@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsCmd Jen (Axis) vs Botider (Allies) Alpha+3 Gm 1
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give russia another $1 … i left the german flag on sukr.
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Russia +2, S. Ukraine is worth 2 IPC, not 1.
Italy:
Buy(34)
- 4 Infantry
- 1 Artillery
- 3 Armor
Combat Moves:
Infantry to NPR
Infantry to CPR
2 Infantry, 2 Fighters to Egypt
Submarine, Destroyer, Bomber to SZ 92
Infantry to Algeria
2 Infatnry, Cruiser, Battleship to Tunis
2 Infantry, 2 Artillery, 2 Armor to E. PolandCombat:
SZ 92:
Attacker:
Rolls: 2@2 1@4; Total Hits: 32@2: (2, 2)1@4: (1)
Defender:
Rolls: 1@1 1@2; Total Hits: 01@1: (5)1@2: (4) -
Egypt:
Attacker:
Rolls: 2@1 2@3; Total Hits: 32@1: (1, 1)2@3: (6, 1)
Defender:
Rolls: 2@2; Total Hits: 02@2: (4, 6) -
Tunis:
Attacker:
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (1, 5)1@3: (5)1@4: (2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3) -
E. Poland:
Attacker:
Rolls: 4@2 2@3; Total Hits: 24@2: (1, 3, 6, 3)2@3: (2, 4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6) -
Clean sweep for Italy.
Build in N. Italy
Collect: 22 IPC + 16 NO = 38 IPC
Germany:
Buy(62)
- 10 Infantry
- 5 Artillery
- 1 Strategic Bomber
Combat MovesL:
Infantry to Belarus
10 Infantry, 4 Artillery, 5 Armor to Novosibirsk
2 Infantry, Artillery to Holland
2 Strategic Bombers to Russia - SBR
3 Armor to BuryatiaCombat:
Russian AA Guns:
Rolls: 2@1; Total Hits: 12@1: (1, 4) -
Bomber:
Rolls: 1@6; Total Hits: 11@6: (4) -
Amur:
Attacker:
Rolls: 3@3; Total Hits: 33@3: (1, 1, 1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6) -
Holland:
Attacker:
Rolls: 1@1 2@2; Total Hits: 21@1: (1)2@2: (1, 6)
Defender:
Rolls: 2@2; Total Hits: 12@2: (4, 1) -
Novosibirsk:
Attacker:
Rolls: 6@1 8@2 5@3; Total Hits: 56@1: (5, 4, 6, 3, 3, 2)8@2: (3, 4, 4, 6, 1, 2, 5, 6)5@3: (1, 3, 2, 4, 5)
Defender:
Rolls: 4@2; Total Hits: 14@2: (6, 5, 1, 5) -
Build: 3 Infantry, 2 Artillery, Bomber in W. Germany
Build: 7 Infantry, 2 Artillery in E. GermanyCollect: 10 NO + 50 TT = 60 IPC
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If it’s too late, I understand, but if you don’t mind, I’d like to move both destroyers into SZ 92. (Italian ones, of course.)
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no problem on the italian boats…
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just a thought or two on the german armor moving into buryatia. i knew that’s where you were going with them, but it seems to me that it creates an untenable political situation for the soviet union. i’m unclear whether this violates the spirit of the rules regarding japan-russo relations - though i am certain it does not violate the letter of the rules. there is certainly no restriction on german units moving into soviet territory. but hear me out and tell me what you think (and btw, we won’t change the movement for this game since it would penalize you for a nice strategic move)…
the soviet political situation is such that on the pacific side of the board the ussr is restricted from moving into china if not at war with japan. however, ussr is at war with germany - but is now restricted from fighting german units because they run through china into far eastern soviet territories. from a practical standpoint, if a country is at war with another, they ought to be able to pursue their enemy wherever they go. but in this case, they cannot, even though china is an allied country! that seems completely backwards.
further, the political situation rules restrict only the soviet union in this game - because they are the only power (potentially) at war on both sides of the map. it seems a move allowing their declared enemy to take advantage of these rule restrictions placed upon them is both unrealistic and punitive. now the ussr may not pursue their declared enemy into the territory of allied country! to me, that doesn’t make any sense.
on the other hand, kudos for the planning and fortitude to take advantage of the situation well within the rules.
what’s your thinking?
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i’d like your thoughts on my previous post… meanwhile…
russia 7
purchase
repair 2, 9 inf, rtl, arm… spend $39combat
bes ( )
inf sukrnukr (inf)
2 inf, ftr brybel (inf)
2 inf arch
tbmb bry -
nukr
2 inf @ 1, ftr @ 3
Rolls: 2@1 1@3; Total Hits: 02@1: (3, 5)1@3: (4)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (4) -
those deadlin russian pilots… :roll:
nukr
2 inf @ 1, ftr @ 3
Rolls: 2@1 1@3; Total Hits: 12@1: (1, 3)1@3: (6)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (4) -
he stilled missed, but somehow the infantry came through…
bel
2 inf @ 1, tbmb @ 3
Rolls: 2@1 1@3; Total Hits: 02@1: (6, 3)1@3: (4)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (6) -
what an air force!
bel
2 inf @ 1, tbmb @ 3
Rolls: 2@1 1@3; Total Hits: 12@1: (5, 4)1@3: (3)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (6) -
finally! probably throwing rotten cantelopes as bombs…
noncombat
tbmb bel > rus
ftr nukr > rus
3 inf, rtl arch > smo
5 inf, rtl, 2 arm rus > smo
inf ros > cau
inf vol > cau
inf vol > tam
inf sam > rus
2 arm novo > rus
10 inf, 2 aa novo > volo
4 inf ura > volo
4 inf ura > eve
10 inf, 4 rtl, 2 arm, 2 aa bry > smodeployment
inf, rtl > vol
inf > sukr
7 inf, arm > ruscollect
$36





