No scramble. Sub fights, unless you get first hit, then kill the DD and submerge the sub.
12L_G40_Mistergreen(axis)_vs_Cow(allies+5)- no tech
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Shensi to Kweichow
1 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 1 : 1/4 hits
Japanese roll dice for 1 artillery in Kweichow, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Recording Battle StatisticsNon Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
1 artillery placed in Hopei
2 infantry placed in Yunnan
Chinese undo move 1.
1 artillery placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Chinese :
Yunnan : 1 artillery, 1 fighter and 2 infantry
Kweichow : 3 infantry
Hopei : 2 infantry
Chahar : 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 49 / 60
Russians : 31 / 34
Japanese : 57 / 72
Americans : 52 / 77
Chinese : 11 / 17
British : 30 / 36
UK_Pacific : 6 / 6
Italians : 20 / 8
ANZAC : 1 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some units change owners in territory IndiaTerritory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 47 / 60
Russians : 33 / 34
Japanese : 54 / 72
Americans : 52 / 77
Chinese : 13 / 17
British : 32 / 37
UK_Pacific : 7 / 7
Italians : 18 / 8
ANZAC : 1 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
trying to ball so hard right now lol
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Italians
Italians buy nothing; Remaining resources:Combat Move - Italians
Giving bonus movement to units
1 armour, 1 bomber and 3 fighters moved from Bryansk to Russia
1 bomber moved from Southern Italy to RussiaCombat - Italians
Battle in Russia
Italians attack with 1 armour, 2 bombers and 3 fighters
British defend with 1 bomber and 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 5 armour, 19 artilleries, 1 factory_major, 2 fighters, 50 infantry, 5 mech_infantrys and 1 tactical_bomber; Americans defend with 2 bombers
Russians win with 4 aaGuns, 5 armour, 19 artilleries, 3 fighters, 50 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -24
Casualties for British: 1 bomber
Casualties for Italians: 1 armour, 2 bombers and 3 fighters
Casualties for Americans: 2 bombers
Recording Battle StatisticsNon Combat Move - Italians
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Romania to BessarabiaTurn Complete - Italians
Italians collect 2 PUs (16 lost to blockades); end with 10 PUs total -
I assumed you wanted to lose three bombers. Feel free to edit in another OOL if you wish. :-)
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3 bombers is correct!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 cruiser moved from 35 Sea Zone to 49 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
Chinese take Kiangsu from Japanese
2 fighters moved from Dutch New Guinea to 19 Sea Zone
1 fighter moved from Yunnan to 36 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 63 Sea Zone
ANZAC attack with 1 destroyer; Americans loiter and taunt with
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 63 Sea Zone
ANZAC win, taking 63 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle StatisticsNon Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to YunnanTurn Complete - ANZAC
Territory Summary for ANZAC :
Kiangsu : 1 infantry
Yunnan : 1 fighter
Dutch New Guinea : 1 flag, 2 infantry
49 Sea Zone : 1 cruiser
19 Sea Zone : 2 fighters, 1 infantry and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Combat Move - French
Giving bonus movement to units
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to TunisiaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Tunisia : 1 infantry
Libya : 1 infantry
81 Sea Zone : 1 destroyer
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 47 / 60
Russians : 33 / 34
Japanese : 51 / 72
Americans : 52 / 77
Chinese : 16 / 17
British : 32 / 37
UK_Pacific : 7 / 7
Italians : 18 / 10
ANZAC : 1 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
moment of truth! I just got to pray you don’t have 22 tanks left!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Germans
Germans buy 20 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
22 armour, 10 artilleries, 5 bombers, 1 fighter, 33 infantry, 17 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Russia
1 bomber moved from Germany to RussiaCombat - Germans
Battle in Russia
Germans attack with 22 armour, 10 artilleries, 7 bombers, 2 fighters, 33 infantry, 17 mech_infantrys and 3 tactical_bombers
British defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 5 armour, 19 artilleries, 1 factory_major, 2 fighters, 50 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans captures 34PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 20 armour, 7 bombers and 2 tactical_bombers remaining. Battle score for attacker is 87
Casualties for Germans: 2 armour, 10 artilleries, 2 fighters, 33 infantry, 17 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 fighter
Casualties for Russians: 4 aaGuns, 5 armour, 19 artilleries, 2 fighters, 50 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans win with 20 armour, 7 bombers and 2 tactical_bombers remaining. Battle score for attacker is 87
Casualties for Germans: 2 armour, 10 artilleries, 2 fighters, 33 infantry, 17 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 fighter
Casualties for Russians: 4 aaGuns, 5 armour, 19 artilleries, 2 fighters, 50 infantry, 5 mech_infantrys and 1 tactical_bomber
Recording Battle StatisticsNon Combat Move - Germans
7 bombers and 2 tactical_bombers moved from Russia to Bryansk
2 aaGuns moved from Novgorod to BelarusPlace Units - Germans
3 infantry placed in Novgorod
10 infantry placed in Germany
7 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 84 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs -
The battle went according to plan but your prayers paid off, only 20 tanks left… :-)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Tambov to Samara
1 infantry moved from Rostov to Tambov
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
16 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from British Somaliland to Italian Somaliland
Russians take Italian Somaliland from ItaliansCombat - Russians
Recording Battle StatisticsNon Combat Move - Russians
2 aaGuns moved from Korea to ManchuriaTurn Complete - Russians
Territory Summary for Russians :
Korea : 1 flag, Manchuria : 2 aaGuns and 16 infantry
Kazakhstan : 2 infantry
Egypt : 1 mech_infantry
Tobruk : 1 flag, Italian Somaliland : 1 flag, 1 infantry
Tambov : 1 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Samara : 1 infantry
Iraq : 1 flag, 114 Sea Zone : 1 submarine
Northwest Persia : 1 flag, Persia : 1 flag,
Production/PUs Summary :Germans : 50 / 99
Russians : 30 / 0
Japanese : 48 / 72
Americans : 52 / 77
Chinese : 19 / 17
British : 32 / 37
UK_Pacific : 7 / 7
Italians : 18 / 10
ANZAC : 1 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I still want to see japan’s turn and how the pacific looks after this round ><
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I haven’t lost yet, I can hold egy and london fine. just pacific is where action is still left.
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i have approximately 4 moo turns before those tanks reach egypt and i do have a round to drop 10 inf on london before you drop big naval buy.
I am not dead yet! moo! TUV still close and income is big because you got russia income surge, but next turn maybe not so big! moo!
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TUV still moo close moo >< I said I would concede if you had 22 tanks left, but you got 20 and my aa guns actually hit stuff so my convoy disruption is still good unless you buy air, which may hinder your london play. I am okay I think. takes 4 turns to get tonks to egypt. I dunno if you have moonuff to do everything in europe. pacific is messy still. I want to see how it go moo!
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Seems like I lost track of this game. Thanks for the bump. :-)
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Seems I a little to complicated for me to get a turn in tonight. Btw unless I’m mistaken my factory in Kiangsu should have gone “poof” when that area got liberated?
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I was curious about that as well… but I don’t know.
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oh yeah it go poof.





