Test summary from TripleA, engine version: 2.7.14900, time: 7:25:27 AM
Savegame
Axis Suprise Attack & Allies Capt. Walker
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :16
Politics - Germans
Purchase Units - Germans
Germans repair 1 damage on 1 factory_minor; Remaining resources: 82 PUs;
Germans buy 2 armour, 2 artilleries, 1 destroyer and 18 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 108 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from 104 Sea Zone to 87 Sea Zone
1 carrier moved from 104 Sea Zone to 102 Sea Zone
1 fighter moved from 104 Sea Zone to 106 Sea Zone
1 fighter moved from 104 Sea Zone to 101 Sea Zone
2 infantry moved from Vologda to Russia
3 infantry moved from Samara to Russia
1 armour moved from Samara to Russia
3 artilleries and 1 infantry moved from Smolensk to Russia
5 armour moved from Smolensk to Russia
4 armour moved from Bryansk to Russia
6 infantry moved from Bryansk to Russia
3 artilleries moved from Bryansk to Russia
2 infantry moved from Tambov to Russia
1 armour moved from Ukraine to Russia
2 infantry moved from Archangel to Vologda
2 infantry moved from Novgorod to Archangel
5 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Greece
1 bomber moved from France to Greece
1 fighter moved from Western Germany to Greece
1 fighter moved from Western Germany to GreeceCombat - Germans
Battle in 106 Sea Zone
Germans attack with 1 fighter
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 fighter in 106 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Greece
Germans attack with 1 armour, 1 bomber, 2 fighters and 5 infantry
British defend with 1 artillery, 1 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 1 bomber, 2 fighters and 5 infantry in Greece, round 1 : 2/9 hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Greece, round 1 : 3/3 hits
1 infantry owned by the British , 3 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Greece
Germans roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 4/6 hits
British roll dice for 1 artillery in Greece, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Greece
Germans win, taking Greece from British with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 4 infantry
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Battle in 101 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 destroyers and 2 transports
Germans roll dice for 1 fighter in 101 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 destroyers and 2 transports in 101 Sea Zone, round 1 : 1/2 hits
1 fighter owned by the Germans lost in 101 Sea Zone
Americans win with 2 destroyers and 2 transports remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter
Battle in 87 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 87 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Russia
Germans attack with 11 armour, 6 artilleries and 14 infantry
Russians defend with 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 2 fighters, 26 infantry and 2 tactical_bombers
Germans roll dice for 11 armour, 6 artilleries and 14 infantry in Russia, round 1 : 11/31 hits
Russians roll dice for 2 armour, 6 artilleries, 2 fighters, 26 infantry and 2 tactical_bombers in Russia, round 1 : 11/38 hits
11 infantry owned by the Russians and 11 infantry owned by the Germans lost in Russia
3 infantry owned by the Germans , 11 armour owned by the Germans and 6 artilleries owned by the Germans retreated to Tambov
Russians win with 2 armour, 6 artilleries, 2 fighters, 15 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 11 infantry
Casualties for Russians: 11 infantryNon Combat Move - Germans
1 aaGun moved from Bryansk to Tambov
1 armour moved from Novgorod to Archangel
1 artillery and 3 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
2 fighters moved from Greece to Southern Italy
1 bomber moved from Greece to France
3 infantry moved from Yugoslavia to Bulgaria
3 infantry moved from Yugoslavia to Albania
3 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Southern France to Northern Italy
2 infantry moved from France to Southern France
1 artillery and 5 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Holland Belgium to France
2 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Western Germany to Slovakia Hungary
1 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to France
1 aaGun moved from Normandy Bordeaux to France
1 fighter moved from 106 Sea Zone to 102 Sea Zone
1 fighter moved from 87 Sea Zone to 104 Sea ZonePlace Units - Germans
1 destroyer placed in 112 Sea Zone
3 infantry placed in Novgorod
3 infantry placed in Volgograd
1 armour and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in France
3 infantry placed in Normandy Bordeaux
1 armour, 1 artillery and 3 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,6,1,5,6,2
Germans collect 61 PUs (4 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsProduction/PUs Summary :
Germans : 65 / 76
Russians : 7 / 5
Japanese : 54 / 63
Americans : 52 / 77
Chinese : 3 / 9
British : 37 / 44
UK_Pacific : 14 / 11
Italians : 11 / 6
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :16
Purchase Units - Russians
Russians buy 1 artillery; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Samara
Russians take Samara from Germans
2 armour, 6 artilleries and 13 infantry moved from Russia to Tambov
2 fighters and 2 tactical_bombers moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 2 armour, 6 artilleries, 2 fighters, 13 infantry and 2 tactical_bombers
Germans defend with 1 aaGun, 11 armour, 6 artilleries and 3 infantry
AA guns fire in Tambov : 0/3 hits
Russians roll dice for 2 armour, 6 artilleries, 2 fighters, 13 infantry and 2 tactical_bombers in Tambov, round 1 : 7/25 hits
Germans roll dice for 1 aaGun, 11 armour, 6 artilleries and 3 infantry in Tambov, round 1 : 9/20 hits
9 infantry owned by the Russians , 3 infantry owned by the Germans , 1 aaGun owned by the Germans and 3 artilleries owned by the Germans lost in Tambov
Russians roll dice for 2 armour, 6 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Tambov, round 2 : 6/16 hits
Germans roll dice for 11 armour and 3 artilleries in Tambov, round 2 : 6/14 hits
4 infantry owned by the Russians , 3 armour owned by the Germans , 2 artilleries owned by the Russians and 3 artilleries owned by the Germans lost in Tambov
2 armour owned by the Russians and 4 artilleries owned by the Russians retreated to Russia
Germans win with 8 armour remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun, 3 armour, 6 artilleries and 3 infantry
Casualties for Russians: 2 artilleries and 13 infantryNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Tambov to RussiaPlace Units - Russians
1 artillery placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 10 PUs totalTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Russia : 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 2 fighters and 2 tactical_bombers
Smolensk : 1 infantry
Samara : 1 infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 63 / 76
Russians : 9 / 10
Japanese : 54 / 63
Americans : 52 / 77
Chinese : 3 / 9
British : 37 / 44
UK_Pacific : 14 / 11
Italians : 11 / 6
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :16
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 cruiser, 2 destroyers, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sikang to Shensi
1 armour moved from Kweichow to Shensi
1 mech_infantry moved from Kwangsi to Shan State
Japanese take Shan State from UK_Pacific
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Kwangtung to Philippines
1 armour moved from Hunan to Shensi
1 infantry moved from Yenisey to Timguska
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Siberia to Soviet Far East -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :16
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 cruiser, 2 destroyers, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sikang to Shensi
1 armour moved from Kweichow to Shensi
1 mech_infantry moved from Kwangsi to Shan State
Japanese take Shan State from UK_Pacific
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Kwangtung to Philippines
1 armour moved from Hunan to Shensi
1 infantry moved from Yenisey to Timguska
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Siberia to Soviet Far EastCombat - Japanese
Battle in Shensi
Japanese attack with 2 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Shensi, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 2 infantry
Americans defend with 1 artillery
Japanese roll dice for 2 infantry in Borneo, round 1 : 0/2 hits
UK_Pacific roll dice for 1 artillery in Borneo, round 1 : 0/1 hits
Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Borneo, round 3 : 0/2 hits
UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Borneo
Japanese roll dice for 1 infantry in Borneo, round 4 : 1/1 hits
UK_Pacific roll dice for 1 artillery in Borneo, round 4 : 0/1 hits
1 artillery owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer and 1 transport; Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 5 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 15
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 1 : 1/3 hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery and 1 bomber in Philippines, round 2 : 0/2 hits
Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 bomber in Philippines, round 3 : 0/2 hits
Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 bomber in Philippines, round 4 : 0/2 hits
Americans roll dice for 1 artillery in Philippines, round 4 : 0/1 hits
Japanese roll dice for 1 artillery and 1 bomber in Philippines, round 5 : 1/2 hits
Americans roll dice for 1 artillery in Philippines, round 5 : 1/1 hits
1 artillery owned by the Americans and 1 artillery owned by the Japanese lost in Philippines
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Malaya
Japanese attack with 1 armour and 1 infantry
British defend with 1 armour and 1 harbour
Japanese roll dice for 1 armour and 1 infantry in Malaya, round 1 : 0/2 hits
UK_Pacific roll dice for 1 armour in Malaya, round 1 : 0/1 hits
Japanese roll dice for 1 armour and 1 infantry in Malaya, round 2 : 0/2 hits
UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 infantry in Malaya, round 3 : 0/2 hits
UK_Pacific roll dice for 1 armour in Malaya, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 armour in Malaya, round 4 : 1/1 hits
UK_Pacific roll dice for 1 armour in Malaya, round 4 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Japanese lost in Malaya
UK_Pacific win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 armour
Battle in 25 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters in 25 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Kwangsi
1 bomber moved from Philippines to Kwangsi
1 aaGun moved from Korea to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to JapanPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 bomber and 1 infantry placed in Japan
1 cruiser, 2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs totalProduction/PUs Summary :
Germans : 63 / 76
Russians : 9 / 10
Japanese : 60 / 60
Americans : 52 / 77
Chinese : 2 / 9
British : 37 / 44
UK_Pacific : 9 / 11
Italians : 11 / 6
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :16
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 91 Sea Zone to 102 Sea Zone
5 destroyers moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from JapaneseCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber in 44 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 5 destroyers, 3 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 5 destroyers, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 1 : 1/9 hits
Germans roll dice for 1 carrier, 1 destroyer and 2 fighters in 104 Sea Zone, round 1 : 2/4 hits
2 destroyers owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans roll dice for 3 destroyers, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/7 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/4 hits
2 destroyers owned by the Americans , 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 104 Sea Zone
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 3 : 4/5 hits
Germans roll dice for 1 carrier and 1 fighter in 104 Sea Zone, round 3 : 2/2 hits
1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Germans and 1 fighter owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Casualties for Americans: 5 destroyers and 1 fighter
Battle in 102 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 carrier and 1 fighter
Americans roll dice for 2 submarines in 102 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier in 102 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 102 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 carrier in 102 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 102 Sea Zone
Americans roll dice for 1 submarine in 102 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 carrier in 102 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 102 Sea Zone, round 4 : 1/1 hits
1 carrier owned by the Germans lost in 102 Sea Zone
1 submarine owned by the Americans retreated to 90 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Germans: 1 carrier
Casualties for Americans: 1 submarine
1 fighter owned by the Germans could not land and were killedNon Combat Move - Americans
1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to Gibraltar
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 carriers, 3 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 44 Sea Zone to Northern TerritoryPlace Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 artillery, 1 bomber and 3 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,2
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Queensland : 2 artilleries and 1 infantry
Northern Territory : 1 bomber
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Alaska : 1 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 flag, 1 battleship, 2 submarines and 1 transport
10 Sea Zone : 1 destroyer and 1 submarine
54 Sea Zone : 2 carriers, 3 fighters and 1 submarine
Central United States : 1 factory_minor
Central America : 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 1 armour, 2 artilleries, 1 fighter and 5 infantry
Morocco : 2 artilleries and 6 infantry
90 Sea Zone : 1 submarine
101 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 2 transports
91 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 6 transportsProduction/PUs Summary :
Germans : 63 / 76
Russians : 9 / 10
Japanese : 60 / 60
Americans : 52 / 75
Chinese : 2 / 9
British : 37 / 44
UK_Pacific : 9 / 11
Italians : 11 / 6
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUsTerritory Summary for Chinese :
Yunnan : 1 fighter and 4 infantry
Szechwan : 2 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 63 / 76
Russians : 9 / 10
Japanese : 59 / 60
Americans : 52 / 75
Chinese : 3 / 9
British : 37 / 44
UK_Pacific : 9 / 11
Italians : 11 / 6
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :16
Combat Move - British
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour and 2 infantry moved from Egypt to 98 Sea Zone
1 armour, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
2 armour and 2 infantry moved from 99 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Greece
1 mech_infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery and 1 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
2 armour and 1 infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
1 bomber moved from Persia to VolgogradCombat - British
Battle in Shan State
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 1 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Shan State, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Greece
British attack with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Greece, round 1 : 1/2 hits
British roll dice for 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Greece, round 1 : 1/6 hits
Germans roll dice for 1 armour and 1 infantry in Greece, round 1 : 2/2 hits
2 infantry owned by the British , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Greece
British win, taking Greece from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 2 infantry
Battle in Volgograd
British attack with 2 armour, 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 4 infantry
British roll dice for 2 armour, 1 bomber, 1 infantry and 1 mech_infantry in Volgograd, round 1 : 2/5 hits
Germans roll dice for 4 infantry in Volgograd, round 1 : 2/4 hits
1 infantry owned by the British , 2 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Volgograd
British roll dice for 2 armour and 1 bomber in Volgograd, round 2 : 3/3 hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits
1 armour owned by the British and 2 infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 4 infantry
Casualties for British: 1 armour, 1 infantry and 1 mech_infantryNon Combat Move - British
1 bomber moved from Volgograd to Persia
1 fighter moved from Persia to India
1 fighter moved from Shan State to India
2 mech_infantrys moved from India to Yunnan
2 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 97 Sea ZonePlace Units - British
1 destroyer placed in 106 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Egypt
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1
British collect 38 PUs (1 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for British :
Yunnan : 1 armour, 2 infantry and 2 mech_infantrys
Shan State : 1 artillery and 1 infantry
India : 1 airfield, 2 fighters, 1 harbour and 3 infantry
Malaya : 1 harbour
French Indo China : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield and 4 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry
Morocco : 1 flag, 1 armour and 1 infantry
Algeria : 1 flag
French West Africa : 2 infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Volgograd : 1 armour
106 Sea Zone : 1 flag, 1 destroyer
Greece : 1 flag, 2 armour
99 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 3 transports
97 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag, 1 armour and 2 infantry
Persia : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry
98 Sea Zone : 1 flag
91 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 59 / 76
Russians : 11 / 10
Japanese : 56 / 60
Americans : 52 / 75
Chinese : 3 / 9
British : 39 / 43
UK_Pacific : 12 / 0
Italians : 11 / 6
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :16
Place Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantryTerritory Summary for UK_Pacific :
India : 1 factory_minor
French Indo China : 1 flagProduction/PUs Summary :
Germans : 59 / 76
Russians : 11 / 10
Japanese : 56 / 60
Americans : 52 / 75
Chinese : 3 / 9
British : 39 / 43
UK_Pacific : 12 / 12
Italians : 11 / 6
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :16
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,6,5,6,4,2
Italians collect 9 PUs (2 lost to blockades); end with 9 PUs totalProduction/PUs Summary :
Germans : 59 / 76
Russians : 11 / 10
Japanese : 56 / 60
Americans : 52 / 75
Chinese : 3 / 9
British : 39 / 43
UK_Pacific : 12 / 12
Italians : 11 / 9
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :16
Purchase Units - ANZAC
ANZAC buy 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Java to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 54 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 1 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Java
1 artillery moved from New South Wales to Queensland
1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 carrier and 1 transport placed in 54 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Borneo : 1 artillery and 1 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 infantry
Western Australia : 2 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 airfield, 2 artilleries, 3 fighters and 1 infantry
43 Sea Zone : 1 flag, 1 destroyer and 1 transport
54 Sea Zone : 1 carrier and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 59 / 76
Russians : 11 / 10
Japanese : 52 / 60
Americans : 52 / 75
Chinese : 3 / 9
British : 39 / 43
UK_Pacific : 16 / 12
Italians : 11 / 9
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :16
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 2 infantry
Production/PUs Summary :
Germans : 59 / 76
Russians : 11 / 10
Japanese : 52 / 60
Americans : 52 / 75
Chinese : 3 / 9
British : 39 / 43
UK_Pacific : 16 / 12
Italians : 11 / 9
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :17
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from France to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
3 infantry moved from Bulgaria to Greece
3 infantry moved from Albania to Greece
3 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Yugoslavia to Bulgaria
4 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Slovakia Hungary to Bulgaria
5 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
5 infantry moved from France to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 destroyer moved from 108 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
2 infantry moved from Vologda to Russia
1 artillery and 3 infantry moved from Bryansk to Russia
7 armour moved from Tambov to Russia
1 armour moved from Tambov to Russia
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Rostov to Tambov
1 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Russia
2 infantry moved from Archangel to Smolensk
1 armour moved from Archangel to Russia -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :17
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from France to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
3 infantry moved from Bulgaria to Greece
3 infantry moved from Albania to Greece
3 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Yugoslavia to Bulgaria
4 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Slovakia Hungary to Bulgaria
5 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
5 infantry moved from France to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 destroyer moved from 108 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
2 infantry moved from Vologda to Russia
1 artillery and 3 infantry moved from Bryansk to Russia
7 armour moved from Tambov to Russia
1 armour moved from Tambov to Russia
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Rostov to Tambov
1 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Russia
2 infantry moved from Archangel to Smolensk
1 armour moved from Archangel to RussiaCombat - Germans
Battle in Greece
Germans attack with 6 infantry
British defend with 2 armour
Germans roll dice for 6 infantry in Greece, round 1 : 0/6 hits
British roll dice for 2 armour in Greece, round 1 : 2/2 hits
2 infantry owned by the Germans lost in Greece
Germans roll dice for 4 infantry in Greece, round 2 : 0/4 hits
British roll dice for 2 armour in Greece, round 2 : 0/2 hits
Germans roll dice for 4 infantry in Greece, round 3 : 0/4 hits
British roll dice for 2 armour in Greece, round 3 : 1/2 hits
1 infantry owned by the Germans lost in Greece
3 infantry owned by the Germans retreated to Albania
British win with 2 armour remaining. Battle score for attacker is -9
Casualties for Germans: 3 infantry
Battle in 99 Sea Zone
Germans attack with 1 bomber and 2 fighters
British defend with 1 battleship, 1 cruiser and 3 transports
Germans roll dice for 1 bomber and 2 fighters in 99 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 3 transports in 99 Sea Zone, round 1 : 0/2 hits
1 cruiser owned by the British lost in 99 Sea Zone
Germans roll dice for 1 bomber and 2 fighters in 99 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 battleship and 3 transports in 99 Sea Zone, round 2 : 0/1 hits
2 transports owned by the British and 1 battleship owned by the British lost in 99 Sea Zone
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 53
Casualties for British: 1 battleship, 1 cruiser and 3 transports
Battle in Russia
Germans attack with 10 armour, 1 artillery and 5 infantry
Russians defend with 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 2 fighters and 2 tactical_bombers
Germans roll dice for 10 armour, 1 artillery and 5 infantry in Russia, round 1 : 7/16 hits
Russians roll dice for 2 armour, 5 artilleries, 2 fighters and 2 tactical_bombers in Russia, round 1 : 7/11 hits
2 armour owned by the Russians , 5 infantry owned by the Germans , 1 armour owned by the Germans , 5 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Russia
Germans roll dice for 9 armour in Russia, round 2 : 6/9 hits
Russians roll dice for 2 fighters and 2 tactical_bombers in Russia, round 2 : 3/4 hits
2 tactical_bombers owned by the Russians , 3 armour owned by the Germans and 2 fighters owned by the Russians lost in Russia
Germans captures 10PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 6 armour remaining. Battle score for attacker is 31
Casualties for Germans: 4 armour, 1 artillery and 5 infantry
Casualties for Russians: 2 armour, 5 artilleries, 2 fighters and 2 tactical_bombers
Battle in Smolensk
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry in Smolensk, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from 99 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to France
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to France
1 artillery moved from Western Germany to Greater Southern Germany
1 infantry moved from Germany to Greater Southern Germany
1 infantry moved from Germany to Greater Southern Germany
1 armour moved from Western Germany to France
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Ukraine to Bryansk
3 infantry moved from Novgorod to Archangel
1 aaGun moved from Southern France to Northern Italy
1 aaGun moved from France to Southern FrancePlace Units - Germans
1 armour, 1 artillery and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
3 infantry placed in Normandy Bordeaux
1 armour and 4 infantry placed in Western Germany
3 infantry placed in Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,6,2,2,6,4
Germans collect 63 PUs (2 lost to blockades); end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUsProduction/PUs Summary :
Germans : 65 / 93
Russians : 5 / 0
Japanese : 52 / 60
Americans : 52 / 75
Chinese : 3 / 9
British : 39 / 43
UK_Pacific : 16 / 12
Italians : 11 / 9
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :17
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from JapaneseCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
-
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :17
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Kwangsi to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
2 armour moved from Shensi to Yunnan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Timguska to Kansu
3 infantry moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 bomber moved from Japan to 43 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :17
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Kwangsi to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
2 armour moved from Shensi to Yunnan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Timguska to Kansu
3 infantry moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 bomber moved from Japan to 43 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Philippines
Battle in Yunnan
Japanese attack with 3 armour, 1 bomber, 3 infantry and 2 mech_infantrys
British defend with 1 armour, 2 infantry and 2 mech_infantrys; Chinese defend with 1 fighter and 4 infantry
Japanese roll dice for 3 armour, 1 bomber, 3 infantry and 2 mech_infantrys in Yunnan, round 1 : 7/9 hits
Chinese roll dice for 1 armour, 1 fighter, 6 infantry and 2 mech_infantrys in Yunnan, round 1 : 5/10 hits
2 infantry owned by the British , 3 infantry owned by the Japanese , 1 mech_infantry owned by the British , 4 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Yunnan
Japanese roll dice for 3 armour and 1 bomber in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Yunnan, round 2 : 3/3 hits
1 armour owned by the British , 3 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
retreated to Yunnan
Chinese win, taking Philippines from Americans with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 3 armour, 3 infantry and 2 mech_infantrys
Casualties for British: 1 armour, 2 infantry and 2 mech_infantrys
Casualties for Chinese: 4 infantry
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber in 43 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 43 Sea Zone from ANZAC with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transportNon Combat Move - Japanese
1 bomber moved from 43 Sea Zone to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 transport moved from 35 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 destroyers, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
Japanese collect 52 PUs (1 lost to blockades); end with 52 PUs totalProduction/PUs Summary :
Germans : 65 / 93
Russians : 6 / 0
Japanese : 53 / 52
Americans : 50 / 75
Chinese : 3 / 9
British : 39 / 43
UK_Pacific : 16 / 12
Italians : 11 / 9
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Bump
-
Bump
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :17
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 3 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 90 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to Southern France
2 artilleries and 6 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 8 infantry moved from 93 Sea Zone to Southern France
2 artilleries moved from 93 Sea Zone to Southern France
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Northern Territory to 35 Sea Zone
2 fighters moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 2 destroyers, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 bomber and 3 fighters in 35 Sea Zone, round 1 : 3/4 hits
Japanese roll dice for 2 destroyers and 1 transport in 35 Sea Zone, round 1 : 0/2 hits
1 transport owned by the Japanese and 2 destroyers owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 23
Casualties for Japanese: 2 destroyers and 1 transport
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 43 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 1 : 1/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Southern France
Americans attack with 1 armour, 3 artilleries, 1 fighter and 8 infantry
Germans defend with 1 aaGun and 8 infantry; Italians defend with 1 factory_minor and 1 harbour
AA guns fire in Southern France : 0/1 hits
Americans roll dice for 1 cruiser in Southern France, round 1 : 1/1 hits
Americans roll dice for 1 armour, 3 artilleries, 1 fighter and 8 infantry in Southern France, round 1 : 6/13 hits
Italians roll dice for 1 aaGun and 8 infantry in Southern France, round 1 : 1/8 hits
6 infantry owned by the Germans , 1 aaGun owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 armour, 3 artilleries, 1 fighter and 7 infantry in Southern France, round 2 : 2/12 hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 3 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 25
Casualties for Germans: 1 aaGun and 8 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Southern France to 93 Sea Zone
1 fighter moved from 104 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 carriers moved from 54 Sea Zone to 45 Sea Zone
3 fighters moved from 35 Sea Zone to 45 Sea Zone
1 bomber moved from 35 Sea Zone to Northern TerritoryPlace Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 bomber placed in Western United States
1 artillery and 3 infantry placed in Eastern United States
2 destroyers and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Queensland : 3 artilleries and 2 infantry
Northern Territory : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Alaska : 1 infantry
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 destroyer and 1 submarine
45 Sea Zone : 2 carriers and 3 fighters
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 flag
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
54 Sea Zone : 1 battleship, 2 submarines and 1 transport
Central United States : 1 factory_minor
Central America : 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 3 artilleries, 5 infantry and 1 tactical_bomber
United Kingdom : 1 bomber
Southern France : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 7 infantry
104 Sea Zone : 1 destroyer and 1 submarine
93 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 6 transports
101 Sea Zone : 1 flag, 2 destroyers and 1 transport
91 Sea Zone : 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 65 / 93
Russians : 6 / 0
Japanese : 53 / 52
Americans : 53 / 73
Chinese : 3 / 9
British : 39 / 43
UK_Pacific : 16 / 12
Italians : 8 / 9
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Szechwan to YunnanPlace Units - Chinese
2 infantry placed in Yunnan
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 3 infantry
Kweichow : 1 infantry
Szechwan : 1 fighter and 1 infantryProduction/PUs Summary :
Germans : 65 / 93
Russians : 6 / 0
Japanese : 51 / 52
Americans : 53 / 73
Chinese : 5 / 11
British : 39 / 43
UK_Pacific : 16 / 12
Italians : 8 / 9
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0