Rommel's Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 4
-
3d10: 9, 4, 1
-
@DoManMacgee the malta mine
dice [1d10]
-
[dice 1d10]
-
1d10: 5
-
-
1d10: 4
1d7: 7
1d10: 10 -
el aghela
scout cars
[dice 1d10]
[dice 1d7]
italian infantry
[dice 1d10] -
1d10: 7
1d7: 7
1d10: 3 -
-
@The_Good_Captain
Italy attacks in Tobruk. Rolling mines + AA:[dice 6d10<=3]
[dice 3d10<=2] -
6d10<=3: 10, 8, 3, 5, 2, 6; Hits: 2
3d10<=2: 3, 2, 2; Hits: 2 -
Battle is:
1 SC (1@2, targeted Vs. Air):
[dice 1d10<=2]
2 INF/2 ART/2 TANK (6@3) -2 supply
[dice 3d10<=3]
1 BOMB (@6):
[dice 1d10<=6]Vs.
2 AT (2@3, targeted):
[dice 2d8<=3]
4 INF/1ART (5@3):
[dice 5d8<=3]
1 TANK (1@5): -1 supply
[dice 1d8<=5]
1 FTR (1@5, no re-roll):
[dice 1d10<=5] -
1d10<=2: 6; Hits: 0
3d10<=3: 3, 1, 9; Hits: 2
1d10<=6: 3; Hits: 1
2d8<=3: 6, 2; Hits: 1
5d8<=3: 4, 4, 5, 4, 6; Hits: 0
1d8<=5: 3; Hits: 1
1d10<=5: 4; Hits: 1 -
I only rolled 3 dice for attackers instead of 6. Fixing it now:
[dice 3d10<=3] -
3d10<=3: 7, 1, 1; Hits: 2
-
Defender picks to keep AA alive:
1 INF/2 ART/1 TANK (4@3) -1 supply
[dice 4d10<=3]
1 BOMB (@6):
[dice 1d10<=6]Vs.
2 AT (2@3):
[dice 2d8<=3]
1 TANK (1@5): -1 supply
[dice 1d8<=5]
1 FTR (1@5, no re-roll):
[dice 1d10<=5] -
4d10<=3: 10, 7, 5, 2; Hits: 1
1d10<=6: 6; Hits: 1
2d8<=3: 5, 4; Hits: 0
1d8<=5: 3; Hits: 1
1d10<=5: 10; Hits: 0 -
Defender picks to keep AA alive:
2 ART/1 TANK (3@3) -1 supply
[dice 3d10<=3]
1 BOMB (@6):
[dice 1d10<=6]Vs.
1 TANK (1@5): -1 supply
[dice 1d8<=5]
1 FTR (1@5, no re-roll):
[dice 1d10<=5] -
3d10<=3: 2, 9, 2; Hits: 2
1d10<=6: 5; Hits: 1
1d8<=5: 2; Hits: 1
1d10<=5: 10; Hits: 0 -
Game History
Round: 2 Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Mines from BEN-TOB: 2 landmines EDIT: Removing units owned by Italians from El Agheila: 2 I-fighters EDIT: Turning off Edit Mode 4 I-infantrys, 2 I-tanks, 2 artilleries and 1 scoutcar moved from Benghazi to Tobruk 1 I-bomber and 2 I-fighters moved from El Agheila to Tobruk EDIT: 2 I-infantrys moved from Tobruk to Benghazi EDIT: Italians undo move 2. EDIT: 1 I-bomber moved from El Agheila to Tobruk Combat - Italians Non Combat Move - Italians Trigger AddCoastRoadBenghazi: Italians has 1 coast_road placed in Benghazi Turning on Edit Mode EDIT: Removing units owned by British from Tobruk: 1 1-supply EDIT: Removing units owned by Uncontrolled from Mersa Brega: 2 1-supplys EDIT: Removing units owned by Italians from Tobruk: 2 I-infantrys and 1 scoutcar EDIT: Removing units owned by British from Tobruk: 3 infantry EDIT: Removing units owned by British from Tobruk: 1 1-supply EDIT: Removing units owned by Italians from Tobruk: 1 I-tank EDIT: Adding units owned by Italians to Tobruk: 1 I-infantry EDIT: Removing units owned by Uncontrolled from Mersa Brega: 1 1-supply EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Tobruk: 1 artillery and 1 infantry EDIT: Removing units owned by Italians from Tobruk: 1 I-infantry EDIT: Removing units owned by British from Tobruk: 2 UK-antitanks EDIT: Removing units owned by Italians from Benghazi: 1 1-supply EDIT: Removing units owned by British from Tobruk: 1 5-supply EDIT: Adding units owned by British to Tobruk: 4 1-supplys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Tobruk: 1 UK-aaGun, 1 UK-fighter and 1 matilda EDIT: Removing units owned by Italians from Tobruk: 1 artillery EDIT: Changing ownership of Tobruk from British to Italians EDIT: Turning off Edit Mode Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Italians in Benghazi 1 I-bomber moved from Tobruk to Crete 1 truck moved from Benghazi to El Agheila 1 1-supply and 1 truck moved from El Agheila to Tobruk Place Units - Italians 1 1-supply, 1 I-bomber and 1 I-fighter placed in Italy Assign Convoy Escorts - Italians Trigger AllowItalianBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to I-bomber Trigger AllowItalianFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to I-fighter Trigger ReduceMovementItalianAircraft: Setting movement to 2 for unitAttachment attached to I-fighter Trigger ReduceMovementItalianAircraft: Setting movement to 2 for unitAttachment attached to I-bomber Trigger RemoveSupplySaharaDesert: has removed 11 1-supplys and 5 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1Italian1-supplyItaly: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3Italian1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi Convoy G: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2Italian1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 5Italian1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 4Italian1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyGibraltar: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo6: Setting movement to 6 for unitAttachment attached to I-bomber Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to I-fighter End Turn - Italians Italians collect 0 PUs; end with 0 PUs Objective Italians Base Income: Italians met a national objective for an additional 10 PUs; end with 10 PUsCombat Hit Differential Summary :
absolutely mental turn





