@crockett36 @Daaras @Stucifer Germany 2 is up.
13L G40 PGMatt (axis) vs Dizzney (allies +9) no tech
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I’m kind of in the same boat there. I’m even a bit confused as to when/what exactly triggers the Mongolian political actions (some of it is obvious, but some more subtle, or I just haven’t seen the official explanation). I think the concept of attacking and opening up more space is interesting for the trade-off.Â
The Mongolian NAP seems to work pretty good in the AAA engine. Â If Russia attacks Manchuria or Korea, it voids the pact and Mongolia becomes a True Neutral. Â If Japan attacks Amur, Buryatia, Yakut, Yemisey or Timguska then all the Mongolian provinces switch to Russia and any INF in them become Russian.
For the most part, the only trigger provinces are really Amur, Buryatta and Timguska.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Poland to 115 Sea Zone
2 bombers moved from Western Germany to 115 Sea Zone
1 submarine moved from 111 Sea Zone to 125 Sea Zone
3 artilleries and 1 mech_infantry moved from France to Normandy Bordeaux
3 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
6 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 artilleries and 18 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour and 4 mech_infantrys moved from Germany to Baltic States
3 armour moved from Eastern Poland to Baltic States -
i’ll need dogfight orders for the UK and scramble orders for the Baltic sea battle.
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All (now) Allied fighter pilots were up way too late at the bar… none available to launch. ;)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Poland to 115 Sea Zone
2 bombers moved from Western Germany to 115 Sea Zone
1 submarine moved from 111 Sea Zone to 125 Sea Zone
3 artilleries and 1 mech_infantry moved from France to Normandy Bordeaux
3 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
6 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 artilleries and 18 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour and 4 mech_infantrys moved from Germany to Baltic States
3 armour moved from Eastern Poland to Baltic StatesCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 0/6 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 0/2 hits
Germans roll dice for 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/6 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in 115 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 1 : 3/6 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 2,4 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in United Kingdom causes 9 damage total. Damaged units is as follows: airfield = 6, harbour = 3
Cleaning up after air battlesNon Combat Move - Germans
3 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 bombers moved from 115 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Germany
1 artillery moved from Poland to 114 Sea Zone
1 artillery and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Vyborg
5 infantry moved from Bulgaria to Romania
6 armour moved from France to GermanyPlace Units - Germans
3 armour, 2 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys placed in Germany
1 bomber and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Romania : 2 artilleries and 11 infantry
Poland : 3 aaGuns
Germany : 9 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Holland Belgium : 3 aaGuns, 3 fighters and 3 tactical_bombers
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 4 armour, 2 artilleries, 18 infantry and 4 mech_infantrys
Vyborg : 1 flag, 1 artillery and 6 infantry
Eastern Poland : 1 flag
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
115 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 42 / 47
Russians : 31 / 38
Japanese : 32 / 43
Americans : 52 / 56
Chinese : 9 / 15
British : 26 / 47
UK_Pacific : 21 / 22
Italians : 20 / 20
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
All (now) Allied fighter pilots were up way too late at the bar… none available to launch. ;)
Well, at least they got to view the fireworks from the pub then.
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Apparently they were hanging out with the aa gunners….
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Apparently they were hanging out with the aa gunners….
Well, I guess as long as the German’s didn’t target the Radar facilities, there wasn’t much sense of urgency.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 armour, 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Novgorod to Karelia
1 artillery, 1 fighter and 10 infantry moved from Novgorod to VyborgCombat - Russians
Battle in Karelia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 artillery, 1 fighter and 10 infantry
Germans defend with 1 artillery and 6 infantry
Russians win, taking Vyborg from Germans with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 6 infantry
Casualties for Russians: 5 infantryNon Combat Move - Russians
1 submarine moved from 127 Sea Zone to 124 Sea Zone
1 aaGun moved from Novgorod to Vyborg
1 aaGun and 4 infantry moved from Belarus to Archangel
1 aaGun moved from Bryansk to Smolensk
4 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Bryansk
1 artillery and 7 infantry moved from Western Ukraine to Bryansk
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
2 armour and 2 mech_infantrys moved from Novosibirsk to Tsagaan Olom
2 infantry moved from Olgiy to Tsagaan Olom
1 infantry moved from Dzavhan to Tsagaan Olom
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
2 aaGuns and 18 infantry moved from Buryatia to Ulaanbaatar
1 fighter and 1 tactical_bomber moved from Russia to Tsagaan Olom
1 fighter moved from Vyborg to RussiaPlace Units - Russians
1 infantry placed in Novgorod
1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs totalTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 2 aaGuns and 21 infantry
Tsagaan Olom : 1 flag, 2 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Belarus : 1 infantry
Karelia : 1 artillery and 2 infantry
Bryansk : 1 aaGun, 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry
Vyborg : 1 aaGun, 1 artillery and 5 infantry
Archangel : 1 aaGun and 4 infantry
Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 7 infantry and 1 mech_infantry
Ukraine : 1 factory_minor and 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 1 aaGun and 4 infantry
124 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 47
Russians : 32 / 32
Japanese : 32 / 43
Americans : 52 / 56
Chinese : 9 / 15
British : 26 / 47
UK_Pacific : 21 / 22
Italians : 20 / 20
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery and 1 infantry moved from Hunan to Yunnan
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 artilleries and 6 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Chahar to Hopei
1 mech_infantry moved from Chahar to Kweichow
1 armour moved from Siberia to Manchuria
1 artillery and 6 infantry moved from Amur to Manchuria
4 infantry moved from Manchuria to JeholCombat - Japanese
Battle in Hopei
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 artilleries, 6 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 6 infantry and 1 mech_infantry in Kweichow, round 1 : 2/9 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 1 : 5/10 hits
Chinese roll dice for 2 infantry in Yunnan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Jehol
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 cruiser, 1 infantry, 2 submarines and 1 transport moved from 34 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 armour and 2 infantry moved from 19 Sea Zone to JeholPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery, 1 factory_minor and 1 infantry placed in Japan
Japanese undo move 2.
1 factory_minor placed in Manchuria
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 4 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Jehol : 2 armour, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers
Siam : 2 infantry
Manchuria : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 6 infantry and 1 tactical_bomber
Yunnan : 1 flag, 1 artillery
Kweichow : 1 flag, 2 artilleries, 5 infantry and 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag, 1 artillery and 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 3 transports
19 Sea Zone : 2 transports
6 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 41 / 47
Russians : 31 / 32
Japanese : 36 / 46
Americans : 52 / 56
Chinese : 6 / 15
British : 26 / 47
UK_Pacific : 21 / 22
Italians : 20 / 20
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 8 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Philippines to Guam
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 51 Sea Zone
1 mech_infantry moved from Western United States to Southeast MexicoPlace Units - Americans
3 submarines placed in 10 Sea Zone
2 submarines and 1 transport placed in 101 Sea Zone
3 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
51 Sea Zone : 1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports
35 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 3 submarines
Central United States : 1 factory_minor, 1 infantry and 1 mech_infantry
Southeast Mexico : 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 1 cruiser, 5 submarines and 2 transportsProduction/PUs Summary :
Germans : 41 / 47
Russians : 31 / 32
Japanese : 36 / 46
Americans : 52 / 53
Chinese : 6 / 15
British : 26 / 47
UK_Pacific : 21 / 22
Italians : 20 / 20
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to Sikang
1 infantry moved from Szechwan to Sikang
1 infantry moved from Szechwan to SikangPlace Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Yunnan : 2 infantry
Chahar : 1 infantry
Sikang : 1 fighter and 8 infantryProduction/PUs Summary :
Germans : 41 / 47
Russians : 31 / 32
Japanese : 34 / 46
Americans : 52 / 53
Chinese : 8 / 14
British : 26 / 47
UK_Pacific : 21 / 22
Italians : 20 / 20
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - British
British repair 5 damage on 4 airfields and 1 harbour; Remaining resources: 42 PUs;
British buy 1 armour, 1 battleship and 1 carrier; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from Egypt to Alexandria
1 fighter moved from Malta to Alexandria
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian SudanCombat - British
Battle in Alexandria
British attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 artillery and 3 infantry
British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 fighter moved from Alexandria to Egypt
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 armour and 1 mech_infantry moved from India to Eastern Persia
4 infantry moved from India to Burma
1 fighter moved from India to Eastern Persia
1 artillery moved from India to Burma
2 aaGuns moved from India to Burma
2 infantry moved from Sumatra to 41 Sea Zone
1 destroyer moved from 58 Sea Zone to 56 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
1 fighter moved from Burma to India
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 aaGun and 1 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea ZonePlace Units - British
1 battleship and 1 carrier placed in 109 Sea Zone
1 armour placed in United Kingdom
British undo move 2.
1 armour placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
3 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 3 armour and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Burma : 2 aaGuns, 1 artillery and 6 infantry
India : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 2 infantry
Western Australia : 2 infantry
Sumatra : 1 flag
56 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Belgian Congo : 1 armour, 1 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 fighter and 1 harbour
Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Tanganyika Territory : 1 infantry
109 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
Eastern Persia : 1 flag, 2 armour, 1 fighter and 1 mech_infantry
Persia : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 41 / 47
Russians : 31 / 32
Japanese : 34 / 46
Americans : 52 / 53
Chinese : 8 / 14
British : 29 / 29
UK_Pacific : 21 / 21
Italians : 19 / 20
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 5 PUs;Combat Move - Italians
1 armour, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 armour and 3 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Southern Italy to AlgeriaCombat - Italians
Battle in Morocco
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 1 : 2/2 hits
French roll dice for 1 infantry in Morocco, round 1 : 0/1 hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Algeria
Italians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Algeria, round 1 : 0/4 hits
French roll dice for 1 infantry in Algeria, round 1 : 0/1 hits
Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Algeria, round 2 : 0/4 hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Algeria, round 3 : 1/4 hits
French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in GibraltarNon Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
1 armour and 1 artillery moved from Southern France to Northern Italy
1 infantry moved from Southern France to FrancePlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 21 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Kenya : 1 flag, 1 infantry
Morocco : 1 flag, 1 armour and 1 infantry
Algeria : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 infantry
Tunisia : 1 flag, 1 artillery
Northern Italy : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
95 Sea Zone : 1 destroyer and 1 transport
Greece : 1 flag
92 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 41 / 47
Russians : 31 / 32
Japanese : 34 / 46
Americans : 52 / 53
Chinese : 8 / 14
British : 29 / 29
UK_Pacific : 21 / 21
Italians : 21 / 36
ANZAC : 14 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 4 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
44 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 cruiser
Egypt : 2 infantryProduction/PUs Summary :
Germans : 41 / 47
Russians : 31 / 32
Japanese : 34 / 46
Americans : 52 / 53
Chinese : 8 / 14
British : 29 / 29
UK_Pacific : 21 / 21
Italians : 21 / 36
ANZAC : 17 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
French Central Africa : 1 infantry
Syria : 1 infantry
72 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 47
Russians : 31 / 32
Japanese : 34 / 46
Americans : 52 / 53
Chinese : 8 / 14
British : 29 / 29
UK_Pacific : 21 / 21
Italians : 21 / 36
ANZAC : 17 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I pooched it up a bit and started the combat without asking for dogfight in the UK, so combat phase has started in this save.
I dont think you’ll want to scramble, but the choice is yours!
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Yes, no dogfight here either. :)
As bad as the dogfight rules are, I’m not sure why anyone would want to ever dogfight unless you have a ton of fighters. I guess I’ll have to think about that one at some point…
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Yes, no dogfight here either. :)
As bad as the dogfight rules are, I’m not sure why anyone would want to ever dogfight unless you have a ton of fighters. I guess I’ll have to think about that one at some point…
well, all planes are equal, so if you have fighters and are willing to trade planes with your opponent, why not?
defender gets to trade 10 ipc planes for 10, 11, 12 ipc after all.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Germany to Belarus
2 artilleries and 11 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
4 armour, 2 artilleries, 16 infantry and 4 mech_infantrys moved from Baltic States to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
3 fighters and 3 tactical_bombers moved from Holland Belgium to United Kingdom
3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United KingdomCombat - Germans
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 4 armour, 3 artilleries, 17 infantry and 4 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 cruiser in Novgorod, round 1 : 1/1 hits
Russians roll dice for 1 infantry in Novgorod, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 4 armour, 3 artilleries, 17 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Air Battle in United Kingdom
Germans attacks with 11 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/7 hits
Bombing raid in United Kingdom rolls: 5,1 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom rolls: 3,3 and causes: 4 damage to unit: harbour
Bombing raid in United Kingdom rolls: 5,8,3 and causes: 16 damage to unit: factory_major
Bombing raid in United Kingdom causes 24 damage total. Damaged units is as follows: airfield = 4, harbour = 4, factory_major = 16
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
4 fighters and 4 tactical_bombers moved from United Kingdom to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Germany to Poland
3 aaGuns moved from Poland to Eastern Poland
9 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Germany to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 artilleries moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern PolandPlace Units - Germans
1 bomber and 2 infantry placed in Western Germany
1 infantry placed in France
3 armour and 2 mech_infantrys placed in Germany
Germans undo move 3.
Germans undo move 1.
3 armour, 1 bomber, 1 infantry and 2 mech_infantrys placed in Western Germany
1 infantry placed in FranceTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 3 armour, 4 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 3 mech_infantrys
Poland : 1 artillery
Germany : 1 factory_major
Holland Belgium : 3 aaGuns, 3 artilleries, 4 fighters, 1 infantry and 4 tactical_bombers
Belarus : 1 flag, 2 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag, 3 aaGuns, 9 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag, 2 artilleries and 11 infantry
Novgorod : 1 flag, 1 airfield, 4 armour, 3 artilleries, 1 factory_minor, 1 harbour, 17 infantry and 4 mech_infantrys
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
115 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 44 / 54
Russians : 28 / 32
Japanese : 34 / 46
Americans : 52 / 53
Chinese : 8 / 14
British : 29 / 29
UK_Pacific : 21 / 21
Italians : 21 / 36
ANZAC : 17 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0