13L G40 wheatbeer (Axis) vs Eggman (Allies +9)

  • '17

    sink 2 dd

  • '12

    @wheatbeer:

    sink 2 dd

    I kept a sub alive and scored another hit with it, which I applied to the last DD.  I’ll swap it out for a Cruiser if you prefer.

    1 Sub, 1 Damaged BB, and a Fighter + Tac pair score 2 more hits against 3 CV, 6 Fighter, 2 CA, & 2 Damaged BBs.

  • '17

    Taking the last DD is fine in this case … lose 1 fighter and 1 cruiser for the other 2 hits

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 fighter, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Finland
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Strategic bombing raid in Finland
                        AA guns fire in Finland :  0/1 hits
                    Bombing raid in Finland rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Finland causes 4 damage total.
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 1 transport
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 :  2/7 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 1 transport in 42 Sea Zone, round 1 :  8/16 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 submarine owned by the Americans , 2 destroyers owned by the Americans , 1 carrier owned by the Americans , 2 cruisers owned by the Americans and 2 destroyers owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transport in 42 Sea Zone, round 2 :  11/14 hits
                        1 submarine owned by the Americans , 1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 cruiser owned by the Japanese , 1 destroyer owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 42 Sea Zone
                    Japanese win with 2 battleships, 3 carriers, 1 cruiser, 5 fighters and 1 transport remaining. Battle score for attacker is -63
                    Casualties for Japanese: 1 cruiser, 3 destroyers and 1 fighter
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber

    Non Combat Move - Americans
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                2 carriers and 3 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 46 Sea Zone to New Guinea
                1 infantry moved from 46 Sea Zone to New Guinea
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Finland to Smolensk

    Place Units - Americans
                1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                2 destroyers and 2 submarines placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 34 / 35
        Japanese : 52 / 60
        Americans : 50 / 70
        Chinese : 5 / 15
        British : 29 / 37
        UK_Pacific : 10 / 11
        Italians : 14 / 28
        ANZAC : 10 / 14
        French : 14 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 13 times
                3 was rolled 6 times
                4 was rolled 10 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.289
            Median : 3.000
            Variance : 1.341
            Standard Deviation : 1.158
            Total rolls : 45

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 9 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.966
            Standard Deviation : 0.983
            Total rolls : 30

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.692
            Median : 4.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Sikang to Yunnan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery and 6 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery and 6 infantry in Kweichow, round 1 :  1/7 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1
                Chinese collect 7 PUs (1 lost to blockades); end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 34 / 35
        Japanese : 49 / 60
        Americans : 50 / 70
        Chinese : 8 / 13
        British : 29 / 37
        UK_Pacific : 10 / 11
        Italians : 14 / 28
        ANZAC : 10 / 14
        French : 14 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 24 times
                3 was rolled 11 times
                4 was rolled 19 times
                5 was rolled 12 times
                6 was rolled 7 times
            Average roll : 3.188
            Median : 3.000
            Variance : 2.274
            Standard Deviation : 1.508
            Total rolls : 85

    Null / Other
                1 was rolled 5 times
                2 was rolled 10 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.062
            Median : 3.000
            Variance : 1.161
            Standard Deviation : 1.078
            Total rolls : 32

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 10 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.062
            Median : 3.000
            Variance : 1.161
            Standard Deviation : 1.078
            Total rolls : 32

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.429
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.692
            Median : 4.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 1 artillery, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Iraq to Trans-Jordan
                4 mech_infantrys moved from Yunnan to Shan State

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Shan State
                    British attack with 4 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 4 mech_infantrys in Shan State, round 1 :  0/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        British roll dice for 4 mech_infantrys in Shan State, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking 106 Sea Zone from Germans, taking Shan State from Japanese with 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 1 :  1/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 :  1/2 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 artillery and 8 infantry moved from Yunnan to Burma
                1 infantry moved from West India to India
                1 tactical_bomber moved from Persia to India
                2 fighters moved from 80 Sea Zone to India
                1 transport moved from 80 Sea Zone to 75 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Gibraltar: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to 91 Sea Zone: 2 destroyers and 1 transport
                EDIT: Removing units owned by British from 106 Sea Zone: 2 destroyers and 1 transport
                EDIT: Turning off Edit Mode
                1 transport placed in 106 Sea Zone
                3 mech_infantrys placed in Persia
                3 infantry placed in Union of South Africa
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,6,6,6,3
                British collect 29 PUs (1 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                1 aaGun and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 aaGun and 2 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 34 / 35
        Japanese : 48 / 60
        Americans : 50 / 70
        Chinese : 8 / 13
        British : 30 / 31
        UK_Pacific : 11 / 11
        Italians : 13 / 28
        ANZAC : 10 / 14
        French : 14 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 17 times
                3 was rolled 12 times
                4 was rolled 21 times
                5 was rolled 11 times
                6 was rolled 14 times
            Average roll : 3.422
            Median : 4.000
            Variance : 0.742
            Standard Deviation : 0.861
            Total rolls : 90

    Null / Other
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.700
            Median : 4.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 10 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.118
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 34

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.533
            Median : 3.000
            Variance : 0.214
            Standard Deviation : 0.463
            Total rolls : 15

    Italians Combat
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.700
            Median : 4.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.429
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.692
            Median : 4.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Egypt to Trans-Jordan
                1 bomber moved from Greece to Trans-Jordan
                1 infantry moved from Northern Italy to Southern France
                2 fighters and 1 tactical_bomber moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    French defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 1 :  0/4 hits
                        French roll dice for 1 infantry in Southern France, round 1 :  0/1 hits
                        Italians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 :  2/4 hits
                        French roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Southern France
                    Italians win, taking Southern France from French with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 artillery
                        Italians roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 1 :  1/2 hits
                        British roll dice for 1 artillery in Trans-Jordan, round 1 :  0/1 hits
                        1 artillery owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Southern Italy
                2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
                1 armour moved from Yugoslavia to Northern Italy
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Trans-Jordan to Egypt
                1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan

    Place Units - Italians
                1 factory_minor placed in Egypt
                3 infantry placed in Southern Italy
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 34 / 35
        Japanese : 48 / 60
        Americans : 50 / 70
        Chinese : 8 / 13
        British : 28 / 31
        UK_Pacific : 11 / 11
        Italians : 18 / 28
        ANZAC : 10 / 14
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '17

    If ANZAC attacks SZ42

    round 1 OOL would be:

    damage 1 carrier
    sink cruiser
    1 fighter
    sink damaged carrier

    round 2 OOL depends what happens in round 1

  • '12

    @wheatbeer:

    If ANZAC attacks SZ42…

    Heh well they’d better, or a lot of US servicemen died for nothing!

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Northern Territory to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                    Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 5 fighters and 1 transport
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 1 :  3/5 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 5 fighters in 42 Sea Zone, round 1 :  3/5 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 1 transport in 42 Sea Zone, round 1 :  1/6 hits
                        1 cruiser owned by the Japanese , 1 cruiser owned by the ANZAC , 1 destroyer owned by the ANZAC , 1 fighter owned by the Japanese , 1 fighter owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                    retreated to 42 Sea Zone
                    Japanese win with 2 battleships, 3 carriers, 4 fighters and 1 transport remaining. Battle score for attacker is -14
                    Casualties for Japanese: 1 cruiser and 1 fighter
                    Casualties for ANZAC: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Shan State
                1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
                1 infantry and 1 transport moved from 85 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      ANZAC take Brazil from Neutral_Allies

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 13 PUs total

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 34 / 35
        Japanese : 48 / 60
        Americans : 50 / 70
        Chinese : 8 / 13
        British : 28 / 31
        UK_Pacific : 11 / 11
        Italians : 18 / 28
        ANZAC : 12 / 13
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.647
            Median : 4.000
            Variance : 0.812
            Standard Deviation : 0.901
            Total rolls : 17

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to French Central Africa
                1 infantry moved from Tunisia to Algeria
                1 fighter moved from United Kingdom to Gibraltar

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 34 / 35
        Japanese : 48 / 60
        Americans : 50 / 70
        Chinese : 8 / 13
        British : 28 / 31
        UK_Pacific : 11 / 11
        Italians : 18 / 28
        ANZAC : 12 / 13
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.647
            Median : 4.000
            Variance : 0.812
            Standard Deviation : 0.901
            Total rolls : 17

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_minors; Remaining resources: 48 PUs;
                Germans buy 2 artilleries, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Eastern Poland
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Bessarabia to Ukraine
                1 fighter moved from Southern Italy to Ukraine
                4 bombers moved from Egypt to Ukraine

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Ukraine
                    Germans attack with 4 bombers, 1 fighter and 1 infantry
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 4 bombers, 1 fighter and 1 infantry in Ukraine, round 1 :  3/6 hits
                        Russians roll dice for 3 infantry in Ukraine, round 1 :  2/3 hits
                        3 infantry owned by the Russians , 1 infantry owned by the Germans and 1 fighter owned by the Germans lost in Ukraine
                    Germans win with 4 bombers remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 fighter and 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                4 bombers moved from Ukraine to Eastern Poland
                1 aaGun moved from Baltic States to Novgorod
                2 artilleries and 16 infantry moved from Baltic States to Novgorod
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 aaGun, 3 artilleries and 2 infantry moved from Poland to Eastern Poland
                2 artilleries and 7 infantry moved from Romania to Bessarabia
                1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone
                2 armour and 2 mech_infantrys moved from Baltic States to Novgorod
                6 armour and 8 mech_infantrys moved from Baltic States to Eastern Poland
                2 mech_infantrys moved from Western Germany to Poland
                1 aaGun moved from Northern Italy to Southern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 fighter moved from Egypt to Southern Italy
                2 infantry moved from Holland Belgium to Western Germany
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                3 artilleries and 3 infantry moved from Germany to Poland
                1 tactical_bomber moved from Northern Italy to Western Germany
                2 tactical_bombers moved from Egypt to Northern Italy
                1 tactical_bomber moved from Western Germany to Eastern Poland
                2 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Finland to Vyborg

    Place Units - Germans
                1 artillery and 2 infantry placed in Finland
                2 mech_infantrys placed in Western Germany
                5 mech_infantrys placed in Germany
                1 artillery placed in France
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Germans collect 46 PUs (1 lost to blockades); end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 29 / 35
        Japanese : 48 / 60
        Americans : 50 / 70
        Chinese : 8 / 13
        British : 28 / 31
        UK_Pacific : 11 / 11
        Italians : 18 / 28
        ANZAC : 12 / 13
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 armour moved from Belarus to Bryansk
                1 mech_infantry moved from Northwest Persia to Trans-Jordan
                1 armour moved from Northwest Persia to Trans-Jordan

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Trans-Jordan
                    Russians attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 1 :  1/2 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                    Russians win, taking Trans-Jordan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns, 4 artilleries and 8 infantry moved from Archangel to Smolensk
                3 artilleries and 5 infantry moved from Russia to Bryansk
                2 aaGuns and 17 infantry moved from Sakha to Amur
                1 armour and 2 mech_infantrys moved from Northwest Persia to Persia

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 30 / 30
        Japanese : 48 / 60
        Americans : 50 / 70
        Chinese : 8 / 13
        British : 29 / 31
        UK_Pacific : 11 / 11
        Italians : 17 / 28
        ANZAC : 12 / 13
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from 42 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                2 fighters moved from Philippines to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                2 bombers and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
                1 infantry moved from French Indo China to Kwangsi
                2 tactical_bombers moved from French Indo China to 6 Sea Zone
                3 tactical_bombers moved from Malaya to Shan State
                2 fighters moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Shan State
                1 artillery moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Shan State
                1 fighter moved from 42 Sea Zone to Shan State
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from 42 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                2 fighters moved from Philippines to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                2 bombers and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
                1 infantry moved from French Indo China to Kwangsi
                2 tactical_bombers moved from French Indo China to 6 Sea Zone
                3 tactical_bombers moved from Malaya to Shan State
                2 fighters moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Shan State
                1 artillery moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Shan State
                1 fighter moved from 42 Sea Zone to Shan State
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 6 Sea Zone
                    Japanese attack with 2 bombers, 3 fighters and 4 tactical_bombers
                    Americans defend with 2 carriers, 1 destroyer and 3 fighters
                        Japanese roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 6 Sea Zone, round 1 :  8/9 hits
                        Americans roll dice for 2 carriers, 1 destroyer and 3 fighters in 6 Sea Zone, round 1 :  3/6 hits
                        3 fighters owned by the Americans , 1 destroyer owned by the Americans , 2 carriers owned by the Americans , 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in 6 Sea Zone
                    Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for Japanese: 1 fighter and 2 tactical_bombers
                    Casualties for Americans: 2 carriers, 1 destroyer and 3 fighters
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
                    ANZAC defend with 2 fighters; British defend with 4 mech_infantrys
                        Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 1 :  4/9 hits
                        UK_Pacific roll dice for 2 fighters and 4 mech_infantrys in Shan State, round 1 :  5/6 hits
                        2 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 4 mech_infantrys owned by the British , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                    retreated to Shan State
                    UK_Pacific win with 2 fighters remaining. Battle score for attacker is -15
                    Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Casualties for British: 4 mech_infantrys
                Battle in Celebes

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 fighter moved from 46 Sea Zone to 56 Sea Zone
                1 submarine moved from 38 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Shan State to 56 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 36 Sea Zone to 56 Sea Zone
                2 carriers moved from 36 Sea Zone to 56 Sea Zone
                1 fighter moved from Kwangsi to Malaya
                1 tactical_bomber moved from Kwangsi to Malaya
                1 artillery moved from Shensi to Kansu
                1 aaGun, 3 artilleries and 10 infantry moved from Manchuria to Korea
                2 bombers moved from 6 Sea Zone to Japan
                2 fighters moved from 6 Sea Zone to Korea
                1 artillery, 2 battleships, 2 carriers, 2 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 carrier moved from 42 Sea Zone to 34 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                1 fighter and 1 infantry placed in Japan
                1 artillery and 2 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 30 / 30
        Japanese : 56 / 56
        Americans : 50 / 70
        Chinese : 3 / 13
        British : 29 / 31
        UK_Pacific : 11 / 11
        Italians : 17 / 28
        ANZAC : 12 / 13
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    My retreat from Shan State assumes that you would prefer to keep ANZAC fighters over UK mech … if I’m wrong please let me know before you start the US.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 2 carriers, 3 destroyers and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Smolensk to Novgorod

    Combat - Americans
                Strategic bombing raid in Novgorod
                        AA guns fire in Novgorod :  0/1 hits
                    Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 4 damage total.

    Non Combat Move - Americans
                1 bomber moved from Novgorod to Smolensk
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from 91 Sea Zone to Gibraltar
                1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 carrier, 3 destroyers and 2 transports placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 30 / 30
        Japanese : 56 / 56
        Americans : 50 / 70
        Chinese : 3 / 13
        British : 29 / 31
        UK_Pacific : 11 / 11
        Italians : 17 / 28
        ANZAC : 12 / 13
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                5 artilleries, 1 fighter and 11 infantry moved from Yunnan to Kwangsi
                1 artillery and 4 infantry moved from Kweichow to Szechwan

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 5 artilleries, 1 fighter and 11 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 5 artilleries, 1 fighter and 11 infantry in Kwangsi, round 1 :  6/17 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 5 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 artillery and 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 4 infantry in Szechwan, round 1 :  1/5 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                4 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 30 / 30
        Japanese : 52 / 56
        Americans : 50 / 70
        Chinese : 7 / 14
        British : 29 / 31
        UK_Pacific : 11 / 11
        Italians : 17 / 28
        ANZAC : 12 / 13
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.560
            Standard Deviation : 0.748
            Total rolls : 26

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.045
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 22

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Belgian Congo to Rhodesia
                3 infantry moved from Union of South Africa to Rhodesia
                1 transport moved from 75 Sea Zone to 71 Sea Zone
                1 carrier moved from 39 Sea Zone to 41 Sea Zone
                1 fighter moved from India to 41 Sea Zone
                1 tactical_bomber moved from India to 41 Sea Zone
                1 artillery and 8 infantry moved from Burma to Shan State
                6 infantry moved from India to Burma
                3 artilleries moved from India to Burma

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 carrier, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        British roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 carrier owned by the British
                        1 destroyer owned by the Japanese lost in 41 Sea Zone
                    British win, taking 41 Sea Zone from Neutral with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - British
                1 fighter moved from India to Persia
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
                1 aaGun moved from Yunnan to Shan State
                1 cruiser moved from 39 Sea Zone to 42 Sea Zone
                1 battleship moved from 39 Sea Zone to 57 Sea Zone
                1 armour moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 battleship, 2 cruisers and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                3 mech_infantrys placed in Persia
                3 infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,6,4,6,3
                British collect 28 PUs (1 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 1 fighter

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 30 / 30
        Japanese : 52 / 56
        Americans : 50 / 70
        Chinese : 7 / 14
        British : 29 / 28
        UK_Pacific : 11 / 11
        Italians : 17 / 28
        ANZAC : 12 / 13
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.853
            Standard Deviation : 0.924
            Total rolls : 35

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.045
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 22

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 armour moved from Kenya to Anglo Egyptian Sudan
                1 bomber moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
                    Russians defend with 1 armour and 1 mech_infantry
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Trans-Jordan, round 1 :  3/9 hits
                        British roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 1 :  0/2 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 armour and 1 mech_infantry

    Non Combat Move - Italians
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Trans-Jordan to Southern Italy
                1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern France to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 tactical_bomber moved from Southern Italy to Egypt
                1 artillery moved from Anglo Egyptian Sudan to Egypt

    Place Units - Italians
                1 carrier and 1 destroyer placed in 97 Sea Zone
                1 mech_infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 30 / 30
        Japanese : 52 / 56
        Americans : 50 / 70
        Chinese : 7 / 14
        British : 27 / 28
        UK_Pacific : 11 / 11
        Italians : 19 / 24
        ANZAC : 12 / 13
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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