i am away for the weekend, so maybe sunday night
13L G40 wheatbeer (Axis) vs PGMatt (Allies +9)
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :6
Combat Move - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to TunisiaTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Algeria : 1 infantry
Tunisia : 1 fighter and 2 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 52 / 62
Russians : 34 / 41
Japanese : 72 / 83
Americans : 50 / 71
Chinese : 0 / 7
British : 23 / 0
UK_Pacific : 0 / 0
Italians : 16 / 16
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 infantry moved from Baltic States to Belarus
1 armour moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
2 bombers moved from Norway to Belarus
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 2 submarines
Americans roll dice for 2 submarines in 104 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 1 : 2/5 hits
2 submarines owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for Americans: 2 submarines
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Belarus, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 2 bombers and 1 infantry in Belarus, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 aaGuns, 2 artilleries and 16 infantry moved from Bessarabia to Eastern Poland
2 bombers moved from Belarus to Novgorod
1 mech_infantry moved from Novgorod to Nenetsia
1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
1 mech_infantry moved from Novgorod to Nenetsia
2 aaGuns, 2 artilleries and 2 infantry moved from Western Germany to Northern Italy
2 fighters moved from United Kingdom to Southern Italy
1 artillery and 5 infantry moved from Poland to Eastern Poland
3 artilleries moved from Baltic States to Eastern Poland
10 infantry moved from Baltic States to Eastern Poland
1 aaGun moved from Baltic States to Novgorod
2 artilleries and 2 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Karelia to Novgorod
1 artillery moved from Vyborg to Novgorod
1 armour moved from Finland to Novgorod
1 artillery and 1 infantry moved from Finland to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Finland to Karelia
1 fighter moved from 104 Sea Zone to United Kingdom
1 fighter moved from 104 Sea Zone to United Kingdom
2 armour moved from Poland to Romania
3 armour moved from Novgorod to Eastern Poland
2 mech_infantrys moved from Baltic States to Romania
2 infantry moved from Romania to Bulgaria
1 tactical_bomber moved from 104 Sea Zone to United Kingdom
2 artilleries and 1 infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Western Germany to Southern Italy
1 tactical_bomber moved from Germany to Western Germany
1 tactical_bomber moved from Western Germany to Northern Italy
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Germany to Southern ItalyPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in France
3 artilleries and 3 infantry placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsProduction/PUs Summary :
Germans : 54 / 62
Russians : 32 / 41
Japanese : 72 / 83
Americans : 50 / 71
Chinese : 0 / 7
British : 23 / 0
UK_Pacific : 0 / 0
Italians : 16 / 16
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :7
Purchase Units - Russians
Russians buy 2 bombers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 11 artilleries, 30 infantry and 8 mech_infantrys moved from Ukraine to Bessarabia
4 armour moved from Bryansk to Bessarabia
2 armour and 1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
2 infantry moved from Iraq to Persia
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Smolensk to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Bessarabia
Russians attack with 6 armour, 11 artilleries, 30 infantry and 8 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 6 armour, 11 artilleries, 30 infantry and 8 mech_infantrys in Bessarabia, round 1 : 13/55 hits
Germans roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 6 armour, 11 artilleries, 29 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 infantry moved from Bryansk to Ukraine
9 infantry moved from Russia to Bryansk
10 infantry moved from Samara to Vologda
2 aaGuns and 2 infantry moved from Samara to Russia
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
2 aaGuns moved from Smolensk to Russia
5 artilleries and 8 infantry moved from Smolensk to Bryansk
2 mech_infantrys moved from Volgograd to Ukraine
2 aaGuns moved from Ukraine to BessarabiaPlace Units - Russians
3 infantry placed in Ukraine
2 mech_infantrys placed in Volgograd
2 bombers placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUsTerritory Summary for Russians :
Kazakhstan : 1 infantry
Tobruk : 1 flag, 2 armour and 1 mech_infantry
Bryansk : 5 artilleries and 17 infantry
Archangel : 1 infantry
Bessarabia : 2 aaGuns, 6 armour, 11 artilleries, 29 infantry and 8 mech_infantrys
Russia : 4 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 2 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor, 7 infantry and 2 mech_infantrys
Western Ukraine : 1 infantry
Vologda : 10 infantry
Volgograd : 1 factory_minor and 2 mech_infantrys
Smolensk : 1 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 53 / 62
Russians : 34 / 40
Japanese : 71 / 83
Americans : 50 / 71
Chinese : 0 / 7
British : 23 / 0
UK_Pacific : 0 / 0
Italians : 16 / 16
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kansu
1 destroyer and 1 submarine moved from 5 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 bombers moved from Borneo to 42 Sea Zone
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from 39 Sea Zone to CeylonCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in New Guinea
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 : 2/4 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking New Guinea from ANZAC, taking 42 Sea Zone from ANZAC with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in CeylonNon Combat Move - Japanese
2 battleships, 4 carriers, 1 cruiser, 5 destroyers, 4 fighters and 5 submarines moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 46 Sea Zone
1 carrier and 1 cruiser moved from 37 Sea Zone to 46 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Kansu to Shensi
2 mech_infantrys moved from Suiyuyan to Kansu
1 aaGun moved from Shensi to Kansu
2 mech_infantrys moved from Shantung to Kweichow
3 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Anhwe to Kansu
1 fighter moved from Anhwe to Kansu
1 mech_infantry moved from Kwangsi to Kweichow
2 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Shan State to Burma
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
2 fighters moved from Philippines to 46 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
2 fighters moved from 6 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Manchuria to Kansu
1 fighter moved from Shantung to Japan
1 tactical_bomber moved from 35 Sea Zone to Japan
2 bombers moved from 42 Sea Zone to Philippines
1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 fighter moved from Manchuria to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUsProduction/PUs Summary :
Germans : 53 / 62
Russians : 31 / 40
Japanese : 74 / 84
Americans : 50 / 71
Chinese : 0 / 7
British : 23 / 0
UK_Pacific : 0 / 0
Italians : 16 / 16
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :7
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Sardinia to 95 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Sicily to 95 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 6 infantry, 4 mech_infantrys and 6 transports moved from 95 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
1 artillery, 5 infantry and 3 mech_infantrys moved from 97 Sea Zone to Yugoslavia
2 fighters moved from 91 Sea Zone to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone -
I’ll need scramble orders for z97 please.
-
no scramble
-
My move to south France does not seem to have registered. I’m going to have to blame that on playing at work.
It was a non-dice combat move so hopefully that isn’t an issue.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :7
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Sardinia to 95 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Sicily to 95 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 6 infantry, 4 mech_infantrys and 6 transports moved from 95 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
1 artillery, 5 infantry and 3 mech_infantrys moved from 97 Sea Zone to Yugoslavia
2 fighters moved from 91 Sea Zone to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea ZoneCombat - Americans
Battle in Greece
Battle in YugoslaviaNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Yugoslavia: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Southern France from Italians to Americans
EDIT: Adding units owned by Americans to Southern France: 2 artilleries and 2 infantry
EDIT: Removing units owned by Americans from Gibraltar: 2 artilleries
EDIT: Removing units owned by Americans from Gibraltar: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 97 Sea Zone to Egypt
1 bomber moved from 97 Sea Zone to Malta
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
2 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 2 armour and 1 transport
EDIT: Adding units owned by Americans to 97 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 submarines placed in 10 Sea Zone
1 carrier and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 artillery and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
26 Sea Zone : 2 submarines
10 Sea Zone : 2 submarines
54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
Egypt : 2 fighters
Malta : 1 bomber
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Sicily : 1 flag
Sardinia : 1 flag
93 Sea Zone : 2 transports
109 Sea Zone : 1 submarine
Greece : 1 flag, 1 infantry and 1 mech_infantry
97 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 6 transports
101 Sea Zone : 1 carrier, 2 fighters and 2 transports
Yugoslavia : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 5 infantry and 3 mech_infantrys
91 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 51 / 62
Russians : 31 / 40
Japanese : 74 / 84
Americans : 57 / 77
Chinese : 0 / 7
British : 23 / 0
UK_Pacific : 0 / 0
Italians : 11 / 16
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Taking Southern France is fine. You forgot to remove the tank on Gibraltar after adding a tank to Yugoslavia though.
-
Taking Southern France is fine. You forgot to remove the tank on Gibraltar after adding a tank to Yugoslavia though.
that tank was on the TR in the ocean.
-
@PGMatt:
Taking Southern France is fine. You forgot to remove the tank on Gibraltar after adding a tank to Yugoslavia though.
that tank was on the TR in the ocean.
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Sicily to 95 Sea Zone.
-
Sorry about that :oops:
I didn’t notice the third set of EDITs.
-
Sorry about that :oops:
I didn’t notice the third set of EDITs.
Nope, entirely no issue. I thought a couple of my games were in a wrap phase, but they are lingering along longer than expected and I’m finding that I’m rushing and replaying turns too often.
-
I’m in no rush (I assume you know it’s China up).
I’d rather play a slow tough game than a fast easy one.
-
yep, just wanted to confirm the S.france move before proceeding.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :7
Combat Move - British
Non Combat Move - British
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to BessarabiaTurn Complete - British
Territory Summary for British :
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 armour and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Rhodesia : 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bessarabia : 2 fighters and 1 tactical_bomber
95 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers
Iraq : 1 armour and 1 mech_infantry
Eastern Persia : 1 flag
Brazil : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 51 / 62
Russians : 31 / 40
Japanese : 74 / 84
Americans : 57 / 77
Chinese : 0 / 7
British : 23 / 0
UK_Pacific : 0 / 0
Italians : 11 / 16
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :7
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 artilleries and 9 infantry moved from Northern Italy to Yugoslavia
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 artillery and 1 infantry moved from Libya to Tobruk
1 fighter moved from Southern Italy to Tobruk
1 bomber moved from Western Germany to Tobruk
2 armour and 1 mech_infantry moved from Eastern Poland to YugoslaviaCombat - Italians
Battle in Tobruk
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 2 armour and 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Tobruk, round 1 : 1/4 hits
Russians roll dice for 2 armour and 1 mech_infantry in Tobruk, round 1 : 1/3 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Tobruk
Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Tobruk, round 2 : 1/3 hits
Russians roll dice for 2 armour in Tobruk, round 2 : 1/2 hits
1 armour owned by the Russians and 1 fighter owned by the Italians lost in Tobruk
Italians roll dice for 1 artillery and 1 bomber in Tobruk, round 3 : 1/2 hits
Russians roll dice for 1 armour in Tobruk, round 3 : 0/1 hits
1 armour owned by the Russians lost in Tobruk
Italians win, taking Tobruk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 armour and 1 mech_infantry
Casualties for Italians: 1 fighter and 1 infantry
Battle in Yugoslavia
Italians attack with 2 armour, 4 artilleries, 9 infantry and 3 mech_infantrys
Americans defend with 1 armour, 1 artillery, 1 factory_minor, 5 infantry and 3 mech_infantrys
Italians roll dice for 2 armour, 4 artilleries, 9 infantry and 3 mech_infantrys in Yugoslavia, round 1 : 6/18 hits
Americans roll dice for 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Yugoslavia, round 1 : 3/10 hits
1 mech_infantry owned by the Americans , 5 infantry owned by the Americans and 3 infantry owned by the Italians lost in Yugoslavia
3 mech_infantrys owned by the Italians , 4 artilleries owned by the Italians , 2 armour owned by the Italians and 6 infantry owned by the Italians retreated to Slovakia Hungary
Americans win with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Italians: 3 infantry
Casualties for Americans: 5 infantry and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Tobruk to Southern ItalyPlace Units - Italians
4 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,5,5,6
Italians collect 7 PUs (4 lost to blockades); end with 7 PUs totalProduction/PUs Summary :
Germans : 51 / 62
Russians : 31 / 40
Japanese : 74 / 84
Americans : 57 / 77
Chinese : 0 / 7
British : 23 / 0
UK_Pacific : 0 / 0
Italians : 11 / 7
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 tactical_bomber moved from South Australia to 55 Sea Zone
1 bomber moved from New South Wales to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 1 : 3/6 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Caroline Islands : 1 artillery
Queensland : 1 airfield, 1 bomber, 2 fighters, 1 harbour and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 aaGuns, 3 armour, 2 artilleries and 8 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
62 Sea Zone : 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 51 / 62
Russians : 31 / 40
Japanese : 74 / 84
Americans : 57 / 77
Chinese : 0 / 7
British : 23 / 0
UK_Pacific : 0 / 0
Italians : 11 / 7
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :7
Combat Move - French
1 destroyer moved from 81 Sea Zone to 78 Sea Zone
2 infantry moved from Egypt to AlexandriaNon Combat Move - French
1 fighter moved from Tunisia to EgyptTurn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
Egypt : 1 fighter
Algeria : 1 infantry
Tunisia : 2 infantry
78 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 62
Russians : 31 / 40
Japanese : 74 / 84
Americans : 57 / 77
Chinese : 0 / 7
British : 23 / 0
UK_Pacific : 0 / 0
Italians : 11 / 7
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





