@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs12L_G40_Mistergreen(axis)_vs_Cow(allies+5)- no tech
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Italians
Italians buy nothing; Remaining resources:Combat Move - Italians
Giving bonus movement to units
1 armour, 1 bomber and 3 fighters moved from Bryansk to Russia
1 bomber moved from Southern Italy to RussiaCombat - Italians
Battle in Russia
Italians attack with 1 armour, 2 bombers and 3 fighters
British defend with 1 bomber and 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 5 armour, 19 artilleries, 1 factory_major, 2 fighters, 50 infantry, 5 mech_infantrys and 1 tactical_bomber; Americans defend with 2 bombers
Russians win with 4 aaGuns, 5 armour, 19 artilleries, 3 fighters, 50 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -24
Casualties for British: 1 bomber
Casualties for Italians: 1 armour, 2 bombers and 3 fighters
Casualties for Americans: 2 bombers
Recording Battle StatisticsNon Combat Move - Italians
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Romania to BessarabiaTurn Complete - Italians
Italians collect 2 PUs (16 lost to blockades); end with 10 PUs total -
I assumed you wanted to lose three bombers. Feel free to edit in another OOL if you wish. :-)
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3 bombers is correct!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 cruiser moved from 35 Sea Zone to 49 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
Chinese take Kiangsu from Japanese
2 fighters moved from Dutch New Guinea to 19 Sea Zone
1 fighter moved from Yunnan to 36 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 63 Sea Zone
ANZAC attack with 1 destroyer; Americans loiter and taunt with
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 63 Sea Zone
ANZAC win, taking 63 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle StatisticsNon Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to YunnanTurn Complete - ANZAC
Territory Summary for ANZAC :
Kiangsu : 1 infantry
Yunnan : 1 fighter
Dutch New Guinea : 1 flag, 2 infantry
49 Sea Zone : 1 cruiser
19 Sea Zone : 2 fighters, 1 infantry and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Combat Move - French
Giving bonus movement to units
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to TunisiaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Tunisia : 1 infantry
Libya : 1 infantry
81 Sea Zone : 1 destroyer
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 47 / 60
Russians : 33 / 34
Japanese : 51 / 72
Americans : 52 / 77
Chinese : 16 / 17
British : 32 / 37
UK_Pacific : 7 / 7
Italians : 18 / 10
ANZAC : 1 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
moment of truth! I just got to pray you don’t have 22 tanks left!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Germans
Germans buy 20 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
22 armour, 10 artilleries, 5 bombers, 1 fighter, 33 infantry, 17 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Russia
1 bomber moved from Germany to RussiaCombat - Germans
Battle in Russia
Germans attack with 22 armour, 10 artilleries, 7 bombers, 2 fighters, 33 infantry, 17 mech_infantrys and 3 tactical_bombers
British defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 5 armour, 19 artilleries, 1 factory_major, 2 fighters, 50 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans captures 34PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 20 armour, 7 bombers and 2 tactical_bombers remaining. Battle score for attacker is 87
Casualties for Germans: 2 armour, 10 artilleries, 2 fighters, 33 infantry, 17 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 fighter
Casualties for Russians: 4 aaGuns, 5 armour, 19 artilleries, 2 fighters, 50 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans win with 20 armour, 7 bombers and 2 tactical_bombers remaining. Battle score for attacker is 87
Casualties for Germans: 2 armour, 10 artilleries, 2 fighters, 33 infantry, 17 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 fighter
Casualties for Russians: 4 aaGuns, 5 armour, 19 artilleries, 2 fighters, 50 infantry, 5 mech_infantrys and 1 tactical_bomber
Recording Battle StatisticsNon Combat Move - Germans
7 bombers and 2 tactical_bombers moved from Russia to Bryansk
2 aaGuns moved from Novgorod to BelarusPlace Units - Germans
3 infantry placed in Novgorod
10 infantry placed in Germany
7 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 84 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs -
The battle went according to plan but your prayers paid off, only 20 tanks left… :-)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Tambov to Samara
1 infantry moved from Rostov to Tambov
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
16 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from British Somaliland to Italian Somaliland
Russians take Italian Somaliland from ItaliansCombat - Russians
Recording Battle StatisticsNon Combat Move - Russians
2 aaGuns moved from Korea to ManchuriaTurn Complete - Russians
Territory Summary for Russians :
Korea : 1 flag, Manchuria : 2 aaGuns and 16 infantry
Kazakhstan : 2 infantry
Egypt : 1 mech_infantry
Tobruk : 1 flag, Italian Somaliland : 1 flag, 1 infantry
Tambov : 1 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Samara : 1 infantry
Iraq : 1 flag, 114 Sea Zone : 1 submarine
Northwest Persia : 1 flag, Persia : 1 flag,
Production/PUs Summary :Germans : 50 / 99
Russians : 30 / 0
Japanese : 48 / 72
Americans : 52 / 77
Chinese : 19 / 17
British : 32 / 37
UK_Pacific : 7 / 7
Italians : 18 / 10
ANZAC : 1 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I still want to see japan’s turn and how the pacific looks after this round ><
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I haven’t lost yet, I can hold egy and london fine. just pacific is where action is still left.
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i have approximately 4 moo turns before those tanks reach egypt and i do have a round to drop 10 inf on london before you drop big naval buy.
I am not dead yet! moo! TUV still close and income is big because you got russia income surge, but next turn maybe not so big! moo!
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TUV still moo close moo >< I said I would concede if you had 22 tanks left, but you got 20 and my aa guns actually hit stuff so my convoy disruption is still good unless you buy air, which may hinder your london play. I am okay I think. takes 4 turns to get tonks to egypt. I dunno if you have moonuff to do everything in europe. pacific is messy still. I want to see how it go moo!
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Seems like I lost track of this game. Thanks for the bump. :-)
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Seems I a little to complicated for me to get a turn in tonight. Btw unless I’m mistaken my factory in Kiangsu should have gone “poof” when that area got liberated?
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I was curious about that as well… but I don’t know.
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oh yeah it go poof.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 fighters and 10 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 63 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from Caroline Islands to 49 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
4 fighters moved from Caroline Islands to 18 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
2 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Anhwe
1 bomber moved from French Indo China to Chahar
1 bomber moved from French Indo China to Anhwe
1 armour moved from Shantung to Kiangsu
2 tactical_bombers moved from French Indo China to Kiangsu
2 infantry and 2 tactical_bombers moved from French Indo China to Shan State
2 fighters and 2 infantry moved from French Indo China to Kwangsi
1 infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZACCombat - Japanese
???
Battle in 18 Sea Zone
Japanese attack with 5 fighters
Americans defend with 1 destroyer
Japanese win, taking Philippines from Americans with 5 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Japanese win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 63 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer; Americans defend with 1 transport
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in 49 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Chahar
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 armour and 2 tactical_bombers
ANZAC defend with 1 infantry; Chinese defend with 1 factory_minor
Japanese win, taking Kiangsu from Chinese with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Japanese win with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Japanese win with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Java to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 49 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from 63 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Shan State to French Indo China
1 fighter moved from Kwangsi to 35 Sea Zone
3 armour moved from Kiangsi to French Indo China
1 fighter moved from Kwangsi to 35 Sea Zone
4 fighters moved from 18 Sea Zone to 35 Sea Zone
1 fighter moved from 18 Sea Zone to Japan
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 artillery and 5 infantry moved from Jehol to Shantung
2 tactical_bombers moved from Kiangsu to Shantung
1 bomber moved from Chahar to Shantung
1 bomber moved from Anhwe to ShantungPlace Units - Japanese
1 factory_minor placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Shantung
3 fighters and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs (7 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
Then feel free to poof it. :-)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 aaGun, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 2 destroyers, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 15 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
2 fighters moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
1 battleship, 2 cruisers and 2 destroyers moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
6 carriers and 2 fighters moved from 19 Sea Zone to 18 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
4 fighters and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea ZoneCombat - Americans
???
Battle in Kiangsu
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 armour
Americans roll dice for 4 fighters and 1 tactical_bomber in Kiangsu, round 1 : 2/5 hits
Japanese roll dice for 1 armour in Kiangsu, round 1 : 1/1 hits
1 fighter owned by the Americans and 1 armour owned by the Japanese lost in Kiangsu
Americans win, taking Iwo Jima from Japanese with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for Americans: 1 fighter
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for Americans: 1 fighter
Recording Battle StatisticsNon Combat Move - Americans
6 carriers and 2 fighters moved from 18 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 infantry
Korea : 1 artillery, 3 infantry and 2 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 1 mech_infantry
Midway : 1 airfield
35 Sea Zone : 1 flag, 26 Sea Zone : 3 carriers, 1 tactical_bomber and 1 transport
19 Sea Zone : 1 flag, 17 Sea Zone : 1 aaGun and 1 transport
6 Sea Zone : 1 flag, 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 8 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
93 Sea Zone : 3 submarines
97 Sea Zone : 1 submarine
101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 99
Russians : 30 / 0
Japanese : 56 / 60
Americans : 51 / 71
Chinese : 14 / 17
British : 32 / 37
UK_Pacific : 6 / 7
Italians : 18 / 10
ANZAC : 0 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





