0% for April

13L G40.2 wheatbeer (axis) vs. Jeff28 (allies +10) Part Deux!

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 artillery, 1 carrier, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Japanese
                1 destroyer and 2 submarines moved from 36 Sea Zone to 42 Sea Zone
                2 battleships, 5 carriers, 2 cruisers and 3 destroyers moved from 37 Sea Zone to 42 Sea Zone
                2 submarines moved from 20 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 44 Sea Zone
                2 infantry moved from Burma to India
                1 infantry moved from Anhwe to Kweichow
                2 bombers moved from Malaya to India
                2 tactical_bombers moved from Yunnan to Kweichow
                2 tactical_bombers moved from Yunnan to India
                1 artillery moved from Burma to India

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kweichow
                    Japanese attack with 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 2 tactical_bombers in Kweichow, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers and 4 submarines
                    ANZAC defend with 1 destroyer; Americans defend with 1 submarine
                        Japanese roll dice for 4 submarines in 42 Sea Zone, round 1 :  0/4 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers and 4 destroyers in 42 Sea Zone, round 1 :  4/8 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers and 4 submarines remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in India
                    Japanese attack with 1 artillery, 2 bombers, 2 infantry and 2 tactical_bombers
                    British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 1 artillery, 2 bombers, 2 infantry and 2 tactical_bombers in India, round 1 :  3/7 hits
                        UK_Pacific roll dice for 2 infantry in India, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                6 fighters moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from Malaya to 42 Sea Zone
                1 fighter moved from French Indo China to 42 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                3 fighters moved from 42 Sea Zone to Java
                3 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
                2 bombers moved from India to French Indo China
                2 infantry moved from Jehol to Anhwe
                2 tactical_bombers moved from Kweichow to Anhwe
                2 tactical_bombers moved from India to Burma
                1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                3 fighters moved from Japan to Philippines
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from Burma to Shan State

    Place Units - Japanese
                1 carrier and 1 transport placed in 36 Sea Zone
                1 artillery placed in French Indo China
                1 airfield placed in Java
                3 submarines placed in 37 Sea Zone
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 32 / 32
        Japanese : 61 / 73
        Americans : 52 / 73
        Chinese : 7 / 8
        British : 26 / 0
        UK_Pacific : 2 / 0
        Italians : 17 / 25
        ANZAC : 13 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    On my screen the 3 fighters and airbase on Java partially obscure the planes in SZ42 (the carriers have 7 fighters and 3 tacts).

  • 12

    @wheatbeer:

    On my screen the 3 fighters and airbase on Java partially obscure the planes in SZ42 (the carriers have 7 fighters and 3 tacts).

    you rock wheat.  we are gonna have to play soon.  :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 battleship, 2 destroyers and 6 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                5 submarines moved from 101 Sea Zone to 11 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 101 Sea Zone to 11 Sea Zone
                1 fighter moved from Dutch New Guinea to Queensland
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 3 transports
                    Americans win with 1 submarine remaining. Battle score for attacker is 21
                    Casualties for Germans: 3 transports

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 battleship, 2 destroyers and 6 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 flag, 1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 4 infantry
        Midway : 1 flag, 1 airfield
        43 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 2 transports
        25 Sea Zone : 1 flag, 1 destroyer
        22 Sea Zone : 1 flag
        11 Sea Zone : 1 flag, 2 infantry, 6 submarines and 2 transports
        10 Sea Zone : 1 flag, 1 battleship, 2 destroyers and 6 submarines
        54 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 12 submarines, 1 tactical_bomber and 3 transports
        55 Sea Zone : 1 flag, 1 destroyer
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Brazil : 1 flag
        91 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 32 / 32
        Japanese : 61 / 73
        Americans : 52 / 73
        Chinese : 7 / 8
        British : 26 / 0
        UK_Pacific : 2 / 0
        Italians : 17 / 25
        ANZAC : 13 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                2 infantry moved from Szechwan to Kweichow
                1 fighter moved from Shensi to Kweichow
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                2 infantry moved from Suiyuyan to Chahar
                8 infantry moved from Shensi to Hopei
                1 fighter moved from Kweichow to Hopei

    Place Units - Chinese
                2 infantry placed in Hopei
                Chinese undo move 1.
                2 infantry placed in Kweichow
                Chinese undo move 1.
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total

    Territory Summary for Chinese :

    Yunnan : 1 flag, 1 infantry
        Kweichow : 1 flag, 2 infantry
        Hopei : 1 flag, 1 fighter and 11 infantry
        Chahar : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 32 / 32
        Japanese : 58 / 73
        Americans : 52 / 73
        Chinese : 10 / 12
        British : 26 / 0
        UK_Pacific : 2 / 0
        Italians : 17 / 25
        ANZAC : 13 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :7

    Combat Move - British
                2 armour and 2 mech_infantrys moved from Libya to Tunisia
                      British take Tunisia from Italians
                2 armour and 2 mech_infantrys moved from Tunisia to Algeria
                1 artillery moved from Morocco to Algeria
                1 fighter moved from Egypt to Algeria

    Combat - British
                Battle in Algeria
                    British attack with 2 armour, 1 artillery, 1 fighter and 2 mech_infantrys
                    Germans defend with 2 tactical_bombers; Italians defend with 2 artilleries and 2 infantry
                    British win with 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 tactical_bombers
                    Casualties for British: 2 armour, 1 artillery and 2 mech_infantrys
                    Casualties for Italians: 2 artilleries and 2 infantry

    Non Combat Move - British
                3 artilleries and 3 infantry moved from Libya to Tunisia
                1 fighter moved from Algeria to Morocco
                1 fighter moved from Eastern Persia to Egypt
                1 bomber moved from Eastern Persia to Egypt
                1 artillery and 3 infantry moved from Eastern Persia to West India
                1 cruiser, 2 destroyers and 2 transports moved from 80 Sea Zone to 81 Sea Zone

    Turn Complete - British

    Territory Summary for British :

    54 Sea Zone : 1 flag, 1 battleship
        West India : 1 flag, 3 aaGuns, 5 artilleries and 19 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 fighter and 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Morocco : 1 flag, 1 fighter
        Tunisia : 1 flag, 3 artilleries and 3 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 flag, 3 infantry
        106 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 fighter and 1 tactical_bomber
        81 Sea Zone : 1 flag, 1 cruiser, 2 destroyers and 2 transports
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 32 / 32
        Japanese : 58 / 73
        Americans : 52 / 73
        Chinese : 10 / 12
        British : 27 / 0
        UK_Pacific : 2 / 0
        Italians : 16 / 25
        ANZAC : 13 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :7

    Turn Complete - UK_Pacific

    Territory Summary for UK_Pacific :

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 32 / 32
        Japanese : 58 / 73
        Americans : 52 / 73
        Chinese : 10 / 12
        British : 27 / 0
        UK_Pacific : 2 / 0
        Italians : 16 / 25
        ANZAC : 13 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    Okay, Boldfresh … maybe in a week or two?  Or if I lose either of my open league games.


    I was tempted to leave a blocker in Tunisia, but I guess I got greedy  :lol:


  • Don’t be fooled Bold, that was a brag on his shiny new airbase. LOL

    I use 55% zoom, work best for me.

    I want to edit the brit guys in Cauc to Kaz.

    –Jeff

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Western Ukraine to Eastern Poland
                2 mech_infantrys moved from Romania to Eastern Poland
                1 mech_infantry moved from Romania to Eastern Poland
                1 bomber moved from Southern Italy to Eastern Poland

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 2 armour, 1 bomber and 3 mech_infantrys
                    Russians defend with 2 infantry
                        Italians roll dice for 2 armour, 1 bomber and 3 mech_infantrys in Eastern Poland, round 1 :  1/6 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 1 :  0/2 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Italians roll dice for 2 armour, 1 bomber and 3 mech_infantrys in Eastern Poland, round 2 :  3/6 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 2 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                2 artilleries moved from Yugoslavia to Romania
                1 bomber moved from Eastern Poland to Northern Italy

    Place Units - Italians
                1 destroyer and 1 submarine placed in 93 Sea Zone
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 31 / 32
        Japanese : 58 / 73
        Americans : 52 / 73
        Chinese : 10 / 12
        British : 27 / 0
        UK_Pacific : 2 / 0
        Italians : 17 / 22
        ANZAC : 13 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 factory_minor and 1 harbour
        Celebes : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
        54 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 transport
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 31 / 32
        Japanese : 58 / 73
        Americans : 52 / 73
        Chinese : 10 / 12
        British : 27 / 0
        UK_Pacific : 2 / 0
        Italians : 17 / 22
        ANZAC : 13 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    81 Sea Zone : 1 flag, 2 infantry
        98 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 31 / 32
        Japanese : 58 / 73
        Americans : 52 / 73
        Chinese : 10 / 12
        British : 27 / 0
        UK_Pacific : 2 / 0
        Italians : 17 / 22
        ANZAC : 13 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I have a seven alarm fire in the Pacific and a 3 alarm fire in europe.

    Grab the hose USA!

  • 17

    lol

    Germany is offended that Europe is only considered 3 alarm  :lol:

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :8

    Purchase Units - Germans
                Germans buy 1 armour, 2 bombers and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
                2 artilleries and 3 infantry moved from 92 Sea Zone to Morocco
                1 battleship moved from 110 Sea Zone to 92 Sea Zone
                1 submarine moved from 110 Sea Zone to 112 Sea Zone
                2 destroyers and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 carrier moved from 110 Sea Zone to 92 Sea Zone
                1 artillery and 2 infantry moved from Poland to Baltic States
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Baltic States
                2 fighters moved from Western Germany to Baltic States
                4 bombers moved from Southern France to 98 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians

  • 17

    one sec, need to adjust

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :8

    Purchase Units - Germans
                Germans buy 1 armour, 2 bombers and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Poland to Baltic States
                2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 92 Sea Zone
                2 artilleries and 3 infantry moved from 92 Sea Zone to Morocco
                2 fighters moved from Western Germany to Baltic States
                1 artillery moved from Poland to Baltic States
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                4 bombers moved from Southern France to 98 Sea Zone

  • 17

    need scrambling orders SZ98


  • no thx

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :8

    Purchase Units - Germans
                Germans buy 1 armour, 2 bombers and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Poland to Baltic States
                2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 92 Sea Zone
                2 artilleries and 3 infantry moved from 92 Sea Zone to Morocco
                2 fighters moved from Western Germany to Baltic States
                1 artillery moved from Poland to Baltic States
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                4 bombers moved from Southern France to 98 Sea Zone

    Combat - Germans
                Battle in Morocco
                    Germans attack with 2 artilleries and 3 infantry
                    British defend with 1 fighter
                        Germans roll dice for 1 battleship in Morocco, round 1 :  1/1 hits
                        French roll dice for 1 fighter in Morocco, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 fighter owned by the British lost in Morocco
                    Germans win, taking Morocco from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 fighter
                Battle in 98 Sea Zone
                    Germans attack with 4 bombers
                    French defend with 1 destroyer
                        Germans roll dice for 4 bombers in 98 Sea Zone, round 1 :  3/4 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the French lost in 98 Sea Zone
                    Germans win with 4 bombers remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Baltic States
                    Germans attack with 2 artilleries, 2 fighters and 2 infantry
                    Russians defend with 2 artilleries and 2 infantry
                        Germans roll dice for 2 artilleries, 2 fighters and 2 infantry in Baltic States, round 1 :  2/6 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 1 :  2/4 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 2 artilleries and 2 fighters in Baltic States, round 2 :  1/4 hits
                        Russians roll dice for 2 artilleries in Baltic States, round 2 :  0/2 hits
                        1 artillery owned by the Russians lost in Baltic States
                        Germans roll dice for 2 artilleries and 2 fighters in Baltic States, round 3 :  2/4 hits
                        Russians roll dice for 1 artillery in Baltic States, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 artilleries and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 artilleries and 2 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Greece
                4 bombers moved from 98 Sea Zone to Greece
                1 submarine moved from 110 Sea Zone to 112 Sea Zone
                2 aaGuns, 9 armour, 15 artilleries and 16 infantry moved from Western Ukraine to Eastern Poland
                2 artilleries and 2 infantry moved from Romania to Eastern Poland
                2 artilleries and 2 infantry moved from Poland to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                4 artilleries and 6 infantry moved from Germany to Poland
                2 fighters moved from Baltic States to Eastern Poland
                1 fighter moved from Western Germany to Greece

    Place Units - Germans
                2 bombers placed in Western Germany
                1 armour and 8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Production/PUs Summary :

    Germans : 52 / 57
        Russians : 29 / 32
        Japanese : 58 / 73
        Americans : 52 / 73
        Chinese : 10 / 12
        British : 27 / 0
        UK_Pacific : 2 / 0
        Italians : 17 / 22
        ANZAC : 13 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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