Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 15 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 artilleries and 1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 artillery and 1 infantry moved from Smolensk to Belarus
1 fighter moved from Archangel to Belarus
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Rostov to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Smolensk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
1 armour moved from Archangel to Russia
1 aaGun moved from Archangel to Smolensk
1 aaGun moved from Smolensk to Russia
3 infantry moved from Smolensk to Russia
1 infantry moved from Karelia to Vyborg
1 infantry moved from Rostov to Ukraine
1 aaGun moved from Rostov to Ukraine
1 infantry moved from Volgograd to Rostov
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
3 infantry placed in Ukraine
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 3 mech_infantrys and 5 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
2 mech_infantrys moved from Kiangsu to Kiangsi
1 armour moved from Kiangsu to Kiangsi
1 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Kwangsi to 37 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to Philippines
2 fighters moved from 36 Sea Zone to Philippines
2 battleships moved from 36 Sea Zone to 35 Sea Zone
3 carriers moved from 36 Sea Zone to 35 Sea Zone
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
3 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Kwangtung
2 fighters moved from Kwangsi to Kwangtung
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kiangsi
Combat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 3 fighters and 1 transport
1 submarine owned by the Japanese Submerged
Americans win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 bombers and 1 submarine
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Philippines
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Borneo
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 2 infantry
UK_Pacific win, taking Borneo from UK_Pacific with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Java
Battle in Kwangtung
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 harbour and 1 infantry
Japanese win, taking Java from ANZAC, taking Kwangtung from UK_Pacific with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 tactical_bomber moved from Kiangsi to Kwangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
4 fighters moved from Kwangtung to Kwangsi
3 fighters moved from Yunnan to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Kweichow to Szechwan
2 infantry moved from Chahar to Jehol
1 aaGun moved from Chahar to Jehol
Place Units - Japanese
5 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 123 Sea Zone to Iceland
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 armour moved from 123 Sea Zone to Iceland
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win, taking 26 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 submarine and 2 transports
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans win, taking Java from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iceland
Americans attack with 2 armour, 1 artillery and 2 infantry
Germans defend with 1 airfield and 2 infantry
Americans win, taking Iceland from Germans with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 carrier and 2 fighters moved from 101 Sea Zone to 123 Sea Zone
1 mech_infantry moved from Eastern United States to Western United States
1 artillery moved from Central United States to Eastern United States
1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Guam to Malaya
1 tactical_bomber moved from 37 Sea Zone to Malaya
Place Units - Americans
1 destroyer, 1 submarine and 1 tactical_bomber placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
Americans undo move 3.
1 fighter placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 7 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 artillery and 4 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - British
British buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 armour and 1 infantry moved from Trans-Jordan to Iraq
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 armour, 1 artillery and 1 infantry moved from Burma to Yunnan
Combat - British
Battle in Siam
Battle in Iraq
British attack with 2 armour, 2 artilleries and 4 infantry
Neutral_Axis defend with 3 infantry
British win, taking Siam from Japanese, taking Iraq from Neutral_Axis with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Yunnan
British attack with 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Yunnan from Japanese with 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
4 infantry moved from India to Burma
1 aaGun moved from Burma to Yunnan
1 artillery and 1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 mech_infantry moved from Trans-Jordan to Persia
British take Persia from Neutral_Allies
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from Union of South Africa to British Somaliland
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Iceland
2 infantry moved from India to Burma
Place Units - British
1 fighter placed in United Kingdom
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,2,4,2,5,3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,6,3
British collect 20 PUs (9 lost to blockades); end with 20 PUs total
Place Units - UK_Pacific
1 armour, 2 artilleries and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 armour, 2 artilleries and 5 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 fighter moved from Southern Italy to 81 Sea Zone
1 bomber moved from Southern Italy to 72 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
1 armour moved from Egypt to Tobruk
5 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
5 infantry moved from Bulgaria to Greece
2 armour moved from Romania to Greece
4 infantry moved from Yugoslavia to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Greece
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in 72 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Greece
Italians attack with 2 armour and 9 infantry
British defend with 1 artillery and 5 infantry
Italians win, taking Greece from British with 2 armour and 1 infantry remaining. Battle score for attacker is -5
Casualties for British: 1 artillery and 5 infantry
Casualties for Italians: 8 infantry
Battle in Tobruk
Italians attack with 1 armour and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tobruk from French with 1 armour remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in 81 Sea Zone
Italians attack with 1 fighter
French defend with 1 destroyer
French win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Battle in Trans-Jordan
Italians attack with 2 artilleries and 5 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
3 aaGuns moved from Yugoslavia to Northern Italy
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from 72 Sea Zone to Kenya
Place Units - Italians
1 factory_minor placed in Egypt
1 transport placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 battleship; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from India to Yunnan
Place Units - ANZAC
1 artillery placed in New South Wales
1 battleship placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from Scotland to Iceland
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Vyborg
6 armour moved from Baltic States to Belarus
1 artillery moved from Novgorod to Archangel
1 artillery moved from Novgorod to Karelia
1 artillery moved from Novgorod to Vyborg
7 infantry moved from Novgorod to Belarus
1 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 fighter moved from Baltic States to Western Ukraine
3 armour moved from Poland to Belarus
1 tactical_bomber moved from Baltic States to Archangel
1 bomber moved from Southern France to Belarus
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from Egypt to British Somaliland
1 tactical_bomber moved from Egypt to British Somaliland
Combat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in British Somaliland
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 tactical_bomber
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 tactical_bomber
Battle in Belarus
Germans attack with 9 armour, 1 bomber and 7 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Belarus from Russians with 9 armour, 1 bomber and 7 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Karelia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vyborg
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vyborg from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
2 aaGuns moved from Novgorod to Belarus
1 artillery moved from France to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 armour moved from Germany to Western Germany
2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Southern France to France
2 mech_infantrys moved from Yugoslavia to Eastern Poland
10 infantry moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
2 fighters moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter moved from British Somaliland to Ethiopia
1 tactical_bomber moved from British Somaliland to Ethiopia
Place Units - Germans
4 transports placed in 112 Sea Zone
4 infantry placed in Western Germany
3 armour placed in Novgorod
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 infantry moved from Ukraine to Western Ukraine
2 fighters moved from Russia to Western Ukraine
2 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Olgiy to Kansu
1 infantry moved from Timguska to Kansu
1 infantry moved from Ukraine to Western Ukraine
Combat - Russians
Battle in Kansu
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 artillery
Russians win, taking Western Ukraine from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters moved from Western Ukraine to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Rostov to Tambov
2 infantry moved from Volgograd to Tambov
1 armour, 1 artillery and 1 mech_infantry moved from Bryansk to Russia
1 infantry moved from Ukraine to Bryansk
1 aaGun moved from Smolensk to Russia
5 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
Place Units - Russians
2 armour, 2 artilleries and 6 infantry placed in Russia
1 infantry placed in Ukraine
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
game unlike any others I’m playing. Learning stuff from you.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kiangsi to Yunnan
1 armour moved from Kiangsi to Yunnan
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
1 artillery moved from Suiyuyan to Kansu
1 fighter moved from Chahar to Kansu
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 bomber, 6 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
2 infantry moved from Manchuria to Korea
2 infantry moved from Jehol to Manchuria
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 44 Sea Zone to 35 Sea Zone
5 submarines moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Chahar to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery moved from Chahar to Buyant-Uhaa
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
Ya some games some interesting things happen, need scramble orders and ool for sz 54
SZ 54, scramble all.
.
1/2 USA battleship
1/2 Anzac Carrier
Anzac Destroyer
USA Destroyer
1/2 USA Carrier
IF your sub is alive, carriers get hits next; if your sub is dead, destroyer goes first, then full kills on carriers.
USA Cruiser
Anzac Cruiser
USA Cruiser
USA Battleship kill
Anzac Fighters
USA Fighters
Battle on…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kiangsi to Yunnan
1 armour moved from Kiangsi to Yunnan
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
1 artillery moved from Suiyuyan to Kansu
1 fighter moved from Chahar to Kansu
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 bomber, 6 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
2 infantry moved from Manchuria to Korea
2 infantry moved from Jehol to Manchuria
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 44 Sea Zone to 35 Sea Zone
5 submarines moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Chahar to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery moved from Chahar to Buyant-Uhaa
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
Combat - Japanese
Americans scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 1 carrier and 2 fighters remaining. Battle score for attacker is -25
Casualties for Japanese: 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 submarine and 3 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters
Battle in Sumatra
Battle in New Britain
Battle in Yunnan
Japanese attack with 1 armour, 1 bomber, 6 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
ANZAC defend with 1 fighter; British defend with 1 aaGun, 2 armour, 2 artilleries and 4 infantry
Japanese win, taking Sumatra from UK_Pacific, taking New Britain from ANZAC, taking Yunnan from Chinese with 1 armour, 1 bomber, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 1 fighter, 3 infantry and 1 mech_infantry
Casualties for ANZAC: 1 fighter
Casualties for British: 1 aaGun, 2 armour, 2 artilleries and 4 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 transport; Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 3 infantry
Japanese win, taking Kansu from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Celebes
Japanese attack with 2 infantry
British defend with 1 infantry
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
1 bomber moved from 42 Sea Zone to Kwangsi
1 bomber, 5 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 fighter moved from Kansu to Chahar
1 aaGun moved from Jehol to Chahar
3 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in Kwangtung
2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
Japanese collect 48 PUs (2 lost to blockades); end with 49 PUs total
I won the battle but you had amazing dice lost alot more than I should have
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 bomber moved from Hawaiian Islands to 47 Sea Zone
1 tactical_bomber moved from Malaya to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in 47 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 tactical_bomber moved from 41 Sea Zone to Burma
1 fighter moved from Malaya to Burma
1 bomber moved from 47 Sea Zone to Queensland
1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
2 armour, 1 artillery and 2 infantry moved from Iceland to 123 Sea Zone
2 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 3 transports moved from 123 Sea Zone to 109 Sea Zone
2 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from 109 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from Eastern United States to 109 Sea Zone
1 mech_infantry moved from Eastern United States to Quebec
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
2 armour, 1 fighter and 2 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 mech_infantry moved from Persia to Trans-Jordan
2 armour, 2 artilleries and 4 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Persia to 80 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
Combat - British
Battle in French Indo China
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 2 artilleries and 4 infantry
British win, taking Trans-Jordan from Italians with 2 armour and 1 artillery remaining. Battle score for attacker is 25
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 artillery, 6 infantry and 1 mech_infantry
Casualties for Italians: 2 artilleries and 4 infantry
Non Combat Move - British
1 tactical_bomber moved from Iceland to Scotland
1 fighter moved from Iceland to United Kingdom
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
2 artilleries and 3 infantry moved from India to Burma
1 artillery moved from Shan State to Burma
2 infantry moved from Shan State to Yunnan
1 aaGun moved from Burma to Yunnan
1 aaGun moved from India to Burma
1 armour and 2 infantry moved from India to Burma
2 infantry moved from Malaya to Shan State
2 infantry moved from Burma to Yunnan
Place Units - British
1 artillery and 1 infantry placed in United Kingdom
1 armour placed in Union of South Africa
1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 26 PUs; end with 26 PUs total
Place Units - UK_Pacific
1 armour and 3 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Some Units in India change ownership: 1 armour and 3 artilleries
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
2 armour moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 armour moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Kenya to Trans-Jordan
1 armour moved from Tobruk to Libya
Italians take Libya from French
Combat - Italians
Battle in Trans-Jordan
Italians attack with 2 armour, 1 bomber and 2 infantry
British defend with 2 armour and 1 artillery
Italians win, taking Trans-Jordan from British with 2 armour and 1 bomber remaining. Battle score for attacker is 10
Casualties for British: 2 armour and 1 artillery
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Egypt
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 aaGun moved from 96 Sea Zone to Libya
1 aaGun moved from Northern Italy to 97 Sea Zone
1 aaGun and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 aaGun moved from 96 Sea Zone to Libya
Place Units - Italians
3 armour placed in Egypt
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs