@fasthard immer lachen. geht nicht anders. ist schon abgefahren… Fighter passt.
13L G40 Boldfresh vs. Karl7 (Allies +11) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novosibirsk to Vologda
1 fighter moved from Russia to Vologda
2 infantry moved from Volgograd to Rostov
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Rostov
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
5 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to ManchuriaCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Rostov to Bryansk
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Vologda to Russia
2 infantry moved from Russia to Tambov
4 armour and 1 mech_infantry moved from Russia to Samara
3 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Russia
4 infantry moved from Novosibirsk to Samara
2 aaGuns moved from Novosibirsk to SamaraPlace Units - Russians
1 armour and 9 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 39 PUs -
japan is stirring.
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:lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter and 3 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from Japan to 19 Sea Zone
1 fighter and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from French Indo China to 20 Sea Zone
1 fighter moved from French Indo China to 20 Sea Zone
1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 fighter moved from French Indo China to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
2 fighters moved from French Indo China to Shan State
2 bombers moved from Western Australia to 42 Sea Zone
2 bombers moved from 42 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Kiangsi to Kwangsi
5 artilleries and 6 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from New South Wales to South Australia
1 mech_infantry moved from South Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 infantry moved from New South Wales to Queensland
Japanese take Queensland from ANZAC
1 infantry moved from Malaya to Shan State
1 artillery moved from New South Wales to Victoria
Japanese take Victoria from ANZACCombat - Japanese
Battle in Kwangtung
Japanese attack with 5 artilleries and 6 infantry
UK_Pacific defend with 1 harbour; Chinese defend with 1 infantry
Japanese roll dice for 5 artilleries and 6 infantry in Kwangtung, round 1 : 3/11 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 5 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 20 Sea Zone, round 1 : 3/8 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kwangsi
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 1 : 2/6 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 bombers, 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers, 2 fighters and 2 infantry in Shan State, round 1 : 3/6 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 bombers could not land in Shan State and were removed
2 fighters moved from Shan State to 36 Sea Zone
2 armour and 1 mech_infantry moved from Malaya to French Indo China
2 infantry moved from Malaya to 37 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from Kiangsi to Kwangtung
2 fighters moved from Kwangsi to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to French Indo China
1 fighter and 2 tactical_bombers moved from 20 Sea Zone to French Indo China
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Japan
1 armour, 1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
2 carriers, 2 fighters and 2 tactical_bombers moved from 62 Sea Zone to 42 Sea Zone
3 transports moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 42 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 2 bombers
EDIT: Turning off Edit Mode
1 carrier and 2 destroyers placed in 36 Sea Zone
3 submarines placed in 37 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,1,6,2,2,5,3,5,1,3,1,5,3,2,2,2,2,6,5,2,6,5
Japanese collect 43 PUs (10 lost to blockades); end with 45 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
Hainan : 1 harbour
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 aaGun, 5 artilleries, 1 harbour and 6 infantry
Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
Victoria : 1 flag, 1 artillery
Northern Territory : 1 flag, 1 mech_infantry
New South Wales : 1 flag, 1 factory_minor and 1 harbour
South Australia : 1 flag
Western Australia : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield
French Indo China : 1 flag, 1 airfield, 2 armour, 2 bombers, 1 factory_minor, 2 fighters, 9 infantry, 2 mech_infantrys and 4 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 1 airfield, 1 armour, 1 artillery and 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 carriers, 2 fighters, 2 tactical_bombers and 6 transports
37 Sea Zone : 1 flag, 3 submarines
36 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport
20 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 55 / 66
Russians : 30 / 39
Japanese : 53 / 55
Americans : 56 / 77
Chinese : 16 / 23
British : 30 / 35
UK_Pacific : 6 / 9
Italians : 12 / 12
ANZAC : 2 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 18 times
3 was rolled 7 times
4 was rolled 13 times
5 was rolled 18 times
6 was rolled 14 times
Average roll : 3.598
Median : 4.000
Variance : 1.086
Standard Deviation : 1.042
Total rolls : 82Null / Other
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.375
Median : 3.000
Variance : 0.609
Standard Deviation : 0.780
Total rolls : 24Japanese Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.806
Median : 4.000
Variance : 1.033
Standard Deviation : 1.017
Total rolls : 31UK_Pacific Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Chinese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.375
Median : 3.000
Variance : 0.609
Standard Deviation : 0.780
Total rolls : 24 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Korea to 20 Sea Zone
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Korea to 20 Sea Zone
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea ZoneCombat - Americans
Battle in Philippines
Battle in 20 Sea Zone
Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Philippines from Japanese, taking 20 Sea Zone from Japanese with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 20 Sea Zone to Korea
1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
5 fighters moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Western United States to Korea
2 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone
1 mech_infantry moved from Libya to 96 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 96 Sea Zone to 98 Sea Zone
2 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier and 2 fighters placed in 6 Sea Zone
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
2 artilleries and 4 infantry moved from Hunan to Kwangsi
2 artilleries, 1 fighter and 12 infantry moved from Yunnan to Kwangsi -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - British
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 artillery moved from Algeria to Tunisia
1 submarine moved from 98 Sea Zone to 99 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 artillery moved from Algeria to Tunisia
1 submarine moved from 98 Sea Zone to 99 Sea ZoneCombat - British
Non Combat Move - British
2 aaGuns, 1 artillery, 3 fighters, 7 infantry and 1 tactical_bomber moved from Yunnan to Kwangsi
1 aaGun, 2 artilleries and 13 infantry moved from India to West India
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 fighters moved from Malta to 98 Sea Zone
1 armour moved from Alexandria to Trans-Jordan
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 battleship, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from 98 Sea Zone to EgyptPlace Units - British
1 carrier and 1 destroyer placed in 98 Sea Zone
1 tactical_bomber placed in EgyptTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 3 infantry -
If you win buy holding Manila, Calcutta, hongkong and Sydney, you will command my respect! :lol:
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i want los angeles… :-D
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I recommend you com for it
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time for my problem child italians eh… :roll:
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They’re looking ok.
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Italy
:cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry:
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whoops, wrong thread… ignore the crying
I don’t totally diced by gamerman in his Toranto raid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 97 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer, 1 submarine and 1 transport
British defend with 1 submarine
Italians roll dice for 1 submarine in 92 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the British lost in 92 Sea Zone
Italians win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in GibraltarNon Combat Move - Italians
1 carrier, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Italians collect 8 PUs (3 lost to blockades); end with 8 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 13 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 2 artilleries, 1 factory_major and 6 infantry
Southern Italy : 4 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 3 infantry
Ukraine : 1 fighter and 1 tactical_bomber
94 Sea Zone : 1 carrier
92 Sea Zone : 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 55 / 66
Russians : 30 / 39
Japanese : 44 / 55
Americans : 58 / 83
Chinese : 23 / 28
British : 31 / 36
UK_Pacific : 6 / 6
Italians : 11 / 13
ANZAC : 2 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Null / Other
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
dice are getting more favorable for allies now. :-)
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judging from your gamerman game you are due some good dice…
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yeah twice now his really rolled me. The first time was not such a big deal but are recent game it is. He knocked Italy out of the war round1.





