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13L G40 wheatbeer (Axis) vs PGMatt (Allies +9)

  • 16

    My move to south France does not seem to have registered.  I’m going to have to blame that on playing at work.

    It was a non-dice combat move so hopefully that isn’t an issue.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Sardinia to 95 Sea Zone
                1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Sicily to 95 Sea Zone
                1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 6 infantry, 4 mech_infantrys and 6 transports moved from 95 Sea Zone to 97 Sea Zone
                      Americans take 97 Sea Zone from Italians
                1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
                1 artillery, 5 infantry and 3 mech_infantrys moved from 97 Sea Zone to Yugoslavia
                2 fighters moved from 91 Sea Zone to 97 Sea Zone
                1 bomber moved from Gibraltar to 97 Sea Zone

    Combat - Americans
                Battle in Greece
                Battle in Yugoslavia

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Yugoslavia: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Southern France from Italians to Americans
                EDIT: Adding units owned by Americans to Southern France: 2 artilleries and 2 infantry
                EDIT: Removing units owned by Americans from Gibraltar: 2 artilleries
                EDIT: Removing units owned by Americans from Gibraltar: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from 97 Sea Zone to Egypt
                1 bomber moved from 97 Sea Zone to Malta
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 submarines moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 97 Sea Zone: 2 armour and 1 transport
                EDIT: Adding units owned by Americans to 97 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                2 submarines placed in 10 Sea Zone
                1 carrier and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 artillery and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        26 Sea Zone : 2 submarines
        10 Sea Zone : 2 submarines
        54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 3 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Gibraltar : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
        Egypt : 2 fighters
        Malta : 1 bomber
        Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Sicily : 1 flag
        Sardinia : 1 flag
        93 Sea Zone : 2 transports
        109 Sea Zone : 1 submarine
        Greece : 1 flag, 1 infantry and 1 mech_infantry
        97 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 6 transports
        101 Sea Zone : 1 carrier, 2 fighters and 2 transports
        Yugoslavia : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 5 infantry and 3 mech_infantrys
        91 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 31 / 40
        Japanese : 74 / 84
        Americans : 57 / 77
        Chinese : 0 / 7
        British : 23 / 0
        UK_Pacific : 0 / 0
        Italians : 11 / 16
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    Taking Southern France is fine. You forgot to remove the tank on Gibraltar after adding a tank to Yugoslavia though.

  • 16

    @wheatbeer:

    Taking Southern France is fine. You forgot to remove the tank on Gibraltar after adding a tank to Yugoslavia though.

    that tank was on the TR in the ocean.

  • 16

    @PGMatt:

    @wheatbeer:

    Taking Southern France is fine. You forgot to remove the tank on Gibraltar after adding a tank to Yugoslavia though.

    that tank was on the TR in the ocean.

    1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Sicily to 95 Sea Zone.

  • 17

    Sorry about that  :oops:

    I didn’t notice the third set of EDITs.

  • 16

    @wheatbeer:

    Sorry about that  :oops:

    I didn’t notice the third set of EDITs.

    Nope, entirely no issue.  I thought a couple of my games were in a wrap phase, but they are lingering along longer than expected and I’m finding that I’m rushing and replaying turns too often.

  • 17

    I’m in no rush (I assume you know it’s China up).

    I’d rather play a slow tough game than a fast easy one.

  • 16

    yep, just wanted to confirm the S.france move before proceeding.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5

    Game History

    Round :7

    Combat Move - British

    Non Combat Move - British
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 fighters and 1 tactical_bomber moved from Egypt to Bessarabia

    Turn Complete - British

    Territory Summary for British :

    Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 armour and 1 mech_infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Malta : 1 aaGun and 1 infantry
        Rhodesia : 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bessarabia : 2 fighters and 1 tactical_bomber
        95 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers
        Iraq : 1 armour and 1 mech_infantry
        Eastern Persia : 1 flag
        Brazil : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 31 / 40
        Japanese : 74 / 84
        Americans : 57 / 77
        Chinese : 0 / 7
        British : 23 / 0
        UK_Pacific : 0 / 0
        Italians : 11 / 16
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 artilleries and 9 infantry moved from Northern Italy to Yugoslavia
                2 mech_infantrys moved from Southern Italy to Yugoslavia
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 fighter moved from Southern Italy to Tobruk
                1 bomber moved from Western Germany to Tobruk
                2 armour and 1 mech_infantry moved from Eastern Poland to Yugoslavia

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 2 armour and 1 mech_infantry
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Tobruk, round 1 :  1/4 hits
                        Russians roll dice for 2 armour and 1 mech_infantry in Tobruk, round 1 :  1/3 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Tobruk
                        Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Tobruk, round 2 :  1/3 hits
                        Russians roll dice for 2 armour in Tobruk, round 2 :  1/2 hits
                        1 armour owned by the Russians and 1 fighter owned by the Italians lost in Tobruk
                        Italians roll dice for 1 artillery and 1 bomber in Tobruk, round 3 :  1/2 hits
                        Russians roll dice for 1 armour in Tobruk, round 3 :  0/1 hits
                        1 armour owned by the Russians lost in Tobruk
                    Italians win, taking Tobruk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 armour and 1 mech_infantry
                    Casualties for Italians: 1 fighter and 1 infantry
                Battle in Yugoslavia
                    Italians attack with 2 armour, 4 artilleries, 9 infantry and 3 mech_infantrys
                    Americans defend with 1 armour, 1 artillery, 1 factory_minor, 5 infantry and 3 mech_infantrys
                        Italians roll dice for 2 armour, 4 artilleries, 9 infantry and 3 mech_infantrys in Yugoslavia, round 1 :  6/18 hits
                        Americans roll dice for 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Yugoslavia, round 1 :  3/10 hits
                        1 mech_infantry owned by the Americans , 5 infantry owned by the Americans and 3 infantry owned by the Italians lost in Yugoslavia
                    3 mech_infantrys owned by the Italians , 4 artilleries owned by the Italians , 2 armour owned by the Italians and 6 infantry owned by the Italians retreated to Slovakia Hungary
                    Americans win with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 5 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Tobruk to Southern Italy

    Place Units - Italians
                4 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,5,5,6
                Italians collect 7 PUs (4 lost to blockades); end with 7 PUs total

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 31 / 40
        Japanese : 74 / 84
        Americans : 57 / 77
        Chinese : 0 / 7
        British : 23 / 0
        UK_Pacific : 0 / 0
        Italians : 11 / 7
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from Queensland to 55 Sea Zone
                1 tactical_bomber moved from South Australia to 55 Sea Zone
                1 bomber moved from New South Wales to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 1 :  3/6 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                    ANZAC win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 bomber moved from 55 Sea Zone to Queensland
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery
        Queensland : 1 airfield, 1 bomber, 2 fighters, 1 harbour and 1 tactical_bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 2 aaGuns, 3 armour, 2 artilleries and 8 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
        62 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 31 / 40
        Japanese : 74 / 84
        Americans : 57 / 77
        Chinese : 0 / 7
        British : 23 / 0
        UK_Pacific : 0 / 0
        Italians : 11 / 7
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5

    Game History

    Round :7

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 78 Sea Zone
                2 infantry moved from Egypt to Alexandria

    Non Combat Move - French
                1 fighter moved from Tunisia to Egypt

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 2 infantry
        Egypt : 1 fighter
        Algeria : 1 infantry
        Tunisia : 2 infantry
        78 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 31 / 40
        Japanese : 74 / 84
        Americans : 57 / 77
        Chinese : 0 / 7
        British : 23 / 0
        UK_Pacific : 0 / 0
        Italians : 11 / 7
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 11 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Bulgaria to Greece
                1 artillery and 2 infantry moved from France to Southern France
                1 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Nenetsia to Timguska
                      Germans take Timguska from Russians
                1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
                2 mech_infantrys moved from Romania to Greece
                3 mech_infantrys moved from Western Germany to Yugoslavia
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
                1 fighter and 1 tactical_bomber moved from United Kingdom to Southern France
                1 tactical_bomber moved from 110 Sea Zone to Southern France
                1 fighter moved from United Kingdom to Southern France
                1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
                1 tactical_bomber moved from Northern Italy to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Novgorod to Western Ukraine
                1 infantry moved from Novgorod to Archangel
                1 bomber moved from Novgorod to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Archangel, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Greece
                    Germans attack with 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Americans defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Greece, round 1 :  3/8 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Greece, round 1 :  2/2 hits
                        1 mech_infantry owned by the Americans , 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greece
                    Germans win, taking Greece from Americans with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Yugoslavia
                    Germans attack with 1 armour, 2 artilleries, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 armour, 1 artillery, 1 factory_minor and 2 mech_infantrys
                        Germans roll dice for 1 armour, 2 artilleries, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Yugoslavia, round 1 :  4/11 hits
                        Americans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Yugoslavia, round 1 :  1/4 hits
                        2 mech_infantrys owned by the Americans , 1 artillery owned by the Americans , 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Yugoslavia
                    Germans win, taking Yugoslavia from Americans with 1 armour, 2 artilleries, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 2 mech_infantrys
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Germans attack with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
                    Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Southern France, round 1 :  3/9 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 1 :  2/4 hits
                        1 artillery owned by the Americans , 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
                        Germans roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 2 :  4/7 hits
                        Americans roll dice for 1 artillery in Southern France, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry

    Non Combat Move - Germans
                2 mech_infantrys moved from Nenetsia to Timguska
                1 armour and 2 mech_infantrys moved from Nenetsia to Evenkiyskiy
                1 infantry moved from Baltic States to Eastern Poland
                2 artilleries and 1 infantry moved from Baltic States to Poland
                4 artilleries and 3 infantry moved from Novgorod to Baltic States
                1 armour moved from Novgorod to Poland
                3 artilleries and 3 infantry moved from Germany to Slovakia Hungary
                3 infantry moved from Western Germany to Northern Italy
                1 battleship, 1 carrier and 5 transports moved from 110 Sea Zone to 112 Sea Zone
                3 transports moved from 115 Sea Zone to 112 Sea Zone
                1 infantry moved from Karelia to Novgorod
                1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Southern France to Western Germany
                2 fighters and 1 tactical_bomber moved from Southern France to Western Germany
                1 armour moved from Romania to Slovakia Hungary
                1 infantry moved from Eastern Poland to Romania
                3 armour moved from Eastern Poland to Poland
                1 aaGun moved from Eastern Poland to Poland
                1 armour moved from Slovakia Hungary to Poland
                1 aaGun, 6 artilleries and 29 infantry moved from Eastern Poland to Slovakia Hungary
                2 fighters and 2 tactical_bombers moved from Greece to Slovakia Hungary
                1 tactical_bomber moved from Yugoslavia to Slovakia Hungary
                1 bomber moved from Western Ukraine to Slovakia Hungary
                1 bomber moved from Archangel to Slovakia Hungary
                1 aaGun moved from Novgorod to Baltic States

    Place Units - Germans
                3 infantry placed in Novgorod
                10 artilleries placed in Germany
                1 artillery and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,5,1,5
                Germans collect 58 PUs (6 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Production/PUs Summary :

    Germans : 64 / 68
        Russians : 25 / 40
        Japanese : 74 / 84
        Americans : 50 / 77
        Chinese : 0 / 7
        British : 23 / 0
        UK_Pacific : 0 / 0
        Italians : 11 / 7
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    I think it is time to offer an surrender; The Axis hold all the advantages at this point.  Russia cannot advance further, and the US is in no position to take out an Axis power.  The Axis have the material advantage, and the economic one.

    Good game, and I’ll post up the results.

    I can’t remember if we agreed to a board flip for game two?

  • 17

    I don’t remember, but we can if you’d like.

    Just to warn you, I play a bit slower as Allies though.

  • 16

    @wheatbeer:

    I don’t remember, but we can if you’d like.

    Just to warn you, I play a bit slower as Allies though.

    That’s not an issue; do you know where you want your bid to go?

  • 17

    Not yet, but I’ll come up with something.

  • 16

    @wheatbeer:

    Not yet, but I’ll come up with something.

    OK, no rush on my side of the screen.  I shall await your dow

  • 17

    Okay, I’ll spend the bid on a UK transport for SZ71 and the remainder 2 IPC to UK’s bank.

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