@fasthard immer lachen. geht nicht anders. ist schon abgefahren… Fighter passt.
13L Capt. Walker (Allies8) vs. Mallery29 (The Dominion)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 1 bomber, 2 fighters and 4 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
3 artilleries, 1 fighter and 5 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
44 Sea Zone : 1 flag, 1 submarine
23 Sea Zone : 1 submarine
26 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Gibraltar : 1 infantry and 2 mech_infantrys
United Kingdom : 1 bomber
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
92 Sea Zone : 1 destroyer and 1 submarine
101 Sea Zone : 1 destroyer, 1 submarine and 4 transports
Brazil : 1 flag
91 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 47 / 59
Russians : 26 / 30
Japanese : 45 / 40
Americans : 54 / 75
Chinese : 10 / 17
British : 35 / 35
UK_Pacific : 16 / 14
Italians : 13 / 20
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 2 infantry moved from Shensi to Suiyuyan
1 artillery and 2 infantry moved from Hunan to Anhwe
1 artillery and 1 infantry moved from Kwangtung to Kiangsi
1 artillery and 1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Yunnan to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
1 artillery owned by the Chinese retreated to Hunan
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Anhwe
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 2 infantry
2 artilleries owned by the Chinese retreated to Hunan
Japanese win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Battle in Suiyuyan
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kiangsi to Yunnan
2 infantry moved from Yunnan to Hunan
2 artilleries moved from Yunnan to HunanPlace Units - Chinese
2 artilleries and 3 infantry placed in HunanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2
Chinese collect 10 PUs (1 lost to blockades); end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag
Yunnan : 1 fighter
Suiyuyan : 2 artilleries and 2 infantry
Hunan : 7 artilleries and 5 infantryProduction/PUs Summary :
Germans : 47 / 59
Russians : 26 / 30
Japanese : 44 / 40
Americans : 54 / 75
Chinese : 11 / 16
British : 35 / 35
UK_Pacific : 16 / 14
Italians : 13 / 20
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 artillery, 1 destroyer, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Algeria to Tunisia
1 armour moved from Tobruk to Tunisia
1 artillery and 3 infantry moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 infantry moved from Hunan to Kiangsi
1 artillery moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Yunnan to KiangsiCombat - British
Battle in Tunisia
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery
British win, taking Tunisia from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Kiangsi
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Anhwe
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Anhwe from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Kiangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 artillery and 4 infantry moved from Burma to Shan State
4 infantry moved from India to Burma
1 infantry moved from Kwangsi to Kwangtung
1 aaGun moved from Hunan to Yunnan
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 armour and 2 mech_infantrys moved from Egypt to Iraq
2 armour and 1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from Tobruk to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
1 destroyer and 1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from Scotland to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 artillery and 2 infantry moved from Egypt to Trans-JordanPlace Units - British
1 destroyer placed in 71 Sea Zone
1 transport placed in 110 Sea Zone
1 artillery and 2 infantry placed in United Kingdom
1 mech_infantry placed in Egypt
2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,3
British collect 34 PUs (2 lost to blockades); end with 34 PUs totalPlace Units - UK_Pacific
2 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
UK_Pacific collect 12 PUs (4 lost to blockades); end with 12 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 17 PUs
Some Units in India change ownership: 2 infantry and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Kiangsi : 1 artillery and 1 infantry
Siam : 1 flag
Yunnan : 1 aaGun, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Anhwe : 1 artillery and 2 infantry
Shan State : 1 artillery and 4 infantry
Burma : 4 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 14 infantry and 2 mech_infantrys
Malaya : 1 harbour, 3 infantry and 1 mech_infantry
Kwangtung : 1 aaGun, 1 harbour, 2 infantry and 2 mech_infantrys
French Indo China : 1 flag, 1 infantry
54 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Morocco : 1 flag
Normandy Bordeaux : 1 aaGun and 3 infantry
Algeria : 1 flag
Tunisia : 1 flag, 1 armour, 1 artillery and 1 infantry
Holland Belgium : 1 flag
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
71 Sea Zone : 2 destroyers and 1 transport
81 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Northwest Persia : 2 infantry
91 Sea Zone : 1 cruiser, 2 destroyers and 1 submarine
110 Sea Zone : 1 battleship and 3 transports
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 47 / 59
Russians : 26 / 30
Japanese : 42 / 40
Americans : 54 / 75
Chinese : 13 / 16
British : 36 / 34
UK_Pacific : 16 / 17
Italians : 12 / 20
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 fighters and 4 submarines moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from Southern Italy to 95 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 submarine
French defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 1 : 2/2 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from French with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Italians: 1 submarine
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers, 5 submarines and 2 transports
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Italians roll dice for 5 submarines in 92 Sea Zone, round 1 : 0/5 hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers and 2 transports in 92 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
Italians win with 1 battleship, 1 carrier, 2 cruisers, 4 submarines and 2 transports remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Gibraltar
Italians attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 harbour; Americans defend with 1 infantry and 2 mech_infantrys
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Gibraltar, round 1 : 3/6 hits
British roll dice for 1 infantry and 2 mech_infantrys in Gibraltar, round 1 : 1/3 hits
2 mech_infantrys owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry and 2 mech_infantrysNon Combat Move - Italians
2 fighters moved from Gibraltar to 92 Sea Zone
1 bomber moved from 98 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Southern Italy
1 armour moved from Western Ukraine to Baltic StatesPlace Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 artillery, 1 harbour and 2 infantry
Malta : 1 flag
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Baltic States : 1 armour
Western Ukraine : 1 flag
95 Sea Zone : 2 infantry
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 destroyer
92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 4 submarines and 2 transports
98 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 47 / 59
Russians : 26 / 30
Japanese : 42 / 40
Americans : 54 / 75
Chinese : 13 / 16
British : 36 / 34
UK_Pacific : 16 / 17
Italians : 12 / 22
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 57 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea ZoneCombat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC win, taking 39 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Malaya : 1 fighter and 1 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
South Australia : 2 infantry
Western Australia : 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
41 Sea Zone : 1 submarine
37 Sea Zone : 1 flag
35 Sea Zone : 1 submarine
39 Sea Zone : 1 flag, 1 destroyer and 1 submarine
54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 47 / 59
Russians : 26 / 30
Japanese : 42 / 40
Americans : 54 / 75
Chinese : 13 / 16
British : 36 / 34
UK_Pacific : 16 / 17
Italians : 12 / 22
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
91 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 47 / 59
Russians : 26 / 30
Japanese : 42 / 40
Americans : 54 / 75
Chinese : 13 / 16
British : 36 / 34
UK_Pacific : 16 / 17
Italians : 12 / 22
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
2 infantry moved from Bryansk to Rostov
2 artilleries and 7 infantry moved from Archangel to Belarus
3 artilleries moved from Novgorod to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
6 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery moved from Bryansk to Ukraine
5 mech_infantrys moved from Germany to France
4 infantry moved from Western Germany to France
3 artilleries moved from Western Germany to France
1 artillery moved from Bryansk to Rostov
1 tactical_bomber moved from Eastern Poland to Ukraine
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Rostov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 artillery, 6 mech_infantrys and 1 tactical_bomber in Ukraine, round 1 : 4/8 hits
Russians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 1 : 1/2 hits
1 armour owned by the Russians , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Ukraine to Belarus
3 aaGuns, 7 artilleries and 9 mech_infantrys moved from Bryansk to Belarus
1 infantry moved from Western Germany to Denmark
1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 3 submarines and 1 transport moved from 95 Sea Zone to 92 Sea ZonePlace Units - Germans
1 fighter and 6 mech_infantrys placed in Germany
1 armour placed in Germany
1 infantry and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 4 infantry and 5 mech_infantrys
Western Germany : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 fighter, 1 harbour, 5 infantry, 4 mech_infantrys and 2 tactical_bombers
Germany : 1 armour, 1 factory_major, 1 fighter and 6 mech_infantrys
Denmark : 1 infantry
Holland Belgium : 1 infantry
Belarus : 1 flag, 3 aaGuns, 12 artilleries, 7 infantry, 9 mech_infantrys and 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 artillery and 1 infantry
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 5 mech_infantrys
Western Ukraine : 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 1 transport
82 Sea Zone : 1 submarine
Yugoslavia : 1 flag
98 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 62
Russians : 22 / 30
Japanese : 42 / 40
Americans : 54 / 75
Chinese : 13 / 16
British : 33 / 34
UK_Pacific : 16 / 17
Italians : 12 / 22
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
2 infantry moved from Tambov to Rostov
2 infantry moved from Caucasus to Rostov
2 fighters and 2 tactical_bombers moved from Russia to RostovCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Rostov
Russians attack with 2 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 1 infantry
Russians win, taking Rostov from Germans with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Rostov to Russia
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Vologda to ArchangelPlace Units - Russians
3 infantry placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUsTerritory Summary for Russians :
Yenisey : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 infantry
Rostov : 4 infantry
Archangel : 2 infantry
Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 23 infantry and 2 tactical_bombers
Volgograd : 1 factory_minor and 3 infantry
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 50 / 62
Russians : 26 / 29
Japanese : 42 / 40
Americans : 54 / 75
Chinese : 13 / 16
British : 33 / 34
UK_Pacific : 16 / 17
Italians : 12 / 22
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 3 infantry moved from Borneo to 43 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 43 Sea Zone to 37 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters and 3 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
Japanese take 37 Sea Zone from ANZAC
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Malaya
2 mech_infantrys moved from Chahar to Suiyuyan
1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan
2 bombers moved from Kiangsu to Suiyuyan
2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Anhwe
2 fighters moved from 19 Sea Zone to Anhwe
2 tactical_bombers moved from Kiangsu to Anhwe
3 fighters and 2 tactical_bombers moved from Kiangsu to Kiangsi
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsu to AnhweCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Malaya
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
ANZAC defend with 1 fighter and 1 infantry; British defend with 1 harbour, 3 infantry and 1 mech_infantry
Japanese roll dice for 2 battleships and 2 cruisers in Malaya, round 1 : 1/4 hits
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Malaya, round 1 : 7/10 hits
UK_Pacific roll dice for 1 fighter, 4 infantry and 1 mech_infantry in Malaya, round 1 : 2/6 hits
3 infantry owned by the British , 1 infantry owned by the ANZAC , 2 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 fighter owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for British: 3 infantry and 1 mech_infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
ANZAC defend with 1 submarine
Japanese roll dice for 2 submarines in 35 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Suiyuyan
Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 artilleries and 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 1 : 3/6 hits
Chinese roll dice for 2 artilleries and 2 infantry in Suiyuyan, round 1 : 2/4 hits
1 artillery owned by the Chinese , 2 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Suiyuyan
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 : 3/4 hits
Chinese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Suiyuyan
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 2 artilleries and 2 infantry
Battle in Anhwe
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 1 : 4/8 hits
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 1 : 1/3 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Kiangsi
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 1 : 3/7 hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 1 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Kiangsi to Kiangsu
2 fighters moved from Anhwe to 19 Sea Zone
2 tactical_bombers moved from Anhwe to Kiangsu
1 armour and 4 mech_infantrys moved from Kiangsu to Chahar
2 bombers moved from Suiyuyan to Kiangsu
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kiangsu
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
3 fighters and 3 tactical_bombers moved from Malaya to 37 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2
Japanese collect 45 PUs (3 lost to blockades); end with 45 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kiangsu : 2 aaGuns, 3 artilleries, 2 bombers, 1 factory_minor, 4 fighters, 2 infantry, 3 mech_infantrys and 5 tactical_bombers
Kiangsi : 2 infantry
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Chahar : 1 flag, 1 armour and 4 mech_infantrys
Anhwe : 1 flag, 2 artilleries and 1 infantry
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 artillery and 2 infantry
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag, 1 destroyer and 1 submarine
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 tactical_bombers and 2 transports
35 Sea Zone : 1 destroyer and 2 submarines
19 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 transports
6 Sea Zone : 2 destroyers and 2 submarines
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 50 / 62
Russians : 25 / 29
Japanese : 48 / 45
Americans : 54 / 75
Chinese : 11 / 16
British : 33 / 34
UK_Pacific : 13 / 17
Italians : 12 / 22
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 destroyer, 5 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 92 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
3 artilleries moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 54 Sea Zone to Caroline Islands
1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from GermansCombat - Americans
Battle in Gibraltar
Americans attack with 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in Caroline Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea ZonePlace Units - Americans
3 armour placed in Normandy Bordeaux
1 destroyer and 3 transports placed in 101 Sea Zone
3 artilleries and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
44 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry
Gibraltar : 3 artilleries and 4 infantry
United Kingdom : 1 bomber
Normandy Bordeaux : 1 flag, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
89 Sea Zone : 2 transports
93 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 1 destroyer and 3 transports
Brazil : 1 flag
91 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 47 / 62
Russians : 25 / 29
Japanese : 48 / 45
Americans : 57 / 78
Chinese : 11 / 16
British : 33 / 34
UK_Pacific : 13 / 17
Italians : 12 / 22
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries moved from Hunan to Anhwe
2 infantry moved from Hunan to Anhwe
2 artilleries and 1 infantry moved from Hunan to Kiangsi
1 fighter moved from Yunnan to Anhwe
1 infantry moved from Hunan to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Kiangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Anhwe
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 2 artilleries and 1 infantry
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for Chinese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to HunanPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Hopei
1 artillery and 2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag
Kiangsi : 1 flag, 2 artilleries and 2 infantry
Suiyuyan : 1 infantry
Hunan : 4 artilleries, 1 fighter and 3 infantry
Hopei : 1 infantry
Anhwe : 1 artilleryProduction/PUs Summary :
Germans : 47 / 62
Russians : 25 / 29
Japanese : 46 / 45
Americans : 57 / 78
Chinese : 13 / 19
British : 33 / 34
UK_Pacific : 13 / 17
Italians : 12 / 22
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 71 Sea Zone to 82 Sea Zone
1 submarine moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from Shan State to Malaya
2 fighters and 1 tactical_bomber moved from Yunnan to Malaya
3 infantry moved from Shan State to MalayaCombat - British
Battle in 98 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 submarine; Italians defend with 1 destroyer
British win, taking 98 Sea Zone from Italians with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Malaya
British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in 82 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
British win, taking 82 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for British: 1 submarine
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
3 fighters moved from Holland Belgium to United Kingdom
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Tunisia to Tobruk
1 fighter moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
2 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Malaya to Yunnan
1 aaGun moved from Yunnan to Hunan
1 infantry moved from Burma to Shan State
4 infantry moved from India to Burma
3 infantry moved from Burma to Shan State
2 mech_infantrys moved from India to Yunnan
1 artillery and 1 infantry moved from Tunisia to AlgeriaPlace Units - British
1 artillery and 5 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 36 PUs; end with 37 PUs totalPlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,4,1,3,5,6,2,1,1,1,5,2,5,1,6,5,6,3
UK_Pacific collect 11 PUs (5 lost to blockades); end with 11 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Hunan : 1 aaGun
Shan State : 4 infantry
Burma : 4 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Malaya : 1 artillery, 1 harbour and 3 infantry
Kwangtung : 1 aaGun, 1 harbour, 2 infantry and 2 mech_infantrys
French Indo China : 1 flag, 1 infantry
54 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Morocco : 1 flag
Normandy Bordeaux : 2 aaGuns and 6 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 flag, 1 armour
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 2 armour, 2 infantry and 2 mech_infantrys
Iraq : 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
81 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
82 Sea Zone : 1 flag, 1 destroyer
Northwest Persia : 1 artillery and 2 infantry
98 Sea Zone : 1 flag, 1 destroyer
91 Sea Zone : 1 cruiser and 2 destroyers
110 Sea Zone : 1 battleship and 3 transports
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 62
Russians : 25 / 29
Japanese : 43 / 45
Americans : 57 / 78
Chinese : 13 / 19
British : 36 / 37
UK_Pacific : 16 / 16
Italians : 12 / 22
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 armour and 1 mech_infantry moved from Southern Italy to Southern France
2 fighters moved from 92 Sea Zone to Southern France
1 bomber and 1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Southern France, round 1 : 4/7 hits
Americans roll dice for 2 infantry in Southern France, round 1 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 armour, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 bomber and 3 fighters moved from Southern France to 95 Sea Zone
1 bomber and 1 fighter moved from 95 Sea Zone to Southern Italy
1 battleship, 1 carrier, 2 cruisers, 4 submarines and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from Baltic States to NovgorodPlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Italians collect 12 PUs (3 lost to blockades); end with 13 PUs totalTerritory Summary for Italians :
Malta : 1 flag
Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Western Ukraine : 1 flag
Novgorod : 1 armour
95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 4 submarines and 2 transports
Greece : 1 flag
92 Sea Zone : 1 destroyer and 2 infantryProduction/PUs Summary :
Germans : 44 / 62
Russians : 25 / 29
Japanese : 43 / 45
Americans : 54 / 78
Chinese : 13 / 19
British : 36 / 37
UK_Pacific : 16 / 16
Italians : 15 / 13
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
2 infantry placed in New South Wales
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
South Australia : 2 infantry
Western Australia : 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
44 Sea Zone : 1 destroyer and 1 transport
39 Sea Zone : 1 flag, 1 destroyer and 1 submarine
54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 44 / 62
Russians : 25 / 29
Japanese : 40 / 45
Americans : 54 / 78
Chinese : 13 / 19
British : 36 / 37
UK_Pacific : 16 / 16
Italians : 15 / 13
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
91 Sea Zone : 1 cruiser
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 44 / 62
Russians : 25 / 29
Japanese : 40 / 45
Americans : 54 / 78
Chinese : 13 / 19
British : 36 / 37
UK_Pacific : 16 / 16
Italians : 15 / 13
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Currently out at sea, will have to be on hiatus till I get back (no TripleA at sea…sad :( ). I’ll let you know when I’m back!
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Ended early, please move German med fleet off Italy’s coast with everyone else……
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter and 13 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Belarus to Archangel
1 tactical_bomber moved from Belarus to Archangel
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter and 2 tactical_bombers moved from Western Germany to Holland BelgiumCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Holland Belgium, round 1 : 2/5 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Archangel, round 1 : 0/5 hits
Russians roll dice for 2 infantry in Archangel, round 1 : 1/2 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Archangel to Belarus
1 fighter moved from Germany to Western Germany
3 artilleries, 2 infantry and 5 mech_infantrys moved from France to Western Germany
1 fighter and 2 tactical_bombers moved from Holland Belgium to Western GermanyPlace Units - Germans
1 fighter and 3 infantry placed in Germany
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
2 infantry placed in Germany
2 artilleries and 3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 47 PUs (1 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 5 artilleries, 4 bombers, 1 factory_major, 2 fighters, 1 harbour, 9 infantry, 9 mech_infantrys and 2 tactical_bombers
Germany : 1 armour, 1 factory_major, 1 fighter, 5 infantry and 6 mech_infantrys
Denmark : 1 infantry
Holland Belgium : 2 infantry
Belarus : 1 flag, 3 aaGuns, 11 artilleries, 4 infantry, 9 mech_infantrys and 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag
Archangel : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 2 artilleries, 1 factory_minor, 2 infantry and 5 mech_infantrys
Western Ukraine : 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 48 / 58
Russians : 24 / 29
Japanese : 40 / 45
Americans : 54 / 78
Chinese : 13 / 19
British : 33 / 37
UK_Pacific : 16 / 16
Italians : 15 / 13
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
3 infantry moved from Rostov to Ukraine
2 fighters and 2 tactical_bombers moved from Russia to UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 2 fighters, 5 infantry and 2 tactical_bombers
Germans defend with 2 artilleries, 1 factory_minor, 2 infantry and 5 mech_infantrys
Russians roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Ukraine, round 1 : 4/9 hits
Germans roll dice for 2 artilleries, 2 infantry and 5 mech_infantrys in Ukraine, round 1 : 6/9 hits
5 infantry owned by the Russians , 2 infantry owned by the Germans , 1 fighter owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
retreated to Ukraine
Germans win with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -11
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for Russians: 1 fighter and 5 infantryNon Combat Move - Russians
1 fighter and 2 tactical_bombers moved from Ukraine to Russia
1 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to SamaraPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUsTerritory Summary for Russians :
Yenisey : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 infantry
Rostov : 2 infantry
Russia : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 27 infantry and 2 tactical_bombers
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Smolensk : 1 infantry
Samara : 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 48 / 58
Russians : 24 / 27
Japanese : 40 / 45
Americans : 54 / 78
Chinese : 13 / 19
British : 33 / 37
UK_Pacific : 16 / 16
Italians : 15 / 13
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Good to see you back!
You can do your German fleet edit on your Japan move.





