G40 L13 Karl7 (Allies8) vs Mallery29 (Axis) Tech

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi
                3 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                3 infantry placed in Sikang
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - British
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 battleship moved from 76 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya
                2 cruisers moved from 98 Sea Zone to 72 Sea Zone
                1 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from Burma to Shan State
                1 fighter moved from Burma to 41 Sea Zone

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 3 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 battleship moved from 76 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya
                2 cruisers moved from 98 Sea Zone to 72 Sea Zone
                1 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from Burma to Shan State
                1 fighter moved from Burma to 41 Sea Zone

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Kenya
                    British attack with 2 infantry
                    Italians defend with 1 artillery and 2 infantry
                    Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry
                Battle in Shan State
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Strategic bombing raid in Normandy Bordeaux
                    Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 carrier, 2 destroyers and 1 submarine moved from 98 Sea Zone to 81 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 81 Sea Zone to 76 Sea Zone
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 fighter and 1 tactical_bomber moved from Shan State to India
                3 aaGuns, 2 artilleries and 11 infantry moved from Burma to India
                1 fighter moved from 41 Sea Zone to India

    Place Units - British
                2 armour and 1 infantry placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,3,4,1,6,5,5,6
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 2 artilleries and 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Alexandria: 1 infantry
                EDIT: Adding units owned by British to Egypt: 1 infantry
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 fighter and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 infantry moved from Albania to 97 Sea Zone
                2 artilleries and 1 infantry moved from Yugoslavia to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from 98 Sea Zone to Syria
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from Yugoslavia to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                1 armour moved from Romania to Eastern Poland
                1 infantry moved from Bulgaria to Romania
                1 artillery and 2 infantry moved from Yugoslavia to Albania

    Combat - Italians
                Battle in Trans-Jordan
                Battle in Syria

    Non Combat Move - Italians
                1 mech_infantry moved from Algeria to Libya
                1 artillery and 1 infantry moved from Algeria to Morocco

    Place Units - Italians
                2 submarines placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,6,3
                Italians collect 18 PUs (1 lost to blockades); end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 artillery and 2 infantry
        Trans-Jordan : 1 flag, 1 artillery and 1 infantry
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Morocco : 1 flag, 1 artillery and 3 infantry
        Algeria : 1 flag
        Syria : 1 flag, 1 artillery and 1 infantry
        Tunisia : 1 flag
        Romania : 1 infantry
        Albania : 1 artillery and 2 infantry
        Northern Italy : 1 factory_major
        Libya : 1 infantry and 1 mech_infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Eastern Poland : 1 flag, 3 armour
        Bessarabia : 1 flag
        95 Sea Zone : 2 submarines
        98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 46 / 58
        Russians : 34 / 35
        Japanese : 54 / 58
        Americans : 52 / 73
        Chinese : 7 / 7
        British : 26 / 29
        UK_Pacific : 11 / 10
        Italians : 19 / 29
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • bumping

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Caroline Islands
                1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 aaGuns and 3 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 bomber, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians

    Combat - Germans

    Non Combat Move - Germans
                3 aaGuns, 11 artilleries and 13 infantry moved from Poland to Eastern Poland
                6 armour, 2 artilleries, 6 infantry and 7 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                3 armour moved from Romania to Eastern Poland
                2 infantry moved from Bulgaria to Romania
                2 bombers moved from France to Western Germany
                8 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 2 tactical_bombers moved from Southern Italy to Eastern Poland
                1 infantry moved from France to Western Germany
                6 infantry moved from Finland to Norway
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport moved from 105 Sea Zone to 92 Sea Zone

    Place Units - Germans
                1 bomber and 2 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 aaGun
                EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
                EDIT: Turning off Edit Mode
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 3 infantry
        Romania : 2 infantry
        Germany : 1 factory_major and 10 mech_infantrys
        Norway : 6 infantry
        Baltic States : 1 flag, 1 infantry
        Eastern Poland : 3 aaGuns, 9 armour, 13 artilleries, 1 fighter, 19 infantry, 15 mech_infantrys and 2 tactical_bombers
        Bessarabia : 1 infantry
        Bulgaria : 1 flag
        Greece : 1 flag, 3 infantry
        92 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 47 / 49
        Russians : 33 / 35
        Japanese : 54 / 58
        Americans : 52 / 73
        Chinese : 7 / 7
        British : 27 / 29
        UK_Pacific : 11 / 10
        Italians : 18 / 29
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Baltic States
                4 infantry moved from Sakha to Siberia
                2 artilleries and 10 infantry moved from Karelia to Finland
                1 infantry moved from Novgorod to Baltic States
                1 fighter moved from Belarus to Baltic States
                1 infantry moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Baltic States
                4 infantry moved from Sakha to Siberia
                2 artilleries and 10 infantry moved from Karelia to Finland
                1 infantry moved from Novgorod to Baltic States
                1 fighter moved from Belarus to Baltic States
                1 infantry moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia

    Combat - Russians
                Battle in Siberia
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Siberia from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Finland
                    Russians attack with 2 artilleries and 10 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Finland from Germans with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Karelia to Finland
                1 fighter moved from Baltic States to Bryansk
                2 infantry moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
                1 armour, 1 artillery, 19 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Novgorod to Archangel
                1 aaGun moved from Novgorod to Archangel
                1 aaGun moved from Belarus to Bryansk
                3 armour moved from Belarus to Bryansk
                1 mech_infantry moved from Belarus to Vologda
                6 infantry moved from Belarus to Archangel
                1 armour moved from Russia to Bryansk
                3 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Bryansk
                2 artilleries and 7 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Bryansk to Russia
                2 armour moved from Bryansk to Russia
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                2 aaGuns and 14 infantry moved from Sakha to Amur

    Place Units - Russians
                1 infantry placed in Novgorod
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Yunnan to Szechwan
                2 mech_infantrys moved from Kiangsu to Chahar
                7 infantry moved from Kiangsi to Hunan
                4 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 bomber moved from Kwangsi to 44 Sea Zone
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                2 artilleries moved from 37 Sea Zone to Shan State
                1 infantry moved from Malaya to Shan State
                1 bomber moved from Kwangsi to Chahar
                1 infantry moved from Hopei to Shensi
                1 artillery moved from Hopei to Shensi
                2 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 tactical_bomber moved from Kwangsi to Shan State

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 1 :  1/2 hits
                        Chinese roll dice for 3 infantry in Shensi, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    1 artillery owned by the Japanese retreated to Hopei
                    Chinese win with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Chahar, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 6 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 1 :  8/10 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Shan State
                    Japanese attack with 2 artilleries, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Shan State to Hunan
                6 fighters and 2 tactical_bombers moved from Szechwan to Hunan
                1 bomber moved from Chahar to Hunan
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                2 infantry moved from Manchuria to Korea
                1 bomber moved from 44 Sea Zone to Kwangsi
                1 destroyer moved from 37 Sea Zone to 34 Sea Zone
                1 destroyer moved from 37 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                2 battleships, 3 carriers, 2 destroyers, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 mech_infantry moved from Kiangsu to Hopei

    Place Units - Japanese
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                1 fighter placed in Japan
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 58 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 armour and 1 bomber
        Korea : 2 infantry
        Kiangsu : 1 aaGun, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Manchuria : 6 infantry
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 bomber, 6 fighters, 7 infantry and 3 tactical_bombers
        Hopei : 1 flag, 1 artillery and 1 mech_infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 2 mech_infantrys
        Anhwe : 1 flag
        Shan State : 1 flag, 2 artilleries and 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Philippines : 1 flag, 1 airfield and 1 harbour
        Soviet Far East : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag, 1 artillery
        Sumatra : 1 flag, 1 infantry
        44 Sea Zone : 1 flag, 1 destroyer
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports
        34 Sea Zone : 1 destroyer
        21 Sea Zone : 1 destroyer
        6 Sea Zone : 2 battleships, 3 carriers, 4 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 37 / 45
        Japanese : 56 / 58
        Americans : 52 / 73
        Chinese : 5 / 7
        British : 27 / 29
        UK_Pacific : 10 / 10
        Italians : 18 / 29
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 bomber moved from Guam to 21 Sea Zone
                1 infantry and 1 mech_infantry moved from French West Africa to 83 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 bomber moved from Guam to 21 Sea Zone
                1 infantry and 1 mech_infantry moved from French West Africa to 83 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in 21 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Italians defend with 1 harbour and 2 infantry
                    Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 carriers moved from 33 Sea Zone to 42 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 battleship moved from 33 Sea Zone to 42 Sea Zone
                4 fighters moved from 33 Sea Zone to 42 Sea Zone
                1 cruiser moved from 33 Sea Zone to 26 Sea Zone
                1 bomber moved from 21 Sea Zone to Queensland
                1 infantry moved from Central United States to Western United States
                2 infantry moved from Brazil to Suriname
                1 artillery and 2 infantry moved from 42 Sea Zone to Java

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 fighter moved from Sikang to Szechwan

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 fighter moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Tanganyika Territory to Belgian Congo
                1 battleship, 2 cruisers and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
                1 carrier, 2 destroyers and 1 submarine moved from 76 Sea Zone to 81 Sea Zone
                1 bomber moved from United Kingdom to Western Germany

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 armour, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Tanganyika Territory to Belgian Congo
                1 battleship, 2 cruisers and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
                1 carrier, 2 destroyers and 1 submarine moved from 76 Sea Zone to 81 Sea Zone
                1 bomber moved from United Kingdom to Western Germany

    Combat - British
                Battle in Belgian Congo
                    British attack with 1 armour, 1 infantry and 2 mech_infantrys
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Belgian Congo from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Western Germany causes 4 damage total.

    Non Combat Move - British
                1 bomber moved from Western Germany to United Kingdom
                2 fighters moved from United Kingdom to 91 Sea Zone
                2 battleships, 1 carrier and 2 cruisers moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 fighter and 2 infantry placed in Egypt
                1 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,5,4,1,2,1,3
                British collect 27 PUs (3 lost to blockades); end with 27 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 armour moved from Eastern Poland to Baltic States

    Combat - Italians
                Battle in Baltic States
                    Italians attack with 3 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 3 armour in Baltic States, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  1/1 hits
                        1 armour owned by the Italians lost in Baltic States
                        Italians roll dice for 2 armour in Baltic States, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        Italians roll dice for 2 armour in Baltic States, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Italians win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Albania to Greece
                2 submarines moved from 95 Sea Zone to 97 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Morocco : 1 flag, 1 artillery and 3 infantry
        Algeria : 1 flag
        Syria : 1 flag
        Tunisia : 1 flag
        Romania : 1 infantry
        Northern Italy : 1 factory_major
        Libya : 1 infantry and 1 mech_infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Baltic States : 1 flag, 2 armour
        Eastern Poland : 1 flag
        Greece : 1 artillery and 2 infantry
        97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 transports
        Iraq : 1 flag, 1 artillery and 4 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 36 / 45
        Japanese : 54 / 58
        Americans : 52 / 72
        Chinese : 7 / 8
        British : 30 / 32
        UK_Pacific : 10 / 10
        Italians : 18 / 25
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from Caroline Islands to 34 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from Caroline Islands to 45 Sea Zone
                1 fighter moved from Caroline Islands to 45 Sea Zone

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from Caroline Islands to 34 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from Caroline Islands to 45 Sea Zone
                1 fighter moved from Caroline Islands to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in 34 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 45 Sea Zone to Northern Territory
                1 fighter moved from 34 Sea Zone to Queensland
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns, 1 fighter and 4 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 2 aaGuns, 1 fighter and 4 infantry
                EDIT: Turning off Edit Mode
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

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