Game History
Round: 3 Combat Move - Germans 2 G-bombers and 4 G-fighters moved from Sicily to Sea Zone 8 1 tank moved from Benghazi to Mersa Brega 2 mechs moved from Mersa Brega to Benghazi Combat - Germans Battle in Sea Zone 8 Germans attack with 2 G-bombers and 4 G-fighters British defend with 1 UK-battleship, 3 UK-destroyers and 1 UK-submarine 1 UK-submarine owned by the British submerged Germans roll dice for 2 G-bombers and 4 G-fighters in Sea Zone 8, round 2 : 4,1,1,8,10,7 British roll dice for 1 UK-battleship and 3 UK-destroyers in Sea Zone 8, round 2 : 3,5,6,2 2 G-fighters owned by the Germans lost in Sea Zone 8 1 UK-battleship owned by the British and 2 UK-destroyers owned by the British lost in Sea Zone 8 Germans roll dice for 2 G-bombers and 2 G-fighters in Sea Zone 8, round 3 : 10,7,9,2 British roll dice for 1 UK-destroyer in Sea Zone 8, round 3 : 5 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 2 G-bombers and 2 G-fighters remaining. Battle score for attacker is 17 Casualties for Germans: 2 G-fighters Casualties for British: 1 UK-battleship and 3 UK-destroyers Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 2 G-bombers and 2 G-fighters moved from Sea Zone 8 to Italy Place Units - Germans 1 1-supply, 1 G-bomber, 1 artillery and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 7 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian5-supplyBenghazi Convoy I: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 2 G-bombers and 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsCmd Jen (Axis) vs Botider (Allies) Alpha+3 Gm 1
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@Cmdr:
eh, sorry. Well, one of the infantry and the bomber hit, so egypt was cleared anyway (both bomber and fictious battleship both hit…)
LOL… those “fictitious” units really hurt! :)
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anzac 8
no action…
collect
$15 + $18 saved = $33
russia 9
purchase
7 inf, ftr… spend $31combat
novo (inf)
inf sam
ftr, tbmb rusbel (3 inf)
4 inf, rtl smoyen ( )
inf eve -
novo
inf @ 1, ftr @ 3, tbmb @ 4
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (3)1@3: (5)1@4: (1)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (6) -
novo liberated w/out loss
bel
3 inf @ 1, inf/rtl @ 2
Rolls: 3@1 2@2; Total Hits: 13@1: (4, 2, 3)2@2: (4, 1)
vs
3 inf @ 2
Rolls: 3@2; Total Hits: 23@2: (1, 3, 2) -
nice shootin’… going downhill fast…
bel
inf @ 1, inf/rtl @ 2
Rolls: 1@1 2@2; Total Hits: 01@1: (2)2@2: (6, 5)
vs
2 inf @ 2
Rolls: 2@2; Total Hits: 02@2: (3, 3) -
whiff…
bel
inf @ 1, inf/rtl @ 2
Rolls: 1@1 2@2; Total Hits: 11@1: (4)2@2: (1, 5)
vs
2 inf @ 2
Rolls: 2@2; Total Hits: 12@2: (6, 2) -
we’re really making this a lot harder than it should be… :roll:
bel
inf/rtl @ 2
Rolls: 2@2; Total Hits: 12@2: (1, 3)
vs
inf @ 2
Rolls: 1@2; Total Hits: 11@2: (2) -
wow… pretty good defensive fire. bel liberated w/ loss of 4 inf - that is awful.
noncombat
tbmb novo > rus
ftr novo > tim
inf, rtl sam > tam
inf, rtl cau > ros
2 inf, rtl rus > tam
6 inf, 2 rtl bry > ros
4 rtl rus > smo
2 rtl rus > bry
3 inf eve > tim
2 inf, rtl nukr > brydeployment
inf > vol
6 inf, ftr > ruscollect
$31take your sweet time… i am out of pocket for two weeks now. be back around august 1st.
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Japan:
Buy(84)
- 3 Destroyers
- 3 Armor
- 1 Strategic Bomber
- 9 Infantry
Combat Moves:
Infantry, Artillery to Vologorod
Infantry to TUR
12 Infantry, 5 Artillery, Armor to W. India
Bomber to SZ 35Combat:
Attacker:
Rolls: 2@2; Total Hits: 12@2: (4, 1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6) -
3 Bombers, 5 Fighters to Japan
3 FIghters, 3 Carriers, 3 Tactical Bombers, 3 Cruisers, 2 Battleships to SZ 36
Destroyer to SZ 22
Destroyer to SZ 34
2 Destroyers to SZ 46
11 Transports to SZ 36Build: 3 Armor in India
Build: 3 Destroyers in SZ 20
Build: 9 Infantry, Bomber in JapanCollect: 71 IPC + 5 India + 5 Dutch East Indies = 81 IPC
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us 9
purchase
3 inf, rtl, 3 ftr, 2 trn, 2 ss, 2 dd… spend $85combat
sz34 (dd)
ss, dd sz34
2 ftr sz33sz46 (2 dd)
ss, 2 ftr, 2 tbmb sz33sz22 (dd)
ss sz26
2 ftr sz33sz93 (2 ss)
dd, 2 ftr sz91
bmb mortob (bmb)
inf, rtl mor via trn sz91 > sz96 -
sz34
ss/dd @ 2, 2 ftr @ 3
Rolls: 2@2 2@3; Total Hits: 12@2: (5, 1)2@3: (6, 4)
vs
dd @ 2
Rolls: 1@2; Total Hits: 01@2: (3) -
sz34 cleared w/out loss (or wasted ordnance)… :|
sz22
ss @ 2, 2 ftr @ 3
Rolls: 1@2 2@3; Total Hits: 11@2: (2)2@3: (5, 6)
vs
dd @ 2
Rolls: 1@2; Total Hits: 11@2: (2) -
sz22 cleared w/ loss of ss
sz46
ss @ 2, 2 ftr @ 3, 2 tbmb @ 4
Rolls: 1@2 2@3 2@4; Total Hits: 41@2: (2)2@3: (4, 3)2@4: (2, 1)
vs
2 dd @ 2
Rolls: 2@2; Total Hits: 12@2: (1, 4) -
sz46 cleared w/ loss of ss
sz93
dd @ 2, 2 ftr @ 3, sbmb @ 4
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (6)2@3: (2, 5)1@4: (3)
vs
2 ss @ 1
Rolls: 2@1; Total Hits: 12@1: (3, 1) -
excellent defense this turn… sz93 cleared w/ loss of dd
tob
inf/rtl @ 2
Rolls: 2@2; Total Hits: 12@2: (2, 5)
vs
sbmb @ 1
Rolls: 1@1; Total Hits: 01@1: (6) -
tob taken w/out loss
noncombat
2 ftr sz22 > sz33
2 ftr sz34 > sz33
2 ftr, 2 tbmb sz46 > sz33
ss, dd sz32 > sz33
2 dd, ss sz26 > sz33
inf, arm sfe boards trn sz4 > sz9
inf, mech ala boards trn sz1 > sz9
5 inf, arm cus > mor via 3 trn sz101 > sz91
2 ss, dd, cv, ftr, tbmb sz101 > sz91
2 ftr sz93 > sz91
bmb sz93 > mordeployment
2 trn > sz101
3 inf, rtl, ftr > eus
2 ss, 2 dd > sz10
2 ftr > wuscollect
$85i know i’m not through… gotta think about this british move. i will post later today… here’s map after u.s. turn.
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now THAT’S an afk! lol
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england 9
purchase
11 inf, rtl, ftr… spend $49combat
egy (5 inf)
inf, rtl, mech, arm trn via 3 trn sz81
ftr, tbmb sz81
bb, 2 ca bombard from sz81
arm conhol (3 inf)
3 inf eng via 2 trn sz110
2 ftr sz110
ftr, tbmb, sbmb eng
bb, 2 ca bombard from sz110 -
egy
inf @ 1, mech/rtl @ 2, 2 arm/ftr/2 ca @ 3, tbmb/bb @ 4
Rolls: 1@1 2@2 5@3 2@4; Total Hits: 51@1: (2)2@2: (3, 3)5@3: (3, 5, 6, 2, 2)2@4: (1, 1)
vs
5 inf @ 2
Rolls: 5@2; Total Hits: 25@2: (1, 1, 3, 4, 5)





