@dawgoneit just to ensure you didn’t miss it - the save game is below the joke :-)
13L G40.2 AllWeNeedIsLove vs Gamerman01 (Allies +10)
-
Well…. maybe doomed
You’d better retreat now, before bombers start dropping :wink:
I’ve heard you’re quite fond of bombers -
ill lose a sub
and continue to the second round.
you can continue to roll the battle.
-
OK, no problem
Surprise strike
Rolls: 1@2; Total Hits: 11@2: (2) -
Of course :-P
Lose the bright blue one
Rolls: 2@4; Total Hits: 12@4: (6, 2)
Rolls: 1@3; Total Hits: 11@3: (2) -
Well, at least I won’t lose another ship attacking a sub in Z91 :-P
Z91 clwlo 2 SS
-
well that turned out just as i planned it.
ignore any email rolls for this sea battle, i will edit the results.
-
well that turned out just as i planned it.
Isn’t that nice? Well Java sure didn’t go as planned, and neither did Normandy, for me :-P
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 1 infantry, 11 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 93 Sea Zone to 91 Sea Zone
2 bombers moved from Southern Italy to 91 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Western Germany to Holland BelgiumCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers and 2 submarines
French defend with 1 cruiser; British defend with 1 destroyer; Americans defend with 1 cruiser and 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 2 bombers in 91 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 2 cruisers and 1 destroyer in 91 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Americans and 2 submarines owned by the Germans lost in 91 Sea Zone
Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 2 cruisers and 1 destroyer in 91 Sea Zone, round 2 : 2/3 hits
1 cruiser owned by the French , 2 bombers owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is -10
Casualties for Germans: 2 bombers and 2 submarines
Casualties for French: 1 cruiser
Casualties for British: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Holland Belgium
Germans attack with 3 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 1 : 2/8 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to Southern France: 2 bombers
EDIT: Turning off Edit Mode
2 aaGuns moved from Western Germany to Holland Belgium
3 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 aaGun moved from Poland to Baltic States
2 infantry moved from Poland to Baltic States
2 aaGuns, 9 artilleries and 11 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
6 armour, 10 artilleries and 2 mech_infantrys moved from Germany to Poland
6 armour and 2 mech_infantrys moved from Poland to Eastern Poland
2 mech_infantrys moved from Yugoslavia to Eastern Poland
2 artilleries and 10 infantry moved from Romania to Eastern Poland
3 armour moved from Greece to Romania
2 infantry moved from Finland to Karelia
2 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Vyborg
1 infantry moved from Finland to KareliaPlace Units - Germans
10 mech_infantrys placed in Germany
1 infantry placed in Southern France
1 mech_infantry placed in Western Germany
1 submarine placed in 112 Sea Zone
1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 2 bombers, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Romania : 3 armour
Poland : 10 artilleries and 1 mech_infantry
Germany : 1 factory_major and 10 mech_infantrys
Holland Belgium : 2 aaGuns and 3 mech_infantrys
Southern Italy : 1 fighter and 1 tactical_bomber
Karelia : 1 flag, 4 infantry
Baltic States : 1 flag, 1 aaGun and 3 infantry
Vyborg : 1 flag, 4 infantry
Eastern Poland : 2 aaGuns, 6 armour, 11 artilleries, 21 infantry and 4 mech_infantrys
112 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 48 / 53
Russians : 31 / 36
Japanese : 51 / 53
Americans : 52 / 73
Chinese : 7 / 13
British : 29 / 33
UK_Pacific : 7 / 6
Italians : 13 / 24
ANZAC : 14 / 10
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The Gibraltar and Denmark strait rules are 2 huge improvements from previous A&A
-
Of course, the battle went bad on TripleA where it didn’t count :-P
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Research Technology - Russians
Russians spend 5 on tech rolls
Russians removing all Technology Tokens after unsuccessful research.Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Sakha to Amur
Russians take Amur from Japanese
1 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
2 infantry moved from Novgorod to Vyborg
1 artillery moved from Novgorod to Vyborg
1 mech_infantry moved from Belarus to Karelia
1 fighter moved from Novgorod to Karelia
1 fighter moved from Novgorod to Vyborg
1 tactical_bomber moved from Novgorod to Vyborg
1 artillery moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
1 armour moved from Belarus to Karelia
1 mech_infantry moved from Belarus to Vyborg
1 armour moved from Belarus to Karelia
1 infantry moved from Belarus to Baltic States
1 infantry moved from Sakha to Buryatia
1 infantry moved from Sakha to Buryatia
1 fighter moved from Yakut S.S.R. to Siberia
1 infantry moved from Sakha to Siberia
1 infantry moved from Sakha to Siberia
1 infantry moved from Sakha to Siberia
5 infantry moved from Sakha to BuryatiaCombat - Russians
Battle in Siberia
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Russians win, taking Siberia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Buryatia
Russians attack with 7 infantry
Japanese defend with 1 infantry
Russians win, taking Buryatia from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vyborg
Russians attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 4 infantry
Russians win, taking Vyborg from Germans with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Battle in Baltic States
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 aaGun and 3 infantry
Russians win, taking Baltic States from Germans with 2 artilleries remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Russians: 3 infantry
Battle in Karelia
Russians attack with 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 4 infantry
Russians win, taking Karelia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 4 infantry
Casualties for Russians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Siberia to Sakha
5 infantry moved from Russia to Bryansk
3 infantry moved from Rostov to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 aaGuns moved from Belarus to Bryansk
6 infantry moved from Yenisey to Timguska
1 fighter moved from Karelia to Russia
1 tactical_bomber moved from Vyborg to Russia
1 fighter moved from Vyborg to Russia
10 infantry moved from Western Ukraine to Bryansk
2 aaGuns and 2 artilleries moved from Western Ukraine to Bryansk
1 artillery moved from Belarus to Bryansk
12 infantry moved from Belarus to Bryansk
2 aaGuns moved from Sakha to Buryatia
2 infantry moved from Belarus to BryanskPlace Units - Russians
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Belarus: 2 infantry
EDIT: Removing units owned by Russians from Bryansk: 2 infantry
EDIT: Removing units owned by Russians from Russia: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Russians to Novgorod: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Russians to Novgorod: 1 armour, 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Russians from Russia: 1 armour, 1 infantry and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 infantry moved from 42 Sea Zone to Java
2 battleships moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Hunan to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Suiyuyan to Hopei
2 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Manchuria to Amur
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to YunnanCombat - Japanese
Battle in Sumatra
Battle in Hopei
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Sumatra from Dutch, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Yunnan, round 1 : 1/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Java, round 1 : 2/4 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Amur
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Amur, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Amur, round 4 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 5 : 1/2 hits
Russians roll dice for 1 infantry in Amur, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in India
AA guns fire in India : 0/2 hits
Bombing raid in India rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.Non Combat Move - Japanese
1 carrier, 1 destroyer and 1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from Java to 41 Sea Zone
1 transport moved from 42 Sea Zone to 35 Sea Zone
2 carriers, 1 fighter, 1 submarine and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
2 transports moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 fighter moved from Kwangsi to 6 Sea Zone
1 fighter moved from Kwangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
2 bombers moved from India to Kwangsi
1 artillery and 1 infantry moved from Anhwe to Hunan
1 tactical_bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to KwangsiPlace Units - Japanese
2 infantry and 1 mech_infantry placed in French Indo China
1 carrier, 1 destroyer and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Kwangsi : 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Manchuria : 1 aaGun and 4 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 artillery and 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 artillery
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
Amur : 1 flag, 1 artillery
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag, 2 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 transport
41 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 2 carriers, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports
6 Sea Zone : 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 3 submarinesProduction/PUs Summary :
Germans : 46 / 53
Russians : 35 / 41
Japanese : 62 / 68
Americans : 52 / 73
Chinese : 3 / 13
British : 29 / 33
UK_Pacific : 6 / 6
Italians : 13 / 24
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover ShipyardsActivate Technology - Americans
Americans activating ShipyardsPurchase Units - Americans
Americans buy 1 bomber, 3 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from United Kingdom to Southern FranceCombat - Americans
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Battle in CelebesNon Combat Move - Americans
1 infantry moved from Brazil to 86 Sea Zone
1 armour moved from Brazil to 86 Sea Zone
1 destroyer moved from 103 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Queensland
1 fighter moved from Guam to Queensland
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 bomber moved from Southern France to Gibraltar
3 infantry moved from Brazil to British Guiana
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from 54 Sea Zone to Queensland
1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 bomber, 1 fighter and 1 infantry placed in Western United States
1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
2 infantry placed in Eastern United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
8 infantry moved from Burma to Yunnan
1 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
1 artillery moved from Szechwan to Shensi
3 artilleries and 3 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 3 artilleries and 11 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 3 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 cruiser and 1 destroyer moved from 79 Sea Zone to 41 Sea Zone
2 fighters moved from Burma to 41 Sea Zone
1 tactical_bomber moved from Burma to 41 Sea Zone -
I hit 3 times in Z42.
Need casualty choices please
-
Z41 that is 8-)
-
-
sub, destroyer, tip carrier
-
OK
I hate how triple A rolls the defending subs first even when an attacking destroyer is present. I don’t know if you knew or not, but you could have known that your sub had hit, and you shouldn’t know that.I complained to Veqryn again. From now on, I’m rolling out all battles with defending subs and attacking destroyers on the forum and not in TripleA.





