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G40 alpha final Mistergreen(axis) vs seththenewb(allies+6) triplea


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 bomber, 2 carriers, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
                1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to Quebec
                1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 infantry moved from 106 Sea Zone to Quebec
                1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
                2 mech_infantrys moved from Western United States to Eastern United States

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                1 carrier and 2 submarines placed in 10 Sea Zone
                1 bomber placed in Western United States
                1 fighter placed in Eastern United States
                Americans undo move 4.
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                2 infantry moved from Szechwan to Shensi
                1 fighter moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Yunnan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs


  • OOL?

    And man, what I wouldn’t give for an airbase or aircraft carrier in the indian ocean. 2dd, ca, bmb just isn’t enough to take on that jap fleet in sz41.

    OOL.tsvg


  • Oh crap missed that the air could land in south America.  :roll:

    Keep best defense ie: cv(d), ss, dd, cc, tac, fig

    If the gods smiles on me and the Brits are forced to retreat the German air will land in mor.


  • …and the cv sinks after the ss, but I think you got the general idea.  :-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Combat Move - British
                Giving bonus movement to units
                2 destroyers moved from 39 Sea Zone to 80 Sea Zone
                1 cruiser moved from 79 Sea Zone to 80 Sea Zone
                6 fighters moved from United Kingdom to 91 Sea Zone
                2 destroyers moved from 106 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in 91 Sea Zone
                    British attack with 2 destroyers and 6 fighters
                    Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Germans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -34
                    Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                    Casualties for British: 2 destroyers and 6 fighters
                Recording Battle Statistics
                    1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans forced to land in Gibraltar

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                1 infantry moved from West India to India
                1 bomber moved from Tanganyika Territory to India
                1 mech_infantry moved from Italian Somaliland to Ethiopia
                1 armour, 3 artilleries and 3 infantry moved from Kenya to Ethiopia
                2 infantry moved from Belgian Congo to Kenya
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 30 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                    Some units change owners in territory India


  • Gotta love when good dice rewards you for your mistakes.  :-)


  • @Mistergreen:

    Oh crap missed that the air could land in south America.� :roll:

    Keep best defense ie: cv(d), ss, dd, cc, tac, fig

    If the gods smiles on me and the Brits are forced to retreat the German air will land in mor.

    Um, so good news bad news for you. The bad news is I didn’t see the part about landing in mor and the Brits did not retreat. The good news for you is the Germans got 4 hits each time vs 5 hits total for me.  :|  :cry:  :x

    So yeah, that didn’t turn out great for me. Feel free to edit the air if you wish.


  • @Mistergreen:

    Gotta love when good dice rewards you for your mistakes.  :-)

    I was going to land the air survivors in fwa so they could threaten sudan and start assisting in africa the next turn. Bleh.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 bomber, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 infantry moved from Algeria to Tunisia
                      Italians take Tunisia from French
                1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
                1 infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 armour and 2 infantry moved from Iraq to Persia
                1 bomber and 2 fighters moved from Egypt to 80 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Syria
                1 infantry moved from Trans-Jordan to Syria
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer moved from 92 Sea Zone to 83 Sea Zone

    Combat - Italians
                Battle in 83 Sea Zone
                    Italians attack with 1 destroyer
                    Americans defend with 1 transport
                    Italians win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                    Italians win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 80 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    British defend with 1 cruiser, 2 destroyers and 2 transports
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 32
                    Casualties for British: 1 cruiser, 2 destroyers and 2 transports
                    Casualties for Italians: 1 fighter
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 32
                    Casualties for British: 1 cruiser, 2 destroyers and 2 transports
                    Casualties for Italians: 1 fighter
                Battle in Syria
                    Italians attack with 1 artillery and 2 infantry
                    French defend with 1 infantry
                    Italians win, taking Syria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Libya
                    Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Libya from French with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                    Italians win with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Persia
                    Italians attack with 1 armour and 2 infantry
                    Neutral_Allies defend with 2 infantry
                    Italians win, taking Persia from Neutral_Allies with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Neutral_Allies: 2 infantry
                    Casualties for Italians: 2 infantry
                    Italians win with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Neutral_Allies: 2 infantry
                    Casualties for Italians: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 fighter moved from 80 Sea Zone to Iraq
                1 bomber moved from 80 Sea Zone to Iraq
                1 infantry moved from Morocco to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                1 artillery moved from 97 Sea Zone to Greece
                1 armour moved from Greece to Romania
                2 infantry moved from Yugoslavia to Slovakia Hungary
                1 artillery and 3 infantry moved from Southern France to Northern Italy
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy
                1 bomber placed in Southern Italy
                1 factory_minor placed in Egypt
                Italians undo move 3.
                1 factory_minor placed in Iraq

    Turn Complete - Italians
                Italians collect 25 PUs; end with 26 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs


  • I guess the landing spot didn’t matter since Germany will act before any allied that can make a difference. I’m just glad I have air units that can land.  :-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery and 5 infantry moved from South Australia to New South Wales

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Combat Move - French
                Giving bonus movement to units
                1 fighter moved from United Kingdom to 91 Sea Zone

    Combat - French
                Battle in 91 Sea Zone
                    French attack with 1 fighter
                    Germans defend with 1 transport
                    French win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                    French win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Recording Battle Statistics

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from 91 Sea Zone to French West Africa

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Politics - Germans
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
                Setting uses for triggers used this phase.

    Purchase Units - Germans
                Germans buy 3 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
                12 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                      Germans take Eastern Poland from Russians

    Combat - Germans
                Battle in 113 Sea Zone
                    Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 cruiser
                    Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                    Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Recording Battle Statistics

    Non Combat Move - Germans
                2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                3 aaGuns, 6 armour, 5 artilleries, 30 infantry and 6 mech_infantrys moved from Poland to Eastern Poland
                3 armour moved from Slovakia Hungary to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Romania to Egypt
                1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
                1 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Iraq to Sumatra
                1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
                1 bomber, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
                1 mech_infantry moved from Western Germany to Yugoslavia
                1 mech_infantry moved from Western Germany to Poland
                5 infantry moved from Romania to Eastern Poland
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 aaGun moved from Finland to Karelia
                1 artillery moved from Germany to Poland

    Place Units - Germans
                3 infantry placed in Finland
                3 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs


  • Don’t play on this map, I’d like to EDIT my ncm.


  • ncm_alteration:
    2 aa ger > pol
    fig, tac sz113 > pol (instead of wgr)
    4 mech ger > pol (instead of epl)


  • I get an error every time I try to load that map. I can load some of the other maps just fine. I’ll try to download the other one and manually make those changes.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Politics - Russians
                Turning on Edit Mode
                EDIT: Russians player Removing units owned by PlayerID named:Germans from Germany: 2 aaGuns
                EDIT: Russians player Adding units owned by PlayerID named:Germans to Poland: 2 aaGuns
                EDIT: Russians player Removing units owned by PlayerID named:Germans from Western Germany: 1 fighter and 1 tactical_bomber
                EDIT: Russians player Adding units owned by PlayerID named:Germans to Poland: 1 fighter and 1 tactical_bomber
                EDIT: Russians player Removing units owned by PlayerID named:Germans from Eastern Poland: 4 mech_infantrys
                EDIT: Russians player Adding units owned by PlayerID named:Germans to Poland: 4 mech_infantrys
                EDIT: Turning off Edit Mode

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                1 artillery and 5 infantry moved from Novgorod to Karelia
                2 fighters and 1 tactical_bomber moved from Novgorod to Karelia
                3 armour and 2 mech_infantrys moved from Belarus to Karelia
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans

    Combat - Russians
                Battle in Karelia
                    Russians attack with 3 armour, 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 aaGun and 12 infantry
                    3 armour owned by the Russians , 2 mech_infantrys owned by the Russians and 1 artillery owned by the Russians retreated to Novgorod
                    Germans win with 9 infantry remaining. Battle score for attacker is -22
                    Casualties for Germans: 1 aaGun and 3 infantry
                    Casualties for Russians: 1 fighter, 5 infantry and 1 tactical_bomber
                Recording Battle Statistics

    Non Combat Move - Russians
                1 fighter moved from Karelia to Novgorod
                1 armour moved from Bryansk to Novgorod
                5 artilleries and 17 infantry moved from Belarus to Smolensk
                2 aaGuns, 3 artilleries and 14 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Rostov
                1 armour moved from Russia to Bryansk
                4 infantry moved from Russia to Bryansk
                2 aaGuns and 11 infantry moved from Sakha to Amur
                6 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                1 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Ukraine
                2 armour and 1 infantry placed in Novgorod
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total


  • Feel free to add an aa gun back and lose an inf if you want to . . .

    I don’t know why dicey hates me so much.  :cry:

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