@peirce I’m not sure why I went round 2, literally definition of insanity!! 🤣 it’s all good. Edit back the damaged carrier and remove a fighter or tactical from TJ
Omega1759 (Axis) vs. Whackamatt (Allies +6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 5 PUs;Combat Move - ANZAC
1 battleship and 1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 3 fighters and 1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 carriers, 1 cruiser, 2 destroyers and 1 transport
Japanese defend with 1 transport
ANZAC win, taking 37 Sea Zone from Neutral with 2 carriers, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 harbour, 1 infantry and 1 mech_infantry
ANZAC win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
3 fighters moved from Malaya to 37 Sea ZonePlace Units - ANZAC
1 artillery placed in New South Wales
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,4,1,6,5,3,2
ANZAC collect 14 PUs (1 lost to blockades); end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery, 2 infantry and 1 mech_infantry moved from Syria to 98 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 81 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
4 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
16 infantry moved from Baltic States to Belarus
14 artilleries moved from Baltic States to Belarus
9 armour moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 mech_infantrys moved from Eastern Poland to Belarus
4 tactical_bombers moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Archangel
1 fighter moved from Eastern Poland to Archangel
2 bombers moved from Eastern Poland to Iraq
1 bomber moved from Western Germany to Iraq -
Do you intercept in Irak?
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No
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery, 2 infantry and 1 mech_infantry moved from Syria to 98 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 81 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
4 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
16 infantry moved from Baltic States to Belarus
14 artilleries moved from Baltic States to Belarus
9 armour moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 mech_infantrys moved from Eastern Poland to Belarus
4 tactical_bombers moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Archangel
1 fighter moved from Eastern Poland to Archangel
2 bombers moved from Eastern Poland to Iraq
1 bomber moved from Western Germany to IraqCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 2 fighters
Russians defend with 2 aaGuns
AA guns fire in Archangel : 0/2 hits
2 aaGuns owned by the Russians lost in Archangel
Germans win with 2 fighters remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
Battle in Belarus
Germans attack with 9 armour, 14 artilleries, 16 infantry, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 3 artilleries and 4 infantry
Germans roll dice for 9 armour, 14 artilleries, 16 infantry, 2 mech_infantrys and 4 tactical_bombers in Belarus, round 1 : 12/45 hits
Russians roll dice for 3 artilleries and 4 infantry in Belarus, round 1 : 3/7 hits
4 infantry owned by the Russians , 3 infantry owned by the Germans and 3 artilleries owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 9 armour, 14 artilleries, 13 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 3 infantry
Casualties for Russians: 3 artilleries and 4 infantry
Battle in Persia
Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Persia, round 1 : 1/4 hits
British roll dice for 1 infantry in Persia, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Persia
Germans win, taking Persia from British with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Air Battle in Iraq
Germans attacks with 3 units heading to Iraq
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Iraq
AA guns fire in Iraq : 0/3 hits
Bombing raid in Iraq rolls: 6,3,8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from Iraq to Trans-Jordan
1 transport moved from 98 Sea Zone to 97 Sea Zone
3 submarines moved from 109 Sea Zone to 91 Sea Zone
2 carriers, 2 fighters and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
1 cruiser and 2 destroyers moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern Poland to Southern Italy
2 aaGuns moved from Eastern Poland to Belarus
2 fighters moved from Archangel to Baltic States
1 infantry moved from Poland to Eastern Poland
6 infantry moved from Poland to Baltic States
3 artilleries moved from Poland to Baltic States
3 artilleries and 7 infantry moved from Germany to Poland
2 armour and 3 mech_infantrys moved from Western Germany to Poland
1 artillery moved from Western Germany to Northern Italy
4 tactical_bombers moved from Belarus to Baltic StatesPlace Units - Germans
2 armour, 4 infantry and 4 mech_infantrys placed in Germany
1 fighter and 3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Germans :
Trans-Jordan : 3 bombers
Egypt : 1 infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Poland : 2 armour, 3 artilleries, 7 infantry and 3 mech_infantrys
Germany : 1 aaGun, 2 armour, 1 factory_major, 4 infantry and 4 mech_infantrys
Northern Italy : 1 artillery and 2 infantry
Southern Italy : 2 fighters
Belarus : 1 flag, 2 aaGuns, 9 armour, 14 artilleries, 13 infantry and 2 mech_infantrys
Karelia : 1 flag, 4 infantry
Baltic States : 1 flag, 3 artilleries, 2 fighters, 6 infantry and 4 tactical_bombers
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 infantry
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 1 submarine
80 Sea Zone : 2 transports
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 3 submarines
Greece : 1 flag
97 Sea Zone : 1 transport
Persia : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Yugoslavia : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber
Finland : 1 flagProduction/PUs Summary :
Germans : 56 / 73
Russians : 23 / 50
Japanese : 39 / 46
Americans : 50 / 70
Chinese : 12 / 13
British : 24 / 20
UK_Pacific : 20 / 25
Italians : 23 / 39
ANZAC : 15 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 15 times
3 was rolled 18 times
4 was rolled 15 times
5 was rolled 9 times
6 was rolled 17 times
Average roll : 3.782
Median : 4.000
Variance : 1.896
Standard Deviation : 1.377
Total rolls : 78Null / Other
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Germans Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 12 times
Average roll : 3.731
Median : 3.500
Variance : 1.725
Standard Deviation : 1.314
Total rolls : 52British Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Russians Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
2 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Bryansk to Ukraine
25 infantry moved from Western Ukraine to Bryansk
9 infantry moved from Russia to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Eastern Poland
1 armour moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Eastern Poland
2 armour moved from Western Ukraine to Bryansk
8 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Western Ukraine to BryanskCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
Battle in Bessarabia
Russians attack with 1 armour and 8 infantry
Italians defend with 1 armour and 1 infantry
Russians winGermans win with 1 submarine remaining, taking Bessarabia from Italians with 1 armour and 8 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 armour and 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to BryanskPlace Units - Russians
1 armour, 1 fighter and 1 mech_infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 cruisers moved from 39 Sea Zone to 37 Sea Zone
2 destroyers moved from 39 Sea Zone to 37 Sea Zone
3 carriers moved from 39 Sea Zone to 37 Sea Zone
2 battleships moved from 39 Sea Zone to 37 Sea Zone
3 infantry moved from Szechwan to Yunnan
Japanese take Yunnan from Chinese
1 mech_infantry moved from Szechwan to Yunnan
1 artillery moved from Szechwan to Yunnan
3 fighters and 5 tactical_bombers moved from Kwangsi to 36 Sea Zone
3 fighters and 5 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
2 submarines moved from 20 Sea Zone to 34 Sea Zone
2 fighters moved from 20 Sea Zone to 34 Sea Zone
2 bombers moved from Kwangtung to 34 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 bomber moved from Kwangsi to 34 Sea Zone
3 submarines moved from 6 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Jehol
1 fighter moved from Japan to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Anhwe
1 fighter moved from Japan to Jehol
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians -
Need order of losses in 37/34.
Does the sub submerge in 34?
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I think the battles are big enough you could just roll the first round of a battle then post it to let me pick. My OOL could change round to round depending on how many hits you get. So roll up the first round of your attack, then save and post. i’ll pick my losses then repost after i roll my defensive dice.
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I think the battles are big enough you could just roll the first round of a battle then post it to let me pick. My OOL could change round to round depending on how many hits you get. So roll up the first round of your attack, then save and post. i’ll pick my losses then repost after i roll my defensive dice.
Okay.
Does the sub fight or submerge? That needs to be decided up front.
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the sub will fight.
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Your sub hit (!) and I got 3 hits in 34 OOL
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Could you save and post it so i can see? Then I’ll select my casualties and repost for the return fire casualties.
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Can’t save the game because I’m on the loss screen. I saved the combat move above.
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No, you can save. When it asks you to pick the losses, click cancel. THEN save.
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No, you can save. When it asks you to pick the losses, click cancel. THEN save.
You are more experienced that I am now! :-D
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i got one hit. :| I clicked a sub loss for you by accident. Do you want to continue?
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i got one hit.  :| I clicked a sub loss for you by accident. Do you want to continue?
I do, do you submerge the sub? (I’m rolling)
OOL please
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The sub will remain. post after the hits are in.