0% for April

G40 alpha final Mistergreen(axis) vs seththenewb(allies+6) triplea


  • Needless to say that wasn’t the result I was looking for in sz54.  :|


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
                1 armour and 2 infantry moved from Albania to Greece
                2 fighters moved from Southern Italy to Greece
                1 bomber moved from Southern Italy to Greece
                1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                      Italians take Algeria from French

    Combat - Italians
                Battle in Morocco
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 2 infantry
                    Italians win, taking Morocco from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                    Italians win with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in Greece
                    Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
                    Neutral_Allies defend with 2 infantry
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 2 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 2 infantry
                    Casualties for Italians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 armour moved from Egypt to Iraq
                      Italians take Iraq from Neutral_Axis
                1 infantry moved from Alexandria to Tobruk
                1 infantry moved from Alexandria to Egypt
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 bomber and 2 fighters moved from Greece to Egypt
                4 infantry moved from Northern Italy to Southern France
                1 artillery moved from Southern France to Northern Italy
                2 infantry moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs (1 lost to blockades); end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery and 5 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 8 PUs (2 lost to blockades); end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Politics - French
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 2 armour, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                      Germans take Gibraltar from British

    Combat - Germans
                Recording Battle Statistics

    Non Combat Move - Germans
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
                1 aaGun moved from Norway to Finland
                5 infantry moved from Bulgaria to Romania
                3 armour moved from Bulgaria to Slovakia Hungary
                2 artilleries and 6 infantry moved from Slovakia Hungary to Poland
                6 armour, 10 infantry and 1 mech_infantry moved from Germany to Poland
                1 armour and 5 mech_infantrys moved from Western Germany to Poland
                1 artillery moved from Western Germany to Germany
                2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
                1 fighter and 1 tactical_bomber moved from Egypt to Romania
                1 bomber moved from Western Germany to Iraq

    Place Units - Germans
                3 infantry placed in Finland
                1 submarine placed in 112 Sea Zone
                2 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units

    Non Combat Move - Russians
                2 artilleries and 4 infantry moved from Novgorod to Belarus
                3 infantry moved from Bryansk to Belarus
                4 infantry moved from Russia to Bryansk
                1 armour moved from Volgograd to Bryansk
                1 mech_infantry moved from Rostov to Belarus
                4 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Caucasus to Rostov
                6 infantry moved from Yenisey to Timguska

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                      Japanese take Sumatra from Dutch
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                      Japanese take Java from Dutch
                1 mech_infantry moved from Hunan to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                2 infantry moved from Anhwe to Kweichow
                2 bombers, 1 fighter and 4 tactical_bombers moved from Kwangsi to Kweichow

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                    Japanese win with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 artilleries and 2 infantry moved from Anhwe to Hunan
                2 infantry moved from Chahar to Hopei
                2 bombers, 1 fighter and 4 tactical_bombers moved from Kweichow to Hunan
                3 infantry moved from Jehol to Shantung
                1 infantry moved from Jehol to Anhwe
                3 infantry moved from Kwangtung to Kwangsi
                1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 34 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from 19 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to Korea
                1 aaGun moved from Manchuria to Korea
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                4 fighters moved from Kwangsi to 6 Sea Zone
                1 fighter moved from Kwangsi to 42 Sea Zone

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                3 transports placed in 19 Sea Zone
                3 artilleries placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 bomber, 2 carriers, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
                1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to Quebec
                1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 infantry moved from 106 Sea Zone to Quebec
                1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
                2 mech_infantrys moved from Western United States to Eastern United States

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                1 carrier and 2 submarines placed in 10 Sea Zone
                1 bomber placed in Western United States
                1 fighter placed in Eastern United States
                Americans undo move 4.
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                2 infantry moved from Szechwan to Shensi
                1 fighter moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Yunnan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs


  • OOL?

    And man, what I wouldn’t give for an airbase or aircraft carrier in the indian ocean. 2dd, ca, bmb just isn’t enough to take on that jap fleet in sz41.

    OOL.tsvg


  • Oh crap missed that the air could land in south America.  :roll:

    Keep best defense ie: cv(d), ss, dd, cc, tac, fig

    If the gods smiles on me and the Brits are forced to retreat the German air will land in mor.


  • …and the cv sinks after the ss, but I think you got the general idea.  :-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Combat Move - British
                Giving bonus movement to units
                2 destroyers moved from 39 Sea Zone to 80 Sea Zone
                1 cruiser moved from 79 Sea Zone to 80 Sea Zone
                6 fighters moved from United Kingdom to 91 Sea Zone
                2 destroyers moved from 106 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in 91 Sea Zone
                    British attack with 2 destroyers and 6 fighters
                    Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Germans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -34
                    Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                    Casualties for British: 2 destroyers and 6 fighters
                Recording Battle Statistics
                    1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans forced to land in Gibraltar

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                1 infantry moved from West India to India
                1 bomber moved from Tanganyika Territory to India
                1 mech_infantry moved from Italian Somaliland to Ethiopia
                1 armour, 3 artilleries and 3 infantry moved from Kenya to Ethiopia
                2 infantry moved from Belgian Congo to Kenya
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 30 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                    Some units change owners in territory India


  • Gotta love when good dice rewards you for your mistakes.  :-)


  • @Mistergreen:

    Oh crap missed that the air could land in south America.� :roll:

    Keep best defense ie: cv(d), ss, dd, cc, tac, fig

    If the gods smiles on me and the Brits are forced to retreat the German air will land in mor.

    Um, so good news bad news for you. The bad news is I didn’t see the part about landing in mor and the Brits did not retreat. The good news for you is the Germans got 4 hits each time vs 5 hits total for me.  :|  :cry:  :x

    So yeah, that didn’t turn out great for me. Feel free to edit the air if you wish.


  • @Mistergreen:

    Gotta love when good dice rewards you for your mistakes.  :-)

    I was going to land the air survivors in fwa so they could threaten sudan and start assisting in africa the next turn. Bleh.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 bomber, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 infantry moved from Algeria to Tunisia
                      Italians take Tunisia from French
                1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
                1 infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 armour and 2 infantry moved from Iraq to Persia
                1 bomber and 2 fighters moved from Egypt to 80 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Syria
                1 infantry moved from Trans-Jordan to Syria
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer moved from 92 Sea Zone to 83 Sea Zone

    Combat - Italians
                Battle in 83 Sea Zone
                    Italians attack with 1 destroyer
                    Americans defend with 1 transport
                    Italians win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                    Italians win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 80 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    British defend with 1 cruiser, 2 destroyers and 2 transports
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 32
                    Casualties for British: 1 cruiser, 2 destroyers and 2 transports
                    Casualties for Italians: 1 fighter
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 32
                    Casualties for British: 1 cruiser, 2 destroyers and 2 transports
                    Casualties for Italians: 1 fighter
                Battle in Syria
                    Italians attack with 1 artillery and 2 infantry
                    French defend with 1 infantry
                    Italians win, taking Syria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Libya
                    Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Libya from French with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                    Italians win with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Persia
                    Italians attack with 1 armour and 2 infantry
                    Neutral_Allies defend with 2 infantry
                    Italians win, taking Persia from Neutral_Allies with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Neutral_Allies: 2 infantry
                    Casualties for Italians: 2 infantry
                    Italians win with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Neutral_Allies: 2 infantry
                    Casualties for Italians: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 fighter moved from 80 Sea Zone to Iraq
                1 bomber moved from 80 Sea Zone to Iraq
                1 infantry moved from Morocco to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                1 artillery moved from 97 Sea Zone to Greece
                1 armour moved from Greece to Romania
                2 infantry moved from Yugoslavia to Slovakia Hungary
                1 artillery and 3 infantry moved from Southern France to Northern Italy
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy
                1 bomber placed in Southern Italy
                1 factory_minor placed in Egypt
                Italians undo move 3.
                1 factory_minor placed in Iraq

    Turn Complete - Italians
                Italians collect 25 PUs; end with 26 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs


  • I guess the landing spot didn’t matter since Germany will act before any allied that can make a difference. I’m just glad I have air units that can land.  :-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery and 5 infantry moved from South Australia to New South Wales

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total

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