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12L_G40_Mistergreen(axis)_vs_Questioneer(allies)- no tech


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :2

    Combat Move - British
                Giving bonus movement to units
                1 cruiser moved from 106 Sea Zone to 118 Sea Zone
                1 destroyer moved from 106 Sea Zone to 118 Sea Zone
                1 bomber moved from New Brunswick Nova Scotia to 118 Sea Zone
                1 armour moved from Tobruk to Egypt
                1 mech_infantry moved from Tobruk to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                2 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Tobruk to Alexandria
                2 artilleries moved from Tobruk to Alexandria
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Malta to Egypt
                5 infantry moved from United Kingdom to Scotland
                3 fighters moved from United Kingdom to Scotland
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Combat - British
                Battle in 118 Sea Zone
                    British attack with 1 bomber, 1 cruiser and 1 destroyer
                    Germans defend with 1 cruiser
                    British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 cruiser
                    Casualties for British: 1 cruiser
                    British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 cruiser
                    Casualties for British: 1 cruiser
                Battle in Anglo Egyptian Sudan
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from 118 Sea Zone to Scotland
                1 aaGun moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies

    Place Units - British
                1 artillery, 2 fighters and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :2

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                    Some units change owners in territory India


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 unit repaired.
                Giving bonus movement to units
                1 artillery moved from Tunisia to Algeria
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 battleship and 2 cruisers moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                      Italians take Gibraltar from British
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                1 armour moved from Albania to Greece
                1 fighter moved from Southern Italy to Greece
                1 fighter moved from Southern Italy to Algeria
                1 bomber moved from Southern Italy to Algeria
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 artillery, 1 bomber and 1 fighter
                    French defend with 1 infantry
                    Italians win, taking Algeria from French with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                    Italians win with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Morocco
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Greece
                    Italians attack with 1 armour, 1 fighter and 2 infantry
                    Neutral_Allies defend with 1 infantry
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral_Allies: 1 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral_Allies: 1 infantry
                    Casualties for Italians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy
                1 fighter moved from Algeria to Tunisia
                1 bomber moved from Algeria to Southern Italy
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 submarine moved from 94 Sea Zone to 98 Sea Zone
                1 armour moved from Southern France to Greater Southern Germany

    Place Units - Italians
                1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 destroyer moved from 55 Sea Zone to 42 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :2

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French


  • Ah, I see I got hustled near India.

    Used the game history option (pretty cool)

    My mistake was not taking out the cruiser with a DD and planes.  Let the DD survive and block.  This stops the take over of Burma.  I also should have maxed out on Yunnan with Chinese to cover for Burma and Shan State.  Should have moved infantry to Shan State to cost you more to take it or even fail.  Chinese could clean up the rest.

    The combination of these moves would have been enough to stop your planes from potentially hitting India in round 3, which they are poised to do now.  Could have taken Sumatra instead and saved $4 and land the ANZAC plane there instead and over to India.

    At that point, there is no sack of Inidia J3 and the odds to take Inida J4 are more even.  So if my calculations are correct, with proper play, then India can’t fall earlier than J4.

    Ok let’s play on another round or 2, but I’m afraid I might have to can this one soon.  If that happens, we can play a tie-breaker.  That one fast win for me and maybe one fast win for you.

    What are your thoughts so far???

    Play on man…


  • I agree with you. The crucial move is to attack and block in sz37. That allows you to stack Burma making sure you can retake Shan State.

    I really like the history option. Generally I look at the turns that way instead of reading the turn summary. While I have to see the undo moves I like the visual representation. Another advantage is that is satisfies the paranoid part of my brain…  :|


  • Doh! I managed to hit done on the non-combat moves after the only battle. 2 bmb vs cc, trn. Lost one bomber. Instead of editing my non-combat moves I’ll reload the turn and edit the battle…

    Attached is the save with the battle.

    spendings.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                Turning on Edit Mode
                EDIT: Germans player Removing units owned by PlayerID named:Germans from Southern Italy: 1 bomber
                EDIT: Germans player Removing units owned by PlayerID named:Americans from 87 Sea Zone: 1 cruiser and 1 transport
                EDIT: Turning off Edit Mode

    Non Combat Move - Germans
                1 bomber moved from Southern Italy to Morocco
                3 armour, 2 artilleries and 7 infantry moved from Slovakia Hungary to Poland
                4 infantry moved from Romania to Slovakia Hungary
                6 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Germany to Poland
                2 armour and 6 mech_infantrys moved from Western Germany to Poland
                1 aaGun moved from Germany to Western Germany
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                1 artillery moved from Normandy Bordeaux to France
                1 fighter moved from Southern Italy to Western Germany
                1 tactical_bomber moved from Western Germany to Southern Italy

    Place Units - Germans
                1 destroyer and 1 submarine placed in 113 Sea Zone
                3 armour, 1 artillery, 1 infantry and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :3

    Politics - Russians
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
                Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to Allied
                Setting uses for triggers used this phase.

    Combat Move - Russians
                Giving bonus movement to units
                18 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Recording Battle Statistics

    Non Combat Move - Russians
                3 infantry moved from Novgorod to Belarus
                2 armour moved from Russia to Western Ukraine
                4 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                1 armour moved from Russia to Belarus

    Place Units - Russians
                3 armour placed in Russia
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total


  • Sorry, forgot 1NCM move- here is new map.

    R3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 factory_minor and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 2 infantry moved from Hopei to Kweichow
                2 infantry moved from Hunan to Kweichow
                1 artillery and 6 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Kiangsi to Kweichow
                2 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
                1 armour, 3 artilleries and 6 infantry moved from 39 Sea Zone to India
                1 infantry moved from Burma to India
                4 fighters and 2 tactical_bombers moved from 38 Sea Zone to India
                3 carriers and 3 destroyers moved from 38 Sea Zone to 39 Sea Zone
                2 battleships and 2 cruisers moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                2 bombers, 7 fighters and 6 tactical_bombers moved from French Indo China to India

    Combat - Japanese
                Battle in 39 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 5 transports
                    British defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 5 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                    Japanese win with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 5 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 2 artilleries, 10 infantry and 1 mech_infantry
                    Chinese defend with 3 infantry
                    Japanese win, taking Kweichow from Chinese with 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry
                    Japanese win with 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry
                Battle in India
                    Japanese attack with 1 armour, 3 artilleries, 2 bombers, 11 fighters, 7 infantry and 8 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour, 7 infantry, 6 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                    Japanese captures 9PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 10 fighters and 8 tactical_bombers remaining. Battle score for attacker is 58
                    Casualties for Japanese: 3 artilleries, 1 fighter and 7 infantry
                    Casualties for British: 3 aaGuns, 1 armour, 1 artillery, 2 fighters, 7 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Japanese win with 1 armour, 2 bombers, 10 fighters and 8 tactical_bombers remaining. Battle score for attacker is 58
                    Casualties for Japanese: 3 artilleries, 1 fighter and 7 infantry
                    Casualties for British: 3 aaGuns, 1 armour, 1 artillery, 2 fighters, 7 infantry, 6 mech_infantrys and 1 tactical_bomber
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 transport moved from 38 Sea Zone to 39 Sea Zone
                2 bombers, 10 fighters and 8 tactical_bombers moved from India to Shan State
                1 aaGun moved from Anhwe to Jehol
                1 artillery moved from Suiyuyan to Chahar

    Place Units - Japanese
                1 factory_minor placed in Malaya
                1 artillery and 2 infantry placed in French Indo China
                9 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 60 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs


  • I assumed you did not wanted to scramble in sz39, hope I did not assume to much.  :roll:


  • Alright man, I’ve learned some things here…GG…you win this one.  We are tied 1-1.  Want to play the tiebreaker???  This time, I’m Axis since I was Allies last 2 times.  How bout it???


  • Sounds fair. Let’s do it!.  :-)


  • While I certainly owe you a rematch with you as an unbid axis I got a lot on my plate at the moment already affecting my posting speed and now the tournament is begining as well. Do you mind if we postpone the rematch a couple of weeks?  :-)


  • That’s a good idea- same here- I got like 6 other games plus the tourny also. :-)

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