like always you pull something unusual out of the hat. I like it! Orders are coming up!
13L G40 wheatbeer (axis) vs Ziggarut (allies +10) rematch
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Germany to Baltic States
2 artilleries and 4 infantry moved from Eastern Poland to Baltic States
1 armour moved from Western Ukraine to Baltic States
2 mech_infantrys moved from Western Ukraine to Bryansk
3 bombers moved from Eastern Poland to Bryansk
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Eastern Poland to Baltic States
2 armour moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Bryansk
1 artillery and 12 infantry moved from Finland to NorwayCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 1 : 0/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 3 bombers and 3 mech_infantrys
Russians defend with 4 infantry
Germans roll dice for 3 bombers and 3 mech_infantrys in Bryansk, round 1 : 2/6 hits
Russians roll dice for 4 infantry in Bryansk, round 1 : 0/4 hits
2 infantry owned by the Russians lost in Bryansk
Germans roll dice for 3 bombers and 3 mech_infantrys in Bryansk, round 2 : 5/6 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Ukraine
Germans attack with 4 armour and 6 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 4 armour and 6 mech_infantrys in Ukraine, round 1 : 3/10 hits
Russians roll dice for 3 infantry in Ukraine, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 4 armour and 5 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Norway
Germans attack with 1 artillery and 12 infantry
Americans defend with 2 infantry
Germans roll dice for 1 artillery and 12 infantry in Norway, round 1 : 2/13 hits
Americans roll dice for 2 infantry in Norway, round 1 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 artillery and 11 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Baltic States
Germans attack with 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Baltic States, round 1 : 1/10 hits
Russians roll dice for 3 infantry in Baltic States, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Baltic States, round 2 : 3/9 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
8 artilleries and 11 infantry moved from Eastern Poland to Belarus
4 armour and 7 mech_infantrys moved from Western Ukraine to Belarus
1 aaGun, 3 artilleries and 5 infantry moved from Southern France to Northern Italy
1 fighter moved from Holland Belgium to Western Germany
3 bombers moved from Bryansk to Belarus
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Northern Italy to Western Germany
3 mech_infantrys moved from Western Germany to Germany
1 fighter moved from Egypt to Southern ItalyPlace Units - Germans
5 artilleries, 1 fighter and 4 infantry placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUsProduction/PUs Summary :
Germans : 47 / 57
Russians : 29 / 37
Japanese : 60 / 73
Americans : 54 / 78
Chinese : 11 / 17
British : 26 / 29
UK_Pacific : 7 / 5
Italians : 20 / 34
ANZAC : 2 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
2 armour moved from Northwest Persia to Iraq
Russians take Iraq from Italians
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Iraq to Persia
3 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to Chahar
3 infantry moved from Tambov to Bryansk
1 fighter moved from Novgorod to Bryansk
1 mech_infantry moved from Northwest Persia to Persia
1 tactical_bomber moved from Northwest Persia to 80 Sea ZoneCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Chahar
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Chahar, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 1 : 0/4 hits
Germans roll dice for 2 mech_infantrys in Bryansk, round 1 : 1/2 hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits
Germans roll dice for 2 mech_infantrys in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Persia
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
Russians roll dice for 1 armour and 1 mech_infantry in Persia, round 1 : 0/2 hits
Italians roll dice for 1 artillery in Persia, round 1 : 1/1 hits
1 mech_infantry owned by the Russians lost in Persia
Russians roll dice for 1 armour in Persia, round 2 : 1/1 hits
Italians roll dice for 1 artillery in Persia, round 2 : 1/1 hits
1 armour owned by the Russians and 1 artillery owned by the Italians lost in Persia
Italians win with no units remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in 80 Sea Zone
Russians attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 80 Sea Zone
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Russians
1 tactical_bomber moved from 80 Sea Zone to Northwest Persia
2 aaGuns, 5 artilleries and 10 infantry moved from Archangel to Vologda
1 armour moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to Vologda
5 infantry moved from Novgorod to Karelia
2 aaGuns moved from Novgorod to Karelia
4 infantry moved from Archangel to Vologda
2 aaGuns and 10 infantry moved from Amur to Buryatia
1 infantry moved from Hopei to Anhwe
1 armour moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 fighter moved from Volgograd to Northwest Persia
1 fighter moved from Bryansk to Northwest Persia
3 infantry moved from Tambov to Russia
1 artillery moved from Tambov to RussiaPlace Units - Russians
1 armour and 9 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUsTerritory Summary for Russians :
Chahar : 1 flag, 4 infantry
Anhwe : 1 flag, 1 infantry
Buryatia : 1 flag, 2 aaGuns and 10 infantry
Trans-Jordan : 1 flag, 1 armour
Karelia : 1 flag, 2 aaGuns, 5 artilleries and 17 infantry
Russia : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 29 infantry
Vologda : 1 flag, 2 aaGuns, 1 armour, 5 artilleries, 14 infantry and 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag, 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
115 Sea Zone : 1 flag, 1 cruiser
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 45 / 57
Russians : 33 / 39
Japanese : 59 / 73
Americans : 54 / 78
Chinese : 12 / 17
British : 27 / 29
UK_Pacific : 7 / 5
Italians : 17 / 34
ANZAC : 2 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Now that was a fail of a turn…… Enjoy southern Russia…
-
The Soviets have had lousy dice this whole match :|
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 1 harbour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 infantry moved from Kwangsi to Hunan
1 armour and 1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Kiangsi to Anhwe
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from Manchuria to Chahar
1 fighter moved from Manchuria to Chahar
1 tactical_bomber moved from 6 Sea Zone to Chahar
1 bomber moved from Kwangtung to Shan State
1 bomber moved from Kwangtung to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to AnhweCombat - Japanese
Battle in Hunan
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 4 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Chahar, round 1 : 2/8 hits
Chinese roll dice for 4 infantry in Chahar, round 1 : 0/4 hits
2 infantry owned by the Russians lost in Chahar
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Chahar, round 2 : 2/8 hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Russians: 4 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 1 : 2/7 hits
Chinese roll dice for 2 infantry in Anhwe, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 1 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
1 fighter moved from Hunan to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 infantry moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
1 fighter moved from Chahar to Kiangsu
1 tactical_bomber moved from Chahar to Jehol
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from Chahar to Kiangsu
1 tactical_bomber moved from Hunan to Kwangsi
1 fighter moved from 6 Sea Zone to Kwangsi
2 battleships and 2 destroyers moved from 6 Sea Zone to 33 Sea Zone
2 cruisers and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
8 submarines moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
5 carriers moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Victoria to South Australia
1 bomber moved from Hunan to Philippines
1 artillery moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi
1 fighter moved from 6 Sea Zone to Caroline Islands
2 fighters moved from Japan to Caroline Islands
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from Shan State to Java
1 fighter moved from Japan to French Indo ChinaPlace Units - Japanese
1 harbour placed in Hainan
2 fighters placed in Japan
1 infantry placed in Manchuria
1 infantry and 1 mech_infantry placed in Manchuria
1 infantry and 2 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsProduction/PUs Summary :
Germans : 45 / 57
Russians : 33 / 39
Japanese : 62 / 72
Americans : 54 / 78
Chinese : 9 / 17
British : 27 / 29
UK_Pacific : 7 / 5
Italians : 17 / 34
ANZAC : 2 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Purchase Units - Americans
Americans buy 2 artilleries, 5 infantry, 3 submarines and 5 transports; Remaining resources: 2 PUs;Combat Move - Americans
4 artilleries and 4 infantry moved from United Kingdom to 109 Sea Zone
4 artilleries, 1 carrier, 4 infantry and 7 transports moved from 109 Sea Zone to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 6 artilleries, 1 carrier, 7 infantry and 7 transports moved from 110 Sea Zone to 125 Sea Zone
1 armour, 6 artilleries and 7 infantry moved from 125 Sea Zone to Norway
2 fighters moved from Normandy Bordeaux to Norway
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from ItaliansCombat - Americans
Battle in Norway
Americans attack with 1 armour, 6 artilleries, 2 fighters and 7 infantry
Germans defend with 1 artillery and 11 infantry
Americans roll dice for 1 armour, 6 artilleries, 2 fighters and 7 infantry in Norway, round 1 : 4/16 hits
Germans roll dice for 1 artillery and 11 infantry in Norway, round 1 : 5/12 hits
4 infantry owned by the Germans and 5 infantry owned by the Americans lost in Norway
Americans roll dice for 1 armour, 6 artilleries, 2 fighters and 2 infantry in Norway, round 2 : 4/11 hits
Germans roll dice for 1 artillery and 7 infantry in Norway, round 2 : 2/8 hits
4 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway
Americans roll dice for 1 armour, 6 artilleries and 2 fighters in Norway, round 3 : 6/9 hits
Germans roll dice for 1 artillery and 3 infantry in Norway, round 3 : 2/4 hits
2 artilleries owned by the Americans , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 armour, 4 artilleries and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 11 infantry
Casualties for Americans: 2 artilleries and 7 infantryNon Combat Move - Americans
2 fighters moved from Norway to 125 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
4 artilleries moved from 91 Sea Zone to Gibraltar
10 submarines moved from 10 Sea Zone to 26 Sea Zone
4 bombers moved from Hawaiian Islands to Midway
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 9 Sea Zone to 26 Sea Zone
1 destroyer moved from 9 Sea Zone to 26 Sea ZonePlace Units - Americans
2 artilleries and 2 infantry placed in Western United States
3 submarines and 2 transports placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
3 infantry placed in Normandy BordeauxTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Americans collect 59 PUs (1 lost to blockades); end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield and 4 bombers
26 Sea Zone : 1 flag, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 infantry, 13 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 flag, 3 submarines and 2 transports
63 Sea Zone : 1 flag, 3 submarines
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 1 flag, 4 artilleries and 4 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 4 mech_infantrys
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 1 armour and 4 artilleries
125 Sea Zone : 1 flag, 1 carrier, 2 fighters and 7 transports
101 Sea Zone : 1 flag, 3 transports
Brazil : 1 flag, 2 infantry
126 Sea Zone : 1 flag, 1 transport
91 Sea Zone : 1 flag, 4 transportsProduction/PUs Summary :
Germans : 42 / 57
Russians : 33 / 39
Japanese : 62 / 72
Americans : 60 / 81
Chinese : 9 / 17
British : 27 / 29
UK_Pacific : 7 / 5
Italians : 14 / 34
ANZAC : 2 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Yunnan to Hunan
1 fighter moved from Burma to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 1 : 2/6 hits
Japanese roll dice for 1 infantry in Hunan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
2 artilleries and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Yunnan : 1 flag, 2 artilleries, 1 fighter and 13 infantry
Hunan : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 42 / 57
Russians : 33 / 39
Japanese : 61 / 72
Americans : 60 / 81
Chinese : 10 / 16
British : 27 / 29
UK_Pacific : 7 / 5
Italians : 14 / 34
ANZAC : 2 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I’m attacking Egypt with 4 tanks, 3 mechs, 1 art, and 3 inf. Got 5 hits first round. What OOL would you like? Max D or save the bomber? I’m assuming the german inf as the last 2.
-
OOL
Italian strat
Italian inf
Italian mech
German inf
Italian tank -
and Italian fighter last (missed that)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to 125 Sea Zone
3 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to EgyptCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters; Russians loiter and taunt with ; Americans loiter and taunt with
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
British attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 1 : 1/4 hits
Germans roll dice for 2 infantry in Holland Belgium, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Egypt
British attack with 4 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Germans defend with 1 infantry; Italians defend with 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 3 mech_infantrys
British roll dice for 4 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Egypt, round 1 : 5/11 hits
Italians roll dice for 1 armour, 1 bomber, 1 fighter, 6 infantry and 3 mech_infantrys in Egypt, round 1 : 4/12 hits
3 infantry owned by the British , 1 mech_infantry owned by the British , 1 bomber owned by the Italians and 4 infantry owned by the Italians lost in Egypt
British roll dice for 4 armour, 1 artillery and 2 mech_infantrys in Egypt, round 2 : 6/7 hits
Italians roll dice for 1 armour, 1 fighter, 2 infantry and 3 mech_infantrys in Egypt, round 2 : 5/7 hits
2 armour owned by the British , 1 infantry owned by the Germans , 3 mech_infantrys owned by the Italians , 1 artillery owned by the British , 2 mech_infantrys owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Egypt
British roll dice for 2 armour in Egypt, round 3 : 1/2 hits
Italians roll dice for 1 fighter in Egypt, round 3 : 1/1 hits
1 armour owned by the British and 1 fighter owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for British: 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Casualties for Italians: 1 armour, 1 bomber, 1 fighter, 5 infantry and 3 mech_infantrysNon Combat Move - British
1 fighter moved from Holland Belgium to United Kingdom
2 fighters moved from 125 Sea Zone to NorwayPlace Units - British
1 fighter placed in United Kingdom
2 armour and 1 mech_infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 armour
EDIT: Adding units owned by British to Belgian Congo: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 aaGun and 15 infantry
EDIT: Adding units owned by British to India: 1 aaGun and 15 infantry
EDIT: Removing units owned by British from Yunnan: 2 aaGuns, 1 artillery and 9 infantry
EDIT: Adding units owned by British to Burma: 2 aaGuns, 1 artillery and 9 infantry
EDIT: Removing units owned by British from 9 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 26 Sea Zone: 1 battleship
EDIT: Turning off Edit ModeTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for British :
Burma : 1 flag, 2 aaGuns, 1 artillery and 9 infantry
India : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 18 infantry
26 Sea Zone : 1 flag, 1 battleship
Belgian Congo : 1 flag, 1 armour
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Trans-Jordan : 1 flag, 1 airfield
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Union of South Africa : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 aaGun
Norway : 1 flag, 2 fighters
Holland Belgium : 1 flag, 2 infantry
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
110 Sea Zone : 1 flag, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 39 / 57
Russians : 33 / 39
Japanese : 61 / 72
Americans : 60 / 81
Chinese : 10 / 16
British : 32 / 37
UK_Pacific : 7 / 0
Italians : 12 / 34
ANZAC : 2 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Place Units - UK_Pacific
1 aaGun placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 aaGunTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 39 / 57
Russians : 33 / 39
Japanese : 61 / 72
Americans : 60 / 81
Chinese : 10 / 16
British : 32 / 37
UK_Pacific : 7 / 4
Italians : 12 / 34
ANZAC : 2 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Of course the retarded luck comes out after the game is basically over :P. Sorry about that, I feel bad losing battles <40%. Just had to do something. Now go ahead and get your revenge on India to close the game out :). And sorry about all the edits, my brain kinda fried after Egypt.
-
No worries. I should have left the German fighter behind in Egypt, but it probably is too late to matter given the Pacific.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Belarus to Rostov
Italians take Rostov from Russians
1 artillery and 20 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Eastern Persia to West India
Italians take West India from UK_PacificCombat - Italians
Battle in Southern France
Italians attack with 1 artillery and 20 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 20 infantry in Southern France, round 1 : 3/21 hits
Americans roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 20 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 artillery moved from Belarus to Bryansk
1 mech_infantry moved from Northern Italy to Romania
2 aaGuns and 5 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 submarines placed in 95 Sea Zone
1 bomber placed in Southern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsProduction/PUs Summary :
Germans : 39 / 57
Russians : 31 / 39
Japanese : 61 / 72
Americans : 57 / 81
Chinese : 10 / 16
British : 32 / 37
UK_Pacific : 5 / 4
Italians : 19 / 26
ANZAC : 2 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 cruiser moved from 9 Sea Zone to 26 Sea Zone
1 infantry moved from Dutch New Guinea to New GuineaTurn Complete - ANZAC
Territory Summary for ANZAC :
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New Guinea : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
26 Sea Zone : 1 flag, 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 39 / 57
Russians : 31 / 39
Japanese : 61 / 72
Americans : 57 / 81
Chinese : 10 / 16
British : 32 / 37
UK_Pacific : 5 / 4
Italians : 19 / 26
ANZAC : 2 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Combat Move - French
3 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 4 infantry
United Kingdom : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flagProduction/PUs Summary :
Germans : 39 / 57
Russians : 31 / 39
Japanese : 61 / 72
Americans : 57 / 81
Chinese : 10 / 16
British : 32 / 37
UK_Pacific : 5 / 4
Italians : 19 / 26
ANZAC : 2 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :8
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 fighters moved from Western Germany to 125 Sea Zone
3 bombers moved from Belarus to 125 Sea Zone
2 artilleries and 4 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from Western Germany to Holland Belgium
1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Ukraine to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 1 : 0/4 hits
Russians roll dice for 1 mech_infantry in Volgograd, round 1 : 1/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 4 artilleries and 4 infantry
British defend with 2 infantry
Germans roll dice for 4 artilleries and 4 infantry in Holland Belgium, round 1 : 4/8 hits
British roll dice for 2 infantry in Holland Belgium, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in 125 Sea Zone
Germans attack with 3 bombers and 2 fighters
British defend with 1 destroyer; Russians defend with 1 submarine; Americans defend with 1 carrier, 2 fighters and 7 transports
1 submarine owned by the Russians Submerged
Germans roll dice for 3 bombers and 2 fighters in 125 Sea Zone, round 1 : 3/5 hits
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 7 transports in 125 Sea Zone, round 1 : 1/4 hits
1 carrier owned by the Americans , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 125 Sea Zone
Germans roll dice for 3 bombers and 1 fighter in 125 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 2 fighters and 7 transports in 125 Sea Zone, round 2 : 1/2 hits
2 fighters owned by the Americans , 1 transport owned by the Americans and 1 fighter owned by the Germans lost in 125 Sea Zone
6 transports owned by the Americans lost in 125 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 73
Casualties for Germans: 2 fighters
Casualties for British: 1 destroyer
Casualties for Americans: 1 carrier, 2 fighters and 7 transportsNon Combat Move - Germans
2 mech_infantrys moved from Western Germany to Holland Belgium
3 bombers moved from 125 Sea Zone to Western Germany
1 aaGun, 3 artilleries and 5 infantry moved from Northern Italy to France
1 artillery moved from Western Germany to Holland Belgium
2 artilleries and 3 infantry moved from Baltic States to Belarus
2 mech_infantrys moved from Ukraine to Volgograd
2 armour moved from Ukraine to Volgograd
1 aaGun moved from Western Germany to Holland Belgium
3 mech_infantrys moved from Germany to Eastern Poland
1 armour and 2 mech_infantrys moved from Baltic States to Belarus
1 armour and 2 mech_infantrys moved from Belarus to Rostov
1 mech_infantry moved from Belarus to Rostov
1 mech_infantry moved from Belarus to RostovPlace Units - Germans
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in France
1 artillery and 1 infantry placed in Western Germany
2 mech_infantrys placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUsProduction/PUs Summary :
Germans : 48 / 63
Russians : 25 / 39
Japanese : 61 / 72
Americans : 57 / 81
Chinese : 10 / 16
British : 29 / 37
UK_Pacific : 5 / 4
Italians : 19 / 26
ANZAC : 2 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :8
Purchase Units - Russians
Russians buy 3 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
Russians take Persia from Italians
Russians take Eastern Persia from Italians
1 armour moved from Trans-Jordan to Persia
2 infantry moved from Karelia to Novgorod
1 artillery moved from Karelia to Novgorod
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Northwest Persia to West IndiaCombat - Russians
Battle in West India
Russians attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters and 1 tactical_bomber in West India, round 1 : 3/3 hits
Italians roll dice for 1 artillery and 1 infantry in West India, round 1 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in West India
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 1 : 1/3 hits
Germans roll dice for 1 artillery in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Novgorod, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns, 1 armour, 5 artilleries, 14 infantry and 1 mech_infantry moved from Vologda to Russia
2 fighters moved from West India to India
1 tactical_bomber moved from West India to India
1 infantry moved from Finland to Karelia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 aaGuns and 10 infantry moved from Buryatia to AmurPlace Units - Russians
3 armour and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUsTerritory Summary for Russians :
India : 1 flag, 2 fighters and 1 tactical_bomber
Amur : 1 flag, 2 aaGuns and 10 infantry
Karelia : 1 flag, 2 aaGuns, 4 artilleries and 16 infantry
Bryansk : 1 flag, 1 artillery and 1 infantry
Russia : 1 flag, 2 aaGuns, 1 airfield, 5 armour, 5 artilleries, 1 factory_major, 48 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
113 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
Eastern Persia : 1 flag, 2 armour and 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour
115 Sea Zone : 1 flag, 1 cruiser
Finland : 1 flag
110 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 45 / 63
Russians : 30 / 41
Japanese : 61 / 72
Americans : 57 / 81
Chinese : 10 / 16
British : 29 / 37
UK_Pacific : 5 / 4
Italians : 17 / 26
ANZAC : 2 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Japanese
1 armour moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 mech_infantrys moved from Anhwe to Hunan
1 mech_infantry moved from Chahar to Anhwe
1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Kwangsi to Hunan
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
3 artilleries and 5 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 36 Sea Zone to 38 Sea Zone
3 artilleries and 5 infantry moved from 38 Sea Zone to Burma
3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
2 fighters and 1 tactical_bomber moved from French Indo China to Burma
1 bomber moved from Java to Burma
1 bomber moved from Philippines to Burma
2 fighters and 2 tactical_bombers moved from Kiangsu to Yunnan
2 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 tactical_bomber moved from Jehol to Hunan
1 artillery moved from Kwangsi to Hunan
3 artilleries and 10 infantry moved from Kwangsi to YunnanCombat - Japanese
Battle in Hunan
Japanese attack with 2 artilleries, 4 mech_infantrys and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 2 artilleries, 4 mech_infantrys and 1 tactical_bomber in Hunan, round 1 : 2/7 hits
Chinese roll dice for 4 infantry in Hunan, round 1 : 1/4 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese roll dice for 2 artilleries, 3 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 1/6 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 2 artilleries, 3 mech_infantrys and 1 tactical_bomber in Hunan, round 3 : 3/6 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 artilleries, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 4 infantry
Battle in Burma
Japanese attack with 3 artilleries, 2 bombers, 5 fighters, 5 infantry and 4 tactical_bombers
British defend with 2 aaGuns, 1 artillery and 9 infantry
AA guns fire in Burma : 2/6 hits
2 fighters owned by the Japanese lost in Burma
Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 5 infantry and 4 tactical_bombers in Burma, round 1 : 12/17 hits
UK_Pacific roll dice for 2 aaGuns, 1 artillery and 9 infantry in Burma, round 1 : 1/10 hits
9 infantry owned by the British , 1 infantry owned by the Japanese , 1 artillery owned by the British and 2 aaGuns owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 artilleries, 2 bombers, 3 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 2 fighters and 1 infantry
Casualties for British: 2 aaGuns, 1 artillery and 9 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 3 fighters, 12 infantry and 3 tactical_bombers
Chinese defend with 2 artilleries, 1 fighter and 13 infantry
Japanese roll dice for 3 artilleries, 3 fighters, 12 infantry and 3 tactical_bombers in Yunnan, round 1 : 7/21 hits
Chinese roll dice for 2 artilleries, 1 fighter and 13 infantry in Yunnan, round 1 : 5/16 hits
5 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 3 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers in Yunnan, round 2 : 8/16 hits
Chinese roll dice for 2 artilleries, 1 fighter and 6 infantry in Yunnan, round 2 : 4/9 hits
2 artilleries owned by the Chinese , 4 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 3 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 3 : 7/12 hits
Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits
1 fighter owned by the Chinese and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 10 infantry
Casualties for Chinese: 2 artilleries, 1 fighter and 13 infantryNon Combat Move - Japanese
1 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Chahar to Shensi
1 carrier and 1 destroyer moved from 36 Sea Zone to 38 Sea Zone
2 fighters moved from Burma to 38 Sea Zone
3 tactical_bombers moved from Yunnan to Kwangsi
1 tactical_bomber moved from Hunan to Kiangsu
3 fighters moved from Caroline Islands to New South Wales
1 carrier moved from 36 Sea Zone to 34 Sea Zone
2 fighters moved from Japan to 34 Sea Zone
3 carriers moved from 36 Sea Zone to 34 Sea Zone
2 battleships, 2 cruisers, 3 destroyers and 8 submarines moved from 33 Sea Zone to 34 Sea Zone
2 bombers moved from Burma to Malaya
3 fighters moved from Yunnan to Kwangsi
1 fighter and 4 tactical_bombers moved from Burma to Malaya
1 destroyer moved from 33 Sea Zone to 34 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in French Indo China
1 artillery and 2 infantry placed in Manchuria
3 infantry placed in New South Wales
1 artillery and 1 infantry placed in Kwangtung
2 fighters and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsProduction/PUs Summary :
Germans : 45 / 63
Russians : 30 / 41
Japanese : 69 / 81
Americans : 57 / 81
Chinese : 4 / 16
British : 29 / 37
UK_Pacific : 3 / 4
Italians : 17 / 26
ANZAC : 2 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





