@Amon-Sul said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
No scramble
Godspeed :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 2 infantry moved from Shensi to Suiyuyan
1 artillery and 2 infantry moved from Hunan to Anhwe
1 artillery and 1 infantry moved from Kwangtung to Kiangsi
1 artillery and 1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Yunnan to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
1 artillery owned by the Chinese retreated to Hunan
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Anhwe
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 2 infantry
2 artilleries owned by the Chinese retreated to Hunan
Japanese win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Battle in Suiyuyan
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Yunnan
2 infantry moved from Yunnan to Hunan
2 artilleries moved from Yunnan to Hunan
Place Units - Chinese
2 artilleries and 3 infantry placed in Hunan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2
Chinese collect 10 PUs (1 lost to blockades); end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Territory Summary for Chinese :
Kwangsi : 1 flag
Yunnan : 1 fighter
Suiyuyan : 2 artilleries and 2 infantry
Hunan : 7 artilleries and 5 infantry
Production/PUs Summary :
Germans : 47 / 59
Russians : 26 / 30
Japanese : 44 / 40
Americans : 54 / 75
Chinese : 11 / 16
British : 35 / 35
UK_Pacific : 16 / 14
Italians : 13 / 20
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 artillery, 1 destroyer, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Algeria to Tunisia
1 armour moved from Tobruk to Tunisia
1 artillery and 3 infantry moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 infantry moved from Hunan to Kiangsi
1 artillery moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Yunnan to Kiangsi
Combat - British
Battle in Tunisia
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery
British win, taking Tunisia from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Kiangsi
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Anhwe
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Anhwe from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Kiangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 artillery and 4 infantry moved from Burma to Shan State
4 infantry moved from India to Burma
1 infantry moved from Kwangsi to Kwangtung
1 aaGun moved from Hunan to Yunnan
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 armour and 2 mech_infantrys moved from Egypt to Iraq
2 armour and 1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from Tobruk to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
1 destroyer and 1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from Scotland to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 destroyer placed in 71 Sea Zone
1 transport placed in 110 Sea Zone
1 artillery and 2 infantry placed in United Kingdom
1 mech_infantry placed in Egypt
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,3
British collect 34 PUs (2 lost to blockades); end with 34 PUs total
Place Units - UK_Pacific
2 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
UK_Pacific collect 12 PUs (4 lost to blockades); end with 12 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 17 PUs
Some Units in India change ownership: 2 infantry and 2 mech_infantrys
Territory Summary for British, UK_Pacific :
Kiangsi : 1 artillery and 1 infantry
Siam : 1 flag
Yunnan : 1 aaGun, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Anhwe : 1 artillery and 2 infantry
Shan State : 1 artillery and 4 infantry
Burma : 4 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 14 infantry and 2 mech_infantrys
Malaya : 1 harbour, 3 infantry and 1 mech_infantry
Kwangtung : 1 aaGun, 1 harbour, 2 infantry and 2 mech_infantrys
French Indo China : 1 flag, 1 infantry
54 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Morocco : 1 flag
Normandy Bordeaux : 1 aaGun and 3 infantry
Algeria : 1 flag
Tunisia : 1 flag, 1 armour, 1 artillery and 1 infantry
Holland Belgium : 1 flag
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
71 Sea Zone : 2 destroyers and 1 transport
81 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Northwest Persia : 2 infantry
91 Sea Zone : 1 cruiser, 2 destroyers and 1 submarine
110 Sea Zone : 1 battleship and 3 transports
105 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 47 / 59
Russians : 26 / 30
Japanese : 42 / 40
Americans : 54 / 75
Chinese : 13 / 16
British : 36 / 34
UK_Pacific : 16 / 17
Italians : 12 / 20
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 fighters and 4 submarines moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 submarine
French defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 1 : 2/2 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from French with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Italians: 1 submarine
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers, 5 submarines and 2 transports
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Italians roll dice for 5 submarines in 92 Sea Zone, round 1 : 0/5 hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers and 2 transports in 92 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
Italians win with 1 battleship, 1 carrier, 2 cruisers, 4 submarines and 2 transports remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Gibraltar
Italians attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 harbour; Americans defend with 1 infantry and 2 mech_infantrys
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Gibraltar, round 1 : 3/6 hits
British roll dice for 1 infantry and 2 mech_infantrys in Gibraltar, round 1 : 1/3 hits
2 mech_infantrys owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry and 2 mech_infantrys
Non Combat Move - Italians
2 fighters moved from Gibraltar to 92 Sea Zone
1 bomber moved from 98 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Southern Italy
1 armour moved from Western Ukraine to Baltic States
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 artillery, 1 harbour and 2 infantry
Malta : 1 flag
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Baltic States : 1 armour
Western Ukraine : 1 flag
95 Sea Zone : 2 infantry
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 destroyer
92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 4 submarines and 2 transports
98 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 47 / 59
Russians : 26 / 30
Japanese : 42 / 40
Americans : 54 / 75
Chinese : 13 / 16
British : 36 / 34
UK_Pacific : 16 / 17
Italians : 12 / 22
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 57 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
Combat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC win, taking 39 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Malaya : 1 fighter and 1 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
South Australia : 2 infantry
Western Australia : 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
41 Sea Zone : 1 submarine
37 Sea Zone : 1 flag
35 Sea Zone : 1 submarine
39 Sea Zone : 1 flag, 1 destroyer and 1 submarine
54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 47 / 59
Russians : 26 / 30
Japanese : 42 / 40
Americans : 54 / 75
Chinese : 13 / 16
British : 36 / 34
UK_Pacific : 16 / 17
Italians : 12 / 22
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
91 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 47 / 59
Russians : 26 / 30
Japanese : 42 / 40
Americans : 54 / 75
Chinese : 13 / 16
British : 36 / 34
UK_Pacific : 16 / 17
Italians : 12 / 22
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
2 infantry moved from Bryansk to Rostov
2 artilleries and 7 infantry moved from Archangel to Belarus
3 artilleries moved from Novgorod to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
6 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery moved from Bryansk to Ukraine
5 mech_infantrys moved from Germany to France
4 infantry moved from Western Germany to France
3 artilleries moved from Western Germany to France
1 artillery moved from Bryansk to Rostov
1 tactical_bomber moved from Eastern Poland to Ukraine
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in Rostov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 artillery, 6 mech_infantrys and 1 tactical_bomber in Ukraine, round 1 : 4/8 hits
Russians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 1 : 1/2 hits
1 armour owned by the Russians , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Non Combat Move - Germans
1 tactical_bomber moved from Ukraine to Belarus
3 aaGuns, 7 artilleries and 9 mech_infantrys moved from Bryansk to Belarus
1 infantry moved from Western Germany to Denmark
1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 3 submarines and 1 transport moved from 95 Sea Zone to 92 Sea Zone
Place Units - Germans
1 fighter and 6 mech_infantrys placed in Germany
1 armour placed in Germany
1 infantry and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Territory Summary for Germans :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 4 infantry and 5 mech_infantrys
Western Germany : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 fighter, 1 harbour, 5 infantry, 4 mech_infantrys and 2 tactical_bombers
Germany : 1 armour, 1 factory_major, 1 fighter and 6 mech_infantrys
Denmark : 1 infantry
Holland Belgium : 1 infantry
Belarus : 1 flag, 3 aaGuns, 12 artilleries, 7 infantry, 9 mech_infantrys and 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 artillery and 1 infantry
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 5 mech_infantrys
Western Ukraine : 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 1 transport
82 Sea Zone : 1 submarine
Yugoslavia : 1 flag
98 Sea Zone : 1 submarine
Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 62
Russians : 22 / 30
Japanese : 42 / 40
Americans : 54 / 75
Chinese : 13 / 16
British : 33 / 34
UK_Pacific : 16 / 17
Italians : 12 / 22
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
2 infantry moved from Tambov to Rostov
2 infantry moved from Caucasus to Rostov
2 fighters and 2 tactical_bombers moved from Russia to Rostov
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Rostov
Russians attack with 2 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 1 infantry
Russians win, taking Rostov from Germans with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Rostov to Russia
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Vologda to Archangel
Place Units - Russians
3 infantry placed in Volgograd
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Territory Summary for Russians :
Yenisey : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 infantry
Rostov : 4 infantry
Archangel : 2 infantry
Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 23 infantry and 2 tactical_bombers
Volgograd : 1 factory_minor and 3 infantry
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 50 / 62
Russians : 26 / 29
Japanese : 42 / 40
Americans : 54 / 75
Chinese : 13 / 16
British : 33 / 34
UK_Pacific : 16 / 17
Italians : 12 / 22
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Borneo to 43 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 43 Sea Zone to 37 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters and 3 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
Japanese take 37 Sea Zone from ANZAC
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Malaya
2 mech_infantrys moved from Chahar to Suiyuyan
1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan
2 bombers moved from Kiangsu to Suiyuyan
2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Anhwe
2 fighters moved from 19 Sea Zone to Anhwe
2 tactical_bombers moved from Kiangsu to Anhwe
3 fighters and 2 tactical_bombers moved from Kiangsu to Kiangsi
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsu to Anhwe
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Malaya
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
ANZAC defend with 1 fighter and 1 infantry; British defend with 1 harbour, 3 infantry and 1 mech_infantry
Japanese roll dice for 2 battleships and 2 cruisers in Malaya, round 1 : 1/4 hits
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Malaya, round 1 : 7/10 hits
UK_Pacific roll dice for 1 fighter, 4 infantry and 1 mech_infantry in Malaya, round 1 : 2/6 hits
3 infantry owned by the British , 1 infantry owned by the ANZAC , 2 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 fighter owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for British: 3 infantry and 1 mech_infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
ANZAC defend with 1 submarine
Japanese roll dice for 2 submarines in 35 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Suiyuyan
Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 artilleries and 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 1 : 3/6 hits
Chinese roll dice for 2 artilleries and 2 infantry in Suiyuyan, round 1 : 2/4 hits
1 artillery owned by the Chinese , 2 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Suiyuyan
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 : 3/4 hits
Chinese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Suiyuyan
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 2 artilleries and 2 infantry
Battle in Anhwe
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 1 : 4/8 hits
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 1 : 1/3 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Kiangsi
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 1 : 3/7 hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 1 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Kiangsi to Kiangsu
2 fighters moved from Anhwe to 19 Sea Zone
2 tactical_bombers moved from Anhwe to Kiangsu
1 armour and 4 mech_infantrys moved from Kiangsu to Chahar
2 bombers moved from Suiyuyan to Kiangsu
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kiangsu
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
3 fighters and 3 tactical_bombers moved from Malaya to 37 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2
Japanese collect 45 PUs (3 lost to blockades); end with 45 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kiangsu : 2 aaGuns, 3 artilleries, 2 bombers, 1 factory_minor, 4 fighters, 2 infantry, 3 mech_infantrys and 5 tactical_bombers
Kiangsi : 2 infantry
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Chahar : 1 flag, 1 armour and 4 mech_infantrys
Anhwe : 1 flag, 2 artilleries and 1 infantry
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 artillery and 2 infantry
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag, 1 destroyer and 1 submarine
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 tactical_bombers and 2 transports
35 Sea Zone : 1 destroyer and 2 submarines
19 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 transports
6 Sea Zone : 2 destroyers and 2 submarines
Buyant-Uhaa : 1 flag
Production/PUs Summary :
Germans : 50 / 62
Russians : 25 / 29
Japanese : 48 / 45
Americans : 54 / 75
Chinese : 11 / 16
British : 33 / 34
UK_Pacific : 13 / 17
Italians : 12 / 22
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 destroyer, 5 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 92 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
3 artilleries moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 54 Sea Zone to Caroline Islands
1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
Combat - Americans
Battle in Gibraltar
Americans attack with 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in Caroline Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
Place Units - Americans
3 armour placed in Normandy Bordeaux
1 destroyer and 3 transports placed in 101 Sea Zone
3 artilleries and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
44 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry
Gibraltar : 3 artilleries and 4 infantry
United Kingdom : 1 bomber
Normandy Bordeaux : 1 flag, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
89 Sea Zone : 2 transports
93 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 1 destroyer and 3 transports
Brazil : 1 flag
91 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 47 / 62
Russians : 25 / 29
Japanese : 48 / 45
Americans : 57 / 78
Chinese : 11 / 16
British : 33 / 34
UK_Pacific : 13 / 17
Italians : 12 / 22
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries moved from Hunan to Anhwe
2 infantry moved from Hunan to Anhwe
2 artilleries and 1 infantry moved from Hunan to Kiangsi
1 fighter moved from Yunnan to Anhwe
1 infantry moved from Hunan to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Kiangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Anhwe
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 2 artilleries and 1 infantry
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Hopei
1 artillery and 2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Territory Summary for Chinese :
Kwangsi : 1 flag
Kiangsi : 1 flag, 2 artilleries and 2 infantry
Suiyuyan : 1 infantry
Hunan : 4 artilleries, 1 fighter and 3 infantry
Hopei : 1 infantry
Anhwe : 1 artillery
Production/PUs Summary :
Germans : 47 / 62
Russians : 25 / 29
Japanese : 46 / 45
Americans : 57 / 78
Chinese : 13 / 19
British : 33 / 34
UK_Pacific : 13 / 17
Italians : 12 / 22
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 71 Sea Zone to 82 Sea Zone
1 submarine moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from Shan State to Malaya
2 fighters and 1 tactical_bomber moved from Yunnan to Malaya
3 infantry moved from Shan State to Malaya
Combat - British
Battle in 98 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 submarine; Italians defend with 1 destroyer
British win, taking 98 Sea Zone from Italians with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Malaya
British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in 82 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
British win, taking 82 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for British: 1 submarine
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
3 fighters moved from Holland Belgium to United Kingdom
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Tunisia to Tobruk
1 fighter moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
2 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Malaya to Yunnan
1 aaGun moved from Yunnan to Hunan
1 infantry moved from Burma to Shan State
4 infantry moved from India to Burma
3 infantry moved from Burma to Shan State
2 mech_infantrys moved from India to Yunnan
1 artillery and 1 infantry moved from Tunisia to Algeria
Place Units - British
1 artillery and 5 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 37 PUs total
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,4,1,3,5,6,2,1,1,1,5,2,5,1,6,5,6,3
UK_Pacific collect 11 PUs (5 lost to blockades); end with 11 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Hunan : 1 aaGun
Shan State : 4 infantry
Burma : 4 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Malaya : 1 artillery, 1 harbour and 3 infantry
Kwangtung : 1 aaGun, 1 harbour, 2 infantry and 2 mech_infantrys
French Indo China : 1 flag, 1 infantry
54 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Morocco : 1 flag
Normandy Bordeaux : 2 aaGuns and 6 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 flag, 1 armour
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 2 armour, 2 infantry and 2 mech_infantrys
Iraq : 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
81 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
82 Sea Zone : 1 flag, 1 destroyer
Northwest Persia : 1 artillery and 2 infantry
98 Sea Zone : 1 flag, 1 destroyer
91 Sea Zone : 1 cruiser and 2 destroyers
110 Sea Zone : 1 battleship and 3 transports
105 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 44 / 62
Russians : 25 / 29
Japanese : 43 / 45
Americans : 57 / 78
Chinese : 13 / 19
British : 36 / 37
UK_Pacific : 16 / 16
Italians : 12 / 22
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 armour and 1 mech_infantry moved from Southern Italy to Southern France
2 fighters moved from 92 Sea Zone to Southern France
1 bomber and 1 fighter moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Southern France, round 1 : 4/7 hits
Americans roll dice for 2 infantry in Southern France, round 1 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 armour, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 bomber and 3 fighters moved from Southern France to 95 Sea Zone
1 bomber and 1 fighter moved from 95 Sea Zone to Southern Italy
1 battleship, 1 carrier, 2 cruisers, 4 submarines and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from Baltic States to Novgorod
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Southern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Italians collect 12 PUs (3 lost to blockades); end with 13 PUs total
Territory Summary for Italians :
Malta : 1 flag
Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Western Ukraine : 1 flag
Novgorod : 1 armour
95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 4 submarines and 2 transports
Greece : 1 flag
92 Sea Zone : 1 destroyer and 2 infantry
Production/PUs Summary :
Germans : 44 / 62
Russians : 25 / 29
Japanese : 43 / 45
Americans : 54 / 78
Chinese : 13 / 19
British : 36 / 37
UK_Pacific : 16 / 16
Italians : 15 / 13
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
2 infantry placed in New South Wales
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
South Australia : 2 infantry
Western Australia : 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
44 Sea Zone : 1 destroyer and 1 transport
39 Sea Zone : 1 flag, 1 destroyer and 1 submarine
54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 44 / 62
Russians : 25 / 29
Japanese : 40 / 45
Americans : 54 / 78
Chinese : 13 / 19
British : 36 / 37
UK_Pacific : 16 / 16
Italians : 15 / 13
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
91 Sea Zone : 1 cruiser
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 44 / 62
Russians : 25 / 29
Japanese : 40 / 45
Americans : 54 / 78
Chinese : 13 / 19
British : 36 / 37
UK_Pacific : 16 / 16
Italians : 15 / 13
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Currently out at sea, will have to be on hiatus till I get back (no TripleA at sea…sad :( ). I’ll let you know when I’m back!
Ended early, please move German med fleet off Italy’s coast with everyone else……
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter and 13 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 3 infantry moved from Belarus to Archangel
1 tactical_bomber moved from Belarus to Archangel
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Holland Belgium, round 1 : 2/5 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Archangel, round 1 : 0/5 hits
Russians roll dice for 2 infantry in Archangel, round 1 : 1/2 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Archangel to Belarus
1 fighter moved from Germany to Western Germany
3 artilleries, 2 infantry and 5 mech_infantrys moved from France to Western Germany
1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany
Place Units - Germans
1 fighter and 3 infantry placed in Germany
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
2 infantry placed in Germany
2 artilleries and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 47 PUs (1 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 5 artilleries, 4 bombers, 1 factory_major, 2 fighters, 1 harbour, 9 infantry, 9 mech_infantrys and 2 tactical_bombers
Germany : 1 armour, 1 factory_major, 1 fighter, 5 infantry and 6 mech_infantrys
Denmark : 1 infantry
Holland Belgium : 2 infantry
Belarus : 1 flag, 3 aaGuns, 11 artilleries, 4 infantry, 9 mech_infantrys and 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag
Archangel : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 2 artilleries, 1 factory_minor, 2 infantry and 5 mech_infantrys
Western Ukraine : 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 48 / 58
Russians : 24 / 29
Japanese : 40 / 45
Americans : 54 / 78
Chinese : 13 / 19
British : 33 / 37
UK_Pacific : 16 / 16
Italians : 15 / 13
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
3 infantry moved from Rostov to Ukraine
2 fighters and 2 tactical_bombers moved from Russia to Ukraine
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 2 fighters, 5 infantry and 2 tactical_bombers
Germans defend with 2 artilleries, 1 factory_minor, 2 infantry and 5 mech_infantrys
Russians roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Ukraine, round 1 : 4/9 hits
Germans roll dice for 2 artilleries, 2 infantry and 5 mech_infantrys in Ukraine, round 1 : 6/9 hits
5 infantry owned by the Russians , 2 infantry owned by the Germans , 1 fighter owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
retreated to Ukraine
Germans win with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -11
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for Russians: 1 fighter and 5 infantry
Non Combat Move - Russians
1 fighter and 2 tactical_bombers moved from Ukraine to Russia
1 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Samara
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Territory Summary for Russians :
Yenisey : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 infantry
Rostov : 2 infantry
Russia : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 27 infantry and 2 tactical_bombers
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Smolensk : 1 infantry
Samara : 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 48 / 58
Russians : 24 / 27
Japanese : 40 / 45
Americans : 54 / 78
Chinese : 13 / 19
British : 33 / 37
UK_Pacific : 16 / 16
Italians : 15 / 13
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Good to see you back!
You can do your German fleet edit on your Japan move.
Please don’t get over excited about the Transport with two Italians on it…I can’t delete it because I have to get rid of the guys, but I can get rid of the guys…I will recreate them with the fleet though. Thanks for the move!