Well, that was incredibly annoying to be stymied by 1 Italian inf…
L26 PTV Mikawagunichi (X+14) vs Surfer
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@mikawagunichi the 6 uk inf on 3 us transports are still onboard.
The problem was the 1 uk transport. On the us turn I loaded 1art. Then on Uk turn loaded 1 inf on it and moved to London. I tried to unload that inf but the game wouldn’t let me (I believe it is legal) so edited 1 inf -
TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Italians Italians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Alexandria 1 battleship and 1 cruiser moved from 97 Sea Zone to 100 Sea Zone 1 bomber moved from Southern Italy to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Alexandria to Greece 2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone EDIT: 1 aaGun, 1 armour, 1 artillery and 11 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Bessarabia to Eastern Poland 1 aaGun and 6 infantry moved from Bessarabia to Romania 1 carrier moved from 97 Sea Zone to 95 Sea Zone 1 fighter moved from 97 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from Southern Italy to 95 Sea Zone 1 fighter moved from 97 Sea Zone to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 tactical_bomber moved from Southern Italy to Western Germany 1 tactical_bomber moved from Southern Italy to France 2 artilleries, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 97 Sea Zone to 100 Sea Zone Place Units - Italians 10 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Turning on Edit Mode EDIT: Changing ownership of Trans-Jordan from British to Italians EDIT: Changing PUs for Italians from 30 to 31 EDIT: Removing units owned by Italians from 100 Sea Zone: 2 artilleries, 2 infantry and 3 transports EDIT: Adding units owned by Italians to Trans-Jordan: 2 artilleries and 2 infantry EDIT: Adding units owned by Italians to 100 Sea Zone: 3 transports EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -1.33 British regular : -0.33 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun, 1 artillery and 1 infantry moved from Queensland to South Australia 1 aaGun, 1 armour, 7 infantry and 2 mech_infantrys moved from Queensland to New South Wales 2 fighters moved from Queensland to 34 Sea Zone 2 fighters moved from 64 Sea Zone to 34 Sea Zone 1 carrier and 2 submarines moved from 64 Sea Zone to 63 Sea Zone 1 destroyer moved from 31 Sea Zone to 34 Sea Zone 1 infantry moved from Western India to Baluchistan Place Units - ANZAC 1 submarine placed in 64 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Denmark to 116 Sea Zone 1 infantry and 1 transport moved from 116 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Scotland Combat - Germans Battle in Scotland Non Combat Move - Germans 1 carrier and 2 destroyers moved from 116 Sea Zone to 115 Sea Zone 1 transport moved from 116 Sea Zone to 115 Sea Zone 1 transport moved from 116 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from France to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 2 carriers, 1 destroyer, 1 submarine and 2 transports moved from 97 Sea Zone to 95 Sea Zone 3 infantry moved from Denmark to Western Germany 8 infantry moved from Baltic States to Leningrad 1 armour and 1 mech_infantry moved from Poland to Leningrad 11 infantry moved from Poland to Baltic States 1 artillery and 1 infantry moved from Slovakia Hungary to Romania 4 bombers moved from Western Germany to Southern Italy 2 tactical_bombers moved from France to Southern Italy 2 fighters moved from 116 Sea Zone to Southern Italy 6 fighters and 3 tactical_bombers moved from Western Germany to Crete 1 tactical_bomber moved from France to Crete 2 aaGuns, 8 artilleries and 26 infantry moved from Iraq to Trans-Jordan Place Units - Germans 10 infantry placed in Western Germany 3 infantry placed in France 6 infantry placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 53 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Norway to Archangel 1 infantry moved from Northern Belarus to Eastern Poland 1 fighter moved from Russia to Eastern Poland 1 fighter moved from Norway to Archangel 1 infantry moved from Northwest Persia to Northeast Persia Russians take Northeast Persia from Italians 1 armour moved from Northwest Persia to Southern Persia Russians take Southern Persia from Italians 1 armour moved from Southern Persia to Iraq Russians take Iraq from Italians Combat - Russians Battle in Archangel Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 fighter and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 infantry owned by the Italians lost in Eastern Poland Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Bessarabia from Germans to Russians EDIT: Turning off Edit Mode 1 fighter moved from Eastern Poland to Novgorod 2 fighters and 1 tactical_bomber moved from Archangel to Novgorod 1 infantry moved from Novgorod to Vologda 2 artilleries and 2 infantry moved from Smolensk to Novgorod 3 artilleries and 1 infantry moved from Russia to Smolensk 1 submarine moved from 117 Sea Zone to 116 Sea Zone 1 armour, 8 artilleries and 34 infantry moved from Northwest Persia to Iraq 2 mech_infantrys moved from Southern Caucasus to Iraq 4 infantry moved from Southern Caucasus to Northwest Persia 1 infantry moved from Southern Caucasus to Northern Caucasus 1 artillery moved from Stalingrad to Rostov EDIT: 1 aaGun, 1 armour, 12 infantry and 1 mech_infantry moved from Ukraine to Bessarabia EDIT: 1 infantry moved from Western Ukraine to Bessarabia EDIT: 1 armour and 1 mech_infantry moved from Stalingrad to Ukraine 1 aaGun and 1 infantry moved from Sakha to Buryatia 1 submarine moved from 113 Sea Zone to 108 Sea Zone Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Stalingrad Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans regular : 1.33 Russians regular : 1.50 -
TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Caroline Islands 4 infantry moved from Korea to Southern Manchuria 1 armour and 1 mech_infantry moved from Shantung to Jehol Japanese take Jehol from Chinese 1 armour and 1 mech_infantry moved from Jehol to Southern Manchuria 1 battleship moved from 6 Sea Zone to 20 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from 20 Sea Zone to Southern Manchuria 1 armour moved from Eastern India to Central India Japanese take Central India from UK_Pacific 1 armour moved from Central India to Eastern India 1 armour moved from Eastern India to Western India Japanese take Western India from UK_Pacific 1 armour moved from Western India to Eastern India 6 artilleries, 6 infantry and 1 marine moved from Eastern India to 40 Sea Zone 6 artilleries, 1 cruiser, 6 infantry, 1 marine and 6 transports moved from 40 Sea Zone to 56 Sea Zone 6 artilleries, 6 infantry and 1 marine moved from 56 Sea Zone to Northern Australia 8 fighters and 8 tactical_bombers moved from 35 Sea Zone to Caroline Islands 1 infantry moved from Szechwan to Hopei Japanese take Hopei from Chinese 1 fighter and 1 tactical_bomber moved from French Indo China to Southern Manchuria Combat - Japanese Battle in Northern Australia Battle in Southern Manchuria Japanese attack with 1 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 6 infantry Japanese roll dice for 1 battleship in Southern Manchuria, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Manchuria, round 2 : 6/12 hits, 4.00 expected hits Chinese roll dice for 6 infantry in Southern Manchuria, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese lost in Southern Manchuria 6 infantry owned by the Chinese lost in Southern Manchuria Japanese win, taking Northern Australia from ANZAC, taking Southern Manchuria from Chinese with 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for Chinese: 6 infantry Battle in Caroline Islands Japanese attack with 8 fighters, 2 infantry and 8 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 8 fighters, 2 infantry and 8 tactical_bombers in Caroline Islands, round 2 : 12/18 hits, 9.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Caroline Islands 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 8 fighters, 1 infantry and 8 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 8 fighters and 8 tactical_bombers moved from Caroline Islands to 55 Sea Zone 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 40 Sea Zone to 56 Sea Zone 2 bombers moved from French Indo China to Java 1 artillery moved from Yunnan to Szechwan 1 armour moved from Eastern India to Yunnan 1 artillery moved from Burma to Eastern India 2 artilleries moved from Shan State to Burma 3 infantry moved from French Indo China to Kwangsi 1 infantry moved from Hunan to Kiangsi 1 fighter moved from Kiangsi to Hunan 1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Manchuria to 20 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 2 battleships, 8 carriers, 2 cruisers, 3 destroyers and 4 submarines moved from 35 Sea Zone to 55 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 fighter placed in 6 Sea Zone 3 artilleries, 1 fighter and 3 infantry placed in Japan 1 artillery and 2 infantry placed in Eastern India 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.33 Japanese regular : 4.67 -
@surfer Assumed no scramble to carolines
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Americans Americans buy 5 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 24 Sea Zone 1 artillery and 1 infantry moved from 24 Sea Zone to Wake Island 1 destroyer moved from 34 Sea Zone to 22 Sea Zone Americans take 23 Sea Zone from Japanese Americans take 22 Sea Zone from Japanese 1 fighter moved from 34 Sea Zone to 22 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 2 fighters moved from 34 Sea Zone to Wake Island 1 fighter moved from 34 Sea Zone to 22 Sea Zone 1 fighter moved from 34 Sea Zone to Caroline Islands 1 fighter moved from 34 Sea Zone to Caroline Islands 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 5 fighters, 9 submarines and 1 transport moved from 34 Sea Zone to 23 Sea Zone 1 fighter moved from United Kingdom to Scotland 1 fighter moved from 113 Sea Zone to 114 Sea Zone 2 fighters moved from 113 Sea Zone to 115 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone 4 fighters moved from Norway to 115 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone 1 bomber moved from Norway to Germany 4 infantry moved from Iceland to 126 Sea Zone 4 infantry and 2 transports moved from 126 Sea Zone to 114 Sea Zone 4 infantry moved from 114 Sea Zone to Scotland Combat - AmericansCombat Hit Differential Summary :
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@mikawagunichi A couple of scramble options.
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@surfer no scrambles, but i will use 5 kamis against the DD in 22
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14778, time: 10:21:43 PM
Savegame -
TripleA Manual Gamesave Post: Chinese round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Turning on Edit Mode EDIT: Removing units owned by French from 113 Sea Zone: 1 fighter EDIT: Removing units owned by Americans from 93 Sea Zone: 1 fighter EDIT: Adding units owned by French to 93 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to 113 Sea Zone: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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Couple of edits for US turn.
Forgot to walk onto Finland. Hope this is ok
The French ftr was on the US CV, but that got lost in the edits.
So I put it on the US CV by Gib
and ftr from EUS landed on UK CV in london. -
TripleA Manual Gamesave Post: Chinese round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Turning on Edit Mode EDIT: Removing units owned by French from 113 Sea Zone: 1 fighter EDIT: Removing units owned by Americans from 93 Sea Zone: 1 fighter EDIT: Adding units owned by French to 93 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to 113 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 3 infantry moved from Anhwe to Shantung 1 fighter moved from Honan to Shantung 1 infantry moved from Anhwe to Shantung 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 5 infantry moved from Anhwe to Kiangsi 9 infantry moved from Honan to Hopei Combat - Chinese Chinese creates battle in territory HunanCombat Hit Differential Summary :
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@mikawagunichi Another scramble choice in China
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@surfer no scramble to china
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TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - British British buy 1 artillery, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from 115 Sea Zone to Denmark 1 bomber moved from Egypt to Greece 2 infantry moved from Egypt to Alexandria 2 fighters moved from 83 Sea Zone to Alexandria 1 tactical_bomber moved from Egypt to Alexandria 2 fighters moved from Norway to Denmark 1 fighter moved from Norway to Denmark 1 battleship moved from 113 Sea Zone to 115 Sea Zone 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Norway to 115 Sea Zone 1 fighter moved from 113 Sea Zone to 115 Sea Zone 2 fighters moved from United Kingdom to 115 Sea ZoneCombat Hit Differential Summary :
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@mikawagunichi Scramble in SZ115 or Denmark?
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@surfer no scrambles. note that i can’t scramble to Denmark as there needs to be a defending unit
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@mikawagunichi Is that true for airbases? I thought that rule only applied to CVs and the carrier scramble.





