@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Zhukov4 vrs. Whackamatt (allies +9), game 2
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 4 infantry moved from Manchuria to JeholPlace Units - Chinese
2 infantry placed in JeholTurn Complete - Chinese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1
Chinese collect 2 PUs (2 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Tanganyika Territory to Kenya
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 artillery and 2 infantry moved from Persia to Iraq
1 armour, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
2 fighters, 2 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Non Combat Move - British
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Iraq
1 armour and 1 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,2,1,6,3
British collect 28 PUs (1 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 3 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Alexandria to Southern Italy
1 fighter moved from 98 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Southern Italy
1 bomber moved from Greece to Iraq
2 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Yugoslavia to Albania
1 mech_infantry moved from Northern Italy to Romania
3 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Battle in Trans-Jordan
Italians attack with 3 armour, 5 artilleries, 6 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 : 1/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 3 armour, 5 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Strategic bombing raid in Iraq
AA guns fire in Iraq : 0/1 hits
Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Iraq to Egypt
1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
3 armour placed in EgyptTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 3 armour, 5 artilleries, 5 infantry and 1 mech_infantry
Alexandria : 1 flag
Egypt : 1 flag, 3 armour, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
Anglo Egyptian Sudan : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 2 mech_infantrys
Albania : 2 infantry
Northern Italy : 2 aaGuns and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 transport
Yugoslavia : 3 infantry
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 47 / 66
Russians : 31 / 59
Japanese : 54 / 56
Americans : 53 / 73
Chinese : 4 / 4
British : 28 / 30
UK_Pacific : 7 / 7
Italians : 19 / 29
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.375
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Null / Other
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery and 1 infantry moved from South Australia to New South Wales
3 fighters moved from Java to BurmaPlace Units - ANZAC
1 cruiser and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 5 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
11 artilleries, 25 infantry and 4 mech_infantrys moved from Belarus to Bryansk
7 armour moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Belarus to Archangel
1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 bomber moved from Western Germany to Archangel
1 bomber moved from Eastern Poland to Archangel
2 bombers moved from Western Germany to Smolensk
4 armour moved from Eastern Poland to Western Ukraine
2 armour moved from Poland to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 artillery moved from France to Western GermanyCombat - Germans
Battle in Smolensk
Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 1 : 3/8 hits
Russians roll dice for 3 infantry in Smolensk, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 6 armour and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 6 armour and 2 mech_infantrys in Western Ukraine, round 1 : 3/8 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 7 armour, 11 artilleries, 25 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 11 artilleries, 25 infantry and 4 mech_infantrys in Bryansk, round 1 : 18/47 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 7 armour, 11 artilleries, 25 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Archangel, round 1 : 2/9 hits
Russians roll dice for 3 infantry in Archangel, round 1 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 3 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Archangel, round 2 : 3/8 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Archangel to Belarus
2 bombers, 2 fighters and 2 tactical_bombers moved from Smolensk to Belarus
3 bombers moved from Archangel to Belarus
1 aaGun moved from Novgorod to Belarus
3 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 aaGun moved from Belarus to Bryansk
4 armour and 3 mech_infantrys moved from Bessarabia to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun moved from Germany to Western Germany
2 aaGuns moved from Western Germany to Northern ItalyPlace Units - Germans
5 bombers and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1,3,5
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 5 bombers, 1 factory_major, 1 harbour and 2 infantry
Germany : 1 factory_major
Northern Italy : 3 aaGuns and 1 artillery
Belarus : 1 flag, 1 aaGun, 5 bombers, 4 fighters and 4 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 14 armour, 11 artilleries, 25 infantry and 15 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 6 armour and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 61
Russians : 24 / 59
Japanese : 54 / 56
Americans : 53 / 73
Chinese : 4 / 4
British : 28 / 30
UK_Pacific : 7 / 7
Italians : 19 / 29
ANZAC : 14 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 21 times
2 was rolled 13 times
3 was rolled 15 times
4 was rolled 14 times
5 was rolled 13 times
6 was rolled 20 times
Average roll : 3.469
Median : 3.000
Variance : 0.674
Standard Deviation : 0.821
Total rolls : 96Null / Other
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Germans Combat
1 was rolled 18 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 17 times
Average roll : 3.425
Median : 3.000
Variance : 0.709
Standard Deviation : 0.842
Total rolls : 80Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 9 armour and 1 infantry; Remaining resources: 2 PUs;Combat Move - Russians
18 infantry moved from Timguska to Kansu
4 infantry moved from Vologda to RussiaCombat - Russians
Battle in Kansu
Russians attack with 18 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Timguska to Kansu
2 fighters and 1 tactical_bomber moved from Russia to IraqPlace Units - Russians
9 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 26 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 4 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 battleship, 2 carriers, 4 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 cruiser moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
1 artillery and 7 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Jehol
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 32 Sea Zone
1 battleship, 1 carrier and 2 destroyers moved from 6 Sea Zone to 32 Sea Zone
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 submarine moved from 6 Sea Zone to 32 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to Jehol
3 fighters and 2 tactical_bombers moved from Kwangsi to Jehol
2 fighters moved from Kiangsi to Jehol
1 bomber moved from Kiangsi to 45 Sea Zone
1 fighter moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan State
2 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 19 Sea Zone to 35 Sea Zone -
scramble in 26?
-
yes please
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 4 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 battleship, 2 carriers, 4 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 cruiser moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
1 artillery and 7 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Jehol
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 32 Sea Zone
1 battleship, 1 carrier and 2 destroyers moved from 6 Sea Zone to 32 Sea Zone
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 submarine moved from 6 Sea Zone to 32 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to Jehol
3 fighters and 2 tactical_bombers moved from Kwangsi to Jehol
2 fighters moved from Kiangsi to Jehol
1 bomber moved from Kiangsi to 45 Sea Zone
1 fighter moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan State
2 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 19 Sea Zone to 35 Sea ZoneCombat - Japanese
Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Shan State
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports
Americans defend with 5 destroyers, 2 fighters and 1 submarine
Japanese roll dice for 2 submarines in 26 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 26 Sea Zone, round 1 : 4/10 hits
Americans roll dice for 5 destroyers and 2 fighters in 26 Sea Zone, round 1 : 1/7 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans and 4 destroyers owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 26 Sea Zone, round 2 : 6/10 hits
Americans roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 0/3 hits
2 fighters owned by the Americans and 1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 66
Casualties for Americans: 5 destroyers, 2 fighters and 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Japanese roll dice for 1 submarine in 32 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 32 Sea Zone, round 1 : 1/5 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 32 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Japanese lost in 32 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 32 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 32 Sea Zone, round 2 : 1/3 hits
1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans and 1 destroyer owned by the Japanese lost in 32 Sea Zone
1 transport owned by the Americans lost in 32 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 transport
Battle in Hawaiian Islands
Japanese attack with 2 artilleries and 4 infantry
Americans defend with 1 airfield and 1 harbour
Battle in Jehol
Japanese attack with 8 fighters, 4 infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 6 infantry; Americans defend with 1 infantry
Japanese roll dice for 8 fighters, 4 infantry and 3 tactical_bombers in Jehol, round 1 : 8/15 hits
Chinese roll dice for 1 fighter and 7 infantry in Jehol, round 1 : 1/8 hits
1 fighter owned by the Chinese , 1 infantry owned by the Japanese , 6 infantry owned by the Chinese and 1 infantry owned by the Americans lost in Jehol
Japanese winJapanese win, taking Hawaiian Islands from Americans with 2 artilleries and 4 infantry remaining, taking Jehol from Chinese with 8 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Casualties for Chinese: 1 fighter and 6 infantryNon Combat Move - Japanese
1 artillery moved from Szechwan to Yunnan
1 mech_infantry moved from Sikang to Yunnan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
2 artilleries moved from French Indo China to Yunnan
1 fighter moved from Shan State to Hunan
1 aaGun moved from Kweichow to Hunan
9 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Hunan
5 fighters and 1 tactical_bomber moved from Jehol to Hunan
3 fighters and 2 tactical_bombers moved from Jehol to Anhwe
1 mech_infantry moved from Kwangtung to Hunan
1 bomber moved from 45 Sea Zone to Philippines
1 aaGun moved from Korea to ManchuriaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 armour placed in Japan
3 mech_infantrys placed in Kwangtung
4 infantry placed in Japan
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Japanese :
Japan : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 infantry
Jehol : 3 infantry
Manchuria : 1 aaGun and 1 infantry
Shensi : 1 flag
Yunnan : 1 flag, 5 artilleries, 12 infantry and 2 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 aaGun, 6 fighters, 2 mech_infantrys and 1 tactical_bomber
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 3 fighters and 2 tactical_bombers
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Philippines : 1 flag, 1 airfield, 1 bomber and 1 harbour
Guam : 1 flag, 1 airfield
Hawaiian Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 4 infantry
Kazakhstan : 1 flag, 1 infantry
French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Celebes : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 flag
32 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
35 Sea Zone : 1 submarine
26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports
19 Sea Zone : 2 transports
6 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 54 / 61
Russians : 23 / 26
Japanese : 60 / 65
Americans : 52 / 73
Chinese : 1 / 4
British : 28 / 30
UK_Pacific : 6 / 7
Italians : 19 / 29
ANZAC : 14 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 13 times
3 was rolled 15 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 16 times
Average roll : 3.671
Median : 4.000
Variance : 0.295
Standard Deviation : 0.543
Total rolls : 79Japanese Combat
1 was rolled 9 times
2 was rolled 13 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 3.321
Median : 3.000
Variance : 1.327
Standard Deviation : 1.152
Total rolls : 53UK_Pacific Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.000
Variance : 2.571
Standard Deviation : 1.604
Total rolls : 8Americans Combat
1 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
6 was rolled 8 times
Average roll : 4.471
Median : 4.000
Variance : 3.438
Standard Deviation : 1.854
Total rolls : 17 -
Brutal dicing for Allies. Sorry!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 9 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
2 fighters moved from Malta to Iraq
2 fighters moved from Gibraltar to Malta
2 infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 13 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 submarine moved from 10 Sea Zone to 4 Sea ZoneCombat - Americans
Battle in CelebesNon Combat Move - Americans
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 infantry moved from 3 Sea Zone to Soviet Far EastPlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 artillery, 2 fighters and 7 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British repair 6 damage on 6 factory_minors; Remaining resources: 24 PUs;
British buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Burma: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to India: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
1 armour and 1 infantry moved from Persia to IraqCombat - British
Non Combat Move - British
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber moved from Burma to India
1 cruiser and 2 destroyers moved from 72 Sea Zone to 80 Sea ZonePlace Units - British
2 fighters and 1 infantry placed in IraqTurn Complete - British
British collect 30 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery and 2 transports moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Albania to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
1 battleship moved from 98 Sea Zone to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Egypt to Malta
1 artillery and 5 infantry moved from 96 Sea Zone to Malta
3 fighters moved from Southern Italy to Malta
1 bomber moved from Egypt to Malta
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
3 armour moved from Egypt to Anglo Egyptian Sudan
3 armour moved from Trans-Jordan to Anglo Egyptian Sudan
4 artilleries and 5 infantry moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Romania to Ukraine
1 carrier moved from 98 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 6 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 6 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 4/7 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 6 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malta
Italians attack with 1 artillery, 1 bomber, 4 fighters and 5 infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 2 fighters
AA guns fire in Malta : 1/3 hits
1 fighter owned by the Italians lost in Malta
Italians roll dice for 1 battleship and 1 cruiser in Malta, round 1 : 1/2 hits
Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 5 infantry in Malta, round 1 : 5/10 hits
British roll dice for 1 aaGun, 2 fighters and 1 infantry in Malta, round 1 : 2/3 hits
1 infantry owned by the British , 2 fighters owned by the Americans , 1 aaGun owned by the British and 2 infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 1 artillery, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 fighter and 2 infantry
Casualties for Americans: 2 fightersNon Combat Move - Italians
3 fighters moved from Malta to 96 Sea Zone
1 fighter moved from 96 Sea Zone to Tobruk
1 bomber moved from Malta to Egypt
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 2 mech_infantrys placed in Egypt
2 infantry placed in Southern Italy
Italians undo move 2.
Italians undo move 1.
1 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Italians undo move 2.
2 infantry and 1 mech_infantry placed in Northern Italy
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 5 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
Malta : 1 flag, 1 artillery and 3 infantry
Anglo Egyptian Sudan : 1 flag, 6 armour and 1 mech_infantry
Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Tobruk : 1 fighter
Northern Italy : 2 aaGuns, 1 factory_major, 2 infantry and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Ukraine : 2 mech_infantrys
96 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
93 Sea Zone : 1 flag
Greece : 1 flag
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 61
Russians : 23 / 26
Japanese : 57 / 65
Americans : 55 / 70
Chinese : 1 / 2
British : 29 / 31
UK_Pacific : 6 / 7
Italians : 18 / 30
ANZAC : 14 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.269
Median : 3.000
Variance : 0.240
Standard Deviation : 0.490
Total rolls : 26British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 3.286
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Italians Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.263
Median : 3.000
Variance : 0.278
Standard Deviation : 0.527
Total rolls : 19 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 aaGun and 4 infantry moved from South Australia to New South Wales
1 cruiser moved from 62 Sea Zone to 30 Sea ZonePlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
1 destroyer moved from 72 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 3 destroyers, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 bombers, 4 fighters and 4 tactical_bombers moved from Belarus to Russia
1 infantry moved from Smolensk to Russia
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
13 armour, 11 artilleries, 25 infantry and 15 mech_infantrys moved from Bryansk to Russia
6 armour and 2 mech_infantrys moved from Western Ukraine to Russia
1 mech_infantry moved from Ukraine to Russia
1 armour moved from Tambov to Russia
1 mech_infantry moved from Archangel to Smolensk
1 mech_infantry moved from Smolensk to Russia
2 bombers moved from Western Germany to Russia
3 bombers moved from Western Germany to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 3 bombers
Americans defend with 2 destroyers and 2 transports
Germans roll dice for 3 bombers in 91 Sea Zone, round 1 : 3/3 hits
Americans roll dice for 2 destroyers and 2 transports in 91 Sea Zone, round 1 : 2/2 hits
2 destroyers owned by the Americans , 2 bombers owned by the Germans and 1 transport owned by the Americans lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 bombers
Casualties for Americans: 2 destroyers and 2 transports
Battle in Russia
Germans attack with 20 armour, 11 artilleries, 7 bombers, 4 fighters, 26 infantry, 19 mech_infantrys and 4 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 9 armour, 2 artilleries, 1 factory_major and 51 infantry
AA guns fire in Russia : 3/12 hits
3 fighters owned by the Germans lost in Russia
Germans roll dice for 20 armour, 11 artilleries, 7 bombers, 1 fighter, 26 infantry, 19 mech_infantrys and 4 tactical_bombers in Russia, round 1 : 34/88 hits
Russians roll dice for 4 aaGuns, 9 armour, 2 artilleries and 51 infantry in Russia, round 1 : 23/62 hits
30 infantry owned by the Russians , 23 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 20 armour, 11 artilleries, 7 bombers, 1 fighter, 3 infantry, 19 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 26/65 hits
Russians roll dice for 9 armour, 2 artilleries and 21 infantry in Russia, round 2 : 15/32 hits
21 infantry owned by the Russians , 3 armour owned by the Russians , 3 infantry owned by the Germans , 2 artilleries owned by the Russians , 11 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 20 armour, 7 bombers, 1 fighter, 18 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 16/50 hits
Russians roll dice for 6 armour in Russia, round 3 : 1/6 hits
6 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
Germans captures 26PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 20 armour, 7 bombers, 1 fighter, 17 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 75
Casualties for Germans: 11 artilleries, 3 fighters, 26 infantry and 2 mech_infantrys
Casualties for Russians: 4 aaGuns, 9 armour, 2 artilleries and 51 infantryNon Combat Move - Germans
1 aaGun moved from Belarus to Novgorod
1 fighter and 4 tactical_bombers moved from Russia to Ukraine
1 aaGun moved from Bryansk to Ukraine
2 bombers moved from Russia to Bryansk
1 bomber moved from 91 Sea Zone to Southern France
1 artillery moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
5 bombers moved from Russia to GreecePlace Units - Germans
3 destroyers placed in 112 Sea Zone
3 fighters placed in Western Germany
1 infantry placed in Novgorod
1 mech_infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5,4,5
Germans collect 54 PUs (4 lost to blockades); end with 80 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 aaGun, 1 artillery and 1 bomber
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Germany : 1 factory_major
Northern Italy : 2 aaGuns
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 bombers
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 20 armour, 1 factory_minor and 17 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 1 mech_infantry and 4 tactical_bombers
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 1 flag
112 Sea Zone : 3 destroyers
Bulgaria : 1 flag
Greece : 5 bombers
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 58 / 95
Russians : 19 / 0
Japanese : 57 / 65
Americans : 55 / 70
Chinese : 1 / 2
British : 29 / 31
UK_Pacific : 6 / 7
Italians : 18 / 30
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 55 times
2 was rolled 55 times
3 was rolled 56 times
4 was rolled 51 times
5 was rolled 66 times
6 was rolled 49 times
Average roll : 3.497
Median : 3.500
Variance : 0.526
Standard Deviation : 0.725
Total rolls : 332Null / Other
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Germans Combat
1 was rolled 30 times
2 was rolled 37 times
3 was rolled 33 times
4 was rolled 33 times
5 was rolled 42 times
6 was rolled 31 times
Average roll : 3.549
Median : 4.000
Variance : 0.488
Standard Deviation : 0.698
Total rolls : 206Russians Combat
1 was rolled 21 times
2 was rolled 16 times
3 was rolled 23 times
4 was rolled 16 times
5 was rolled 20 times
6 was rolled 18 times
Average roll : 3.456
Median : 3.000
Variance : 0.354
Standard Deviation : 0.595
Total rolls : 114Americans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - Russians
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Russians
Non Combat Move - Russians
2 aaGuns and 15 infantry moved from Kansu to ShensiTurn Complete - Russians





