                1 artillery and 1 infantry moved from 104 Sea Zone to Portugal
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 104 Sea Zone
                2 infantry moved from 104 Sea Zone to Portugal
                1 mech_infantry moved from Iraq to Persia
                      Germans take Persia from British
                2 infantry moved from Turkey to Caucasus
                1 armour moved from Iraq to Saudi Arabia
                      Germans take Saudi Arabia from Russians
                1 armour moved from Saudi Arabia to Iraq
                1 mech_infantry moved from Iraq to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 mech_infantry moved from Iraq to Syria
                      Germans take Syria from French
                1 infantry moved from Turkey to Caucasus
                3 fighters and 3 tactical_bombers moved from Southern Italy to Spain
                2 fighters and 2 tactical_bombers moved from Western Germany to Spain
                2 bombers moved from Germany to Caucasus

    Combat - Germans
                Battle in Portugal
                    Germans attack with 1 artillery and 3 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Portugal, round 1 :  1/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Portugal, round 1 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Portugal
                        Germans roll dice for 1 artillery and 2 infantry in Portugal, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery in Portugal, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Portugal
                    Germans win, taking Portugal from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Spain
                    Germans attack with 2 artilleries, 5 fighters, 11 infantry, 2 mech_infantrys and 5 tactical_bombers
                    British defend with 1 armour; Americans defend with 8 artilleries and 8 infantry
                        Germans roll dice for 2 artilleries, 5 fighters, 11 infantry, 2 mech_infantrys and 5 tactical_bombers in Spain, round 1 :  7/25 hits
                        Americans roll dice for 1 armour, 8 artilleries and 8 infantry in Spain, round 1 :  7/17 hits
                        7 infantry owned by the Germans and 7 infantry owned by the Americans lost in Spain
                        Germans roll dice for 2 artilleries, 5 fighters, 4 infantry, 2 mech_infantrys and 5 tactical_bombers in Spain, round 2 :  4/18 hits
                        Americans roll dice for 1 armour, 8 artilleries and 1 infantry in Spain, round 2 :  2/10 hits
                        3 artilleries owned by the Americans , 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Spain
                        Germans roll dice for 2 artilleries, 5 fighters, 2 infantry, 2 mech_infantrys and 5 tactical_bombers in Spain, round 3 :  8/16 hits
                        Americans roll dice for 1 armour and 5 artilleries in Spain, round 3 :  3/6 hits
                        5 artilleries owned by the Americans , 1 armour owned by the British , 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Spain
                    Germans win, taking Spain from Americans with 2 artilleries, 5 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for Germans: 11 infantry and 1 mech_infantry
                    Casualties for British: 1 armour
                    Casualties for Americans: 8 artilleries and 8 infantry
                Battle in Caucasus
                    Germans attack with 2 bombers and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers and 3 infantry in Caucasus, round 1 :  1/5 hits
                        Russians roll dice for 2 infantry in Caucasus, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                        Germans roll dice for 2 bombers and 2 infantry in Caucasus, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                5 fighters and 5 tactical_bombers moved from Spain to France
                1 aaGun and 1 infantry moved from Turkey to Iraq
                2 bombers moved from Caucasus to Iraq
                5 mech_infantrys moved from Bulgaria to Turkey
                1 aaGun, 2 artilleries and 2 infantry moved from Romania to Eastern Poland
                2 aaGuns, 4 armour, 22 artilleries and 33 infantry moved from Belarus to Smolensk
                1 fighter moved from Romania to Smolensk
                5 artilleries and 7 infantry moved from Baltic States to Eastern Poland
                1 artillery and 2 infantry moved from Novgorod to Baltic States
                4 mech_infantrys moved from Germany to Eastern Poland
                1 battleship, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Baltic States
                6 transports moved from 115 Sea Zone to 112 Sea Zone
                1 fighter moved from Western Germany to Smolensk

    Place Units - Germans
                1 factory_minor placed in Iraq
                3 mech_infantrys placed in Romania
                1 artillery and 2 infantry placed in Normandy Bordeaux
                3 artilleries placed in Novgorod
                3 mech_infantrys placed in Germany
                1 artillery and 6 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Baltic States: 1 infantry
                EDIT: Adding units owned by Germans to Belarus: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 76 PUs; end with 77 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 88 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 98 PUs

    Production/PUs Summary :

    Germans : 76 / 98
        Russians : 24 / 34
        Japanese : 42 / 50
        Americans : 52 / 77
        Chinese : 20 / 25
        British : 22 / 0
        UK_Pacific : 9 / 10
        Italians : 14 / 15
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy 8 artilleries; Remaining resources: 2 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns, 2 armour, 4 artilleries, 2 fighters, 46 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
                2 infantry moved from Volgograd to Tambov

    Place Units - Russians
                8 artilleries placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,1,5,6
                Russians collect 21 PUs (3 lost to blockades); end with 23 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 3 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 artilleries and 5 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 5 infantry and 6 transports moved from 36 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 armour, 3 artilleries, 8 infantry and 6 transports moved from 37 Sea Zone to 39 Sea Zone
                1 armour, 3 artilleries and 8 infantry moved from 39 Sea Zone to India
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                2 bombers moved from Malaya to India
                1 fighter and 1 tactical_bomber moved from French Indo China to India
                2 cruisers moved from 42 Sea Zone to 39 Sea Zone
                2 battleships moved from 42 Sea Zone to 39 Sea Zone
                1 fighter moved from Shan State to 39 Sea Zone
                2 fighters and 3 tactical_bombers moved from Shan State to India
                1 carrier moved from 36 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Sakha to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone

  • 17

    need scramble orders SZ39

  • 20 18 17 15

    Scramble the US tac

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 3 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 artilleries and 5 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 5 infantry and 6 transports moved from 36 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 armour, 3 artilleries, 8 infantry and 6 transports moved from 37 Sea Zone to 39 Sea Zone
                1 armour, 3 artilleries and 8 infantry moved from 39 Sea Zone to India
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                2 bombers moved from Malaya to India
                1 fighter and 1 tactical_bomber moved from French Indo China to India
                2 cruisers moved from 42 Sea Zone to 39 Sea Zone
                2 battleships moved from 42 Sea Zone to 39 Sea Zone
                1 fighter moved from Shan State to 39 Sea Zone
                2 fighters and 3 tactical_bombers moved from Shan State to India
                1 carrier moved from 36 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Sakha to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone

    Combat - Japanese
                UK_Pacific scrambles 1 units out of India to defend against the attack in 39 Sea Zone
                UK_Pacific scrambles to create a battle in territory 39 Sea Zone
                Battle in 39 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 7 transports
                    Americans defend with 1 tactical_bomber
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 7 transports in 39 Sea Zone, round 1 :  5/6 hits
                        Americans roll dice for 1 tactical_bomber in 39 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 tactical_bomber owned by the Americans lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 7 transports remaining. Battle score for attacker is 11
                    Casualties for Americans: 1 tactical_bomber
                Battle in India
                    Japanese attack with 1 armour, 4 artilleries, 2 bombers, 3 fighters, 9 infantry and 4 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 2 fighters, 1 harbour and 7 infantry; UK_Pacific defend with 1 factory_major; Americans defend with 1 fighter
                        AA guns fire in India :  2/9 hits
                        2 fighters owned by the Japanese lost in India
                        Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 1 fighter, 9 infantry and 4 tactical_bombers in India, round 1 :  6/21 hits
                        UK_Pacific roll dice for 3 aaGuns, 3 fighters and 7 infantry in India, round 1 :  6/10 hits
                        3 infantry owned by the British , 6 infantry owned by the Japanese and 3 aaGuns owned by the British lost in India
                        Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 1 fighter, 3 infantry and 4 tactical_bombers in India, round 2 :  8/15 hits
                        UK_Pacific roll dice for 3 fighters and 4 infantry in India, round 2 :  2/7 hits
                        4 infantry owned by the British , 1 fighter owned by the Americans , 2 fighters owned by the British and 2 artilleries owned by the Japanese lost in India
                    Japanese captures 10PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for Japanese: 2 artilleries, 2 fighters and 6 infantry
                    Casualties for British: 3 aaGuns, 2 fighters and 7 infantry
                    Casualties for Americans: 1 fighter

    Non Combat Move - Japanese
                1 aaGun, 8 artilleries and 11 infantry moved from Manchuria to Amur
                1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 carrier, 2 destroyers and 1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State
                2 bombers moved from India to Shan State
                3 tactical_bombers moved from India to Shan State
                1 tactical_bomber moved from India to 39 Sea Zone
                1 fighter moved from India to Shan State
                1 carrier, 2 destroyers, 1 fighter and 6 submarines moved from 42 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 fighters placed in Japan
                3 infantry placed in Japan
                1 infantry placed in Japan
                2 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 59 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Production/PUs Summary :

    Germans : 76 / 98
        Russians : 22 / 26
        Japanese : 47 / 69
        Americans : 52 / 77
        Chinese : 20 / 25
        British : 22 / 0
        UK_Pacific : 6 / 0
        Italians : 14 / 15
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                2 artilleries and 9 infantry moved from Jehol to Manchuria
                2 artilleries and 1 infantry moved from Anhwe to Hunan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from Anhwe to Chahar

    Combat - Chinese
                Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Chinese

    Place Units - Chinese
                8 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - British

    Non Combat Move - British

    Turn Complete - UK_Pacific

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Turkey to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 mech_infantry moved from Turkey to Rostov
                      Italians take Rostov from Russians
                2 artilleries moved from Smolensk to Bryansk
                      Italians take Bryansk from Russians
                1 armour moved from Smolensk to Samara
                      Italians take Vologda from Russians
                      Italians take Samara from Russians
                2 armour, 2 artilleries and 2 infantry moved from Alexandria to Egypt
                2 fighters moved from Southern Italy to Egypt
                1 bomber moved from Iraq to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                    British defend with 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry; Americans defend with 1 fighter
                        Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Egypt, round 1 :  6/9 hits
                        British roll dice for 2 artilleries, 1 fighter and 8 infantry in Egypt, round 1 :  2/11 hits
                        6 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 armour, 2 artilleries, 1 bomber and 2 fighters in Egypt, round 2 :  2/7 hits
                        British roll dice for 2 artilleries, 1 fighter and 2 infantry in Egypt, round 2 :  2/5 hits
                        2 infantry owned by the British and 2 artilleries owned by the Italians lost in Egypt
                        Italians roll dice for 2 armour, 1 bomber and 2 fighters in Egypt, round 3 :  3/5 hits
                        British roll dice for 2 artilleries and 1 fighter in Egypt, round 3 :  0/3 hits
                        1 fighter owned by the Americans and 2 artilleries owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 28
                    Casualties for British: 2 artilleries and 8 infantry
                    Casualties for Italians: 2 artilleries and 2 infantry
                    Casualties for Americans: 1 fighter

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Egypt to Trans-Jordan
                1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
                1 aaGun moved from Smolensk to Bryansk
                2 mech_infantrys moved from Romania to Western Ukraine
                2 infantry moved from Romania to Eastern Poland
                2 infantry moved from Greece to Turkey

    Place Units - Italians
                1 infantry and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Production/PUs Summary :

    Germans : 76 / 98
        Russians : 16 / 26
        Japanese : 44 / 69
        Americans : 52 / 74
        Chinese : 23 / 24
        British : 20 / 0
        UK_Pacific : 6 / 0
        Italians : 22 / 27
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

  • 17

    Egypt got diced hard (I planned to strafe, didn’t expect to conquer).

    Would you like a reroll on that? low luck or otherwise, no strings attached

  • 20 18 17 15

    I’ll soldier on.  I would ask for a different favor though:  I realized I hadn’t unoladed my Russian tank into Sicily last turn as Russia.  I would like to edit it in and give Russia an additional +3 ICs for the added bonus.

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