I forgot to mention, I assumed no scramble into SZ81, since no dice had to be rolled, and my odds were very high. If you want to scramble the 2 US fighters, we can roll it on the forum.
13L snake11eyes (axis) vs ShrimpBoatChef (allies) G40 league no bid no tech
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Any scrambles in z109?
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um…NO. :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Poland to Eastern Poland
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 fighter moved from 112 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 cruiser moved from 112 Sea Zone to 109 Sea Zone
1 artillery moved from France to Southern France
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
1 mech_infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from France to Southern France
1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Southern France
1 fighter moved from Western Germany to 99 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 artillery moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Slovakia Hungary to Romania
3 artilleries and 11 infantry moved from Poland to Baltic States
6 armour moved from France to Germany
1 fighter moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea ZoneCombat - Germans
Battle in 111 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Eastern Poland
Germans attack with 2 artilleries, 1 fighter and 4 infantry
Russians defend with 1 artillery
Germans win, taking Eastern Poland from Russians with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Baltic States
Germans attack with 3 artilleries and 11 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 3 artilleries and 10 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Germans attack with 1 artillery, 2 mech_infantrys and 1 tactical_bomber
French defend with 2 artilleries, 1 factory_minor and 1 harbour
Germans win, taking Southern France from French with 1 artillery, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 2 artilleries
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 transport
Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in IcelandNon Combat Move - Germans
2 bombers moved from 109 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
3 aaGuns moved from Poland to Baltic States
1 fighter moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Germans
10 infantry placed in Germany
3 armour, 1 fighter and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
Didn’t think so but wanted to double check
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 6 infantry moved from Novgorod to Karelia
1 fighter moved from Belarus to Karelia
1 tactical_bomber moved from Smolensk to Karelia
1 infantry moved from Bessarabia to Romania
1 armour and 1 mech_infantry moved from Ukraine to Romania
1 fighter moved from Ukraine to RomaniaCombat - Russians
Battle in Romania
Russians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians win, taking Romania from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 7 infantry
Russians win, taking Karelia from Germans with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 7 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter moved from Karelia to Archangel
1 tactical_bomber moved from Karelia to Vyborg
4 infantry moved from Belarus to Smolensk
1 aaGun moved from Belarus to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Romania to Rostov
1 armour and 1 mech_infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 aaGun moved from Bryansk to Rostov
2 artilleries moved from Ukraine to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Smolensk to Bryansk
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 armour moved from Russia to ArchangelPlace Units - Russians
1 infantry placed in Novgorod
2 infantry placed in Ukraine
1 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 armour, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Yunnan
2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 artilleries and 5 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 19 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 9 fighters, 4 infantry and 7 tactical_bombers
Chinese defend with 11 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 9 fighters and 7 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for Chinese: 11 infantryNon Combat Move - Japanese
2 bombers, 9 fighters and 7 tactical_bombers moved from Yunnan to Kwangsi
2 artilleries and 8 infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from Kwangsi to 36 Sea Zone
2 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 aaGun, 1 artillery, 1 fighter and 4 infantry moved from Jehol to ChaharPlace Units - Japanese
2 submarines and 2 transports placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to Eastern United States
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
1 fighter moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 tactical_bomber placed in Eastern United States
1 transport placed in 101 Sea Zone
1 armour and 1 artillery placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Burma to Yunnan
1 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
2 infantry moved from Shensi to SikangPlace Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 armour, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour and 1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea ZoneCombat - British
Battle in Trans-Jordan
British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Rhodesia to Union of South Africa
1 armour moved from India to Burma
2 artilleries and 3 infantry moved from India to Burma
1 aaGun moved from India to Burma
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to ScotlandPlace Units - British
1 transport placed in 71 Sea Zone
1 armour and 1 tactical_bomber placed in Union of South Africa
1 tactical_bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,5,3,5,5,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,1,5
British collect 17 PUs (11 lost to blockades); end with 17 PUs totalPlace Units - UK_Pacific
1 armour and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 armour and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 bomber moved from Southern Italy to RomaniaCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Romania
Italians attack with 2 armour, 2 artilleries and 1 bomber
Russians defend with 1 armour and 1 mech_infantry
Italians win, taking Romania from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Italians: 2 artilleriesNon Combat Move - Italians
1 bomber moved from Romania to Southern Italy
4 infantry moved from Northern Italy to Yugoslavia
3 aaGuns moved from Northern Italy to Yugoslavia
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Neutral_AxisPlace Units - Italians
2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Sumatra to India
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 fighter moved from United Kingdom to 123 Sea ZoneCombat - French
Battle in 123 Sea Zone
French attack with 1 fighter
Germans defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - French
1 fighter moved from 123 Sea Zone to Scotland
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 91 Sea Zone
3 artilleries and 10 infantry moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Belarus
6 armour moved from Germany to Baltic States
10 infantry moved from Germany to Poland
1 fighter moved from Western Germany to Belarus
1 tactical_bomber moved from Western Germany to Belarus
1 tactical_bomber moved from Western Germany to Western Ukraine
2 fighters and 2 tactical_bombers moved from Western Germany to Egypt
1 fighter moved from Southern Italy to Egypt
1 destroyer moved from 111 Sea Zone to 109 Sea Zone
2 mech_infantrys moved from Southern France to Yugoslavia
1 artillery moved from Southern France to Northern Italy
1 artillery moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 armour and 1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Holland Belgium to Germany
1 artillery moved from Holland Belgium to Western Germany
1 bomber moved from Western Germany to VyborgCombat - Germans
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Novgorod
Germans attack with 3 artilleries and 10 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 bomber
Russians defend with 1 tactical_bomber
Russians win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 1 bomber
Casualties for Russians: 1 tactical_bomberNon Combat Move - Germans
1 tactical_bomber moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 aaGun moved from Baltic States to Eastern Poland
2 aaGuns moved from Baltic States to Novgorod
1 bomber moved from 91 Sea Zone to Southern FrancePlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
1 infantry placed in Southern FranceTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 15 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 artilleries and 1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 artillery and 1 infantry moved from Smolensk to Belarus
1 fighter moved from Archangel to Belarus
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Rostov to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Smolensk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
1 armour moved from Archangel to Russia
1 aaGun moved from Archangel to Smolensk
1 aaGun moved from Smolensk to Russia
3 infantry moved from Smolensk to Russia
1 infantry moved from Karelia to Vyborg
1 infantry moved from Rostov to Ukraine
1 aaGun moved from Rostov to Ukraine
1 infantry moved from Volgograd to Rostov
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 infantry placed in Ukraine
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 3 mech_infantrys and 5 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
2 mech_infantrys moved from Kiangsu to Kiangsi
1 armour moved from Kiangsu to Kiangsi
1 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Kwangsi to 37 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to Philippines
2 fighters moved from 36 Sea Zone to Philippines
2 battleships moved from 36 Sea Zone to 35 Sea Zone
3 carriers moved from 36 Sea Zone to 35 Sea Zone
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
3 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Kwangtung
2 fighters moved from Kwangsi to Kwangtung
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to KiangsiCombat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 3 fighters and 1 transport
1 submarine owned by the Japanese Submerged
Americans win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 bombers and 1 submarine
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Philippines
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Borneo
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 2 infantry
UK_Pacific win, taking Borneo from UK_Pacific with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Java
Battle in Kwangtung
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 harbour and 1 infantry
Japanese win, taking Java from ANZAC, taking Kwangtung from UK_Pacific with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 tactical_bomber moved from Kiangsi to Kwangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
4 fighters moved from Kwangtung to Kwangsi
3 fighters moved from Yunnan to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Kweichow to Szechwan
2 infantry moved from Chahar to Jehol
1 aaGun moved from Chahar to JeholPlace Units - Japanese
5 submarines placed in 6 Sea Zone
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 123 Sea Zone to Iceland
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 armour moved from 123 Sea Zone to IcelandCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win, taking 26 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 submarine and 2 transports
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans win, taking Java from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iceland
Americans attack with 2 armour, 1 artillery and 2 infantry
Germans defend with 1 airfield and 2 infantry
Americans win, taking Iceland from Germans with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Americans
1 carrier and 2 fighters moved from 101 Sea Zone to 123 Sea Zone
1 mech_infantry moved from Eastern United States to Western United States
1 artillery moved from Central United States to Eastern United States
1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Guam to Malaya
1 tactical_bomber moved from 37 Sea Zone to MalayaPlace Units - Americans
1 destroyer, 1 submarine and 1 tactical_bomber placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
Americans undo move 3.
1 fighter placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 7 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 artillery and 4 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to BurmaPlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 armour and 1 infantry moved from Trans-Jordan to Iraq
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 armour, 1 artillery and 1 infantry moved from Burma to YunnanCombat - British
Battle in Siam
Battle in Iraq
British attack with 2 armour, 2 artilleries and 4 infantry
Neutral_Axis defend with 3 infantry
British win, taking Siam from Japanese, taking Iraq from Neutral_Axis with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Yunnan
British attack with 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Yunnan from Japanese with 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
4 infantry moved from India to Burma
1 aaGun moved from Burma to Yunnan
1 artillery and 1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 mech_infantry moved from Trans-Jordan to Persia
British take Persia from Neutral_Allies
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from Union of South Africa to British Somaliland
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Iceland
2 infantry moved from India to BurmaPlace Units - British
1 fighter placed in United Kingdom
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,2,4,2,5,3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,6,3
British collect 20 PUs (9 lost to blockades); end with 20 PUs totalPlace Units - UK_Pacific
1 armour, 2 artilleries and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 armour, 2 artilleries and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 fighter moved from Southern Italy to 81 Sea Zone
1 bomber moved from Southern Italy to 72 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
1 armour moved from Egypt to Tobruk
5 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
5 infantry moved from Bulgaria to Greece
2 armour moved from Romania to Greece
4 infantry moved from Yugoslavia to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Greece
1 cruiser moved from 98 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in 72 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Greece
Italians attack with 2 armour and 9 infantry
British defend with 1 artillery and 5 infantry
Italians win, taking Greece from British with 2 armour and 1 infantry remaining. Battle score for attacker is -5
Casualties for British: 1 artillery and 5 infantry
Casualties for Italians: 8 infantry
Battle in Tobruk
Italians attack with 1 armour and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tobruk from French with 1 armour remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in 81 Sea Zone
Italians attack with 1 fighter
French defend with 1 destroyer
French win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Battle in Trans-Jordan
Italians attack with 2 artilleries and 5 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
3 aaGuns moved from Yugoslavia to Northern Italy
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from 72 Sea Zone to KenyaPlace Units - Italians
1 factory_minor placed in Egypt
1 transport placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 battleship; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from India to YunnanPlace Units - ANZAC
1 artillery placed in New South Wales
1 battleship placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs