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12L_G40_Mistergreen(axis)_vs_Cow(allies+5)- no tech

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Szechwan to Kweichow
                1 fighter moved from Shensi to Kweichow
                1 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 1 :  1/4 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                    Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Recording Battle Statistics

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Hopei
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                1 artillery placed in Hopei
                2 infantry placed in Yunnan
                Chinese undo move 1.
                1 artillery placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Yunnan : 1 artillery, 1 fighter and 2 infantry
        Kweichow : 3 infantry
        Hopei : 2 infantry
        Chahar : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 31 / 34
        Japanese : 57 / 72
        Americans : 52 / 77
        Chinese : 11 / 17
        British : 30 / 36
        UK_Pacific : 6 / 6
        Italians : 20 / 8
        ANZAC : 1 / 0
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                    Some units change owners in territory India

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 33 / 34
        Japanese : 54 / 72
        Americans : 52 / 77
        Chinese : 13 / 17
        British : 32 / 37
        UK_Pacific : 7 / 7
        Italians : 18 / 8
        ANZAC : 1 / 0
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    trying to ball so  hard right now lol


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy nothing; Remaining resources:

    Combat Move - Italians
                Giving bonus movement to units
                1 armour, 1 bomber and 3 fighters moved from Bryansk to Russia
                1 bomber moved from Southern Italy to Russia

    Combat - Italians
                Battle in Russia
                    Italians attack with 1 armour, 2 bombers and 3 fighters
                    British defend with 1 bomber and 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 5 armour, 19 artilleries, 1 factory_major, 2 fighters, 50 infantry, 5 mech_infantrys and 1 tactical_bomber; Americans defend with 2 bombers
                    Russians win with 4 aaGuns, 5 armour, 19 artilleries, 3 fighters, 50 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -24
                    Casualties for British: 1 bomber
                    Casualties for Italians: 1 armour, 2 bombers and 3 fighters
                    Casualties for Americans: 2 bombers
                Recording Battle Statistics

    Non Combat Move - Italians
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Romania to Bessarabia

    Turn Complete - Italians
                Italians collect 2 PUs (16 lost to blockades); end with 10 PUs total


  • I assumed you wanted to lose three bombers. Feel free to edit in another OOL if you wish.  :-)

  • TripleA

    3 bombers is correct!

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Combat Move - ANZAC
                Giving bonus movement to units
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 26 Sea Zone to 63 Sea Zone
                1 cruiser moved from 35 Sea Zone to 49 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                      Chinese take Kiangsu from Japanese
                2 fighters moved from Dutch New Guinea to 19 Sea Zone
                1 fighter moved from Yunnan to 36 Sea Zone

    Combat - ANZAC
                Battle in 36 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 63 Sea Zone
                    ANZAC attack with 1 destroyer; Americans loiter and taunt with
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 63 Sea Zone
                    ANZAC win, taking 63 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 fighter moved from 36 Sea Zone to Yunnan

    Turn Complete - ANZAC

    Territory Summary for ANZAC :

    Kiangsu : 1 infantry
        Yunnan : 1 fighter
        Dutch New Guinea : 1 flag, 2 infantry
        49 Sea Zone : 1 cruiser
        19 Sea Zone : 2 fighters, 1 infantry and 1 transport

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Combat Move - French
                Giving bonus movement to units
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Algeria to Tunisia

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Tunisia : 1 infantry
        Libya : 1 infantry
        81 Sea Zone : 1 destroyer
        Northwest Persia : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 33 / 34
        Japanese : 51 / 72
        Americans : 52 / 77
        Chinese : 16 / 17
        British : 32 / 37
        UK_Pacific : 7 / 7
        Italians : 18 / 10
        ANZAC : 1 / 0
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    moment of truth! I just got to pray you don’t have 22 tanks left!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 20 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                22 armour, 10 artilleries, 5 bombers, 1 fighter, 33 infantry, 17 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
                1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Russia
                1 bomber moved from Germany to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 22 armour, 10 artilleries, 7 bombers, 2 fighters, 33 infantry, 17 mech_infantrys and 3 tactical_bombers
                    British defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 5 armour, 19 artilleries, 1 factory_major, 2 fighters, 50 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Germans captures 34PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 20 armour, 7 bombers and 2 tactical_bombers remaining. Battle score for attacker is 87
                    Casualties for Germans: 2 armour, 10 artilleries, 2 fighters, 33 infantry, 17 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 1 fighter
                    Casualties for Russians: 4 aaGuns, 5 armour, 19 artilleries, 2 fighters, 50 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Germans win with 20 armour, 7 bombers and 2 tactical_bombers remaining. Battle score for attacker is 87
                    Casualties for Germans: 2 armour, 10 artilleries, 2 fighters, 33 infantry, 17 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 1 fighter
                    Casualties for Russians: 4 aaGuns, 5 armour, 19 artilleries, 2 fighters, 50 infantry, 5 mech_infantrys and 1 tactical_bomber
                Recording Battle Statistics

    Non Combat Move - Germans
                7 bombers and 2 tactical_bombers moved from Russia to Bryansk
                2 aaGuns moved from Novgorod to Belarus

    Place Units - Germans
                3 infantry placed in Novgorod
                10 infantry placed in Germany
                7 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 84 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs


  • The battle went according to plan but your prayers paid off, only 20 tanks left…  :-)

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Combat Move - Russians
                Giving bonus movement to units
                1 infantry moved from Tambov to Samara
                1 infantry moved from Rostov to Tambov
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                16 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 mech_infantry moved from Tobruk to Egypt
                1 infantry moved from British Somaliland to Italian Somaliland
                      Russians take Italian Somaliland from Italians

    Combat - Russians
                Recording Battle Statistics

    Non Combat Move - Russians
                2 aaGuns moved from Korea to Manchuria

    Turn Complete - Russians

    Territory Summary for Russians :

    Korea : 1 flag,    Manchuria : 2 aaGuns and 16 infantry
        Kazakhstan : 2 infantry
        Egypt : 1 mech_infantry
        Tobruk : 1 flag,    Italian Somaliland : 1 flag, 1 infantry
        Tambov : 1 infantry
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor
        Samara : 1 infantry
        Iraq : 1 flag,    114 Sea Zone : 1 submarine
        Northwest Persia : 1 flag,    Persia : 1 flag,
    Production/PUs Summary :

    Germans : 50 / 99
        Russians : 30 / 0
        Japanese : 48 / 72
        Americans : 52 / 77
        Chinese : 19 / 17
        British : 32 / 37
        UK_Pacific : 7 / 7
        Italians : 18 / 10
        ANZAC : 1 / 0
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    I still want to see japan’s turn and how the pacific looks after this round ><

  • TripleA

    I haven’t lost yet, I can hold egy and london fine. just pacific is where action is still left.

  • TripleA

    i have approximately 4 moo turns before those tanks reach egypt and i do have a round to drop 10 inf on london before you drop big naval buy.

    I am not dead yet! moo! TUV still close and income  is big because you got russia income surge, but next turn maybe not so big! moo!

  • TripleA

    TUV still moo close moo >< I said I would concede if you had 22 tanks left, but you got 20 and my aa guns actually hit stuff so my convoy disruption is still good unless you buy air, which may hinder your london play. I am okay I think. takes 4 turns to get tonks to egypt. I dunno if you have moonuff to do everything in europe. pacific is messy still. I want to see how it go moo!


  • Seems like I lost track of this game. Thanks for the bump.  :-)


  • Seems I a little to complicated for me to get a turn in tonight. Btw unless I’m mistaken my factory in Kiangsu should have gone “poof” when that area got liberated?

  • TripleA

    I was curious about that as well… but I don’t know.

  • TripleA

    oh yeah it go poof.

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