note that i posted an update, plz use the latest. thanks
12L LuckyLindy vs Jennifer Game 1
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going to change that. use this Noncombat instead.
Noncombat Moves
fighter from LIB to Z7
ac, destroyer from Z2 to Z7
fighter from FRA to Z7
bomber from FRA to GBR
destroyer, transport from Z33 to Z34
2 infantry from RHO to TRJ
destroyer from Z45 to Z46
transport from Z45 to Z56
4 infantry, artillery, AA gun from IND to PERMobilize
submarine, fighter, ac, cruiser in Z7
3 infantry in GBRIncome
41 + 10 NO = 51
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Italy:
Buy(15)
- 5 Infantry
Combat Moves:
2 Infantry to Egypt
2 Armor, 2 Fighters to FranceCombat:
Attacker:
Rolls: 4@3; Total Hits: 24@3: (1, 5, 5, 1)
Defender:
Rolls: 1@3; Total Hits: 01@3: (4) -
Think I’m totally screwing up the Axis play. At least it’s fun!
Collect 11 IPC
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America turn 2
Purchase
48 IPC
ac
fighter
3 destroyersChina gets 1 infantry
Combat Moves
Z38 (transport) v fighter (AUS)
Z49 (transport) v bomber (AUS)
Z57 (transport) v fighter (Z45)Noncombat Moves
fighter from Z38 to AUS
bomber from Z49 to AUS
fighter from AUS to Z56
fighter from Z57 to Z56
destroyer, ac from Z45 to Z56
fighter from ECA to Z56
transport, destroyer, ac, fighter from Z10 to Z8
infantry, artillery, bomber from ECA to GBR
fighter from Z10 to GBRChina
5 infantry from NIN to CHI
Mobilize
fighter, ac, 3 destroyers in Z56
China
infantry in NIN
Income
37 + 5 NO = 42
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Germany:
BUy(60)
- 1 Industrial Complex
- 1 Anti-Aircraft Gun
- 6 Infantry
- 3 Artillery
- 1 Fighter
Combat Moves:
4 Infantry, Artillery, 6 Armor to Karelia
Infantry to Arkhangelsk
2 INfantry, Bomber to UrkaineCombat:
Karelia:
Attacker:
Rolls: 3@1 2@2 6@3; Total Hits: 33@1: (6, 4, 2)2@2: (6, 4)6@3: (1, 2, 6, 5, 6, 2)
Defender:
Rolls: 2@2; Total Hits: 02@2: (4, 4) -
Ukraine:
Attacker:
Rolls: 2@1 1@4; Total Hits: 12@1: (5, 1)1@4: (6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5) -
Build: Fighter, 3 Artillery, 6 Armor in Germany
Build: Complex, AA Gun in FranceCollect: 15 NO + 39 TT = 54 IPC
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Jennifer, you cannot build the IC and also build something using the IC in the same turn. Thus, you can build only the IC and 10 more units.
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Yea.
Move an AA Gun from Germany to France
Build complex in France
Build Fighter, AA Gun, 3 Artillery, 5 Infantry in GermanyRefund 3 IPC or keep Infantry for next round or however it’s done in Anniversary.
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AA guns are 6 IPC. So I’ll let you have 2 IPC saved. I will update the G account from 54 to 56.
Soviet turn 3
Purchase
5 infantry
3 tanksCombat Moves
ARC (infantry) v 2 infantry (RUS), bomber (CAU)
BEL (infantry) v 12 infantry, 4 artillery (RUS), 3 tanks (CAU)
UKR (2 infantry) v 7 infantry, tank (CAU)dice
ARC
A - 2 infantry, bomber
Rolls: 2@1 1@4; Total Hits: 02@1: (5, 4)1@4: (5)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (4) -
my offense is awful today!
ARC round 2
A - 2 infantry, bomber
Rolls: 2@1 1@4; Total Hits: 02@1: (6, 3)1@4: (5)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2) -
ARC round 3
A - infantry, bomber
Rolls: 1@1 1@4; Total Hits: 11@1: (4)1@4: (4)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2) -
there was a disaster.
ARC taken with infantry
BEL
A - 12 infantry, 4 artillery, 3 tanks
Rolls: 8@1 8@2 3@3; Total Hits: 88@1: (4, 1, 4, 4, 6, 4, 1, 1)8@2: (3, 3, 2, 1, 5, 4, 2, 1)3@3: (5, 5, 1)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3) -
BEL taken with 12 infantry, 4 artillery, 3 tanks
UKR
A - 7 infantry, tank
Rolls: 7@1 1@3; Total Hits: 17@1: (5, 1, 3, 5, 3, 6, 2)1@3: (4)
D - infantry
Rolls: 2@2; Total Hits: 02@2: (6, 3) -
UKR round 2
A - 7 infantry, tank
Rolls: 7@1 1@3; Total Hits: 07@1: (4, 4, 6, 5, 2, 2, 2)1@3: (6)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6) -
:roll:
UKR round 3
A - 7 infantry, tank
Rolls: 7@1 1@3; Total Hits: 47@1: (5, 2, 4, 1, 2, 1, 1)1@3: (2)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (1) -
UKR taken with 6 infantry, tank
Noncombat Moves
infantry from EVE to NOV
AA gun from NOV to CHI
AA gun from RUS to BEL
submarine from Z12 to Z13Mobilize
3 infantry, tank in CAU
2 infantry, 2 tanks in RUSIncome
22 + 5 NO = 27
Losing the Russian bomber like that really stings.
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Japan:
Buy(41)
- 1 Transport
- 2 Destroyers
- 1 Aircraft Carrier
- Save 2
Combat Moves:
Infantry from Philippines to New Guinea
2 Infantry from Hawaii to Wake
Infantry, Armor from Midway to Wake
BB/CA Bombard Wake
Infantry, Artillery from Japan to Wake
2 INfnatry from SFE to Yak
Inf, Art from Stan to YakCombat:
Wake:
Attacker:
Rolls: 3@1 2@2 8@3 1@4; Total Hits: 43@1: (3, 3, 3)2@2: (4, 3)8@3: (3, 5, 6, 3, 1, 5, 5, 4)1@4: (1)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1) -
NCM:
Inf to Yun
Inf to FIC
2 Fig to SZ 62Build: AC, 2 DD, Trn in SZ 62
Collect: 38 TT + 10 NO +2 Saved = 50 IPC
So what you’re telling me is it’s okay to lose the Russian bomber, just not in that fashion? I dunno, I’d hate to lose the Russian bomber - ever!
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sorry, map.





