@The_Good_Captain Game History
Round: 1 Place Submarines - Germans Turning on Edit Mode EDIT: Changing PUs for Germans from 2 to 0 EDIT: Turning off Edit Mode Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 G-bomber moved from Sicily to Malta 2 tanks moved from El Agheila to Zella 1 G-antitank, 1 artillery and 1 mech moved from El Agheila to Mersa Brega 1 scoutcar and 2 tanks moved from Zella to Mersa Brega Combat - Germans Battle in Mersa Brega Germans attack with 1 G-antitank, 1 artillery, 1 mech, 1 scoutcar and 2 tanks British defend with 1 5-supply, 1 UK-truck, 1 artillery, 1 infantry and 1 matilda Germans win with 1 G-antitank, 1 artillery and 2 tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech and 1 scoutcar Casualties for British: 1 artillery, 1 infantry and 1 matilda Turning on Edit Mode EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 tank EDIT: Removing units owned by Germans from Mersa Brega: 1 5-supply EDIT: Adding units owned by Germans to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Germans to El Agheila: 1 1-supply EDIT: Turning off Edit Mode Battle in Malta Germans attack with 1 G-bomber British defend with 2 1-supplys and 1 UK-fighter 1 UK-fighter owned by the British lost in Malta Germans win with 1 G-bomber remaining. Battle score for attacker is 10 Casualties for British: 1 UK-fighter Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega 1 G-bomber moved from Malta to Sicily Place Units - Germans 1 5-supply, 1 G-bomber, 2 artilleries and 1 truck placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyTripoli Convoy G: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Tripoli Convoy G to Sea Zone 13 1 G-bomber and 1 G-fighter moved from Tripoli to Sea Zone 13 End Turn - GermansJmite (axis) vs Jenn(allies) alpha 3 no tech v10/25 game 2
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Collect 61tt + 5no +5no + 4 saved + 2 loot = 77
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btw, i think i declared an illegal move with japan. i used 5 fighters against the brit fleet in south indian ocean. only way this can happen for 5, as opposed to 3 fights is if 1 carrier moves three. since i did not start the turn with a naval base in india, i dont think that having the naval base at the end of the turn counts.
either way, i took the hits as if there were only 3 fgt2 and 2 stbm, instead of 5 fighters.
i’m not 100% sure which is the proper ruling however. DO you know?
cheers
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USA:
Buy(77)
- 3 Infantry
- 1 Artillery
- 2 Fighters
- 1 Aircraft Carrier
- 2 Destroyers
- 2 Submarines
Submarine, 5 Fighters, Tactical Bomber from SZ 33 to SZ 34
Combat:
Attacker:
Rolls: 1@2 5@3 1@4; Total Hits: 31@2: (4)5@3: (2, 4, 4, 3, 5)1@4: (4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6) -
Build: 3 Infantry, Artillery, 2 Fighters, Carrier, 2 Destroyers, 2 Submarines in E. USA/SZ 10
Collect: 77 IPC
China:
Buy(6)
- 2 Infantry
Combat Moves:
2 Infantry to SZE
2 Infantry to KWE
2 Infantry to HOP
2 Infantry, Fighter to CHACHA:
Attacker:
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 4)1@3: (1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5) -
HOP:
Attacker:
Rolls: 2@1; Total Hits: 22@1: (1, 1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4) -
KWE:
Attacker:
Rolls: 2@1; Total Hits: 12@1: (1, 5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6) -
SZE:
Attacker:
Rolls: 2@1; Total Hits: 02@1: (6, 5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6) -
SZE:
Attacker:
Rolls: 2@1; Total Hits: 02@1: (4, 6)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2) -
Retreat…but man those Chinamen were tearing it up!
Collect: 8 IPC
England:
Buy(31)
- 9 Infantry
- 2 Transports
- 1 Destroyer
4 Infantry to India
Attacker:
Rolls: 4@1; Total Hits: 24@1: (5, 5, 1, 1)
Defender:
Rolls: 2@2; Total Hits: 12@2: (4, 2) -
France/Australia are done.
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In a tournament or league game the whole battle would have to be rerolled with only the correct amount of attacking units. The defender could score the same number of hits or more on the reroll.
btw, i think i declared an illegal move with japan. i used 5 fighters against the brit fleet in south indian ocean. only way this can happen for 5, as opposed to 3 fights is if 1 carrier moves three. since i did not start the turn with a naval base in india, i dont think that having the naval base at the end of the turn counts.
either way, i took the hits as if there were only 3 fgt2 and 2 stbm, instead of 5 fighters.
i’m not 100% sure which is the proper ruling however. DO you know?
cheers
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Italy 4
Buy 30
(i declared 29 but forgot the control marker on Tunisia so I should have collected 30)1 fgt (10)
2 inf (6)
2 inf (6)
1 dest (8)Combat
Walk ins on map
3 inf 1 fgt 1 fgt TJN 1 infTJN 1
A
Rolls: 2@1 2@2 1@3; Total Hits: 12@1: (4, 3)2@2: (5, 1)1@3: (6)
D
Rolls: 1@2; Total Hits: 11@2: (1) -
Collect 20tt + 5 ¾ + 5 med = 30
Germany 5
Buy 61
2 tach (22)
2 sub (12)
9 inf (27)Combat
1 inf 1 art 2 stbm SYR 1 inf
4 inf 3 fgt POL 2 inf
2 inf 1 fgt 4 tach EPL 1 inf
10 inf 3 art 8 arm ROM 1 infROM 1
A
Rolls: 7@1 6@3 8@3; Total Hits: 117@1: (5, 4, 1, 3, 6, 1, 4)6@3: (5, 1, 3, 6, 2, 1)8@3: (1, 6, 3, 1, 2, 5, 3, 6)
D
Rolls: 1@2; Total Hits: 01@2: (3)EPL 1
A
Rolls: 2@1 4@3 1@4; Total Hits: 22@1: (5, 2)4@3: (6, 3, 4, 6)1@4: (4)
D
Rolls: 1@2; Total Hits: 11@2: (1)POL 1
A
Rolls: 4@1 3@3; Total Hits: 24@1: (1, 2, 5, 2)3@3: (5, 4, 2)
D
Rolls: 2@2; Total Hits: 22@2: (2, 2)SYR 1
A
Rolls: 2@2 2@4; Total Hits: 12@2: (3, 5)2@4: (2, 5)
D
Rolls: 1@2; Total Hits: 01@2: (6) -
Collect 48tt + 5 + 5 = 58
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On the indian ocean sea battle – i could have rerolled but it likely would have helped me; all your ships scored a hit while only 1 of 5 of my planes scored a hit on the first round. Your ships in the end got 3 of 4 hits; rerolling likely would have resulted in me having an extra plane left over. since a reroll would have benefited me, i left the rolls as is and just removed the last two fight rolls from the results.
cheers
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Not a tournament or league game anyway…
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russia up
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Buy(48)
- 12 Artillery
2 Infantry, 2 Fighters, Tactical to E. Poland
Attacker:
Rolls: 2@1 2@3 1@4; Total Hits: 32@1: (1, 3)2@3: (5, 2)1@4: (3)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1) -
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Japan 5
Buy 77
2 dest (16)
2 inf (6)
2 sub (12)
1 fgt (10)
1 tach (11)
1 stbm (12)
1 trans (7)
Save 3Combat
2 inf 5fgt 2 tach 2 stbm KWE 2 inf
2 inf 3fgt 3 tach 1 crui 2 bb IND 2 inf
2 inf 1 mech 1 art 2 fgt 2 tach WIND 1 aa 3 inf
3 inf 2 art 1 arm 1 fgt 1 tach 1 stbm 1 crui IRQ 3 infIRQ 1
A
Rolls: 1@1 4@2 2@3 2@4; Total Hits: 21@1: (4)4@2: (3, 6, 3, 4)2@3: (3, 6)2@4: (2, 5)
D
Rolls: 3@2; Total Hits: 13@2: (3, 2, 6)WIND 1
A (assuming no AA, hit will remove last fighter)
Rolls: 2@1 2@2 2@3 2@4; Total Hits: 12@1: (6, 5)2@2: (4, 6)2@3: (6, 4)2@4: (1, 6)
D
Rolls: 1@1 3@2; Total Hits: 11@1: (4)3@2: (6, 1, 6)IND 1
A
Rolls: 2@1 4@3 5@4; Total Hits: 62@1: (6, 1)4@3: (3, 6, 1, 5)5@4: (5, 5, 1, 4, 1)
D
Rolls: 2@2; Total Hits: 02@2: (5, 6)KWE 1
A
Rolls: 2@1 5@3 4@4; Total Hits: 52@1: (6, 6)5@3: (5, 3, 2, 4, 3)4@4: (6, 2, 2, 5)
D
Rolls: 2@2; Total Hits: 02@2: (6, 3)





