Here’s the game file. It looks like play-by-forum is still broken in TripleA. Since this is friendly, I didn’t bother with a dice server so feel free to use the built-in dice roller. Upload the save file when you’re done.
Jenn (Axis) vs Noll (Allies) - Alpha+3 - most recent rules (11/25/11) - no tech
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ANZAC#10
IPCs: 27
Builds:
1minor IC (12)
1tr (7)
1inf (3)
1rtl (4)Save: 1
Combat Moves:
1rtl KOR > AMU
1rtl FOR > OKI via transport3inf 1rtl QUE > SUM via transports (2inf)
Rolls: 2@1 2@2; Total Hits: 12@1: (3, 5)2@2: (2, 3)
Rolls: 2@2; Total Hits: 22@2: (2, 2)
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1inf 1rtl QUE > SUM via transports (1inf)
Rolls: 2@2; Total Hits: 12@2: (4, 2)
Rolls: 1@2; Total Hits: 01@2: (3)
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SUM taken with loss of 2inf
NCM
1trn brings 1inf 1aa from NSW to CAR
1dd sz54 > sz26
1dd 1ss sz41 > sz75
1ss sz54 > sz41Mobilize
1minorIC KOR
1inf 1rtl QUE
1trn sz54Collects: 22 (tt) + 10 (no) +1 (saved) = 33 IPCs
France moves 1CA from sz91 to sz104
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Forgot to NCM 1anzac fig from NPR to RUS
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My fighters in RUS will intercept any bombing raid.
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WUS is convoye by Japan, I didn’t roll it.
here it is…
Rolls: 5@3; Total Hits: 25@3: (3, 4, 5, 5, 3)
(up to 10dmg) -
-6 IPCs to US
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My fighters in RUS will intercept any bombing raid.
Yes, I figured you put them there explicitly for that reason.
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Italy:
Buy(45)
- 3 Infantry
- 2 Transports
- 2 Tactical Bombers
Combat Moves:
Infantry to Gibraltar
2 Infantry, 2 Cruisers to MaltaCombat:
Attacker:
Rolls: 2@1 2@3; Total Hits: 12@1: (3, 2)2@3: (6, 2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
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Attacker:
Rolls: 2@1; Total Hits: 02@1: (6, 3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3)
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Attacker:
Rolls: 2@1; Total Hits: 12@1: (1, 2)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1)
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Collect: 41 IPC
Germany:
Buy(74)
- 3 Fighters
- 12 Infantry
- 1 Destroyer
Combat Moves:
3 Infantry, Artillery, 2 Fighters to England
2 Submarines to SZ 109
3 Infantry, Tactical to N. Ukraine
2 Infantry, Tactical to Bryansk
Fighter, 2 Tacticals, 2 Strategics to Russia - SBRCombat:
Russia:
Defender:
Rolls: 2@1; Total Hits: 02@1: (5, 5)
Attacker:
Rolls: 5@1; Total Hits: 15@1: (4, 1, 2, 2, 5)
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Complex AA:
Rolls: 2@1; Total Hits: 02@1: (6, 3)
Base AA:
Rolls: 2@1; Total Hits: 02@1: (6, 6)
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Complex Dmg (+4):
Rolls: 2@1; Total Hits: 02@1: (5, 3)
Base Dmg:
Rolls: 2@1; Total Hits: 02@1: (5, 3)
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Bryansk:
Attacker:
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 5)1@3: (6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3)
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Bryansk:
Attacker:
Rolls: 2@1 1@3; Total Hits: 12@1: (5, 3)1@3: (1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)
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N. Ukriane:
Attacker:
Rolls: 3@1 1@3; Total Hits: 03@1: (4, 6, 4)1@3: (6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
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N. Ukriane:
Attacker:
Rolls: 3@1 1@3; Total Hits: 23@1: (4, 1, 3)1@3: (3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
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England:
Attacker:
Rolls: 2@1 2@2; Total Hits: 12@1: (5, 1)2@2: (3, 6)
Defender:
Rolls: 2@2; Total Hits: 02@2: (3, 6)
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England:
Attacker:
Rolls: 2@1 2@2; Total Hits: 22@1: (1, 2)2@2: (3, 1)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2)