@msoot scramble 109 and/or 111?
13L g40 snake11eyes (axis) v captain walker (allies) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - British
British buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
3 infantry moved from Albania to Yugoslavia
British take Yugoslavia from ItaliansCombat - British
British creates battle in territory 106 Sea Zone
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters and 5 infantry
Germans defend with 1 artillery and 7 infantry
British roll dice for 1 artillery, 3 fighters and 5 infantry in Holland Belgium, round 1 : 2/9 hits
Germans roll dice for 1 artillery and 7 infantry in Holland Belgium, round 1 : 5/8 hits
5 infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
3 fighters owned by the British retreated
British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 5 infantry in Holland Belgium, round 2 : 2/6 hits
1 artillery owned by the British lost in Holland Belgium
Germans win with 1 artillery and 5 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 5 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Quebec: 2 infantry
EDIT: Adding units owned by British to Gibraltar: 2 infantry
EDIT: Turning off Edit Mode
3 fighters moved from Holland Belgium to United Kingdom
1 transport moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 83 Sea Zone to 91 Sea Zone
2 transports moved from 99 Sea Zone to 98 Sea Zone
2 armour and 2 infantry moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to Greece
2 armour, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
2 armour and 2 infantry moved from 99 Sea Zone to Greece
3 artilleries moved from Egypt to Alexandria
4 mech_infantrys moved from Egypt to Alexandria
2 infantry moved from Greece to BulgariaPlace Units - British
1 artillery and 2 infantry placed in Greece
1 fighter and 7 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 3 artilleries and 4 mech_infantrys
Gibraltar : 1 artillery, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield and 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 7 infantry
Normandy Bordeaux : 1 aaGun
Albania : 1 flag
Ethiopia : 1 flag
Eire : 1 flag
Bulgaria : 1 flag, 1 artillery and 2 infantry
Greece : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 1 fighter and 4 infantry
99 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
97 Sea Zone : 1 submarine
Yugoslavia : 1 flag, 3 infantry
98 Sea Zone : 1 flag
91 Sea Zone : 2 transports
110 Sea Zone : 3 destroyers, 1 submarine and 3 transports
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 53 / 86
Russians : 1 / 0
Japanese : 86 / 91
Americans : 56 / 81
Chinese : 0 / 2
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 10 / 8
ANZAC : 10 / 18
French : 16 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
4 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery, 4 fighters and 1 infantry
French defend with 1 factory_minor and 1 harbour; Americans defend with 2 artilleries and 2 infantry
Italians win, taking Southern France from French with 1 artillery and 4 fighters remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Italians
4 fighters moved from Southern France to Southern ItalyPlace Units - Italians
2 artilleries placed in Southern Italy
Italians undo move 1.
2 artilleries placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,5,4,2
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
3 infantry moved from South Australia to Northern TerritoryPlace Units - ANZAC
1 transport placed in 54 Sea Zone
2 artilleries placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Northern Territory : 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 armour, 1 factory_minor, 1 harbour and 7 infantry
South Australia : 2 artilleries and 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
42 Sea Zone : 1 flag
54 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 53 / 86
Russians : 1 / 0
Japanese : 86 / 91
Americans : 56 / 81
Chinese : 0 / 2
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 13 / 11
ANZAC : 10 / 15
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Combat Move - French
4 infantry moved from France to Southern FranceCombat - French
Battle in Southern France
French attack with 4 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
French roll dice for 4 infantry in Southern France, round 1 : 0/4 hits
Italians roll dice for 1 artillery in Southern France, round 1 : 0/1 hits
French roll dice for 4 infantry in Southern France, round 2 : 0/4 hits
Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
French roll dice for 4 infantry in Southern France, round 3 : 0/4 hits
Italians roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
1 infantry owned by the French lost in Southern France
French roll dice for 3 infantry in Southern France, round 4 : 0/3 hits
Italians roll dice for 1 artillery in Southern France, round 4 : 0/1 hits
French roll dice for 3 infantry in Southern France, round 5 : 1/3 hits
Italians roll dice for 1 artillery in Southern France, round 5 : 1/1 hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in Southern France
French win, taking Southern France from Italians with 2 infantry remaining. Battle score for attacker is -2
Casualties for French: 2 infantry
Casualties for Italians: 1 artilleryNon Combat Move - French
Turn Complete - French
French collect 16 PUs; end with 16 PUs totalTerritory Summary for French :
Morocco : 1 airfield
Normandy Bordeaux : 1 airfield, 1 factory_minor and 1 harbour
Southern France : 1 factory_minor, 1 harbour and 2 infantry
France : 1 airfield and 1 factory_minorProduction/PUs Summary :
Germans : 53 / 86
Russians : 1 / 0
Japanese : 86 / 91
Americans : 56 / 81
Chinese : 0 / 2
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 10 / 11
ANZAC : 10 / 15
French : 16 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I hope I don’t seem like I’m being a dick dragging this out…but since this is a league game you’re going to have to soundly defeat me.
Should happen this round. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Politics - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 10 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Syria to Egypt
6 armour moved from Trans-Jordan to Egypt
1 artillery and 5 infantry moved from Holland Belgium to France
1 fighter and 1 tactical_bomber moved from Northern Italy to France
5 armour and 2 mech_infantrys moved from Germany to France
3 bombers, 1 fighter, 15 infantry and 1 tactical_bomber moved from Western Germany to France
2 fighters moved from 112 Sea Zone to France
2 armour moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Caucasus to Ukraine
1 infantry moved from Rostov to UkraineCombat - Germans
Battle in Egypt
Germans attack with 7 armour
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Egypt from British with 6 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in France
Germans attack with 5 armour, 1 artillery, 3 bombers, 4 fighters, 20 infantry, 2 mech_infantrys and 2 tactical_bombers
French defend with 1 airfield and 1 factory_minor; Americans defend with 1 aaGun, 10 armour, 10 infantry and 7 mech_infantrys
Germans captures 16PUs while taking French capital
Germans win, taking France from French with 2 armour, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 3 armour, 1 artillery, 1 bomber, 1 fighter, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 1 aaGun, 10 armour, 10 infantry and 7 mech_infantrysNon Combat Move - Germans
1 aaGun moved from Western Germany to France
3 fighters moved from France to 112 Sea Zone
2 bombers moved from France to Western Germany
1 tactical_bomber moved from France to Western Germany
2 infantry moved from Romania to Slovakia Hungary
1 fighter moved from 112 Sea Zone to Western GermanyPlace Units - Germans
2 destroyers placed in 112 Sea Zone
8 infantry placed in Western Germany
10 mech_infantrys placed in Germany
2 infantry placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,1,5,4,5,3,4,2
Germans collect 58 PUs (1 lost to blockades); end with 74 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs -
Ya no problem you had a strong presence on the west coast, france is taken now I’m gonna reinforce from Italy so unless you can take rome this trun its over
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Japanese
Japanese buy 2 carriers, 4 fighters and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
5 armour moved from Trans-Jordan to Alexandria
6 mech_infantrys moved from Trans-Jordan to Alexandria
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
3 mech_infantrys moved from Trans-Jordan to Alexandria
1 artillery moved from Italian Somaliland to British Somaliland
Japanese take British Somaliland from British
1 infantry moved from Italian Somaliland to Ethiopia
Italians take Ethiopia from British
1 infantry moved from Tanganyika Territory to Kenya
Japanese take Kenya from British
1 artillery moved from Tanganyika Territory to Belgian Congo
Japanese take Belgian Congo from British
1 transport moved from 76 Sea Zone to 79 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
3 fighters moved from 37 Sea Zone to Java
4 tactical_bombers moved from 37 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 bombers moved from Philippines to Java
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from 35 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in Alexandria
Japanese attack with 5 armour and 9 mech_infantrys
British defend with 3 artilleries and 4 mech_infantrys
Japanese win, taking Alexandria from British with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 6 mech_infantrys
Casualties for British: 3 artilleries and 4 mech_infantrys
Battle in 42 Sea Zone
Japanese attack with 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport
Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 33 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 2 bombers, 3 fighters and 4 tactical_bombers
Americans defend with 1 artillery and 3 infantry
Japanese win with 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 artillery and 3 infantryNon Combat Move - Japanese
2 bombers moved from Java to Malaya
2 fighters moved from Java to 37 Sea Zone
4 tactical_bombers moved from Java to 37 Sea Zone
2 fighters moved from 33 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 carriers and 3 submarines placed in 6 Sea Zone
4 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 89 PUs; end with 90 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs -
It’s over now…good game!
I’ll report it on league results. -
Ya very well played allied game for you





