No problem. I have both a 2.6 and 2.7 variant installed on my PC. I posted this one using 2.6, but if you want to move to 2.7, we can do that as well.
13L snake11eyes (axis) vs ShrimpBoatChef (allies) G40 league no bid no tech
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Any scrambles in z109?
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um…NO. :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Poland to Eastern Poland
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 fighter moved from 112 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 cruiser moved from 112 Sea Zone to 109 Sea Zone
1 artillery moved from France to Southern France
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
1 mech_infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from France to Southern France
1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Southern France
1 fighter moved from Western Germany to 99 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 artillery moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Slovakia Hungary to Romania
3 artilleries and 11 infantry moved from Poland to Baltic States
6 armour moved from France to Germany
1 fighter moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea ZoneCombat - Germans
Battle in 111 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Eastern Poland
Germans attack with 2 artilleries, 1 fighter and 4 infantry
Russians defend with 1 artillery
Germans win, taking Eastern Poland from Russians with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Baltic States
Germans attack with 3 artilleries and 11 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 3 artilleries and 10 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Germans attack with 1 artillery, 2 mech_infantrys and 1 tactical_bomber
French defend with 2 artilleries, 1 factory_minor and 1 harbour
Germans win, taking Southern France from French with 1 artillery, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 2 artilleries
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 transport
Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in IcelandNon Combat Move - Germans
2 bombers moved from 109 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
3 aaGuns moved from Poland to Baltic States
1 fighter moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Germans
10 infantry placed in Germany
3 armour, 1 fighter and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
Didn’t think so but wanted to double check
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 6 infantry moved from Novgorod to Karelia
1 fighter moved from Belarus to Karelia
1 tactical_bomber moved from Smolensk to Karelia
1 infantry moved from Bessarabia to Romania
1 armour and 1 mech_infantry moved from Ukraine to Romania
1 fighter moved from Ukraine to RomaniaCombat - Russians
Battle in Romania
Russians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians win, taking Romania from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 7 infantry
Russians win, taking Karelia from Germans with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 7 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter moved from Karelia to Archangel
1 tactical_bomber moved from Karelia to Vyborg
4 infantry moved from Belarus to Smolensk
1 aaGun moved from Belarus to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Romania to Rostov
1 armour and 1 mech_infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 aaGun moved from Bryansk to Rostov
2 artilleries moved from Ukraine to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Smolensk to Bryansk
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 armour moved from Russia to ArchangelPlace Units - Russians
1 infantry placed in Novgorod
2 infantry placed in Ukraine
1 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 armour, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Yunnan
2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 artilleries and 5 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 19 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 9 fighters, 4 infantry and 7 tactical_bombers
Chinese defend with 11 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 9 fighters and 7 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for Chinese: 11 infantryNon Combat Move - Japanese
2 bombers, 9 fighters and 7 tactical_bombers moved from Yunnan to Kwangsi
2 artilleries and 8 infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from Kwangsi to 36 Sea Zone
2 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 aaGun, 1 artillery, 1 fighter and 4 infantry moved from Jehol to ChaharPlace Units - Japanese
2 submarines and 2 transports placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to Eastern United States
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
1 fighter moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 tactical_bomber placed in Eastern United States
1 transport placed in 101 Sea Zone
1 armour and 1 artillery placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Burma to Yunnan
1 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
2 infantry moved from Shensi to SikangPlace Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 armour, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour and 1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea ZoneCombat - British
Battle in Trans-Jordan
British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Rhodesia to Union of South Africa
1 armour moved from India to Burma
2 artilleries and 3 infantry moved from India to Burma
1 aaGun moved from India to Burma
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to ScotlandPlace Units - British
1 transport placed in 71 Sea Zone
1 armour and 1 tactical_bomber placed in Union of South Africa
1 tactical_bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,5,3,5,5,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,1,5
British collect 17 PUs (11 lost to blockades); end with 17 PUs totalPlace Units - UK_Pacific
1 armour and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 armour and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 bomber moved from Southern Italy to RomaniaCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Romania
Italians attack with 2 armour, 2 artilleries and 1 bomber
Russians defend with 1 armour and 1 mech_infantry
Italians win, taking Romania from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Italians: 2 artilleriesNon Combat Move - Italians
1 bomber moved from Romania to Southern Italy
4 infantry moved from Northern Italy to Yugoslavia
3 aaGuns moved from Northern Italy to Yugoslavia
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Neutral_AxisPlace Units - Italians
2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Sumatra to India
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 fighter moved from United Kingdom to 123 Sea ZoneCombat - French
Battle in 123 Sea Zone
French attack with 1 fighter
Germans defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - French
1 fighter moved from 123 Sea Zone to Scotland
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 91 Sea Zone
3 artilleries and 10 infantry moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Belarus
6 armour moved from Germany to Baltic States
10 infantry moved from Germany to Poland
1 fighter moved from Western Germany to Belarus
1 tactical_bomber moved from Western Germany to Belarus
1 tactical_bomber moved from Western Germany to Western Ukraine
2 fighters and 2 tactical_bombers moved from Western Germany to Egypt
1 fighter moved from Southern Italy to Egypt
1 destroyer moved from 111 Sea Zone to 109 Sea Zone
2 mech_infantrys moved from Southern France to Yugoslavia
1 artillery moved from Southern France to Northern Italy
1 artillery moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 armour and 1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Holland Belgium to Germany
1 artillery moved from Holland Belgium to Western Germany
1 bomber moved from Western Germany to VyborgCombat - Germans
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Novgorod
Germans attack with 3 artilleries and 10 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 bomber
Russians defend with 1 tactical_bomber
Russians win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 1 bomber
Casualties for Russians: 1 tactical_bomberNon Combat Move - Germans
1 tactical_bomber moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 aaGun moved from Baltic States to Eastern Poland
2 aaGuns moved from Baltic States to Novgorod
1 bomber moved from 91 Sea Zone to Southern FrancePlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
1 infantry placed in Southern FranceTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 15 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 artilleries and 1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 artillery and 1 infantry moved from Smolensk to Belarus
1 fighter moved from Archangel to Belarus
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Rostov to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Smolensk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
1 armour moved from Archangel to Russia
1 aaGun moved from Archangel to Smolensk
1 aaGun moved from Smolensk to Russia
3 infantry moved from Smolensk to Russia
1 infantry moved from Karelia to Vyborg
1 infantry moved from Rostov to Ukraine
1 aaGun moved from Rostov to Ukraine
1 infantry moved from Volgograd to Rostov
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 infantry placed in Ukraine
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 3 mech_infantrys and 5 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
2 mech_infantrys moved from Kiangsu to Kiangsi
1 armour moved from Kiangsu to Kiangsi
1 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Kwangsi to 37 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to Philippines
2 fighters moved from 36 Sea Zone to Philippines
2 battleships moved from 36 Sea Zone to 35 Sea Zone
3 carriers moved from 36 Sea Zone to 35 Sea Zone
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
3 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Kwangtung
2 fighters moved from Kwangsi to Kwangtung
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to KiangsiCombat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 3 fighters and 1 transport
1 submarine owned by the Japanese Submerged
Americans win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 bombers and 1 submarine
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Philippines
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Borneo
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 2 infantry
UK_Pacific win, taking Borneo from UK_Pacific with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Java
Battle in Kwangtung
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 harbour and 1 infantry
Japanese win, taking Java from ANZAC, taking Kwangtung from UK_Pacific with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 tactical_bomber moved from Kiangsi to Kwangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
4 fighters moved from Kwangtung to Kwangsi
3 fighters moved from Yunnan to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Kweichow to Szechwan
2 infantry moved from Chahar to Jehol
1 aaGun moved from Chahar to JeholPlace Units - Japanese
5 submarines placed in 6 Sea Zone
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 123 Sea Zone to Iceland
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 armour moved from 123 Sea Zone to IcelandCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win, taking 26 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 submarine and 2 transports
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans win, taking Java from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iceland
Americans attack with 2 armour, 1 artillery and 2 infantry
Germans defend with 1 airfield and 2 infantry
Americans win, taking Iceland from Germans with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Americans
1 carrier and 2 fighters moved from 101 Sea Zone to 123 Sea Zone
1 mech_infantry moved from Eastern United States to Western United States
1 artillery moved from Central United States to Eastern United States
1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Guam to Malaya
1 tactical_bomber moved from 37 Sea Zone to MalayaPlace Units - Americans
1 destroyer, 1 submarine and 1 tactical_bomber placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
Americans undo move 3.
1 fighter placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 7 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 artillery and 4 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to BurmaPlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 armour and 1 infantry moved from Trans-Jordan to Iraq
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 armour, 1 artillery and 1 infantry moved from Burma to YunnanCombat - British
Battle in Siam
Battle in Iraq
British attack with 2 armour, 2 artilleries and 4 infantry
Neutral_Axis defend with 3 infantry
British win, taking Siam from Japanese, taking Iraq from Neutral_Axis with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Yunnan
British attack with 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Yunnan from Japanese with 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
4 infantry moved from India to Burma
1 aaGun moved from Burma to Yunnan
1 artillery and 1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 mech_infantry moved from Trans-Jordan to Persia
British take Persia from Neutral_Allies
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from Union of South Africa to British Somaliland
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Iceland
2 infantry moved from India to BurmaPlace Units - British
1 fighter placed in United Kingdom
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,2,4,2,5,3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,6,3
British collect 20 PUs (9 lost to blockades); end with 20 PUs totalPlace Units - UK_Pacific
1 armour, 2 artilleries and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 armour, 2 artilleries and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 fighter moved from Southern Italy to 81 Sea Zone
1 bomber moved from Southern Italy to 72 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
1 armour moved from Egypt to Tobruk
5 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
5 infantry moved from Bulgaria to Greece
2 armour moved from Romania to Greece
4 infantry moved from Yugoslavia to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Greece
1 cruiser moved from 98 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in 72 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Greece
Italians attack with 2 armour and 9 infantry
British defend with 1 artillery and 5 infantry
Italians win, taking Greece from British with 2 armour and 1 infantry remaining. Battle score for attacker is -5
Casualties for British: 1 artillery and 5 infantry
Casualties for Italians: 8 infantry
Battle in Tobruk
Italians attack with 1 armour and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tobruk from French with 1 armour remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in 81 Sea Zone
Italians attack with 1 fighter
French defend with 1 destroyer
French win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Battle in Trans-Jordan
Italians attack with 2 artilleries and 5 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
3 aaGuns moved from Yugoslavia to Northern Italy
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from 72 Sea Zone to KenyaPlace Units - Italians
1 factory_minor placed in Egypt
1 transport placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 battleship; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from India to YunnanPlace Units - ANZAC
1 artillery placed in New South Wales
1 battleship placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs





