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12L_G40_Mistergreen(axis)_vs_Cow(allies+5)- no tech

  • TripleA

    I was curious about that as well… but I don’t know.

  • TripleA

    oh yeah it go poof.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 3 fighters and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 63 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
                1 fighter moved from Caroline Islands to 49 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to Philippines
                4 fighters moved from Caroline Islands to 18 Sea Zone
                1 fighter moved from Japan to 18 Sea Zone
                2 infantry moved from Jehol to Chahar
                2 infantry moved from Jehol to Anhwe
                1 bomber moved from French Indo China to Chahar
                1 bomber moved from French Indo China to Anhwe
                1 armour moved from Shantung to Kiangsu
                2 tactical_bombers moved from French Indo China to Kiangsu
                2 infantry and 2 tactical_bombers moved from French Indo China to Shan State
                2 fighters and 2 infantry moved from French Indo China to Kwangsi
                1 infantry moved from New South Wales to Victoria
                      Japanese take Victoria from ANZAC

    Combat - Japanese
                ???
                Battle in 18 Sea Zone
                    Japanese attack with 5 fighters
                    Americans defend with 1 destroyer
                    Japanese win, taking Philippines from Americans with 5 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                    Japanese win with 5 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 63 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer; Americans defend with 1 transport
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 transport
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 transport
                Battle in 49 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 cruiser
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Chahar
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 1 armour and 2 tactical_bombers
                    ANZAC defend with 1 infantry; Chinese defend with 1 factory_minor
                    Japanese win, taking Kiangsu from Chinese with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                    Japanese win with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                    Japanese win with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 fighters and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Japanese win with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
                2 fighters moved from Java to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 49 Sea Zone to Queensland
                2 fighters and 1 tactical_bomber moved from 63 Sea Zone to Queensland
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Shan State to French Indo China
                1 fighter moved from Kwangsi to 35 Sea Zone
                3 armour moved from Kiangsi to French Indo China
                1 fighter moved from Kwangsi to 35 Sea Zone
                4 fighters moved from 18 Sea Zone to 35 Sea Zone
                1 fighter moved from 18 Sea Zone to Japan
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 artillery and 5 infantry moved from Jehol to Shantung
                2 tactical_bombers moved from Kiangsu to Shantung
                1 bomber moved from Chahar to Shantung
                1 bomber moved from Anhwe to Shantung

    Place Units - Japanese
                1 factory_minor placed in Malaya
                3 infantry placed in French Indo China
                3 infantry placed in Shantung
                3 fighters and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs (7 lost to blockades); end with 50 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs


  • Then feel free to poof it.  :-)

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 aaGun, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery, 2 destroyers, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 15 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                2 fighters moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from 19 Sea Zone to 6 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
                1 battleship, 2 cruisers and 2 destroyers moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from 19 Sea Zone to 6 Sea Zone
                6 carriers and 2 fighters moved from 19 Sea Zone to 18 Sea Zone
                1 fighter moved from 19 Sea Zone to 6 Sea Zone
                4 fighters and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 submarines moved from 91 Sea Zone to 93 Sea Zone

    Combat - Americans
                ???
                Battle in Kiangsu
                    Americans attack with 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 armour
                        Americans roll dice for 4 fighters and 1 tactical_bomber in Kiangsu, round 1 :  2/5 hits
                        Japanese roll dice for 1 armour in Kiangsu, round 1 :  1/1 hits
                        1 fighter owned by the Americans and 1 armour owned by the Japanese lost in Kiangsu
                    Americans win, taking Iwo Jima from Japanese with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 fighter
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 fighter
                Recording Battle Statistics

    Non Combat Move - Americans
                6 carriers and 2 fighters moved from 18 Sea Zone to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
                1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                2 carriers moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                3 infantry placed in Eastern United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 infantry
        Korea : 1 artillery, 3 infantry and 2 mech_infantrys
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 1 mech_infantry
        Midway : 1 airfield
        35 Sea Zone : 1 flag,    26 Sea Zone : 3 carriers, 1 tactical_bomber and 1 transport
        19 Sea Zone : 1 flag,    17 Sea Zone : 1 aaGun and 1 transport
        6 Sea Zone : 1 flag, 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 8 fighters, 1 submarine, 2 tactical_bombers and 3 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        93 Sea Zone : 3 submarines
        97 Sea Zone : 1 submarine
        101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 99
        Russians : 30 / 0
        Japanese : 56 / 60
        Americans : 51 / 71
        Chinese : 14 / 17
        British : 32 / 37
        UK_Pacific : 6 / 7
        Italians : 18 / 10
        ANZAC : 0 / 0
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                3 infantry moved from Kweichow to Anhwe
                2 infantry moved from Hopei to Anhwe
                1 artillery, 1 fighter and 2 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 5 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 5 infantry in Anhwe, round 1 :  0/5 hits
                        Japanese roll dice for 2 infantry in Anhwe, round 1 :  1/2 hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 4 infantry in Anhwe, round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Anhwe, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 3 infantry in Anhwe, round 3 :  0/3 hits
                        Japanese roll dice for 2 infantry in Anhwe, round 3 :  2/2 hits
                        2 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 1 infantry in Anhwe, round 4 :  0/1 hits
                        Japanese roll dice for 2 infantry in Anhwe, round 4 :  0/2 hits
                    1 infantry owned by the Chinese retreated to Hopei
                    Japanese win with 2 infantry remaining. Battle score for attacker is -12
                    Casualties for Chinese: 4 infantry
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 1 :  2/4 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 1 :  0/2 hits
                        2 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Chinese win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 artillery and 2 infantry
        Manchuria : 1 flag,    Yunnan : 2 artilleries, 1 fighter and 3 infantry
        Hopei : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 99
        Russians : 30 / 0
        Japanese : 55 / 60
        Americans : 51 / 71
        Chinese : 15 / 21
        British : 32 / 37
        UK_Pacific : 6 / 7
        Italians : 18 / 10
        ANZAC : 0 / 0
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                    Some units change owners in territory India
                    Some units change owners in territory Kwangtung
                    Turning on Edit Mode
                    EDIT: UK_Pacific player Removing units owned by PlayerID named:British from 15 Sea Zone: 1 battleship
                    EDIT: UK_Pacific player Adding units owned by PlayerID named:British to 6 Sea Zone: 1 battleship
                    EDIT: Turning off Edit Mode

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 48 / 99
        Russians : 30 / 0
        Japanese : 50 / 60
        Americans : 51 / 71
        Chinese : 17 / 21
        British : 36 / 41
        UK_Pacific : 9 / 9
        Italians : 16 / 10
        ANZAC : 0 / 0
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    I am starting to think I should have taken 4% at japan

  • TripleA

    yeah i will just give you this game, I can’t win if you just strait up gun egypt while working on london.

    I needed to just take whatever slim opportunity I had at Japan 1% or whatever it was.

  • TripleA

    mistergreen over cow.

    good game though. I was really setback and screwed in the pacific after caroline that was nuts. It took so much aggression out of my game plan and you took perfect opportunity of that.


  • It would have been a weird irony if  you won a 4% battle to make up for the 96% battle you lost that screwed you over. Good game. :-)

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