• '22 '21 '19 '18 '17 '16

    OK… awful rolls…both sides.

    rd3
    aDiceRolls: 1@1 2@2 2@3 1@4; Total Hits: 01@1: (3)2@2: (5, 5)2@3: (6, 4)1@4: (6)
    dDiceRolls: 2@3; Total Hits: 22@3: (1, 3)

  • '22 '21 '19 '18 '17 '16

    You’ve got to be kidding me! I’ve had nothing but horrible rolls for about two weeks now….

    rd 3
    aDiceRolls: 1@2 2@3 1@4; Total Hits: 31@2: (2)2@3: (1, 5)1@4: (1)
    dDiceRolls: 2@3; Total Hits: 22@3: (2, 1)


  • Can you tell me where to get that download? The file doesn’t work, but I believe it is because I need to download the A3 background first, and I can’t seem to find it.


  • Nevermind, I am good to go, thx

  • '22 '21 '19 '18 '17 '16

    jeez…. I give up!  there was a 3% chance for this outcome!

    BES NOT taken with retreat of 1ftr, 1tac to BRY.  That was amazingly bad… Going to be a short fight on the Eastern front. Already lost an air unit for the Russians…

    NCM:
    3inf VYB to NOV
    2inf KAR to NOV
    3 inf BAL to NOV
    1inf ARCH to NOV
    2ifn CAU to ROS
    1mech, 1arm VOL to BRY
    1inf, 1art, 1mech, 1arm RUS to BRY
    2aa RUS to BRY
    1ca z115 to 114
    2inf AMU to SIB
    4inf AMU to BURY
    6inf BURY to YAK
    6inf, 2aa SAK to BURY
    1ss z127 to z125

    Build:
    2art, 1inf NOV
    7inf, 1art RUS

    Collect:
    36 +5NO = 41

  • '22 '21 '19 '18 '17 '16

    Russia 1 map… a very, very sad Russia map! :cry:

    A3_Jercvs.Kil_01bRussia.AAM


  • I see what you mean about the font… yeesh.

    I’d like to sit down and do Japan 1 now, but it’s so uncormfortable with this horseshoe up my ass  :wink:

  • '22 '21 '19 '18 '17 '16

    Go under Sgt Wonko’s sticky thread under Global 40. It’s a few posts in but he has updated the background pieces you have to have to run the module… you will find it. Not so easy, but it is there.

  • '22 '21 '19 '18 '17 '16

    You might consider standing while you play…. :-D

    Seriously, the Russian planes missed 6 times in two rounds!  I mean I know they weren’t all that good… but that’s awful!

    It’s not like your troops did all that much better, just the Russians sucked.


  • It’s always been my theory that the allure of this game is the fundamental differences in strategy between the two sides. I have a group of friends in real life who play… it’s amazing how bad people suddenyl become when they switch from Axis to Allies or vice versa.

    Allies need to be patient, ‘bend but don’t break,’ and good with logistics in the case of the US. The Axis need to breath fucking fire. In that spirit, I give you the following…

    J1 - 26 IPCs

    PURCHASE
    -3 transports (21)
    -save 5

    ATTACKS
    -KWA land (-1 inf.), KSI air, 2 bombers from Japan vs. Yunnan
    -10 inf. (Korea and Manchuria) take AMUR
    -1 inf. (JEH) takes CHA
    -MAN mech, SHA and KSU units (save for 1 KSU art.), 1 art (JEHOL), take ANHWE
    -1 inf. (KWA), MAN air vs. Hunan
    -2 inf. (KSU), 1 f. (Formosa), 1 f. (Japan), 2 tac (Japan) vs. Hong Kong
    -2 BB, 2 cruisers, 1 dd, 3 empty carriers, 1 sub vs. sz35
    -1 inf. (JAPAN), 1 inf. (OK), 1 inf. (KSI), 1 art. (MAN), 1 art. (JAPAN), 1 art. (KSI), 1 tac, 1 f. (sz33) vs. PHI
    -2 Siam inf. take FIC


  • SZ35 - NOTE: No scramble assumed
    DiceRolls: 2@2 2@3 2@4; Total Hits: 12@2: (5, 5)2@3: (3, 4)2@4: (6, 5)
    DiceRolls: 1@1 1@2; Total Hits: 01@1: (2)1@2: (6)

    HK
    DiceRolls: 2@1 2@3 2@4; Total Hits: 32@1: (5, 3)2@3: (1, 4)2@4: (3, 4)
    DiceRolls: 2@2; Total Hits: 12@2: (6, 1)

    HUNAN
    DiceRolls: 1@1 2@3 2@4; Total Hits: 21@1: (5)2@3: (3, 6)2@4: (4, 5)
    DiceRolls: 2@2; Total Hits: 02@2: (3, 4)

    YUNNAN
    DiceRolls: 1@1 2@2 1@3 3@4; Total Hits: 41@1: (5)2@2: (3, 2)1@3: (5)3@4: (4, 3, 3)
    DiceRolls: 4@2; Total Hits: 34@2: (1, 1, 2, 3)


  • SZ35
    DiceRolls: 2@2 2@3 2@4; Total Hits: 32@2: (3, 3)2@3: (2, 6)2@4: (4, 2)
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • PHI
    DiceRolls: 6@2 1@3 1@4; Total Hits: 46@2: (6, 4, 1, 3, 6, 1)1@3: (3)1@4: (2)
    DiceRolls: 2@2 1@4; Total Hits: 12@2: (4, 4)1@4: (3)


  • So…
    -Yunnan is cleared but remains Chinese
    -SZ35 cleared with a damaged carrier
    -HK taken with one Japanese inf.
    -Hunan taken with 2 Japanese inf.

    NC
    -all mainland air lands in KWA
    -1 art. from KSU to KSI
    -1 inf. from Jehol to Manchuria
    -PHI air lands on 1 of two good carriers
    -2 f., 2 tac. from sz6 land in Carolines
    -1 f. (Korea), 1 f. (OK) land in Japan
    -1 sub, 1 dd from sz6 to sz33

    PLACEMENTS
    -3 trans. in sz6

    COLLECTS
    37 (tt) + 5 (saved) = 42 IPCs

    A3_Jercvs.Kil_01cJAPAN.AAM


  • Just to note, it may be a good idea to keep the Alpha 3 rules open as you do stuff. The map we’re using lacked a Japanese dd and fighter (in sz33 and Korea, respectively). Obviously, if I’m making some huge mistake, please correct me.

    Otherwise, Japan scrambles 3 f. for any attack on SZ6 AND will likely use kamikazes (poor BBB forgot that the last time we played…)

    I just realized I neglected to place those three J transports on the map; you can do it, I can do it on I1, whatever…

    Your luck is bound to change my friend, have at 'er!

  • '22 '21 '19 '18 '17 '16

    I noticed the tts not being placed… I’ll check the rest of the map as well on the allies side to see if there are any errors.

    Like the opening moves!  VERY aggressive…  I’m with you on allies vs axis playing styles. Always been good with Axis (naturally aggressive player I guess) and somewhat poor with Allies. Although, if I can always remember to bend not break and then wait for the appropriate counter and weak spots (like I thought BES was - trade tanks for inf is always a good thing) then I can do OK.

    This is certainly a brand new type of game for me. Only played the Allies twice and have certainly not seen this type of aggressive opening. Much fun!

    Gotta run but will get the Allies moves in tomorrow.

    Enjoy your evening.


  • BES was a weak spot, you just had horrible luck… what can you expect with a game that is 99% dice rolling?

    Someone needs to start an A&A bad beats thread.

  • '22 '21 '19 '18 '17 '16

    Have you notified Jenn of the setup issues?  I think she is managing the startup file.

    And I love the Bad Beat thread!  Be THE most popular of all threads!

    Going to dive into the US here shortly….

  • '22 '21 '19 '18 '17 '16

    OK, noticed needed 1 xtra fighter in Hawaii for the US…

    and 2 fighters for the Russians!!!  :-D… um, no.

  • '22 '21 '19 '18 '17 '16

    US 1:

    The Arsenal of Democracy Comes Alive

    Declare war on all Axis Nations!

    All US factories upgraded to Majors

    Purchase 52/47 save 5
    2cv = 32
    1dd = 8
    1tt = 7

    NCM:
    Brazil – 1mech CUS via tt to z86 – activate 3inf
    1bb CUS to London
    Fleet z10 to z26 with 1inf, 1art
    Tt z26 to z10
    1ftr EUS to z26
    1ss z26 to z54
    1inf, 2mech, 1arm CUS to WUS

    Build:
    2cv, 1tt z10
    1dd z101

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