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Coorran vs Captain Walker G40 Alpha +3 No tech, Bid


  • Scramble FTR in Russia against 2 Japanese BMB?

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    if there aren’t any escorts I’ll send anything that can intercept up!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 3 bombers, 2 destroyers, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from Malaya to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 37 Sea Zone to 75 Sea Zone
                2 armour and 2 infantry moved from India to 39 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 39 Sea Zone to 76 Sea Zone
                1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 destroyer moved from 42 Sea Zone to 60 Sea Zone
                1 destroyer moved from 43 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
                1 mech_infantry moved from Malaya to 37 Sea Zone
                1 mech_infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
                1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                2 battleships moved from 42 Sea Zone to 37 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                3 carriers moved from 42 Sea Zone to 35 Sea Zone
                1 armour moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 mech_infantry moved from Kweichow to Kansu
                1 mech_infantry moved from Chahar to Suiyuyan
                1 armour moved from Chahar to Suiyuyan
                1 armour moved from Shensi to Sikang
                1 armour moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Tsinghai to Kansu
                1 armour moved from Shensi to Szechwan
                2 bombers moved from Kweichow to Russia
                1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                2 infantry moved from Japan to 6 Sea Zone
                2 armour and 1 mech_infantry moved from Japan to 6 Sea Zone
                2 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
                1 armour moved from Kweichow to Sikang
                1 fighter moved from Kweichow to Szechwan
                1 tactical_bomber moved from Kweichow to Szechwan

    Combat - Japanese
                Air Battle in Russia
                    Japanese attacks with 2 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                        Defenders Fire,  :  0/2 hits
                        Attackers Fire,  :  0/2 hits
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 8,8 and causes: 16 damage to unit: factory_major
                    Bombing raid in Russia causes 16 damage total.
                Battle in Sikang
                    Japanese attack with 2 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour in Sikang, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 1 :  1/1 hits
                        1 armour owned by the Japanese lost in Sikang
                        Japanese roll dice for 1 armour in Sikang, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour in Sikang, round 3 :  1/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Szechwan, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kansu, round 1 :  1/4 hits
                        Chinese roll dice for 2 infantry in Kansu, round 1 :  1/2 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
                        Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kansu, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Java
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 :  2/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Dutch New Guinea, round 1 :  3/5 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 75 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 75 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 75 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 75 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 75 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 75 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 75 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 75 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 75 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 75 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 75 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 75 Sea Zone, round 6 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 75 Sea Zone, round 6 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 75 Sea Zone, round 7 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 75 Sea Zone, round 7 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 75 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 60 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 60 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 60 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 60 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Cleaning up after air battles

    Non Combat Move - Japanese
                2 armour and 2 infantry moved from 76 Sea Zone to Ethiopia
                1 tactical_bomber moved from Szechwan to Shensi
                2 bombers moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Kansu to Shensi
                1 fighter moved from Java to 37 Sea Zone
                1 fighter moved from 44 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 armour moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
                1 tactical_bomber moved from Java to 35 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 carrier moved from 81 Sea Zone to 95 Sea Zone
                2 fighters and 1 tactical_bomber moved from Greece to 95 Sea Zone

    Place Units - Japanese
                3 submarines placed in 37 Sea Zone
                1 destroyer placed in 39 Sea Zone
                2 bombers placed in India
                1 destroyer placed in 19 Sea Zone
                1 bomber and 1 mech_infantry placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 77 PUs; end with 77 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Kiangsu : 1 bomber, 1 factory_minor and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Shensi : 1 flag, 1 fighter and 2 tactical_bombers
        Yunnan : 1 flag
        Suiyuyan : 1 flag, 1 armour and 1 mech_infantry
        Kweichow : 1 flag, 1 armour and 2 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag, 1 armour
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 1 armour
        Chahar : 1 flag
        Sikang : 1 flag, 1 armour
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 armour, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Sakha : 1 flag
        Yenisey : 1 flag, 1 armour
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 1 armour
        Dutch New Guinea : 1 flag, 1 mech_infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 transport
        43 Sea Zone : 1 flag
        45 Sea Zone : 1 transport
        37 Sea Zone : 2 battleships, 1 carrier, 2 fighters and 3 submarines
        35 Sea Zone : 4 carriers, 2 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 3 transports
        39 Sea Zone : 1 destroyer
        19 Sea Zone : 1 destroyer
        60 Sea Zone : 1 destroyer
        West India : 1 flag
        Ethiopia : 2 armour and 2 infantry
        Bryansk : 2 bombers
        76 Sea Zone : 2 transports
        95 Sea Zone : 1 carrier, 2 fighters and 1 tactical_bomber
        75 Sea Zone : 1 destroyer
        81 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 19 / 21
        Japanese : 77 / 87
        Americans : 51 / 76
        Chinese : 0 / 5
        British : 26 / 30
        UK_Pacific : 0 / 0
        Italians : 30 / 40
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 bomber moved from United Kingdom to 94 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
                1 transport moved from 10 Sea Zone to 2 Sea Zone
                1 armour and 1 infantry moved from Alaska to 2 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 fighter moved from 92 Sea Zone to 94 Sea Zone

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win, taking 93 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Soviet Far East
                Battle in 94 Sea Zone
                    Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                    Americans win, taking Soviet Far East from Japanese with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                1 armour and 2 artilleries moved from Algeria to 92 Sea Zone
                3 infantry moved from Morocco to 92 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
                2 mech_infantrys moved from Libya to Tobruk
                1 artillery, 1 fighter and 3 infantry moved from Libya to Tobruk
                1 bomber and 1 tactical_bomber moved from 94 Sea Zone to Tobruk
                1 fighter moved from 94 Sea Zone to 96 Sea Zone
                1 cruiser and 4 destroyers moved from 92 Sea Zone to 96 Sea Zone
                1 carrier moved from 92 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 transport moved from 93 Sea Zone to 91 Sea Zone
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                1 submarine moved from 8 Sea Zone to 6 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 destroyer and 1 submarine placed in 101 Sea Zone
                3 artilleries, 1 fighter and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Alaska : 1 mech_infantry
        Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        Soviet Far East : 1 armour and 1 infantry
        26 Sea Zone : 1 submarine
        22 Sea Zone : 1 flag
        10 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        2 Sea Zone : 1 flag
        3 Sea Zone : 1 transport
        6 Sea Zone : 1 submarine
        54 Sea Zone : 1 carrier, 4 destroyers and 2 fighters
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Gibraltar : 1 aaGun and 1 fighter
        Morocco : 2 artilleries and 5 infantry
        Tobruk : 1 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
        Libya : 1 flag
        96 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 3 transports
        94 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag, 2 submarines
        101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        91 Sea Zone : 4 destroyers and 4 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 20 / 21
        Japanese : 76 / 87
        Americans : 51 / 71
        Chinese : 0 / 5
        British : 26 / 30
        UK_Pacific : 0 / 0
        Italians : 30 / 40
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 20 / 21
        Japanese : 76 / 87
        Americans : 51 / 71
        Chinese : 0 / 2
        British : 26 / 30
        UK_Pacific : 0 / 0
        Italians : 30 / 40
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :8

    Purchase Units - British
                British buy 1 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 87 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
                3 infantry moved from Union of South Africa to Rhodesia
                1 tactical_bomber moved from Gibraltar to French West Africa
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                1 armour and 2 infantry placed in Union of South Africa
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Territory Summary for British :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        Scotland : 1 aaGun, 1 airfield and 1 infantry
        Nigeria : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Rhodesia : 5 infantry
        French Central Africa : 1 infantry
        French West Africa : 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Holland Belgium : 1 flag, 1 infantry
        87 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
        Eastern Persia : 1 flag
        Brazil : 1 flag, 1 infantry
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 20 / 21
        Japanese : 76 / 87
        Americans : 51 / 71
        Chinese : 0 / 2
        British : 26 / 26
        UK_Pacific : 0 / 0
        Italians : 30 / 40
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 3 artilleries, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Persia to Caucasus
                1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 mech_infantry moved from Kenya to Rhodesia
                2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Rhodesia
                3 mech_infantrys moved from Egypt to Belgian Congo
                1 artillery and 1 infantry moved from France to Holland Belgium
                1 mech_infantry moved from French Equatorial Africa to Rhodesia
                1 mech_infantry moved from French Equatorial Africa to Rhodesia
                1 fighter moved from Anglo Egyptian Sudan to Rhodesia
                1 infantry moved from France to Holland Belgium
                1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer and 1 submarine
                    Americans defend with 2 submarines
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 submarines in 93 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans lost in 93 Sea Zone
                    1 destroyer owned by the Italians , 1 submarine owned by the Italians and 1 cruiser owned by the Italians retreated to 95 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Rhodesia
                    Italians attack with 2 armour, 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys
                    British defend with 5 infantry
                        Italians roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys in Rhodesia, round 1 :  3/9 hits
                        British roll dice for 5 infantry in Rhodesia, round 1 :  2/5 hits
                        3 infantry owned by the British , 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Rhodesia
                    3 mech_infantrys owned by the Italians , 1 artillery owned by the Italians and 2 armour owned by the Italians retreated to Belgian Congo
                    British win with 2 infantry remaining. Battle score for attacker is 2
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                Battle in Holland Belgium
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 1 :  1/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    Italians attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Caucasus, round 1 :  0/4 hits
                        Russians roll dice for 2 infantry in Caucasus, round 1 :  1/2 hits
                        1 infantry owned by the Italians lost in Caucasus
                        Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Caucasus, round 2 :  0/3 hits
                        Russians roll dice for 2 infantry in Caucasus, round 2 :  0/2 hits
                        Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Caucasus, round 3 :  1/3 hits
                        Russians roll dice for 2 infantry in Caucasus, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
                        Italians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 4 :  0/1 hits
                        Italians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 5 :  0/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 5 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Caucasus
                    retreated to Caucasus
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Caucasus to Persia
                1 fighter moved from Rhodesia to Anglo Egyptian Sudan
                1 infantry moved from Northern Italy to France
                1 artillery moved from Northern Italy to France
                2 infantry moved from Southern France to France

    Place Units - Italians
                3 artilleries placed in Egypt
                1 destroyer placed in 95 Sea Zone
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                Italians collect 29 PUs (1 lost to blockades); end with 29 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 2 armour, 1 artillery and 6 mech_infantrys
        Trans-Jordan : 1 flag
        Egypt : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 artillery, 1 fighter and 1 infantry
        Tanganyika Territory : 1 flag
        French Equatorial Africa : 1 flag
        Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
        France : 1 artillery and 3 infantry
        Holland Belgium : 1 artillery and 2 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Eastern Poland : 1 flag
        Ukraine : 2 aaGuns and 1 infantry
        95 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        Iraq : 1 flag
        81 Sea Zone : 2 transports
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor and 1 fighter
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 20 / 21
        Japanese : 76 / 87
        Americans : 51 / 71
        Chinese : 0 / 2
        British : 23 / 26
        UK_Pacific : 0 / 0
        Italians : 30 / 40
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 60 Sea Zone
                1 submarine moved from 78 Sea Zone to 76 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from Queensland to Dutch New Guinea
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone

    Combat - ANZAC
                Battle in 60 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Japanese win with no units remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 19 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 76 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 2 transports
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - ANZAC
                1 fighter moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter
        Queensland : 1 airfield, 1 fighter, 1 harbour and 1 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 artillery and 1 infantry
        Western Australia : 1 infantry
        New Guinea : 1 fighter
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 submarine
        45 Sea Zone : 1 destroyer and 1 transport
        19 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 2 submarines
        76 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 20 / 21
        Japanese : 76 / 87
        Americans : 51 / 71
        Chinese : 0 / 2
        British : 23 / 26
        UK_Pacific : 0 / 0
        Italians : 30 / 40
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 2 infantry
        Scotland : 2 infantry
        Tobruk : 1 flag

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 20 / 21
        Japanese : 76 / 87
        Americans : 51 / 71
        Chinese : 0 / 2
        British : 23 / 26
        UK_Pacific : 0 / 0
        Italians : 30 / 40
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Bryansk to Tambov
                1 bomber and 1 tactical_bomber moved from Novgorod to Tambov
                1 bomber and 1 tactical_bomber moved from Novgorod to Smolensk
                5 infantry moved from Belarus to Bryansk
                3 armour moved from Novgorod to Bryansk
                2 fighters moved from Western Germany to 96 Sea Zone
                2 fighters moved from 95 Sea Zone to 96 Sea Zone
                2 fighters moved from Southern Italy to 96 Sea Zone
                1 tactical_bomber moved from Southern Italy to 96 Sea Zone
                2 submarines moved from 95 Sea Zone to 96 Sea Zone
                1 carrier moved from 95 Sea Zone to 96 Sea Zone
                3 artilleries moved from Ukraine to Bryansk

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Tambov
                    Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Tambov, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Smolensk, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 96 Sea Zone
                    Germans attack with 1 carrier, 6 fighters, 2 submarines and 1 tactical_bomber
                    Americans defend with 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 3 transports
                        Germans roll dice for 2 submarines in 96 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 1 carrier, 6 fighters and 1 tactical_bomber in 96 Sea Zone, round 1 :  5/7 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 3 transports in 96 Sea Zone, round 1 :  4/8 hits
                        4 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 carrier owned by the Germans and 2 submarines owned by the Germans lost in 96 Sea Zone
                        Germans roll dice for 6 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 :  6/7 hits
                        Americans roll dice for 1 cruiser, 2 fighters and 3 transports in 96 Sea Zone, round 2 :  2/3 hits
                        2 fighters owned by the Americans , 1 cruiser owned by the Americans , 3 transports owned by the Americans and 2 fighters owned by the Germans lost in 96 Sea Zone
                    Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 53
                    Casualties for Germans: 1 carrier, 2 fighters and 2 submarines
                    Casualties for Americans: 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 3 transports

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                4 fighters and 1 tactical_bomber moved from 96 Sea Zone to Ukraine
                2 transports moved from 115 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from Tambov to Bryansk
                1 tactical_bomber moved from Smolensk to Bryansk
                1 bomber moved from Smolensk to Bryansk
                1 bomber moved from Tambov to Bryansk
                3 mech_infantrys moved from Western Germany to Southern Italy
                2 infantry moved from Germany to Western Germany
                1 infantry moved from Denmark to Western Germany
                1 infantry moved from Denmark to Western Germany

    Place Units - Germans
                3 armour placed in Ukraine
                3 tactical_bombers placed in Novgorod
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6,2,6
                Germans collect 45 PUs (5 lost to blockades); end with 45 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Egypt : 1 infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 11 infantry
        Germany : 1 aaGun and 1 factory_major
        Denmark : 1 aaGun and 5 infantry
        Southern Italy : 3 mech_infantrys
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 4 aaGuns, 14 armour, 14 artilleries, 2 bombers, 8 infantry, 13 mech_infantrys and 2 tactical_bombers
        Vyborg : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 3 armour, 1 factory_minor, 4 fighters and 1 tactical_bomber
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 3 tactical_bombers
        Smolensk : 1 flag, 1 infantry
        113 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 3 transports
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 18 / 21
        Japanese : 76 / 87
        Americans : 51 / 71
        Chinese : 0 / 2
        British : 23 / 26
        UK_Pacific : 0 / 0
        Italians : 30 / 40
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :9

    Purchase Units - Russians
                Russians repair 9 damage on 9 factory_majors; Remaining resources: 12 PUs;
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Italians
                1 infantry moved from Archangel to Belarus
                      Russians take Belarus from Germans
                2 infantry moved from Vologda to Smolensk
                2 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                1 fighter moved from Russia to Tambov

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 aaGun moved from Volgograd to Samara
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia

    Place Units - Russians
                3 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total

    Territory Summary for Russians :

    Belarus : 1 infantry
        Rostov : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 4 armour, 5 artilleries, 1 factory_major, 2 fighters, 39 infantry, 2 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Smolensk : 1 infantry
        Samara : 1 aaGun
        125 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 21 / 21
        Japanese : 76 / 87
        Americans : 51 / 71
        Chinese : 0 / 2
        British : 23 / 26
        UK_Pacific : 0 / 0
        Italians : 30 / 40
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I did not scramble Australia, since it’s obviously a waste. again, if you want to, I can change it.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Yenisey to Urals
                      Japanese take Evenkiyskiy from Russians
                      Japanese take Urals from Russians
                1 armour moved from Kansu to Samara
                      Japanese take Novosibirsk from Russians
                1 armour and 1 mech_infantry moved from Suiyuyan to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Sikang to Volgograd
                      Japanese take Kazakhstan from Russians
                1 armour moved from Kweichow to Shan State
                1 destroyer moved from 75 Sea Zone to 76 Sea Zone
                1 bomber moved from India to 76 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                2 bombers moved from Bryansk to Volgograd
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 bomber moved from Kiangsu to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                2 battleships and 3 submarines moved from 37 Sea Zone to 54 Sea Zone
                2 armour, 2 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
                4 carriers moved from 35 Sea Zone to 54 Sea Zone
                1 armour moved from Szechwan to Kazakhstan
                2 mech_infantrys moved from Kweichow to Tsinghai
                1 mech_infantry moved from Kiangsu to Jehol
                2 armour, 2 infantry, 1 mech_infantry and 3 transports moved from 35 Sea Zone to 42 Sea Zone
                2 armour, 2 infantry, 1 mech_infantry and 3 transports moved from 42 Sea Zone to 56 Sea Zone
                2 armour, 2 infantry and 1 mech_infantry moved from 56 Sea Zone to Western Australia
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                2 infantry moved from Ethiopia to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 armour moved from Ethiopia to Egypt
                1 tactical_bomber moved from Philippines to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 56 Sea Zone
                1 carrier moved from 37 Sea Zone to 56 Sea Zone
                1 bomber moved from India to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to Western Australia
                1 fighter moved from 37 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Volgograd
                    Japanese attack with 1 armour and 2 bombers
                    Russians defend with 1 factory_minor and 1 infantry
                        Japanese roll dice for 1 armour and 2 bombers in Volgograd, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Japanese win, taking Volgograd from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Japanese attack with 1 armour
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Samara
                    Japanese win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 42 Sea Zone, round 1 :  3/3 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 6 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 6 Sea Zone, round 1 :  2/2 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 76 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 76 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 76 Sea Zone, round 1 :  2/2 hits
                        1 submarine owned by the ANZAC lost in 76 Sea Zone
                    Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 tactical_bomber in 45 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Western Australia
                    Japanese attack with 2 armour, 1 fighter, 2 infantry and 1 mech_infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 fighter, 2 infantry and 1 mech_infantry in Western Australia, round 1 :  2/6 hits
                        ANZAC roll dice for 1 infantry in Western Australia, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 fighter owned by the Japanese lost in Western Australia
                    Japanese win, taking Western Australia from ANZAC with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 4 fighters, 3 submarines and 4 tactical_bombers
                    ANZAC defend with 1 destroyer; Americans defend with 1 carrier, 4 destroyers and 2 fighters
                        Japanese roll dice for 3 submarines in 54 Sea Zone, round 1 :  0/3 hits
                        Japanese roll dice for 2 battleships, 4 carriers, 4 fighters and 4 tactical_bombers in 54 Sea Zone, round 1 :  7/10 hits
                        Americans roll dice for 1 carrier, 5 destroyers and 2 fighters in 54 Sea Zone, round 1 :  7/8 hits
                    Units damaged: 2 battleships owned by the Japanese
                        4 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 carrier owned by the Japanese , 1 destroyer owned by the ANZAC and 3 submarines owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 2 battleships, 3 carriers, 4 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 :  4/10 hits
                        Americans roll dice for 2 fighters in 54 Sea Zone, round 2 :  2/2 hits
                        2 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 3 carriers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 carrier, 4 destroyers and 2 fighters

    Non Combat Move - Japanese
                1 tactical_bomber moved from 45 Sea Zone to 56 Sea Zone
                1 fighter moved from 42 Sea Zone to 56 Sea Zone
                1 bomber moved from 42 Sea Zone to Philippines
                1 bomber moved from 6 Sea Zone to Philippines
                1 infantry moved from Siberia to Amur
                1 fighter and 2 tactical_bombers moved from Shensi to Tsinghai
                2 infantry moved from 81 Sea Zone to Egypt
                1 bomber moved from 76 Sea Zone to Egypt
                1 fighter moved from 95 Sea Zone to Egypt
                1 fighter and 2 tactical_bombers moved from Tsinghai to Persia
                2 bombers moved from Volgograd to Slovakia Hungary

    Place Units - Japanese
                2 transports placed in 37 Sea Zone
                1 infantry placed in Malaya
                1 transport placed in 39 Sea Zone
                1 armour and 1 infantry placed in India
                1 destroyer and 1 transport placed in 6 Sea Zone
                1 armour placed in Japan
                2 armour and 1 mech_infantry placed in Kiangsu
                1 fighter, 1 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
                Japanese collect 83 PUs (2 lost to blockades); end with 83 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Kiangsu : 2 armour, 1 factory_minor and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Jehol : 1 mech_infantry
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 2 mech_infantrys
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 armour
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Western Australia : 1 flag, 2 armour, 2 infantry and 1 mech_infantry
        Philippines : 1 flag, 1 airfield, 2 bombers and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 armour and 1 mech_infantry
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 armour
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 1 armour
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        43 Sea Zone : 1 flag
        45 Sea Zone : 1 submarine
        37 Sea Zone : 2 transports
        39 Sea Zone : 1 transport
        6 Sea Zone : 2 destroyers and 1 transport
        56 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
        54 Sea Zone : 1 flag, 2 battleships, 3 carriers, 3 fighters and 3 tactical_bombers
        West India : 1 flag
        Egypt : 2 armour, 1 bomber, 1 fighter and 2 infantry
        Slovakia Hungary : 2 bombers
        Urals : 1 flag, 1 armour
        Novosibirsk : 1 flag
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        Samara : 1 flag, 1 armour
        76 Sea Zone : 1 destroyer
        95 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        81 Sea Zone : 1 transport
        Persia : 1 fighter and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 13 / 21
        Japanese : 85 / 93
        Americans : 51 / 71
        Chinese : 0 / 2
        British : 23 / 26
        UK_Pacific : 0 / 0
        Italians : 30 / 40
        ANZAC : 9 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Soviet Far East to Sakha
                      Russians take Siberia from Japanese
                      Russians take Sakha from Japanese
                1 infantry moved from Soviet Far East to Siberia
                1 bomber moved from Tobruk to Egypt
                1 tactical_bomber moved from Tobruk to Egypt

    Combat - Americans
                Air Battle in Egypt
                    Americans attacks with 2 units heading to Egypt
                    Italians launches 1 interceptors out of Egypt
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: harbour
                    Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Egypt causes 8 damage total.  Damaged units is as follows: harbour = 4, factory_minor = 4
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber and 1 tactical_bomber moved from Egypt to Alexandria
                1 armour, 3 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys moved from Tobruk to Alexandria
                1 submarine moved from 94 Sea Zone to 97 Sea Zone
                2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
                2 artilleries and 4 infantry moved from 96 Sea Zone to Tobruk
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
                1 mech_infantry moved from Alaska to 2 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Western United States to Soviet Far East
                2 fighters moved from Hawaiian Islands to Western United States

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        Sakha : 1 armour
        Soviet Far East : 1 fighter, 1 infantry and 1 mech_infantry
        Siberia : 1 infantry
        26 Sea Zone : 1 submarine
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier, 3 destroyers and 1 fighter
        2 Sea Zone : 1 flag
        1 Sea Zone : 1 transport
        3 Sea Zone : 1 transport
        6 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Alexandria : 1 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
        Gibraltar : 1 aaGun and 1 fighter
        Morocco : 1 infantry
        Tobruk : 2 artilleries and 4 infantry
        Libya : 1 flag
        96 Sea Zone : 1 destroyer and 3 transports
        93 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 1 submarine
        101 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 3 transports
        91 Sea Zone : 3 destroyers
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 15 / 21
        Japanese : 83 / 93
        Americans : 51 / 71
        Chinese : 0 / 2
        British : 23 / 26
        UK_Pacific : 0 / 0
        Italians : 30 / 40
        ANZAC : 9 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 15 / 21
        Japanese : 83 / 93
        Americans : 51 / 71
        Chinese : 0 / 2
        British : 23 / 26
        UK_Pacific : 0 / 0
        Italians : 30 / 40
        ANZAC : 9 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :9

    Purchase Units - British
                British buy 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 87 Sea Zone to 82 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
                1 infantry moved from Nigeria to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Rhodesia to Tanganyika Territory
                      British take Tanganyika Territory from Italians

    Combat - British
                Battle in French Equatorial Africa

    Non Combat Move - British
                3 infantry moved from Union of South Africa to Rhodesia
                1 tactical_bomber moved from French West Africa to Union of South Africa

    Place Units - British
                1 submarine placed in 71 Sea Zone
                2 mech_infantrys placed in Union of South Africa
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 25 PUs; end with 25 PUs total

    Territory Summary for British :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        Scotland : 1 aaGun, 1 airfield and 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
        Rhodesia : 4 infantry
        Tanganyika Territory : 1 infantry
        French Equatorial Africa : 1 flag, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 submarine
        82 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
        Brazil : 1 flag, 1 infantry
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 15 / 21
        Japanese : 83 / 93
        Americans : 51 / 71
        Chinese : 0 / 2
        British : 25 / 25
        UK_Pacific : 0 / 0
        Italians : 28 / 40
        ANZAC : 9 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Belgian Congo to Tanganyika Territory
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone

    Combat - Italians
                Battle in Tanganyika Territory
                    Italians attack with 1 artillery
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery in Tanganyika Territory, round 1 :  0/1 hits
                        British roll dice for 1 infantry in Tanganyika Territory, round 1 :  1/1 hits
                        1 artillery owned by the Italians lost in Tanganyika Territory
                    British win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery
                Battle in 93 Sea Zone
                    Italians attack with 1 cruiser and 1 destroyer
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  0/2 hits
                        1 cruiser owned by the Italians lost in 93 Sea Zone
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 cruiser
                    Casualties for Americans: 1 submarine
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer and 3 transports
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 fighter in 96 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 3 transports in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 96 Sea Zone
                        3 transports owned by the Americans lost in 96 Sea Zone
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                    Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 29
                    Casualties for Americans: 1 destroyer and 3 transports
                Battle in 97 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                1 carrier moved from 95 Sea Zone to 93 Sea Zone
                1 fighter moved from 97 Sea Zone to 93 Sea Zone
                1 fighter moved from 96 Sea Zone to 93 Sea Zone
                2 armour and 6 mech_infantrys moved from Belgian Congo to Egypt
                1 artillery, 1 fighter and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Persia to Egypt
                2 transports moved from 81 Sea Zone to 98 Sea Zone

    Place Units - Italians
                3 infantry placed in Persia
                2 fighters and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 28 PUs; end with 28 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag
        Trans-Jordan : 1 flag
        Egypt : 1 flag, 1 airfield, 2 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 6 mech_infantrys
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
        France : 1 artillery and 3 infantry
        Holland Belgium : 1 artillery and 2 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Eastern Poland : 1 flag
        Ukraine : 2 aaGuns and 1 infantry
        96 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fighters
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer
        Iraq : 1 flag
        Persia : 1 flag, 1 factory_minor and 3 infantry
        Yugoslavia : 1 flag
        98 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 15 / 21
        Japanese : 83 / 93
        Americans : 51 / 71
        Chinese : 0 / 2
        British : 25 / 25
        UK_Pacific : 0 / 0
        Italians : 28 / 42
        ANZAC : 9 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    Anzac’s two subs are going to attack your three carriers and two damaged battleships in 54. If they get any hits, how do you want them assigned?


  • 1 AC, then both BB , then 2 remaining carriers.

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 2 infantry
        Scotland : 2 infantry
        Tobruk : 1 flag

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 15 / 21
        Japanese : 83 / 93
        Americans : 51 / 71
        Chinese : 0 / 2
        British : 25 / 25
        UK_Pacific : 0 / 0
        Italians : 28 / 42
        ANZAC : 9 / 12
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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