@surfer Scramble? You have 6 planes!
13L G40 wheatbeer (Axis) vs Eggman (Allies +9)
-
sink 2 dd
-
sink 2 dd
I kept a sub alive and scored another hit with it, which I applied to the last DD. I’ll swap it out for a Cruiser if you prefer.
1 Sub, 1 Damaged BB, and a Fighter + Tac pair score 2 more hits against 3 CV, 6 Fighter, 2 CA, & 2 Damaged BBs.
-
Taking the last DD is fine in this case … lose 1 fighter and 1 cruiser for the other 2 hits
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Finland
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Strategic bombing raid in Finland
AA guns fire in Finland : 0/1 hits
Bombing raid in Finland rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Finland causes 4 damage total.
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 1 transport
Americans roll dice for 2 submarines in 42 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 : 2/7 hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 1 transport in 42 Sea Zone, round 1 : 8/16 hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans , 2 destroyers owned by the Americans , 1 carrier owned by the Americans , 2 cruisers owned by the Americans and 2 destroyers owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transport in 42 Sea Zone, round 2 : 11/14 hits
1 submarine owned by the Americans , 1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 cruiser owned by the Japanese , 1 destroyer owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 42 Sea Zone
Japanese win with 2 battleships, 3 carriers, 1 cruiser, 5 fighters and 1 transport remaining. Battle score for attacker is -63
Casualties for Japanese: 1 cruiser, 3 destroyers and 1 fighter
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomberNon Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
2 carriers and 3 fighters moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 bomber moved from Finland to SmolenskPlace Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsProduction/PUs Summary :
Germans : 42 / 52
Russians : 34 / 35
Japanese : 52 / 60
Americans : 50 / 70
Chinese : 5 / 15
British : 29 / 37
UK_Pacific : 10 / 11
Italians : 14 / 28
ANZAC : 10 / 14
French : 14 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.289
Median : 3.000
Variance : 1.341
Standard Deviation : 1.158
Total rolls : 45Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.167
Median : 3.000
Variance : 0.966
Standard Deviation : 0.983
Total rolls : 30Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.692
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Sikang to YunnanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 6 infantry in Kweichow, round 1 : 1/7 hits
Japanese roll dice for 1 artillery in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
3 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1
Chinese collect 7 PUs (1 lost to blockades); end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsProduction/PUs Summary :
Germans : 42 / 52
Russians : 34 / 35
Japanese : 49 / 60
Americans : 50 / 70
Chinese : 8 / 13
British : 29 / 37
UK_Pacific : 10 / 11
Italians : 14 / 28
ANZAC : 10 / 14
French : 14 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 24 times
3 was rolled 11 times
4 was rolled 19 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 3.188
Median : 3.000
Variance : 2.274
Standard Deviation : 1.508
Total rolls : 85Null / Other
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.062
Median : 3.000
Variance : 1.161
Standard Deviation : 1.078
Total rolls : 32Japanese Combat
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.062
Median : 3.000
Variance : 1.161
Standard Deviation : 1.078
Total rolls : 32Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.429
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.692
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 artillery, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
4 mech_infantrys moved from Yunnan to Shan StateCombat - British
British creates battle in territory 106 Sea Zone
Battle in Shan State
British attack with 4 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 4 mech_infantrys in Shan State, round 1 : 0/4 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
British roll dice for 4 mech_infantrys in Shan State, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking 106 Sea Zone from Germans, taking Shan State from Japanese with 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 1 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 artillery and 8 infantry moved from Yunnan to Burma
1 infantry moved from West India to India
1 tactical_bomber moved from Persia to India
2 fighters moved from 80 Sea Zone to India
1 transport moved from 80 Sea Zone to 75 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 80 Sea Zone to 39 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Gibraltar: 1 artillery and 1 infantry
EDIT: Adding units owned by British to 91 Sea Zone: 2 destroyers and 1 transport
EDIT: Removing units owned by British from 106 Sea Zone: 2 destroyers and 1 transport
EDIT: Turning off Edit Mode
1 transport placed in 106 Sea Zone
3 mech_infantrys placed in Persia
3 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,6,6,6,3
British collect 29 PUs (1 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 aaGun and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 aaGun and 2 infantryProduction/PUs Summary :
Germans : 42 / 52
Russians : 34 / 35
Japanese : 48 / 60
Americans : 50 / 70
Chinese : 8 / 13
British : 30 / 31
UK_Pacific : 11 / 11
Italians : 13 / 28
ANZAC : 10 / 14
French : 14 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 17 times
3 was rolled 12 times
4 was rolled 21 times
5 was rolled 11 times
6 was rolled 14 times
Average roll : 3.422
Median : 4.000
Variance : 0.742
Standard Deviation : 0.861
Total rolls : 90Null / Other
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.700
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Japanese Combat
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.118
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 34Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.533
Median : 3.000
Variance : 0.214
Standard Deviation : 0.463
Total rolls : 15Italians Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.700
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.429
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.692
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Greece to Trans-Jordan
1 infantry moved from Northern Italy to Southern France
2 fighters and 1 tactical_bomber moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 2 fighters, 1 infantry and 1 tactical_bomber
French defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 1 : 0/4 hits
French roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
Italians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits
French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the French lost in Southern France
Italians win, taking Southern France from French with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 bomber and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 1 : 1/2 hits
British roll dice for 1 artillery in Trans-Jordan, round 1 : 0/1 hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
1 armour moved from Yugoslavia to Northern Italy
2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Greece to 99 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian SudanPlace Units - Italians
1 factory_minor placed in Egypt
3 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsProduction/PUs Summary :
Germans : 42 / 52
Russians : 34 / 35
Japanese : 48 / 60
Americans : 50 / 70
Chinese : 8 / 13
British : 28 / 31
UK_Pacific : 11 / 11
Italians : 18 / 28
ANZAC : 10 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
If ANZAC attacks SZ42
round 1 OOL would be:
damage 1 carrier
sink cruiser
1 fighter
sink damaged carrierround 2 OOL depends what happens in round 1
-
If ANZAC attacks SZ42…
Heh well they’d better, or a lot of US servicemen died for nothing!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Northern Territory to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 5 fighters and 1 transport
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 1 : 3/5 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 5 fighters in 42 Sea Zone, round 1 : 3/5 hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 1 transport in 42 Sea Zone, round 1 : 1/6 hits
1 cruiser owned by the Japanese , 1 cruiser owned by the ANZAC , 1 destroyer owned by the ANZAC , 1 fighter owned by the Japanese , 1 fighter owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
retreated to 42 Sea Zone
Japanese win with 2 battleships, 3 carriers, 4 fighters and 1 transport remaining. Battle score for attacker is -14
Casualties for Japanese: 1 cruiser and 1 fighter
Casualties for ANZAC: 1 cruiser, 1 destroyer, 1 fighter and 1 submarineNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Shan State
1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
1 infantry and 1 transport moved from 85 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
ANZAC take Brazil from Neutral_AlliesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs totalProduction/PUs Summary :
Germans : 42 / 52
Russians : 34 / 35
Japanese : 48 / 60
Americans : 50 / 70
Chinese : 8 / 13
British : 28 / 31
UK_Pacific : 11 / 11
Italians : 18 / 28
ANZAC : 12 / 13
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.647
Median : 4.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 17Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 5.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to French Central Africa
1 infantry moved from Tunisia to Algeria
1 fighter moved from United Kingdom to GibraltarNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 42 / 52
Russians : 34 / 35
Japanese : 48 / 60
Americans : 50 / 70
Chinese : 8 / 13
British : 28 / 31
UK_Pacific : 11 / 11
Italians : 18 / 28
ANZAC : 12 / 13
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.647
Median : 4.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 17Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 5.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 48 PUs;
Germans buy 2 artilleries, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Baltic States to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
1 fighter moved from Southern Italy to Ukraine
4 bombers moved from Egypt to UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Ukraine
Germans attack with 4 bombers, 1 fighter and 1 infantry
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 4 bombers, 1 fighter and 1 infantry in Ukraine, round 1 : 3/6 hits
Russians roll dice for 3 infantry in Ukraine, round 1 : 2/3 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans and 1 fighter owned by the Germans lost in Ukraine
Germans win with 4 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
4 bombers moved from Ukraine to Eastern Poland
1 aaGun moved from Baltic States to Novgorod
2 artilleries and 16 infantry moved from Baltic States to Novgorod
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun, 3 artilleries and 2 infantry moved from Poland to Eastern Poland
2 artilleries and 7 infantry moved from Romania to Bessarabia
1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone
2 armour and 2 mech_infantrys moved from Baltic States to Novgorod
6 armour and 8 mech_infantrys moved from Baltic States to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
1 fighter moved from Egypt to Southern Italy
2 infantry moved from Holland Belgium to Western Germany
1 transport moved from 114 Sea Zone to 113 Sea Zone
3 artilleries and 3 infantry moved from Germany to Poland
1 tactical_bomber moved from Northern Italy to Western Germany
2 tactical_bombers moved from Egypt to Northern Italy
1 tactical_bomber moved from Western Germany to Eastern Poland
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Finland to VyborgPlace Units - Germans
1 artillery and 2 infantry placed in Finland
2 mech_infantrys placed in Western Germany
5 mech_infantrys placed in Germany
1 artillery placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsProduction/PUs Summary :
Germans : 47 / 61
Russians : 29 / 35
Japanese : 48 / 60
Americans : 50 / 70
Chinese : 8 / 13
British : 28 / 31
UK_Pacific : 11 / 11
Italians : 18 / 28
ANZAC : 12 / 13
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Smolensk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Bryansk
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 armour moved from Northwest Persia to Trans-JordanCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Trans-Jordan
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
2 aaGuns, 4 artilleries and 8 infantry moved from Archangel to Smolensk
3 artilleries and 5 infantry moved from Russia to Bryansk
2 aaGuns and 17 infantry moved from Sakha to Amur
1 armour and 2 mech_infantrys moved from Northwest Persia to PersiaPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs totalProduction/PUs Summary :
Germans : 46 / 61
Russians : 30 / 30
Japanese : 48 / 60
Americans : 50 / 70
Chinese : 8 / 13
British : 29 / 31
UK_Pacific : 11 / 11
Italians : 17 / 28
ANZAC : 12 / 13
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
2 fighters moved from Philippines to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 bombers and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
1 infantry moved from French Indo China to Kwangsi
2 tactical_bombers moved from French Indo China to 6 Sea Zone
3 tactical_bombers moved from Malaya to Shan State
2 fighters moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 fighter moved from 42 Sea Zone to Shan State
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
2 fighters moved from Philippines to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 bombers and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
1 infantry moved from French Indo China to Kwangsi
2 tactical_bombers moved from French Indo China to 6 Sea Zone
3 tactical_bombers moved from Malaya to Shan State
2 fighters moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 fighter moved from 42 Sea Zone to Shan State
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 3 fighters and 4 tactical_bombers
Americans defend with 2 carriers, 1 destroyer and 3 fighters
Japanese roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 6 Sea Zone, round 1 : 8/9 hits
Americans roll dice for 2 carriers, 1 destroyer and 3 fighters in 6 Sea Zone, round 1 : 3/6 hits
3 fighters owned by the Americans , 1 destroyer owned by the Americans , 2 carriers owned by the Americans , 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in 6 Sea Zone
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Japanese: 1 fighter and 2 tactical_bombers
Casualties for Americans: 2 carriers, 1 destroyer and 3 fighters
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 2 fighters; British defend with 4 mech_infantrys
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 1 : 4/9 hits
UK_Pacific roll dice for 2 fighters and 4 mech_infantrys in Shan State, round 1 : 5/6 hits
2 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 4 mech_infantrys owned by the British , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
retreated to Shan State
UK_Pacific win with 2 fighters remaining. Battle score for attacker is -15
Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for British: 4 mech_infantrys
Battle in CelebesNon Combat Move - Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 fighter moved from 46 Sea Zone to 56 Sea Zone
1 submarine moved from 38 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to 56 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 36 Sea Zone to 56 Sea Zone
2 carriers moved from 36 Sea Zone to 56 Sea Zone
1 fighter moved from Kwangsi to Malaya
1 tactical_bomber moved from Kwangsi to Malaya
1 artillery moved from Shensi to Kansu
1 aaGun, 3 artilleries and 10 infantry moved from Manchuria to Korea
2 bombers moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Korea
1 artillery, 2 battleships, 2 carriers, 2 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 34 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 fighter and 1 infantry placed in Japan
1 artillery and 2 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs totalProduction/PUs Summary :
Germans : 46 / 61
Russians : 30 / 30
Japanese : 56 / 56
Americans : 50 / 70
Chinese : 3 / 13
British : 29 / 31
UK_Pacific : 11 / 11
Italians : 17 / 28
ANZAC : 12 / 13
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
My retreat from Shan State assumes that you would prefer to keep ANZAC fighters over UK mech … if I’m wrong please let me know before you start the US.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Smolensk to NovgorodCombat - Americans
Strategic bombing raid in Novgorod
AA guns fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.Non Combat Move - Americans
1 bomber moved from Novgorod to Smolensk
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
1 carrier, 3 destroyers and 2 transports placed in 10 Sea Zone
1 carrier placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsProduction/PUs Summary :
Germans : 46 / 61
Russians : 30 / 30
Japanese : 56 / 56
Americans : 50 / 70
Chinese : 3 / 13
British : 29 / 31
UK_Pacific : 11 / 11
Italians : 17 / 28
ANZAC : 12 / 13
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
5 artilleries, 1 fighter and 11 infantry moved from Yunnan to Kwangsi
1 artillery and 4 infantry moved from Kweichow to SzechwanCombat - Chinese
Battle in Kwangsi
Chinese attack with 5 artilleries, 1 fighter and 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 artilleries, 1 fighter and 11 infantry in Kwangsi, round 1 : 6/17 hits
Japanese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 5 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 4 infantry in Szechwan, round 1 : 1/5 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
4 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsProduction/PUs Summary :
Germans : 46 / 61
Russians : 30 / 30
Japanese : 52 / 56
Americans : 50 / 70
Chinese : 7 / 14
British : 29 / 31
UK_Pacific : 11 / 11
Italians : 17 / 28
ANZAC : 12 / 13
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.000
Median : 3.000
Variance : 0.560
Standard Deviation : 0.748
Total rolls : 26Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.045
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 22 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Belgian Congo to Rhodesia
3 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 75 Sea Zone to 71 Sea Zone
1 carrier moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 tactical_bomber moved from India to 41 Sea Zone
1 artillery and 8 infantry moved from Burma to Shan State
6 infantry moved from India to Burma
3 artilleries moved from India to BurmaCombat - British
Battle in 41 Sea Zone
British attack with 1 carrier, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the British
1 destroyer owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Neutral with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - British
1 fighter moved from India to Persia
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
1 aaGun moved from Yunnan to Shan State
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 battleship moved from 39 Sea Zone to 57 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
3 mech_infantrys placed in Persia
3 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,6,4,6,3
British collect 28 PUs (1 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
UK_Pacific collect 10 PUs (1 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 fighterProduction/PUs Summary :
Germans : 46 / 61
Russians : 30 / 30
Japanese : 52 / 56
Americans : 50 / 70
Chinese : 7 / 14
British : 29 / 28
UK_Pacific : 11 / 11
Italians : 17 / 28
ANZAC : 12 / 13
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.000
Median : 3.000
Variance : 0.853
Standard Deviation : 0.924
Total rolls : 35Null / Other
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.045
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 22 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from Egypt to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
Russians defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Trans-Jordan, round 1 : 3/9 hits
British roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 1 : 0/2 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Italians
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Trans-Jordan to Southern Italy
1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Southern Italy to Egypt
1 artillery moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
1 mech_infantry placed in EgyptTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsProduction/PUs Summary :
Germans : 46 / 61
Russians : 30 / 30
Japanese : 52 / 56
Americans : 50 / 70
Chinese : 7 / 14
British : 27 / 28
UK_Pacific : 11 / 11
Italians : 19 / 24
ANZAC : 12 / 13
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





