Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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Aircraft Carrier, Submarine, 2 Destroyers from SZ 21 to SZ 43
Battleship, 2 Cruisers, 4 Destroyers from SZ 33 to SZ 35
2 Carriers, 5 Destroyers from SZ 21 to SZ 35
Strategic Bomber from SZ 18 to Carolines
2 Strategic Bombers from Hawaii to Carolines
6 Submarines, Destroyer from SZ 26 to SZ 33
4 Destroyers from SZ 101 to SZ 106
Destroyer, Submarine from SZ 10 to SZ 26
2 Cruisers from SZ 33 to SZ 35
3 Fighters from SZ 19 to SZ 35
Destoryer from SZ 25 to SZ 17
2 Destroyers from SZ 10 to SZ 25
2 Infantry FWA to FCA
Build: 3 Submarines in SZ 101
Build: 10 Submarines in SZ 10
Collect: 30 IPC NO + 58 IPC TT = 88 IPC
China:
Buy(18)
Combat Moves:
Infantry from KWA to KSI
NCM:
12 Infantry, 2 Artillery from HUN to KWE
Fighter from SHE to KWE
Build: 3 Artillery, Infantry in KWE
Build: Infantry in ANH
Collect: 19 IPC
England:
Buy(11)
Combat Moves:
Infantry from C. Persia to Iraq
Infantry from FIC to Siam
2 Fighters from India to Malaya
2 Infantry from Sham State to Malaya
Combat:
Malaya:
Attacker:
Rolls: 2@1 2@3; Total Hits: 02@1: (6, 2)2@3: (6, 6)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2)
Round 2
Malaya:
Attacker:
Rolls: 1@1 2@3; Total Hits: 01@1: (5)2@3: (5, 6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
Round 3
Malaya:
Attacker:
Rolls: 1@1 2@3; Total Hits: 01@1: (3)2@3: (6, 6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3)
Whiff rounds TOTALLY suck.
Double whiff rounds suck even more!
Malaya:
Attacker:
Rolls: 1@1 2@3; Total Hits: 01@1: (2)2@3: (4, 4)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1)
NCM:
2 Fighters from Malaya to Yunnan
3 Armor (total from China) to Yunna
2 Infnatry from Burma to Sham State
2 Infantry from E. Persia to C. Persia
2 Infantry from E. Persia to W. India
MI, Armor from E. Persia to India
Infantry, Artillery, Transport, Battleship from SZ 101 to SZ 106
Build: Destroyer in SZ 39
Build: Infantry in India
Collect: 17 IPC - 3 CRD = 14 IPC
Australia:
Buy(25)
Combat Moves:
2 Infantry, 2 Fighters to Sumatra
Cruiser Bombardment of Sumatra
Combat:
Attacker:
Rolls: 2@1 3@3; Total Hits: 32@1: (1, 2)3@3: (3, 6, 3)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2)
NCM:
Destroyer from SZ 54 to SZ 41
3 Destroyers, 2 Submarines from SZ 54 to SZ 42
Infantry, Artillery from S. Australia to Queensland
2 Infantry, Artillery from S. Australia to W. Australia
Fighter to W. Australia
Build: Transport, 2 Destroyers in SZ 62
Collect: 14 IPC + 2 Saved = 16 IPC
Combined Results:
Yes, I pulled a Mollari on you, locked your transport up.
Also, France has no units on the board, so go ahead with Germany…
italy 7
purchase
7 inf, arm, ftr, minor ic… spend $49
combat
iraq (inf)
3 inf, 2 rtl, arm trans-jordan
central persia (2 inf)
arm south africa / inf kenya via trn sz71 > sz80
inf, rtl kenya via trn sz71 > sz80
3 inf, rtl egypt via 2 trn sz98 > sz80
bb, 2 ca sz98 > sz80
iraq
inf @ 1, 2 inf/2 rtl @ 2, arm @ 3
Rolls: 1@1 4@2 1@3; Total Hits: 21@1: (1)4@2: (5, 2, 4, 4)1@3: (4)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (4)
iraq taken w/out loss
central persia
3 inf @ 1, 2 inf/2 rtl @ 2, arm/2 ca @ 3, bb @ 4
Rolls: 3@1 4@2 3@3 1@4; Total Hits: 43@1: (5, 2, 3)4@2: (5, 4, 5, 1)3@3: (5, 1, 2)1@4: (4)
vs
2 inf @ 2
Rolls: 2@2; Total Hits: 12@2: (6, 2)
central persia taken w/ loss of inf
noncombat
dd sz98 > sz92
trn, dd sz95 > sz92
sub, dd sz98 > sz80
inf, arm tobruk > sudan via trn sz96 > sz81
inf, rtl northern italy > trans-jordan via trn sz95 > sz98
3 inf, rtl, arm northern italy > yugoslavia
2 trn sz98> sz95
deployment
2 inf, ftr > s africa
minor ic > egypt
5 inf, arm > northern italy
collect
$34 + $19 (NO) = $53
this game ('40 global) is hard to get a handle on. i feel like the axis are doing great, but i am behind in money and land and navy (big time). it’s funny,… i don’t feel like it’s “slipping away” … i feel more like i’m about to get hammered. guess it just takes playing a few dozen games…
germany 8
purchase
11 inf, 2 rtl, arm, ftr… spend $57
combat
finland (inf)
9 inf, 3 rtl, 2 arm norway
sz114 (bb)
sub sz113
ftr, tbmb east germany
ftr, tbmb west germany
hungary (mech)
3 inf, sbmb east germany
finland
6 inf @ 1, 3 inf/3 rtl @ 2, 2 arm @ 3
Rolls: 6@1 6@2 2@3; Total Hits: 86@1: (1, 6, 1, 6, 3, 1)6@2: (1, 3, 5, 6, 1, 2)2@3: (1, 3)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (6)
have a ‘1’ … taken w/out loss
sz114
sub @ 2, 2 ftr @ 3, 2 tbmb @ 4
Rolls: 1@2 2@3 2@4; Total Hits: 41@2: (1)2@3: (4, 2)2@4: (4, 2)
vs
bb @ 4
Rolls: 1@4; Total Hits: 11@4: (1)
cleared w/ loss of sub
hungary
3 inf @ 1, sbmb @ 4
Rolls: 3@1 1@4; Total Hits: 13@1: (6, 6, 6)1@4: (3)
vs
mech @ 2
Rolls: 1@2; Total Hits: 01@2: (5)
hungary liberated w/out loss
noncombat
sbmb hungary > west germany
ftr, tbmb sz114 > poland
ftr, tbmb sz114 > sz113
5 inf, 2 rtl east germany > poland
ftr, tbmb west germany > england
ftr, tbmb sz110 > england
cv sz110 > sz113
sub sz109 > sz125 (i can’t believe i forgot this last time)
sub sz83 > sz85 (convoy disruption)
4 sub sz91 > sz110
sub sz109 > sz110
deployment
7 inf, rtl, arm, ftr > east germany
2 inf, rtl > france
2 inf > west germany
collect
$64
Russia:
Buy(45)
No Combat
NCM:
3 Armor from Kansu to Kazakh
AA Gun from Kansu to Shensi
AA Gun, 3 Infnatry, 2 Artillery from Novgorod to Belarus
3 Infantry from S. Ukraine to N. Ukraine
4 Armor from S. Ukraine to Bryansk
7 Infantry from Russia to Bryansk
3 Infantry from Bryansk to N. Ukraine
Build: 3 Infantry in Volgorod
Build: 3 Infantry in Odessa
Build: 1 Infantry in Novgorod
Build: 2 Infantry, 3 Armor in Muskva
Collect: 32 IPC
You should start catching up fast with Germany, now that you have England and all of N. Africa.
But, as I’ve said many a time, Japan has been marginalized by round 8 (now) to round 10 (two rounds from now) and you’ll have America to contend with pretty soon, in a decent sized force…not that I’ve neglected putting ships out for America in the Atlantic or anything.
@Cmdr:
You should start catching up fast with Germany, now that you have England and all of N. Africa.
But, as I’ve said many a time, Japan has been marginalized by round 8 (now) to round 10 (two rounds from now) and you’ll have America to contend with pretty soon, in a decent sized force…not that I’ve neglected putting ships out for America in the Atlantic or anything.
yeah, that’s the big difference in this module… america is an absolute monster once they get in the war. and there isn’t just a whole lot the axis can do about it. kinda mirrors history, i suppose. but the krauts have to get busy. the italians are a happy little bunch right now, and might be able to help japan, although the south pacific is pretty much a lost cause for now…