sent a chat so we don’t clutter up this thread
S02 - Gamerman01 (axis) vs. DutchmanD (allies +13)
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NCM -
Lib - BMB (Egy)
Nwy - FTR (Z2)
Z5 - FTR (Z6) FTR (EPl)
Fra - FTR (EPl) 2 INF (Ger) FTR (Z6)
Pol - INF (Ger)
Ukr - ARM (Pol)Place 4 INF, ARM, CV
Collect 47, 47 on hand -
Soviet 1
Has $30
Purchases
5 inf
3 arm
Save $0Combat Moves
noneNonCom
5 inf, 1 art, aa gun Kar > Belo
2 inf Arch > Belo
3 inf,1 art, 1 arm Moscow > Belo
1 inf e Ukr > Belo
2 inf Kaz > Caucasus
1 inf Caucasus > E Ukr
inf Eve > Urals
inf Yakut > Stano
2 inf SFE > Bury
2 inf Stano > Bury
sub z4 > z6Mobilization
1 arm, 3 inf caucasus
2 arm, 2 inf MoscowCollect $31
Has $31Mobilization
3 inf, 1 arm Caucasus
2 inf, 2 arm Moscow -
Disregard duplicate mobe please
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gamer you must have really been nervous. it appears a fighter is missing in Z5 on your (and consequently DD’s) map.
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Just how many ftrs do you think he is supposed to have Bold? There are 4 on the map.
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oh they only start with 4 in 41 don’t they. well, he listed 5 landing fighters so he still made a mistake. :lol:
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presumably his map shows what he really wanted but he should verify the discrepancy.
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gamer must be gettin’ ready to take care of some serious business with an extra long power nap!! :lol:
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gamer must be gettin’ ready to take care of some serious business with an extra long power nap!! :lol:
I have kids, and they don’t go to bed until 8:30 or so. Was busy watching Daffy Duck and Bugs Bunny.
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Map is right - I only landed one fighter in Z5 and when I changed my mind and moved the 2nd one to France, I forgot to delete it as moving to Z5.
Germany starts with 4 fighters in 41, 5 in 42.
And no, I was not nervous. I think you are more nervous than I am. :roll: -
Appears you also moved 2 inf from Nov to Mos.
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Map is right - I only landed one fighter in Z5 and when I changed my mind and moved the 2nd one to France, I forgot to delete it as moving to Z5.
Germany starts with 4 fighters in 41, 5 in 42.
And no, I was not nervous. I think you are more nervous than I am. :roll:Ok not nervous. Excited by the stunning German blitzkrieg!
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I will adopt your file naming convention for this game, but I will not place redundant turn markers. If you want them placed, you’ll have to do them all yourself.
J1 with 17…
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Lock and load!!
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Buy INF, ARM, TP (save 2)
Combat moves -
Z35 - 2 FTR (Z61)
Z56 - 2 FTR (Z57)
Z53 - DD (Z51) 2 FTR (Z57)
Z50 - CA, BB (Z61)
Phi - INF, ARM (Jpn) INF, ART (Z61)
Sui - 3 INF (Man)
Hup - 3 INF (Kia)
Kwa - INF (Car) INF (Oki) FTR (Jpn)
Yun - 3 INF (FIC) FTR (For) FTR (Man)
Sum - 2 INF (Car)
Bor - 2 INF (Z61)Amphibious assaults:
Z50Rolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (6)
Rolls: 1@2; Total Hits: 01@2: (6)
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Z50 round 2
Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (4)
Rolls: 1@2; Total Hits: 01@2: (5)
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Phi
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (2)2@2: (6, 6)1@3: (4)
Rolls: 2@2; Total Hits: 12@2: (3, 1)
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Phi2
Rolls: 2@2 1@3; Total Hits: 12@2: (3, 1)1@3: (6)
Rolls: 2@2; Total Hits: 02@2: (5, 4)
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Phi3
Rolls: 2@2 1@3; Total Hits: 12@2: (1, 3)1@3: (4)
Rolls: 1@2; Total Hits: 01@2: (4)
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Kwa
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 5)1@3: (3)
Rolls: 1@2; Total Hits: 11@2: (2)
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