@The_Good_Captain Game History
Round: 1 Place Submarines - Germans Turning on Edit Mode EDIT: Changing PUs for Germans from 2 to 0 EDIT: Turning off Edit Mode Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 G-bomber moved from Sicily to Malta 2 tanks moved from El Agheila to Zella 1 G-antitank, 1 artillery and 1 mech moved from El Agheila to Mersa Brega 1 scoutcar and 2 tanks moved from Zella to Mersa Brega Combat - Germans Battle in Mersa Brega Germans attack with 1 G-antitank, 1 artillery, 1 mech, 1 scoutcar and 2 tanks British defend with 1 5-supply, 1 UK-truck, 1 artillery, 1 infantry and 1 matilda Germans win with 1 G-antitank, 1 artillery and 2 tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech and 1 scoutcar Casualties for British: 1 artillery, 1 infantry and 1 matilda Turning on Edit Mode EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 tank EDIT: Removing units owned by Germans from Mersa Brega: 1 5-supply EDIT: Adding units owned by Germans to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Germans to El Agheila: 1 1-supply EDIT: Turning off Edit Mode Battle in Malta Germans attack with 1 G-bomber British defend with 2 1-supplys and 1 UK-fighter 1 UK-fighter owned by the British lost in Malta Germans win with 1 G-bomber remaining. Battle score for attacker is 10 Casualties for British: 1 UK-fighter Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega 1 G-bomber moved from Malta to Sicily Place Units - Germans 1 5-supply, 1 G-bomber, 2 artilleries and 1 truck placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyTripoli Convoy G: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Tripoli Convoy G to Sea Zone 13 1 G-bomber and 1 G-fighter moved from Tripoli to Sea Zone 13 End Turn - GermansRgp44 (Axis) vs Odonis
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scramble?
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how do you set up to post to the forum? don’t know where to find the game id and all that.
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No Scramble.
You need to set the Post by forum by choosing axisandallies.org from the dropdown menu.
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Wierd?? I keep getting stopped by the spam filter, will try sendning you a personal message instead
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Ok, well that one went through.
No scrambles.
In order to Post by forum, you need to choose axisandallies.org from the dropdown menu.
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No scrambles.
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Russia up
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Russia done. Japan up.
BTW - you need to enable posting to the forum. Go to the triplea main page, and under Play By Forum, Post to Forum: axisandallies.org.
I’ve done it, but since you hosted the game, you may need to do it on your end. That way it will post the play summary in this thread.
The ID is 27783 (you can see it in the browser view above) so you’ll need to change that as well so it will automatically post to this forum.
Let me know if this works… if not, we may need to start again.
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Russia done. Japan up.
BTW - you need to enable posting to the forum. Go to the triplea main page, and under Play By Forum, Post to Forum: axisandallies.org.
I’ve done it, but since you hosted the game, you may need to do it on your end. That way it will post the play summary in this thread.
The ID is 27783 (you can see it in the browser view above) so you’ll need to change that as well so it will automatically post to this forum.
Let me know if this works… if not, we may need to start again.
-
Russia done. Japan up.
BTW - you need to enable posting to the forum. Go to the triplea main page, and under Play By Forum, Post to Forum: axisandallies.org.
I’ve done it, but since you hosted the game, you may need to do it on your end. That way it will post the play summary in this thread.
The ID is 27783 (you can see it in the browser view above) so you’ll need to change that as well so it will automatically post to this forum.
Let me know if this works… if not, we may need to start again.
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This spam filter is driving me crazy…
OK, Russia done. Japan up.
BTW - you need to enable posting to the forum. Go to the triplea main page, and under Play By Forum, Post to Forum: axisandallies.org.
I’ve done it, but since you hosted the game, you may need to do it on your end. That way it will post the play summary in this thread.
The ID is 27783 (you can see it in the browser view above) so you’ll need to change that as well so it will automatically post to this forum.
Let me know if this works… if not, we may need to start again.
-
Russia done. Japan up.
BTW - you need to enable posting to the forum. Go to the triplea main page, and under Play By Forum, Post to Forum: axisandallies.org.
I’ve done it, but since you hosted the game, you may need to do it on your end. That way it will post the play summary in this thread.
The ID is 27783 (you can see it in the browser view above) so you’ll need to change that as well so it will automatically post to this forum.
Let me know if this works… if not, we may need to start again.
-
Russia done. Japan up.
BTW - you need to enable posting to the forum. Go to the triplea main page, and under Play By Forum, Post to Forum: axisandallies.org.
I’ve done it, but since you hosted the game, you may need to do it on your end. That way it will post the play summary in this thread.
The ID is 27783 (you can see it in the browser view above) so you’ll need to change that as well so it will automatically post to this forum.
Let me know if this works… if not, we may need to start again.
-
Russia done. Japan up.
BTW - you need to enable posting to the forum. Go to the triplea main page, and under Play By Forum, Post to Forum: axisandallies.org.
I’ve done it, but since you hosted the game, you may need to do it on your end. That way it will post the play summary in this thread.
The ID is 27783 (you can see it in the browser view above) so you’ll need to change that as well so it will automatically post to this forum.
Let me know if this works… if not, we may need to start again.
-
Russia Done, Japan up.
Not sure what messages are getting through as I’m dealing with a spam block issue.
Make sure to enable the play by forum by choosing axisandallies.org from the play by forum dropdown box.
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Russia done. Japan up.
BTW - you need to enable posting to the forum. Go to the triplea main page, and under Play By Forum, Post to Forum: axisandallies.org.
I’ve done it, but since you hosted the game, you may need to do it on your end. That way it will post the play summary in this thread.
The ID is 27783 (you can see it in the browser view above) so you’ll need to change that as well so it will automatically post to this forum.
Let me know if this works… if not, we may need to start again.
-
Japan up. Spam filter problem solved - sorry for the delay!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Politics - Japanese
???
Turn Summary: http://www.axisandallies.org/forums/index.php?topic=27776.10000
Post Turn Summary to AxisAndAllies.org success = true
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanPurchase Units - Japanese
Japanese buy 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
3 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Formosa to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 1 : 4/9 hits
Chinese roll dice for 2 infantry in Hunan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Japanese win with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 4/7 hits
Chinese roll dice for 4 infantry in Yunnan, round 1 : 1/4 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Japanese win with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Recording Battle StatisticsNon Combat Move - Japanese
3 fighters moved from Hunan to Kwangsi
2 tactical_bombers moved from Hunan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Chahar
4 infantry moved from Manchuria to Jehol
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 battleship moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from Shantung to Anhwe
1 artillery moved from Shantung to Anhwe
1 artillery moved from Kiangsu to Kiangsi
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
2 infantry moved from Korea to Manchuria
1 battleship and 1 cruiser moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Korea to Jehol
1 tactical_bomber moved from Japan to Jehol
1 fighter moved from Japan to Caroline Islands
1 fighter moved from Okinawa to Japan
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Korea to Manchuria
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
2 submarines and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 armour, 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers
Korea : 2 infantry
Kiangsi : 1 artillery and 3 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Jehol : 1 aaGun, 1 fighter, 5 infantry and 1 tactical_bomber
Siam : 2 infantry
Manchuria : 4 infantry
Yunnan : 1 flag, 2 infantry
Hunan : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Anhwe : 1 flag, 1 artillery and 3 infantry
33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
6 Sea Zone : 1 destroyer, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 38 / 67
Russians : 37 / 37
Japanese : 30 / 40
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 1 harbour, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to unitsNon Combat Move - Americans
1 carrier moved from 10 Sea Zone to 64 Sea Zone
1 fighter moved from 10 Sea Zone to 64 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 64 Sea Zone
1 submarine moved from 26 Sea Zone to 64 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 64 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to Southeast Mexico
1 armour moved from Central United States to Southeast Mexico
1 transport moved from 26 Sea Zone to 64 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Southeast Mexico
1 artillery moved from 64 Sea Zone to Southeast Mexico
3 mech_infantrys moved from Central United States to Western United States
1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 64 Sea Zone
1 cruiser moved from 101 Sea Zone to 64 Sea Zone
1 bomber moved from Central United States to Western United States
1 fighter moved from Eastern United States to Western United States
1 fighter moved from Philippines to GuamPlace Units - Americans
1 harbour placed in Southeast Mexico
1 bomber placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
Americans undo move 4.
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Chinese win with 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs





