@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Sgt. Ryder (Axis) vs. Whackamatt (Allies +9)
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Scramble in 112?
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an obvious no from Göring xD
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
2 infantry moved from Morocco to 91 Sea Zone
4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
4 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 6 infantry, 1 tactical_bomber and 6 transports moved from 91 Sea Zone to 112 Sea Zone
4 artilleries and 6 infantry moved from 112 Sea Zone to NorwayCombat - Americans
Battle in NorwayNon Combat Move - Americans
3 fighters moved from Gibraltar to 112 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to United Kingdom
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
3 fighters moved from Hawaiian Islands to Queensland
1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Wake Island to Hawaiian IslandsPlace Units - Americans
2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
Americans undo move 1.
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
Americans undo move 4.
1 artillery and 1 infantry placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery, 1 fighter and 2 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 3 mech_infantrys
retreated to Hunan
Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 destroyer, 4 infantry and 1 transport; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Union of South Africa to Rhodesia
1 armour and 1 artillery moved from Alexandria to Tobruk
British take Tobruk from Italians
1 fighter and 2 tactical_bombers moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
2 mech_infantrys moved from Yunnan to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
2 infantry moved from Yunnan to Hunan
1 fighter moved from India to Hunan
1 tactical_bomber moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to KwangtungCombat - British
Battle in Greece
Battle in Iraq
British attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Neutral_Axis defend with 1 infantry
British win, taking Greece from Italians, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Neutral_Axis: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Kwangtung
British attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
British win, taking Kwangtung from Japanese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 3 infantry
Casualties for British: 1 mech_infantry
Battle in Hunan
British attack with 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangtung to Yunnan
4 infantry moved from Shan State to Yunnan
1 aaGun and 3 infantry moved from Burma to India
1 fighter and 2 tactical_bombers moved from Iraq to PersiaPlace Units - British
1 destroyer and 1 transport placed in 98 Sea Zone
1 infantry placed in Egypt
3 infantry placed in PersiaTurn Complete - British
British collect 34 PUs; end with 39 PUs totalPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 6 PUs (8 lost to blockades); end with 6 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 11 PUs
Some Units in India change ownership: 1 armour and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 artillery and 2 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 armour and 1 artillery moved from Libya to Tobruk
1 infantry moved from Yugoslavia to Albania
3 armour moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern ItalyCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Tobruk
Italians attack with 1 armour and 1 artillery
British defend with 1 armour and 1 artillery
Italians roll dice for 1 armour and 1 artillery in Tobruk, round 1 : 1/2 hits
British roll dice for 1 armour and 1 artillery in Tobruk, round 1 : 0/2 hits
1 artillery owned by the British lost in Tobruk
Italians roll dice for 1 armour and 1 artillery in Tobruk, round 2 : 0/2 hits
British roll dice for 1 armour in Tobruk, round 2 : 1/1 hits
1 artillery owned by the Italians lost in Tobruk
Italians roll dice for 1 armour in Tobruk, round 3 : 1/1 hits
British roll dice for 1 armour in Tobruk, round 3 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Italians lost in Tobruk
British win with no units remaining. Battle score for attacker is 0
Casualties for British: 1 armour and 1 artillery
Casualties for Italians: 1 armour and 1 artilleryNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
4 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs totalTerritory Summary for Italians :
British Somaliland : 1 flag
Kenya : 1 flag, 1 artillery and 2 infantry
Albania : 1 infantry
Northern Italy : 3 armour, 1 artillery, 1 factory_major, 4 infantry and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 11 infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 56 / 69
Russians : 20 / 21
Japanese : 48 / 58
Americans : 56 / 77
Chinese : 6 / 13
British : 33 / 39
UK_Pacific : 14 / 11
Italians : 13 / 13
ANZAC : 10 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 fighter and 2 infantry moved from Anglo Egyptian Sudan to KenyaCombat - French
Battle in Kenya
French attack with 1 fighter and 2 infantry
Italians defend with 1 artillery and 2 infantry
Italians win with 1 artillery remaining. Battle score for attacker is -10
Casualties for French: 1 fighter and 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Research Technology - Germans
Germans spend 15 on tech rolls
Germans roll 6,4,6 and gets 2 hits
Germans removing all Technology Tokens after successful research.
Germans discover Heavy BomberActivate Technology - Germans
Germans activating Heavy BomberPurchase Units - Germans
Germans buy 1 battleship, 1 destroyer and 4 submarines; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Germans
1 armour moved from Tambov to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
3 infantry moved from Belarus to Novgorod
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
3 tactical_bombers moved from Novgorod to Russia
1 bomber moved from Belarus to Russia
2 bombers moved from Novgorod to Russia
3 mech_infantrys moved from Ukraine to Russia
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Volgograd
17 armour, 9 artilleries, 23 infantry and 9 mech_infantrys moved from Bryansk to RussiaCombat - Germans
Battle in Russia
Germans attack with 18 armour, 9 artilleries, 3 bombers, 25 infantry, 12 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 9 armour, 2 artilleries, 1 factory_major, 1 fighter, 42 infantry, 1 mech_infantry and 1 tactical_bomber
AA guns fire in Russia : 1/6 hits
1 tactical_bomber owned by the Germans lost in Russia
Germans roll dice for 18 armour, 9 artilleries, 3 bombers, 25 infantry, 12 mech_infantrys and 2 tactical_bombers in Russia, round 1 : 23/72 hits
Russians roll dice for 2 aaGuns, 9 armour, 2 artilleries, 1 fighter, 42 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 1 : 29/56 hits
21 infantry owned by the Russians , 25 infantry owned by the Germans , 4 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 18 armour, 9 artilleries, 3 bombers, 8 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 18/43 hits
Russians roll dice for 9 armour, 2 artilleries, 1 fighter, 21 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 12/35 hits
18 infantry owned by the Russians , 4 artilleries owned by the Germans and 8 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 18 armour, 5 artilleries, 3 bombers and 2 tactical_bombers in Russia, round 3 : 12/31 hits
Russians roll dice for 9 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 4/17 hits
3 infantry owned by the Russians , 6 armour owned by the Russians , 2 artilleries owned by the Russians , 1 mech_infantry owned by the Russians and 4 artilleries owned by the Germans lost in Russia
Germans roll dice for 18 armour, 1 artillery, 3 bombers and 2 tactical_bombers in Russia, round 4 : 15/27 hits
Russians roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Russia, round 4 : 1/5 hits
1 tactical_bomber owned by the Russians , 3 armour owned by the Russians , 1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Russia
Germans captures 21PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 18 armour, 3 bombers and 2 tactical_bombers remaining. Battle score for attacker is 53
Casualties for Germans: 9 artilleries, 25 infantry, 12 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 9 armour, 2 artilleries, 1 fighter, 42 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
3 bombers and 2 tactical_bombers moved from Russia to Archangel
3 aaGuns moved from Bryansk to RostovPlace Units - Germans
1 battleship, 1 destroyer and 4 submarines placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 64 PUs; end with 87 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 6 mech_infantrys and 2 tactical_bombers
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 3 aaGuns
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag, 3 bombers and 2 tactical_bombers
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 18 armour and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 armour, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag
Smolensk : 1 flag
Samara : 1 flag
125 Sea Zone : 1 flag
113 Sea Zone : 2 battleships, 1 cruiser, 2 destroyers, 5 submarines and 1 transport
Bulgaria : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 64 / 107
Russians : 12 / 0
Japanese : 48 / 58
Americans : 56 / 77
Chinese : 6 / 13
British : 33 / 39
UK_Pacific : 14 / 11
Italians : 13 / 13
ANZAC : 10 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
18 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Amur to ManchuriaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 cruiser, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 mech_infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
3 artilleries, 1 fighter, 8 infantry and 2 tactical_bombers moved from Korea to Manchuria
3 fighters moved from Japan to Manchuria
2 bombers, 3 fighters and 2 tactical_bombers moved from Kiangsu to Manchuria
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 mech_infantrys moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 artillery moved from Java to 42 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
3 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 armour, 1 artillery and 2 transports moved from 44 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 destroyer moved from 56 Sea Zone to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to MalayaCombat - Japanese
Battle in Malaya
Battle in Kwangtung
Japanese attack with 3 artilleries and 3 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 3 artilleries and 3 infantry in Kwangtung, round 1 : 1/6 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kwangsi, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 3 artilleries, 2 bombers, 7 fighters, 8 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
AA guns fire in Manchuria : 1/6 hits
1 fighter owned by the Japanese lost in Manchuria
Japanese roll dice for 3 artilleries, 2 bombers, 6 fighters, 8 infantry and 4 tactical_bombers in Manchuria, round 1 : 12/23 hits
Chinese roll dice for 2 aaGuns and 18 infantry in Manchuria, round 1 : 7/18 hits
10 infantry owned by the Russians , 7 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 3 artilleries, 2 bombers, 6 fighters, 1 infantry and 4 tactical_bombers in Manchuria, round 2 : 5/16 hits
Chinese roll dice for 8 infantry in Manchuria, round 2 : 2/8 hits
5 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria
Japanese roll dice for 2 artilleries, 2 bombers, 6 fighters and 4 tactical_bombers in Manchuria, round 3 : 4/14 hits
Chinese roll dice for 3 infantry in Manchuria, round 3 : 1/3 hits
3 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 2 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 2 artilleries, 1 fighter and 8 infantry
Casualties for Russians: 2 aaGuns and 18 infantryNon Combat Move - Japanese
2 fighters moved from Manchuria to 6 Sea Zone
2 bombers moved from Manchuria to Philippines
4 fighters and 4 tactical_bombers moved from Manchuria to Kiangsu
1 armour moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to KiangsuPlace Units - Japanese
1 carrier, 1 cruiser and 3 submarines placed in 6 Sea Zone
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 3 mech_infantrys
Korea : 4 aaGuns
Kiangsu : 1 factory_minor, 5 fighters, 3 mech_infantrys and 5 tactical_bombers
Japan : 1 airfield, 1 factory_major and 1 harbour
Manchuria : 1 artillery
Shensi : 1 flag
Suiyuyan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield, 1 armour, 1 artillery, 2 bombers and 1 harbour
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 transport
35 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines, 2 tactical_bombers and 2 transports
39 Sea Zone : 1 submarine
20 Sea Zone : 3 transports
6 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 submarines
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 64 / 107
Russians : 12 / 0
Japanese : 56 / 61
Americans : 56 / 77
Chinese : 4 / 13
British : 33 / 39
UK_Pacific : 8 / 11
Italians : 13 / 13
ANZAC : 10 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 3 destroyers, 1 factory_minor, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Norway to Finland
Americans take Finland from Germans
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
5 transports moved from 112 Sea Zone to 119 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
Americans take Libya from Italians
3 fighters moved from Queensland to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 46 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from United Kingdom to Normandy Bordeaux -
Scramble in 110
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I don’t even think I can, but no anyhow.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 3 destroyers, 1 factory_minor, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Norway to Finland
Americans take Finland from Germans
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
5 transports moved from 112 Sea Zone to 119 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
Americans take Libya from Italians
3 fighters moved from Queensland to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 46 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from United Kingdom to Normandy BordeauxCombat - Americans
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 5 damage total.
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Battle in Denmark
Battle in 37 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 transport
Americans win, taking Java from Japanese, taking Denmark from Germans with 3 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
3 fighters moved from 37 Sea Zone to Shan State
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Normandy Bordeaux to United Kingdom
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 factory_minor placed in Norway
1 transport placed in 101 Sea Zone
3 destroyers placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery, 1 fighter and 2 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 3 mech_infantrys
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 3 mech_infantrys
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 artillery and 3 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
2 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 armour moved from India to Yunnan
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Yunnan to KweichowCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.Non Combat Move - British
1 bomber moved from Germany to Norway
3 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Iraq to Northwest PersiaPlace Units - British
1 fighter placed in Egypt
1 factory_minor placed in Iraq
3 infantry placed in Persia
1 artillery and 1 infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
UK_Pacific collect 5 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to Denmark
1 armour moved from Northern Italy to Denmark
1 infantry moved from Albania to Bulgaria
1 armour moved from Northern Italy to Bulgaria
2 fighters moved from Southern Italy to Bulgaria
1 armour moved from Northern Italy to Denmark
1 fighter moved from Southern Italy to Denmark
1 artillery and 1 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Battle in Denmark
Italians attack with 2 armour, 1 fighter and 1 mech_infantry
Americans defend with 2 infantry
Italians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Denmark, round 1 : 0/4 hits
Americans roll dice for 2 infantry in Denmark, round 1 : 0/2 hits
Italians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Denmark, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Denmark
Italians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Denmark, round 3 : 2/4 hits
Americans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Denmark
Italians win, taking Denmark from Americans with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Bulgaria
Italians attack with 1 armour, 2 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 armour, 2 fighters and 1 infantry in Bulgaria, round 1 : 2/4 hits
British roll dice for 2 infantry in Bulgaria, round 1 : 0/2 hits
2 infantry owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
2 fighters moved from Bulgaria to Northern Italy
1 fighter moved from Denmark to Northern ItalyPlace Units - Italians
3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs totalTerritory Summary for Italians :
British Somaliland : 1 flag
Kenya : 1 flag, 1 artillery
Denmark : 2 armour and 1 mech_infantry
Northern Italy : 1 factory_major, 3 fighters, 6 infantry and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 11 infantry
Bulgaria : 1 flag, 1 armour and 1 infantry
Yugoslavia : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 61 / 107
Russians : 12 / 0
Japanese : 50 / 61
Americans : 63 / 85
Chinese : 6 / 11
British : 33 / 35
UK_Pacific : 8 / 6
Italians : 13 / 13
ANZAC : 10 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 5 PUs;Combat Move - ANZAC
1 battleship and 3 destroyers moved from 62 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 battleship placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French





