@surfer Scrambles?
Suprise Attack vs Variance. Axis vs Allies G. 40 No bid No tech
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - British
1 infantry moved from Scotland to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Germany
1 cruiser moved from 109 Sea Zone to 113 Sea Zone
3 fighters moved from United Kingdom to 113 Sea Zone
1 artillery moved from Scotland to Eire
1 bomber moved from United Kingdom to Eire
1 artillery moved from French Central Africa to French West Africa
1 artillery moved from Nigeria to French West Africa
1 mech_infantry moved from French Equatorial Africa to French West Africa
1 infantry moved from Burma to Shan State
2 artilleries and 4 infantry moved from Burma to Yunnan
2 fighters moved from India to Shan StateCombat - British
Battle in Germany
British attack with 1 infantry
Germans defend with 1 aaGun and 1 factory_major
British captures 51PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French West Africa
British attack with 2 artilleries and 1 mech_infantry
Italians defend with 1 artillery
British win, taking French West Africa from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 artillery
Casualties for Italians: 1 artillery
Battle in Eire
British attack with 1 artillery and 1 bomber
Germans defend with 1 armour
British win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 artillery
Battle in Yunnan
British attack with 2 artilleries and 4 infantry
Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
2 infantry owned by the British and 2 artilleries owned by the British retreated to Burma
Japanese win with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for British: 2 infantryNon Combat Move - British
2 fighters moved from Shan State to India
2 transports moved from 71 Sea Zone to 83 Sea Zone
1 battleship and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from Eire to United Kingdom
3 fighters moved from 113 Sea Zone to FinlandPlace Units - British
1 artillery and 1 infantry placed in Quebec
3 infantry placed in United Kingdom
3 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from 83 Sea Zone: 2 transports
EDIT: Adding units owned by British to 71 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - British
British collect 44 PUs; end with 95 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Place Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,6,5,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 4 infantry -
*** * * * * NEWS FLASH * * * * *
Canadian Special Forces Raid Berlin
Fuhrer Bunker Stormed
Hitler Dead!**
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Western Germany to Germany
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 artillery and 2 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Romania to Germany
1 armour moved from Romania to Germany
1 fighter moved from Southern Italy to 112 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Western Germany to Germany
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 artillery and 2 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Romania to Germany
1 armour moved from Romania to Germany
1 fighter moved from Southern Italy to 112 Sea ZoneCombat - Italians
Battle in 112 Sea Zone
Italians attack with 1 fighter
British defend with 1 tactical_bomber; Americans defend with 1 carrier, 1 destroyer and 2 transports
Italians roll dice for 1 fighter in 112 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 carrier, 1 destroyer and 2 transports in 112 Sea Zone, round 1 : 1/2 hits
1 fighter owned by the Italians lost in 112 Sea Zone
Americans win with 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Battle in Germany
Italians attack with 2 armour and 1 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 armour and 1 infantry in Germany, round 1 : 1/3 hits
British roll dice for 1 infantry in Germany, round 1 : 0/1 hits
1 infantry owned by the British lost in Germany
Italians win, taking Germany from British with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Western Germany
1 armour and 1 mech_infantry moved from Algeria to LibyaPlace Units - Italians
1 armour and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsProduction/PUs Summary :
Germans : 42 / 0
Russians : 31 / 42
Japanese : 61 / 69
Americans : 52 / 72
Chinese : 6 / 8
British : 39 / 100
UK_Pacific : 7 / 6
Italians : 16 / 21
ANZAC : 10 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That was just his double. I keep thinking you have to control both Norway and Denmark, dang and I was on a roll
S.A. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Dutch New Guinea to 42 Sea Zone
2 fighters moved from Dutch New Guinea to 45 Sea ZoneCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 aaGun
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - ANZAC
2 fighters moved from 45 Sea Zone to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 42 Sea Zone to Dutch New GuineaPlace Units - ANZAC
1 artillery placed in New South Wales
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - French
1 infantry moved from Alexandria to Tobruk
1 fighter moved from Egypt to TobrukCombat - French
Battle in Tobruk
French attack with 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
retreated to Tobruk
Italians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - French
1 fighter moved from Tobruk to EgyptTurn Complete - French
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Yeah that slingshot move was a real loophole. Easy to miss it.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Politics - Germans
Combat Move - Germans
1 bomber moved from Western Germany to United Kingdom
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Western Germany to Denmark
1 infantry moved from Poland to Baltic States
1 artillery moved from Baltic States to Poland
1 infantry moved from Poland to Eastern Poland
1 artillery moved from Eastern Poland to Slovakia Hungary
3 infantry moved from Romania to Bessarabia
2 infantry moved from Slovakia Hungary to Romania
2 mech_infantrys moved from Romania to Germany
1 armour moved from Slovakia Hungary to Germany
1 infantry moved from Poland to Germany
1 mech_infantry moved from Poland to Germany
1 artillery moved from Bessarabia to Romania
1 armour moved from Western Germany to Denmark -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Politics - Germans
Combat Move - Germans
1 bomber moved from Western Germany to United Kingdom
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Western Germany to Denmark
1 infantry moved from Poland to Baltic States
1 artillery moved from Baltic States to Poland
1 infantry moved from Poland to Eastern Poland
1 artillery moved from Eastern Poland to Slovakia Hungary
3 infantry moved from Romania to Bessarabia
2 infantry moved from Slovakia Hungary to Romania
2 mech_infantrys moved from Romania to Germany
1 armour moved from Slovakia Hungary to Germany
1 infantry moved from Poland to Germany
1 mech_infantry moved from Poland to Germany
1 artillery moved from Bessarabia to Romania
1 armour moved from Western Germany to DenmarkCombat - Germans
Battle in Denmark
Germans attack with 2 armour, 1 artillery and 4 infantry
Americans defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 2 armour, 1 artillery and 4 infantry in Denmark, round 1 : 1/7 hits
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Denmark, round 1 : 2/3 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Denmark, round 2 : 0/5 hits
Americans roll dice for 1 armour and 1 artillery in Denmark, round 2 : 0/2 hits
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Denmark, round 3 : 3/5 hits
Americans roll dice for 1 armour and 1 artillery in Denmark, round 3 : 0/2 hits
1 artillery owned by the Americans and 1 armour owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in United Kingdom causes 5 damage total.Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 artillery and 2 infantry moved from France to Western Germany
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Poland to GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsProduction/PUs Summary :
Germans : 44 / 49
Russians : 31 / 42
Japanese : 61 / 69
Americans : 50 / 72
Chinese : 6 / 8
British : 39 / 100
UK_Pacific : 7 / 6
Italians : 16 / 21
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Russians
Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 2 artilleries and 2 mech_infantrys moved from Finland to Norway
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Eastern Poland
3 artilleries and 3 infantry moved from Ukraine to Bessarabia
6 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Novgorod to Bessarabia
3 infantry moved from Ukraine to Bessarabia
2 infantry moved from Shensi to Hopei
2 infantry moved from Shensi to KweichowCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 3 artilleries, 12 infantry and 1 tactical_bomber
Germans defend with 3 infantry; Italians defend with 1 artillery and 2 infantry
11 infantry owned by the Russians and 3 artilleries owned by the Russians retreated to Ukraine
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Norway
Russians attack with 2 armour, 2 artilleries and 2 mech_infantrys
Germans defend with 3 infantry
Russians win, taking Norway from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 mech_infantrys
Battle in Western Ukraine
Russians attack with 3 infantry
Italians defend with 1 armour
1 infantry owned by the Russians retreated to Ukraine
Italians win with 1 armour remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Kweichow
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Russians attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Russians retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 armour and 3 infantry moved from Sikang to Shensi
1 infantry moved from Kansu to Shensi
1 infantry moved from Kazakhstan to Tsinghai
3 mech_infantrys moved from Volgograd to Tsinghai
2 infantry moved from Bryansk to Belarus
6 infantry moved from Bryansk to Ukraine
1 artillery and 8 infantry moved from Russia to Bryansk
1 fighter moved from Eastern Poland to Belarus
1 fighter moved from Baltic States to Belarus
1 tactical_bomber moved from Bessarabia to BelarusPlace Units - Russians
3 mech_infantrys placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs -
Not sure who should die in bessarabia so change them around if you want.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 2 destroyers, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery moved from Malaya to Shan State
2 mech_infantrys moved from Hunan to Szechwan
1 armour moved from Hunan to Szechwan
1 armour moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hopei to Suiyuyan
1 artillery and 1 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangsi to Suiyuyan
1 bomber moved from Kwangsi to Suiyuyan
1 tactical_bomber moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Szechwan
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 2 destroyers, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery moved from Malaya to Shan State
2 mech_infantrys moved from Hunan to Szechwan
1 armour moved from Hunan to Szechwan
1 armour moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hopei to Suiyuyan
1 artillery and 1 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangsi to Suiyuyan
1 bomber moved from Kwangsi to Suiyuyan
1 tactical_bomber moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Szechwan
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 1 : 2/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Suiyuyan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 1 : 2/4 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Shan State, round 1 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 1 : 3/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 carrier, 2 fighters and 1 transport
Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 1 : 2/6 hits
ANZAC roll dice for 2 fighters in 33 Sea Zone, round 1 : 2/2 hits
Units damaged: 1 carrier owned by the Japanese
ANZAC roll dice for 1 carrier and 1 transport in 33 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese , 1 carrier owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 4/5 hits
ANZAC roll dice for 2 fighters and 1 transport in 33 Sea Zone, round 2 : 2/2 hits
1 transport owned by the ANZAC , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 2 fighters owned by the ANZAC lost in 33 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 carrier, 2 destroyers and 1 submarine
Casualties for ANZAC: 1 carrier, 2 fighters and 1 transportNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kweichow to Kwangsi
1 tactical_bomber moved from Szechwan to Kwangsi
2 bombers moved from Suiyuyan to Jehol
1 armour and 2 mech_infantrys moved from Kwangtung to YunnanPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier and 2 destroyers placed in 6 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsProduction/PUs Summary :
Germans : 39 / 49
Russians : 35 / 47
Japanese : 64 / 69
Americans : 50 / 72
Chinese : 5 / 8
British : 39 / 100
UK_Pacific : 6 / 6
Italians : 16 / 21
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
3 fighters moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Morocco
Battle in 6 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 2 destroyers and 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking Morocco from Italians with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is -33
Casualties for Japanese: 1 destroyer
Casualties for Americans: 3 fighters and 1 tactical_bomberNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to Midway
4 fighters moved from Hawaiian Islands to 26 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 carriers, 2 destroyers, 4 fighters, 2 infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports moved from 112 Sea Zone to 109 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour, 1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
z6 seemed like a good idea LOL
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 fighter moved from Kansu to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Combat Move - British
1 bomber moved from United Kingdom to France
3 artilleries and 3 infantry moved from Burma to Shan State
2 fighters moved from India to Shan State
1 mech_infantry moved from Shensi to Anhwe
Chinese take Anhwe from Japanese
1 artillery and 1 infantry moved from Alexandria to Tobruk
3 mech_infantrys moved from Egypt to TobrukCombat - British
British creates battle in territory 109 Sea Zone
Strategic bombing raid in France
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Shan State
British attack with 3 artilleries, 2 fighters and 3 infantry
Japanese defend with 1 armour, 2 artilleries and 1 infantry
British win, taking Shan State from Japanese with 3 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 1 armour, 2 artilleries and 1 infantry
Battle in Tobruk
British attack with 1 artillery, 1 infantry and 3 mech_infantrys
Italians defend with 1 artillery
British win, taking Tobruk from Italians with 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
1 bomber moved from France to United Kingdom
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Shan State to India
2 aaGuns and 1 infantry moved from Burma to India
1 aaGun moved from Burma to Shan StatePlace Units - British
1 destroyer and 1 transport placed in 109 Sea Zone
1 artillery placed in United Kingdom
1 destroyer placed in 98 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 factory_minor placed in Iraq
1 factory_minor placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
British collect 36 PUs (3 lost to blockades); end with 73 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from French West Africa: 1 artillery and 1 mech_infantry
EDIT: Adding units owned by British to French Equatorial Africa: 1 mech_infantry
EDIT: Adding units owned by British to French Central Africa: 1 artillery
EDIT: Adding units owned by British to 83 Sea Zone: 2 transports
EDIT: Removing units owned by British from 71 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Alexandria: 1 aaGun
EDIT: Adding units owned by British to Tobruk: 1 aaGun
EDIT: Turning off Edit Mode