@gamerman01 Done. Thank you for the reminder and my apologies for the oversight! If you agree, could we play another game of classic with the standard Classic league rules? Since you said you are open to playing either side, I request another shot with the Carolines transport bid, although I do recognize that is not how the bidding system works.
13L G40 wheatbeer (axis) vs Ziggarut (allies +10) rematch
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OOL
Italian strat
Italian inf
Italian mech
German inf
Italian tank -
and Italian fighter last (missed that)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to 125 Sea Zone
3 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to EgyptCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters; Russians loiter and taunt with ; Americans loiter and taunt with
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
British attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 1 : 1/4 hits
Germans roll dice for 2 infantry in Holland Belgium, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Egypt
British attack with 4 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Germans defend with 1 infantry; Italians defend with 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 3 mech_infantrys
British roll dice for 4 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Egypt, round 1 : 5/11 hits
Italians roll dice for 1 armour, 1 bomber, 1 fighter, 6 infantry and 3 mech_infantrys in Egypt, round 1 : 4/12 hits
3 infantry owned by the British , 1 mech_infantry owned by the British , 1 bomber owned by the Italians and 4 infantry owned by the Italians lost in Egypt
British roll dice for 4 armour, 1 artillery and 2 mech_infantrys in Egypt, round 2 : 6/7 hits
Italians roll dice for 1 armour, 1 fighter, 2 infantry and 3 mech_infantrys in Egypt, round 2 : 5/7 hits
2 armour owned by the British , 1 infantry owned by the Germans , 3 mech_infantrys owned by the Italians , 1 artillery owned by the British , 2 mech_infantrys owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Egypt
British roll dice for 2 armour in Egypt, round 3 : 1/2 hits
Italians roll dice for 1 fighter in Egypt, round 3 : 1/1 hits
1 armour owned by the British and 1 fighter owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for British: 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Casualties for Italians: 1 armour, 1 bomber, 1 fighter, 5 infantry and 3 mech_infantrysNon Combat Move - British
1 fighter moved from Holland Belgium to United Kingdom
2 fighters moved from 125 Sea Zone to NorwayPlace Units - British
1 fighter placed in United Kingdom
2 armour and 1 mech_infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 armour
EDIT: Adding units owned by British to Belgian Congo: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 aaGun and 15 infantry
EDIT: Adding units owned by British to India: 1 aaGun and 15 infantry
EDIT: Removing units owned by British from Yunnan: 2 aaGuns, 1 artillery and 9 infantry
EDIT: Adding units owned by British to Burma: 2 aaGuns, 1 artillery and 9 infantry
EDIT: Removing units owned by British from 9 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 26 Sea Zone: 1 battleship
EDIT: Turning off Edit ModeTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for British :
Burma : 1 flag, 2 aaGuns, 1 artillery and 9 infantry
India : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 18 infantry
26 Sea Zone : 1 flag, 1 battleship
Belgian Congo : 1 flag, 1 armour
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Trans-Jordan : 1 flag, 1 airfield
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Union of South Africa : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 aaGun
Norway : 1 flag, 2 fighters
Holland Belgium : 1 flag, 2 infantry
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
110 Sea Zone : 1 flag, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 39 / 57
Russians : 33 / 39
Japanese : 61 / 72
Americans : 60 / 81
Chinese : 10 / 16
British : 32 / 37
UK_Pacific : 7 / 0
Italians : 12 / 34
ANZAC : 2 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Place Units - UK_Pacific
1 aaGun placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 aaGunTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 39 / 57
Russians : 33 / 39
Japanese : 61 / 72
Americans : 60 / 81
Chinese : 10 / 16
British : 32 / 37
UK_Pacific : 7 / 4
Italians : 12 / 34
ANZAC : 2 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Of course the retarded luck comes out after the game is basically over :P. Sorry about that, I feel bad losing battles <40%. Just had to do something. Now go ahead and get your revenge on India to close the game out :). And sorry about all the edits, my brain kinda fried after Egypt.
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No worries. I should have left the German fighter behind in Egypt, but it probably is too late to matter given the Pacific.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Belarus to Rostov
Italians take Rostov from Russians
1 artillery and 20 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Eastern Persia to West India
Italians take West India from UK_PacificCombat - Italians
Battle in Southern France
Italians attack with 1 artillery and 20 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 20 infantry in Southern France, round 1 : 3/21 hits
Americans roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 20 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 artillery moved from Belarus to Bryansk
1 mech_infantry moved from Northern Italy to Romania
2 aaGuns and 5 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 submarines placed in 95 Sea Zone
1 bomber placed in Southern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsProduction/PUs Summary :
Germans : 39 / 57
Russians : 31 / 39
Japanese : 61 / 72
Americans : 57 / 81
Chinese : 10 / 16
British : 32 / 37
UK_Pacific : 5 / 4
Italians : 19 / 26
ANZAC : 2 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 cruiser moved from 9 Sea Zone to 26 Sea Zone
1 infantry moved from Dutch New Guinea to New GuineaTurn Complete - ANZAC
Territory Summary for ANZAC :
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New Guinea : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
26 Sea Zone : 1 flag, 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 39 / 57
Russians : 31 / 39
Japanese : 61 / 72
Americans : 57 / 81
Chinese : 10 / 16
British : 32 / 37
UK_Pacific : 5 / 4
Italians : 19 / 26
ANZAC : 2 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Combat Move - French
3 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 4 infantry
United Kingdom : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flagProduction/PUs Summary :
Germans : 39 / 57
Russians : 31 / 39
Japanese : 61 / 72
Americans : 57 / 81
Chinese : 10 / 16
British : 32 / 37
UK_Pacific : 5 / 4
Italians : 19 / 26
ANZAC : 2 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :8
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 fighters moved from Western Germany to 125 Sea Zone
3 bombers moved from Belarus to 125 Sea Zone
2 artilleries and 4 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from Western Germany to Holland Belgium
1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Ukraine to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 1 : 0/4 hits
Russians roll dice for 1 mech_infantry in Volgograd, round 1 : 1/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 4 artilleries and 4 infantry
British defend with 2 infantry
Germans roll dice for 4 artilleries and 4 infantry in Holland Belgium, round 1 : 4/8 hits
British roll dice for 2 infantry in Holland Belgium, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in 125 Sea Zone
Germans attack with 3 bombers and 2 fighters
British defend with 1 destroyer; Russians defend with 1 submarine; Americans defend with 1 carrier, 2 fighters and 7 transports
1 submarine owned by the Russians Submerged
Germans roll dice for 3 bombers and 2 fighters in 125 Sea Zone, round 1 : 3/5 hits
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 7 transports in 125 Sea Zone, round 1 : 1/4 hits
1 carrier owned by the Americans , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 125 Sea Zone
Germans roll dice for 3 bombers and 1 fighter in 125 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 2 fighters and 7 transports in 125 Sea Zone, round 2 : 1/2 hits
2 fighters owned by the Americans , 1 transport owned by the Americans and 1 fighter owned by the Germans lost in 125 Sea Zone
6 transports owned by the Americans lost in 125 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 73
Casualties for Germans: 2 fighters
Casualties for British: 1 destroyer
Casualties for Americans: 1 carrier, 2 fighters and 7 transportsNon Combat Move - Germans
2 mech_infantrys moved from Western Germany to Holland Belgium
3 bombers moved from 125 Sea Zone to Western Germany
1 aaGun, 3 artilleries and 5 infantry moved from Northern Italy to France
1 artillery moved from Western Germany to Holland Belgium
2 artilleries and 3 infantry moved from Baltic States to Belarus
2 mech_infantrys moved from Ukraine to Volgograd
2 armour moved from Ukraine to Volgograd
1 aaGun moved from Western Germany to Holland Belgium
3 mech_infantrys moved from Germany to Eastern Poland
1 armour and 2 mech_infantrys moved from Baltic States to Belarus
1 armour and 2 mech_infantrys moved from Belarus to Rostov
1 mech_infantry moved from Belarus to Rostov
1 mech_infantry moved from Belarus to RostovPlace Units - Germans
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in France
1 artillery and 1 infantry placed in Western Germany
2 mech_infantrys placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUsProduction/PUs Summary :
Germans : 48 / 63
Russians : 25 / 39
Japanese : 61 / 72
Americans : 57 / 81
Chinese : 10 / 16
British : 29 / 37
UK_Pacific : 5 / 4
Italians : 19 / 26
ANZAC : 2 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :8
Purchase Units - Russians
Russians buy 3 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
Russians take Persia from Italians
Russians take Eastern Persia from Italians
1 armour moved from Trans-Jordan to Persia
2 infantry moved from Karelia to Novgorod
1 artillery moved from Karelia to Novgorod
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Northwest Persia to West IndiaCombat - Russians
Battle in West India
Russians attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters and 1 tactical_bomber in West India, round 1 : 3/3 hits
Italians roll dice for 1 artillery and 1 infantry in West India, round 1 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in West India
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 1 : 1/3 hits
Germans roll dice for 1 artillery in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Novgorod, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns, 1 armour, 5 artilleries, 14 infantry and 1 mech_infantry moved from Vologda to Russia
2 fighters moved from West India to India
1 tactical_bomber moved from West India to India
1 infantry moved from Finland to Karelia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 aaGuns and 10 infantry moved from Buryatia to AmurPlace Units - Russians
3 armour and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUsTerritory Summary for Russians :
India : 1 flag, 2 fighters and 1 tactical_bomber
Amur : 1 flag, 2 aaGuns and 10 infantry
Karelia : 1 flag, 2 aaGuns, 4 artilleries and 16 infantry
Bryansk : 1 flag, 1 artillery and 1 infantry
Russia : 1 flag, 2 aaGuns, 1 airfield, 5 armour, 5 artilleries, 1 factory_major, 48 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
113 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
Eastern Persia : 1 flag, 2 armour and 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour
115 Sea Zone : 1 flag, 1 cruiser
Finland : 1 flag
110 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 45 / 63
Russians : 30 / 41
Japanese : 61 / 72
Americans : 57 / 81
Chinese : 10 / 16
British : 29 / 37
UK_Pacific : 5 / 4
Italians : 17 / 26
ANZAC : 2 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Japanese
1 armour moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 mech_infantrys moved from Anhwe to Hunan
1 mech_infantry moved from Chahar to Anhwe
1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Kwangsi to Hunan
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
3 artilleries and 5 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 36 Sea Zone to 38 Sea Zone
3 artilleries and 5 infantry moved from 38 Sea Zone to Burma
3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
2 fighters and 1 tactical_bomber moved from French Indo China to Burma
1 bomber moved from Java to Burma
1 bomber moved from Philippines to Burma
2 fighters and 2 tactical_bombers moved from Kiangsu to Yunnan
2 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 tactical_bomber moved from Jehol to Hunan
1 artillery moved from Kwangsi to Hunan
3 artilleries and 10 infantry moved from Kwangsi to YunnanCombat - Japanese
Battle in Hunan
Japanese attack with 2 artilleries, 4 mech_infantrys and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 2 artilleries, 4 mech_infantrys and 1 tactical_bomber in Hunan, round 1 : 2/7 hits
Chinese roll dice for 4 infantry in Hunan, round 1 : 1/4 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese roll dice for 2 artilleries, 3 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 1/6 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 2 artilleries, 3 mech_infantrys and 1 tactical_bomber in Hunan, round 3 : 3/6 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 artilleries, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 4 infantry
Battle in Burma
Japanese attack with 3 artilleries, 2 bombers, 5 fighters, 5 infantry and 4 tactical_bombers
British defend with 2 aaGuns, 1 artillery and 9 infantry
AA guns fire in Burma : 2/6 hits
2 fighters owned by the Japanese lost in Burma
Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 5 infantry and 4 tactical_bombers in Burma, round 1 : 12/17 hits
UK_Pacific roll dice for 2 aaGuns, 1 artillery and 9 infantry in Burma, round 1 : 1/10 hits
9 infantry owned by the British , 1 infantry owned by the Japanese , 1 artillery owned by the British and 2 aaGuns owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 artilleries, 2 bombers, 3 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 2 fighters and 1 infantry
Casualties for British: 2 aaGuns, 1 artillery and 9 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 3 fighters, 12 infantry and 3 tactical_bombers
Chinese defend with 2 artilleries, 1 fighter and 13 infantry
Japanese roll dice for 3 artilleries, 3 fighters, 12 infantry and 3 tactical_bombers in Yunnan, round 1 : 7/21 hits
Chinese roll dice for 2 artilleries, 1 fighter and 13 infantry in Yunnan, round 1 : 5/16 hits
5 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 3 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers in Yunnan, round 2 : 8/16 hits
Chinese roll dice for 2 artilleries, 1 fighter and 6 infantry in Yunnan, round 2 : 4/9 hits
2 artilleries owned by the Chinese , 4 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 3 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 3 : 7/12 hits
Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits
1 fighter owned by the Chinese and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 10 infantry
Casualties for Chinese: 2 artilleries, 1 fighter and 13 infantryNon Combat Move - Japanese
1 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Chahar to Shensi
1 carrier and 1 destroyer moved from 36 Sea Zone to 38 Sea Zone
2 fighters moved from Burma to 38 Sea Zone
3 tactical_bombers moved from Yunnan to Kwangsi
1 tactical_bomber moved from Hunan to Kiangsu
3 fighters moved from Caroline Islands to New South Wales
1 carrier moved from 36 Sea Zone to 34 Sea Zone
2 fighters moved from Japan to 34 Sea Zone
3 carriers moved from 36 Sea Zone to 34 Sea Zone
2 battleships, 2 cruisers, 3 destroyers and 8 submarines moved from 33 Sea Zone to 34 Sea Zone
2 bombers moved from Burma to Malaya
3 fighters moved from Yunnan to Kwangsi
1 fighter and 4 tactical_bombers moved from Burma to Malaya
1 destroyer moved from 33 Sea Zone to 34 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in French Indo China
1 artillery and 2 infantry placed in Manchuria
3 infantry placed in New South Wales
1 artillery and 1 infantry placed in Kwangtung
2 fighters and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsProduction/PUs Summary :
Germans : 45 / 63
Russians : 30 / 41
Japanese : 69 / 81
Americans : 57 / 81
Chinese : 4 / 16
British : 29 / 37
UK_Pacific : 3 / 4
Italians : 17 / 26
ANZAC : 2 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :8
Purchase Units - Americans
Americans buy 3 artilleries, 1 factory_minor, 6 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium
4 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 submarine moved from 26 Sea Zone to 16 Sea Zone
4 bombers moved from Midway to 16 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
3 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Holland Belgium
Americans attack with 5 artilleries and 8 infantry
Germans defend with 1 aaGun, 5 artilleries, 3 infantry and 2 mech_infantrys
Americans roll dice for 5 artilleries and 8 infantry in Holland Belgium, round 1 : 2/13 hits
Germans roll dice for 1 aaGun, 5 artilleries, 3 infantry and 2 mech_infantrys in Holland Belgium, round 1 : 2/10 hits
1 infantry owned by the Germans , 1 aaGun owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 5 artilleries and 6 infantry in Holland Belgium, round 2 : 5/11 hits
Germans roll dice for 5 artilleries, 2 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 1/9 hits
2 infantry owned by the Germans , 1 infantry owned by the Americans , 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Holland Belgium
Americans roll dice for 5 artilleries and 5 infantry in Holland Belgium, round 3 : 4/10 hits
Germans roll dice for 4 artilleries in Holland Belgium, round 3 : 2/4 hits
2 infantry owned by the Americans and 4 artilleries owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 5 artilleries and 3 infantry remaining. Battle score for attacker is 27
Casualties for Germans: 1 aaGun, 5 artilleries, 3 infantry and 2 mech_infantrys
Casualties for Americans: 5 infantry
Battle in 16 Sea Zone
Americans attack with 4 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 bombers moved from 16 Sea Zone to Wake Island
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 10 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 63 Sea Zone to 42 Sea Zone
2 submarines moved from 63 Sea Zone to 33 Sea Zone
2 artilleries moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
3 artilleries and 3 infantry moved from Eastern United States to Quebec
3 transports moved from 101 Sea Zone to 106 Sea Zone
1 armour moved from Norway to 126 Sea Zone
1 armour and 1 transport moved from 126 Sea Zone to 111 Sea Zone
1 armour moved from 111 Sea Zone to ScotlandPlace Units - Americans
1 factory_minor placed in Norway
3 infantry placed in Normandy Bordeaux
3 artilleries and 3 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Wake Island : 1 flag, 1 airfield and 4 bombers
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Midway : 1 flag, 1 airfield
42 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 12 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 flag, 3 submarines and 2 transports
10 Sea Zone : 1 flag, 3 submarines
16 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag, 2 submarines
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Quebec : 1 flag, 3 artilleries and 3 infantry
Scotland : 1 flag, 1 armour
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 3 infantry and 4 mech_infantrys
Norway : 1 flag, 4 artilleries and 1 factory_minor
Holland Belgium : 1 flag, 5 artilleries and 3 infantry
106 Sea Zone : 1 flag, 3 transports
101 Sea Zone : 1 flag, 3 transports
Brazil : 1 flag, 2 infantry
110 Sea Zone : 1 flag, 4 transports
111 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 42 / 63
Russians : 30 / 41
Japanese : 69 / 81
Americans : 60 / 80
Chinese : 4 / 16
British : 29 / 37
UK_Pacific : 3 / 4
Italians : 17 / 26
ANZAC : 2 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :8
Combat Move - British
1 infantry moved from India to West India
UK_Pacific take West India from Italians
17 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 17 infantry
Japanese defend with 3 artilleries and 4 infantry
British roll dice for 17 infantry in Burma, round 1 : 1/17 hits
Japanese roll dice for 3 artilleries and 4 infantry in Burma, round 1 : 2/7 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British roll dice for 15 infantry in Burma, round 2 : 1/15 hits
Japanese roll dice for 3 artilleries and 3 infantry in Burma, round 2 : 4/6 hits
4 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British roll dice for 11 infantry in Burma, round 3 : 5/11 hits
Japanese roll dice for 3 artilleries and 2 infantry in Burma, round 3 : 2/5 hits
2 infantry owned by the British , 2 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 3 artilleries and 4 infantry
Casualties for British: 8 infantryNon Combat Move - British
1 armour moved from Egypt to Iraq
1 armour moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 battleship moved from 26 Sea Zone to 33 Sea ZonePlace Units - British
1 carrier and 1 transport placed in 110 Sea Zone
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for British :
Burma : 1 flag, 9 infantry
India : 1 flag, 2 aaGuns, 1 airfield and 1 harbour
33 Sea Zone : 1 flag, 1 battleship
West India : 1 flag, 1 infantry
Belgian Congo : 1 flag, 2 armour and 1 mech_infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Trans-Jordan : 1 flag, 1 airfield
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 aaGun and 2 infantry
Ethiopia : 1 flag
125 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 1 destroyer
Iraq : 1 flag, 1 armour
110 Sea Zone : 1 flag, 1 carrier, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 42 / 63
Russians : 30 / 41
Japanese : 68 / 81
Americans : 60 / 80
Chinese : 4 / 5
British : 29 / 34
UK_Pacific : 6 / 1
Italians : 15 / 26
ANZAC : 2 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :8
Place Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 42 / 63
Russians : 30 / 41
Japanese : 68 / 81
Americans : 60 / 80
Chinese : 4 / 5
British : 29 / 34
UK_Pacific : 6 / 6
Italians : 15 / 26
ANZAC : 2 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That was only supposed to be a strafe in Burma…. ah well… /fail :P.
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If you want to reroll round 3 or retreat after round 2, I would be fine with that.
11@1 hitting 5 times is in the 3% range so you had no reason to expect that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :8
Purchase Units - Italians
Italians buy 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 20 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 bomber moved from Southern Italy to 111 Sea ZoneCombat - Italians
Battle in 111 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 111 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 20 infantry
British defend with 1 aaGun and 2 infantry; Americans defend with 1 factory_minor, 1 harbour, 3 infantry and 4 mech_infantrys
Italians roll dice for 1 artillery and 20 infantry in Normandy Bordeaux, round 1 : 5/21 hits
Americans roll dice for 1 aaGun, 5 infantry and 4 mech_infantrys in Normandy Bordeaux, round 1 : 3/9 hits
1 infantry owned by the British , 3 infantry owned by the Americans , 1 aaGun owned by the British and 3 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery and 17 infantry in Normandy Bordeaux, round 2 : 5/18 hits
Americans roll dice for 1 infantry and 4 mech_infantrys in Normandy Bordeaux, round 2 : 2/5 hits
1 infantry owned by the British , 4 mech_infantrys owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 15 infantry remaining. Battle score for attacker is 21
Casualties for British: 1 aaGun and 2 infantry
Casualties for Italians: 5 infantry
Casualties for Americans: 3 infantry and 4 mech_infantrysNon Combat Move - Italians
1 bomber moved from 111 Sea Zone to Western Germany
1 mech_infantry moved from Romania to Ukraine
1 artillery moved from Northern Italy to Western GermanyPlace Units - Italians
1 fighter placed in Southern Italy
4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 42 / 63
Russians : 29 / 41
Japanese : 68 / 81
Americans : 58 / 80
Chinese : 4 / 5
British : 29 / 34
UK_Pacific : 6 / 6
Italians : 18 / 23
ANZAC : 2 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
If you want to reroll round 3 of Burma, just use the forum dice and EDIT accordingly. It won’t affect anything Italy did.
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Just to give you a heads up, I probably won’t be posting the 24th-26th since I’m traveling for the holidays.





