Adjust G purchase and unit placement on board.
24abcbbb-c3e3-4401-a999-9c34df3e7e6d-image.png
AANA_RLP_playetest3_I3.AAM
I can’t wait to see these dice roll…
Things are going to be turning around for the Axis. :P
Charge!
SZ 97
Rolls: 1@4 2@3; Total Hits: 11@4: (3)2@3: (4, 5)
Rolls: 2@4 2@3; Total Hits: 22@4: (6, 4)2@3: (5, 3)
SZ 42
Rolls: 1@2; Total Hits: 01@2: (4)
Rolls: 1@2 1@1; Total Hits: 11@2: (1)1@1: (6)
Boo!
These battles though have just fired up my other forces. Now for Malaya…
Rolls: 1@4 2@3 2@1; Total Hits: 21@4: (3)2@3: (5, 3)2@1: (4, 5)
Rolls: 2@2; Total Hits: 12@2: (2, 3)
UK collects 29/7 with India down 3 for convoy disruption.
ANZAC buys
1 sub = 6
1 dst = 8
1 csr = 12
Spend 26, save 3.
No combat. Collect 14 +3 saved = 17.
Germany/Italy has one hit to assign.
I’ll take a tac as a hit.
Italy 3
Italy Kicks it into High Gear.
http://www.youtube.com/watch?v=32udqal_lyQ
Purchase
22 IPC’s
1 inf - 3
1 art - 4
1 trn - 7
1 dst - 8
Combat
Morocco
A
Rolls: 2@2; Total Hits: 02@2: (6, 4)
D
Rolls: 1@2; Total Hits: 01@2: (4)
Algeria
A
Rolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (6)
D
Rolls: 1@2; Total Hits: 11@2: (2)
Alexandria
A
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (6, 1)1@3: (5)1@4: (1)
D
Rolls: 2@2; Total Hits: 02@2: (5, 4)
Morocco
A
Rolls: 2@2; Total Hits: 02@2: (3, 6)
D
Rolls: 1@2; Total Hits: 11@2: (2)
Algeria
A
Rolls: 1@3; Total Hits: 11@3: (2)
D
Rolls: 1@2; Total Hits: 01@2: (4)
The Italians need a break here…
Morocco
A
Rolls: 1@2; Total Hits: 01@2: (6)
D
Rolls: 1@2; Total Hits: 01@2: (5)
The Italians need a break here… !
Morocco
A
Rolls: 1@2; Total Hits: 01@2: (4)
D
Rolls: 1@2; Total Hits: 01@2: (3)
Come On Italy!
Morocco
A
Rolls: 1@2; Total Hits: 11@2: (2)
D
Rolls: 1@2; Total Hits: 11@2: (2)
I don’t see you doing anything with the French, so I’m proceeding with Germany.
Italies map attached.
Germany 4
Purchase
53 IPC’s
7 inf - 21
5 art - 20
2 arm - 12
Combat Moves:
As Per Map
LONDON
AA Gun
fgt
Rolls: 2@1; Total Hits: 02@1: (4, 2)
tac
Rolls: 2@1; Total Hits: 22@1: (1, 1)
bmb:
Rolls: 1@1; Total Hits: 01@1: (5)
You’d have to be INSANE to scramble in Sz110 so I’m assuming you won’t.
Here we go again. :P
Unreal…
Still going to win this fight,
Whether it’s this turn or next.
A
Rolls: 9@1 18@2 11@3 2@4 ; Total Hits: 139@1: (3, 2, 6, 3, 4, 5, 6, 1, 5)18@2: (4, 2, 1, 6, 4, 6, 5, 6, 5, 5, 1, 6, 5, 5, 4, 3, 6, 6)11@3: (1, 1, 2, 3, 3, 4, 3, 6, 2, 2, 6)2@4: (2, 6)
D
Rolls: 34@2 1@3 4@4; Total Hits: 1734@2: (4, 4, 1, 3, 1, 6, 2, 6, 5, 1, 1, 4, 5, 6, 2, 2, 5, 1, 3, 6, 3, 6, 3, 1, 2, 3, 2, 3, 2, 3, 3, 5, 6, 3)1@3: (2)4@4: (1, 3, 4, 1)
Wow Diced.
A
Rolls: 10@2 10@3 1@4; Total Hits: 1010@2: (3, 2, 5, 5, 2, 2, 1, 5, 3, 5)10@3: (2, 6, 5, 6, 4, 3, 2, 3, 4, 3)1@4: (4)
D
Rolls: 21@2 1@3 4@4; Total Hits: 1121@2: (4, 1, 6, 2, 5, 3, 3, 3, 1, 2, 5, 2, 1, 4, 3, 2, 5, 1, 4, 4, 3)1@3: (4)4@4: (2, 3, 2, 5)
A
Rolls: 9@3 1@4; Total Hits: 49@3: (6, 5, 6, 3, 1, 4, 3, 5, 4)1@4: (4)
D
Rolls: 11@2 1@3 4@4; Total Hits: 811@2: (2, 4, 1, 4, 6, 1, 6, 5, 6, 1, 3)1@3: (6)4@4: (2, 3, 4, 4)
Well I can’t beat sheer dice lol.
Nicely done with your 11/12 fighter hits, your removal of BOTH of my tacs, and your high percentage of hits at 2 or less, very impressive.
We’ll be back, but I don’t think I did enough damage to take it… fk. Oh well:S
And now with the Russians… You might aswell frontal assault my stack, whilst the dice are still with you.
Well, that didn’t go as planned. I am quite disappointed. I ordered my men to capture the transports and take the fight to Normandy. :x
Anyway, watch out, Stalin. I think Germany encouraging you to attack Hungary may just be a trap…
Russia, seizing upon the weakness of it’s future and current enemies, launches the ATTACK!!! and declares war on the axis powers of Europe.
Russia buys
6 art
3 inf
Combat
Romania
Rolls: 2@1 2@3; Total Hits: 12@1: (2, 3)2@3: (6, 1)
def
Rolls: 1@2; Total Hits: 11@2: (2)
Kan
Rolls: 2@3 2@4; Total Hits: 32@3: (4, 2)2@4: (2, 2)
def
Rolls: 1@2; Total Hits: 11@2: (2)
Russia collects 48
Having seen Germany’s staying power last game and with a large Japanese presense in The Soviet Far East, Russia decides not to give back the advantage the dice saw fit to bestow.
Nice touch with the convoy disruption markers. I’ll start doing that too.