@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
13L G40 wheatbeer (Axis) vs Eggman (Allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to French Central Africa
1 infantry moved from Tunisia to Algeria
1 fighter moved from United Kingdom to GibraltarNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 42 / 52
Russians : 34 / 35
Japanese : 48 / 60
Americans : 50 / 70
Chinese : 8 / 13
British : 28 / 31
UK_Pacific : 11 / 11
Italians : 18 / 28
ANZAC : 12 / 13
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.647
Median : 4.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 17Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 5.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 48 PUs;
Germans buy 2 artilleries, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Baltic States to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
1 fighter moved from Southern Italy to Ukraine
4 bombers moved from Egypt to UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Ukraine
Germans attack with 4 bombers, 1 fighter and 1 infantry
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 4 bombers, 1 fighter and 1 infantry in Ukraine, round 1 : 3/6 hits
Russians roll dice for 3 infantry in Ukraine, round 1 : 2/3 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans and 1 fighter owned by the Germans lost in Ukraine
Germans win with 4 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
4 bombers moved from Ukraine to Eastern Poland
1 aaGun moved from Baltic States to Novgorod
2 artilleries and 16 infantry moved from Baltic States to Novgorod
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun, 3 artilleries and 2 infantry moved from Poland to Eastern Poland
2 artilleries and 7 infantry moved from Romania to Bessarabia
1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone
2 armour and 2 mech_infantrys moved from Baltic States to Novgorod
6 armour and 8 mech_infantrys moved from Baltic States to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
1 fighter moved from Egypt to Southern Italy
2 infantry moved from Holland Belgium to Western Germany
1 transport moved from 114 Sea Zone to 113 Sea Zone
3 artilleries and 3 infantry moved from Germany to Poland
1 tactical_bomber moved from Northern Italy to Western Germany
2 tactical_bombers moved from Egypt to Northern Italy
1 tactical_bomber moved from Western Germany to Eastern Poland
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Finland to VyborgPlace Units - Germans
1 artillery and 2 infantry placed in Finland
2 mech_infantrys placed in Western Germany
5 mech_infantrys placed in Germany
1 artillery placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsProduction/PUs Summary :
Germans : 47 / 61
Russians : 29 / 35
Japanese : 48 / 60
Americans : 50 / 70
Chinese : 8 / 13
British : 28 / 31
UK_Pacific : 11 / 11
Italians : 18 / 28
ANZAC : 12 / 13
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Smolensk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Bryansk
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 armour moved from Northwest Persia to Trans-JordanCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Trans-Jordan
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
2 aaGuns, 4 artilleries and 8 infantry moved from Archangel to Smolensk
3 artilleries and 5 infantry moved from Russia to Bryansk
2 aaGuns and 17 infantry moved from Sakha to Amur
1 armour and 2 mech_infantrys moved from Northwest Persia to PersiaPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs totalProduction/PUs Summary :
Germans : 46 / 61
Russians : 30 / 30
Japanese : 48 / 60
Americans : 50 / 70
Chinese : 8 / 13
British : 29 / 31
UK_Pacific : 11 / 11
Italians : 17 / 28
ANZAC : 12 / 13
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
2 fighters moved from Philippines to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 bombers and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
1 infantry moved from French Indo China to Kwangsi
2 tactical_bombers moved from French Indo China to 6 Sea Zone
3 tactical_bombers moved from Malaya to Shan State
2 fighters moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 fighter moved from 42 Sea Zone to Shan State
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
2 fighters moved from Philippines to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 bombers and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
1 infantry moved from French Indo China to Kwangsi
2 tactical_bombers moved from French Indo China to 6 Sea Zone
3 tactical_bombers moved from Malaya to Shan State
2 fighters moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 fighter moved from 42 Sea Zone to Shan State
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 3 fighters and 4 tactical_bombers
Americans defend with 2 carriers, 1 destroyer and 3 fighters
Japanese roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 6 Sea Zone, round 1 : 8/9 hits
Americans roll dice for 2 carriers, 1 destroyer and 3 fighters in 6 Sea Zone, round 1 : 3/6 hits
3 fighters owned by the Americans , 1 destroyer owned by the Americans , 2 carriers owned by the Americans , 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in 6 Sea Zone
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Japanese: 1 fighter and 2 tactical_bombers
Casualties for Americans: 2 carriers, 1 destroyer and 3 fighters
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 2 fighters; British defend with 4 mech_infantrys
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 1 : 4/9 hits
UK_Pacific roll dice for 2 fighters and 4 mech_infantrys in Shan State, round 1 : 5/6 hits
2 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 4 mech_infantrys owned by the British , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
retreated to Shan State
UK_Pacific win with 2 fighters remaining. Battle score for attacker is -15
Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for British: 4 mech_infantrys
Battle in CelebesNon Combat Move - Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 fighter moved from 46 Sea Zone to 56 Sea Zone
1 submarine moved from 38 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to 56 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 36 Sea Zone to 56 Sea Zone
2 carriers moved from 36 Sea Zone to 56 Sea Zone
1 fighter moved from Kwangsi to Malaya
1 tactical_bomber moved from Kwangsi to Malaya
1 artillery moved from Shensi to Kansu
1 aaGun, 3 artilleries and 10 infantry moved from Manchuria to Korea
2 bombers moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Korea
1 artillery, 2 battleships, 2 carriers, 2 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 34 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 fighter and 1 infantry placed in Japan
1 artillery and 2 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs totalProduction/PUs Summary :
Germans : 46 / 61
Russians : 30 / 30
Japanese : 56 / 56
Americans : 50 / 70
Chinese : 3 / 13
British : 29 / 31
UK_Pacific : 11 / 11
Italians : 17 / 28
ANZAC : 12 / 13
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
My retreat from Shan State assumes that you would prefer to keep ANZAC fighters over UK mech … if I’m wrong please let me know before you start the US.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Smolensk to NovgorodCombat - Americans
Strategic bombing raid in Novgorod
AA guns fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.Non Combat Move - Americans
1 bomber moved from Novgorod to Smolensk
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
1 carrier, 3 destroyers and 2 transports placed in 10 Sea Zone
1 carrier placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsProduction/PUs Summary :
Germans : 46 / 61
Russians : 30 / 30
Japanese : 56 / 56
Americans : 50 / 70
Chinese : 3 / 13
British : 29 / 31
UK_Pacific : 11 / 11
Italians : 17 / 28
ANZAC : 12 / 13
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
5 artilleries, 1 fighter and 11 infantry moved from Yunnan to Kwangsi
1 artillery and 4 infantry moved from Kweichow to SzechwanCombat - Chinese
Battle in Kwangsi
Chinese attack with 5 artilleries, 1 fighter and 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 artilleries, 1 fighter and 11 infantry in Kwangsi, round 1 : 6/17 hits
Japanese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 5 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 4 infantry in Szechwan, round 1 : 1/5 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
4 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsProduction/PUs Summary :
Germans : 46 / 61
Russians : 30 / 30
Japanese : 52 / 56
Americans : 50 / 70
Chinese : 7 / 14
British : 29 / 31
UK_Pacific : 11 / 11
Italians : 17 / 28
ANZAC : 12 / 13
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.000
Median : 3.000
Variance : 0.560
Standard Deviation : 0.748
Total rolls : 26Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.045
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 22 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Belgian Congo to Rhodesia
3 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 75 Sea Zone to 71 Sea Zone
1 carrier moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 tactical_bomber moved from India to 41 Sea Zone
1 artillery and 8 infantry moved from Burma to Shan State
6 infantry moved from India to Burma
3 artilleries moved from India to BurmaCombat - British
Battle in 41 Sea Zone
British attack with 1 carrier, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the British
1 destroyer owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Neutral with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - British
1 fighter moved from India to Persia
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
1 aaGun moved from Yunnan to Shan State
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 battleship moved from 39 Sea Zone to 57 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
3 mech_infantrys placed in Persia
3 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,6,4,6,3
British collect 28 PUs (1 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
UK_Pacific collect 10 PUs (1 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 fighterProduction/PUs Summary :
Germans : 46 / 61
Russians : 30 / 30
Japanese : 52 / 56
Americans : 50 / 70
Chinese : 7 / 14
British : 29 / 28
UK_Pacific : 11 / 11
Italians : 17 / 28
ANZAC : 12 / 13
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.000
Median : 3.000
Variance : 0.853
Standard Deviation : 0.924
Total rolls : 35Null / Other
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.045
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 22 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from Egypt to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
Russians defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Trans-Jordan, round 1 : 3/9 hits
British roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 1 : 0/2 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Italians
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Trans-Jordan to Southern Italy
1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Southern Italy to Egypt
1 artillery moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
1 mech_infantry placed in EgyptTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsProduction/PUs Summary :
Germans : 46 / 61
Russians : 30 / 30
Japanese : 52 / 56
Americans : 50 / 70
Chinese : 7 / 14
British : 27 / 28
UK_Pacific : 11 / 11
Italians : 19 / 24
ANZAC : 12 / 13
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
1 infantry moved from Algeria to MoroccoNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 46 / 61
Russians : 30 / 30
Japanese : 52 / 56
Americans : 50 / 70
Chinese : 7 / 14
British : 27 / 28
UK_Pacific : 11 / 11
Italians : 19 / 24
ANZAC : 12 / 12
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry, I clicked by ANZAC’s turn, but not much happened.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 57 PUs;
Germans buy 3 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 unit repaired.
1 armour moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Novgorod to Archangel
2 bombers moved from Eastern Poland to Archangel
2 bombers moved from Eastern Poland to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 4 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 4 bombers and 1 infantry in Archangel, round 1 : 4/5 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 3 : 0/2 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 4 : 1/2 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 fighter moved from Southern Italy to Trans-Jordan
1 fighter moved from Western Germany to Trans-Jordan
2 tactical_bombers moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
2 artilleries and 15 infantry moved from Novgorod to Baltic States
2 infantry moved from Vyborg to Novgorod
4 bombers moved from Archangel to Eastern Poland
2 artilleries and 7 infantry moved from Bessarabia to Eastern Poland
2 mech_infantrys moved from Poland to Eastern Poland
3 artilleries and 3 infantry moved from Poland to Eastern Poland
1 aaGun moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Eastern Poland to Novgorod
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
5 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Western Germany to Northern Italy
1 tactical_bomber moved from 125 Sea Zone to Western Germany
2 mech_infantrys moved from Western Germany to Northern Italy
1 artillery moved from France to Western Germany
1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea ZonePlace Units - Germans
2 fighters, 4 infantry and 3 mech_infantrys placed in Western Germany
3 artilleries placed in NovgorodTurn Complete - Germans
Germans collect 50 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 50 / 66
Russians : 26 / 30
Japanese : 52 / 56
Americans : 50 / 70
Chinese : 7 / 14
British : 27 / 28
UK_Pacific : 11 / 11
Italians : 19 / 24
ANZAC : 12 / 12
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
2 fighters moved from Smolensk to Ukraine
1 tactical_bomber moved from Smolensk to Ukraine
2 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 1 : 2/5 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
2 artilleries and 8 infantry moved from Russia to Bryansk
1 mech_infantry moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 mech_infantry moved from Persia to Northwest PersiaPlace Units - Russians
3 infantry placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs totalProduction/PUs Summary :
Germans : 45 / 66
Russians : 31 / 31
Japanese : 49 / 56
Americans : 50 / 70
Chinese : 10 / 14
British : 27 / 28
UK_Pacific : 11 / 11
Italians : 19 / 24
ANZAC : 12 / 12
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 56 Sea Zone to 62 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 62 Sea Zone to New South Wales
2 battleships moved from 56 Sea Zone to 62 Sea Zone
4 fighters and 2 tactical_bombers moved from 56 Sea Zone to New South Wales
1 fighter moved from 56 Sea Zone to New South Wales
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 41 Sea Zone
2 infantry moved from Korea to Manchuria
2 fighters moved from Korea to Manchuria
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 56 Sea Zone to 62 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 62 Sea Zone to New South Wales
2 battleships moved from 56 Sea Zone to 62 Sea Zone
4 fighters and 2 tactical_bombers moved from 56 Sea Zone to New South Wales
1 fighter moved from 56 Sea Zone to New South Wales
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 41 Sea Zone
2 infantry moved from Korea to Manchuria
2 fighters moved from Korea to Manchuria
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 1 infantry moved from Kansu to Timguska
Japanese take Timguska from RussiansCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 carrier
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 1/1 hits
1 carrier owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for British: 1 carrier
Battle in Manchuria
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Manchuria, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 2 fighters and 1 infantry in Manchuria, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in New South Wales
Japanese attack with 1 armour, 3 artilleries, 5 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
AA guns fire in New South Wales : 1/6 hits
1 fighter owned by the Japanese lost in New South Wales
Japanese roll dice for 2 battleships in New South Wales, round 1 : 2/2 hits
Japanese roll dice for 1 armour, 3 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in New South Wales, round 1 : 8/16 hits
ANZAC roll dice for 2 aaGuns, 1 armour, 2 artilleries and 7 infantry in New South Wales, round 1 : 5/10 hits
7 infantry owned by the ANZAC , 4 infantry owned by the Japanese , 2 aaGuns owned by the ANZAC , 1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in New South Wales
Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in New South Wales, round 2 : 3/11 hits
ANZAC roll dice for 1 armour and 1 artillery in New South Wales, round 2 : 0/2 hits
1 armour owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
Japanese captures 12PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 2 artilleries, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 1 artillery, 1 fighter and 4 infantry
Casualties for ANZAC: 2 aaGuns, 1 armour, 2 artilleries and 7 infantryNon Combat Move - Japanese
3 carriers moved from 56 Sea Zone to 62 Sea Zone
4 fighters and 2 tactical_bombers moved from New South Wales to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
1 carrier moved from 56 Sea Zone to 62 Sea Zone
2 fighters moved from Manchuria to Korea
1 carrier moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Philippines
2 bombers moved from Japan to Philippines
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
1 aaGun and 2 infantry placed in Malaya
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
Japanese collect 56 PUs (1 lost to blockades); end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsProduction/PUs Summary :
Germans : 45 / 66
Russians : 28 / 31
Japanese : 57 / 74
Americans : 50 / 70
Chinese : 7 / 14
British : 27 / 28
UK_Pacific : 11 / 11
Italians : 19 / 24
ANZAC : 10 / 0
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 4 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - Americans
Battle in BorneoNon Combat Move - Americans
2 mech_infantrys moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 3 destroyers, 1 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
2 infantry and 2 mech_infantrys placed in Eastern United States
4 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsProduction/PUs Summary :
Germans : 45 / 66
Russians : 28 / 31
Japanese : 53 / 74
Americans : 50 / 71
Chinese : 7 / 14
British : 27 / 28
UK_Pacific : 15 / 11
Italians : 19 / 24
ANZAC : 10 / 0
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
5 artilleries and 14 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 artillery and 2 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Yunnan to AnhwePlace Units - Chinese
2 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsProduction/PUs Summary :
Germans : 45 / 66
Russians : 28 / 31
Japanese : 45 / 74
Americans : 50 / 71
Chinese : 12 / 18
British : 27 / 28
UK_Pacific : 18 / 11
Italians : 19 / 24
ANZAC : 10 / 0
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 8 infantry moved from Shan State to Malaya
2 fighters and 1 tactical_bomber moved from India to MalayaCombat - British
Battle in Malaya
British attack with 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
AA guns fire in Malaya : 1/3 hits
1 fighter owned by the British lost in Malaya
British roll dice for 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber in Malaya, round 1 : 3/11 hits
Japanese roll dice for 1 aaGun, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Malaya, round 1 : 2/7 hits
2 infantry owned by the British , 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Malaya
British roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Malaya, round 2 : 3/9 hits
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/5 hits
3 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 3 : 2/6 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 3 : 1/2 hits
1 infantry owned by the British , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 aaGun, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Casualties for British: 1 fighter and 6 infantryNon Combat Move - British
3 artilleries and 6 infantry moved from Burma to Shan State
1 aaGun moved from Shan State to Malaya
1 fighter moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to Shan State
2 aaGuns moved from Yunnan to Shan State
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 battleship moved from 57 Sea Zone to 39 Sea Zone
1 aaGun moved from India to West India
2 infantry moved from Union of South Africa to 71 Sea Zone
5 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 infantry and 1 transport moved from 71 Sea Zone to 77 Sea Zone
2 infantry and 1 transport moved from 77 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
3 fighters moved from Gibraltar to French Central Africa
3 fighters moved from United Kingdom to GibraltarPlace Units - British
3 infantry placed in Persia
1 fighter and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 27 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
UK_Pacific collect 17 PUs (4 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 fighterProduction/PUs Summary :
Germans : 45 / 66
Russians : 28 / 31
Japanese : 42 / 74
Americans : 50 / 71
Chinese : 12 / 18
British : 27 / 28
UK_Pacific : 21 / 23
Italians : 19 / 24
ANZAC : 10 / 0
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 12 times
4 was rolled 17 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.294
Median : 3.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 68Null / Other
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 21Japanese Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 21British Combat
1 was rolled 8 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.231
Median : 3.500
Variance : 1.360
Standard Deviation : 1.166
Total rolls : 26 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 carrier and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 tactical_bomber moved from Egypt to 92 Sea Zone





