0% for April

L26 PTV Mikawagunichi (X+14) vs Surfer

  • 2026 25 24

    TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Syria to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Leningrad to Northern Belarus
                  Italians take Northern Belarus from Russians
            1 armour moved from Northern Belarus to Leningrad
            1 armour moved from Rostov to Northern Caucasus
            1 bomber moved from Southern Italy to Northern Caucasus
    
        Combat - Italians
            Battle in Northern Caucasus
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Northern Caucasus, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Caucasus
                Italians win, taking Northern Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Northern Caucasus to Ukraine
            1 infantry moved from Cyprus to 101 Sea Zone
            1 infantry and 3 transports moved from 101 Sea Zone to 99 Sea Zone
            1 artillery moved from Southern Italy to 99 Sea Zone
            2 infantry moved from Southern Italy to 99 Sea Zone
            2 infantry moved from Northern Italy to 99 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 99 Sea Zone to 101 Sea Zone
            1 artillery and 5 infantry moved from 101 Sea Zone to Syria
            1 artillery and 2 infantry moved from Libya to Tunisia
            1 battleship, 2 cruisers and 2 destroyers moved from 97 Sea Zone to 99 Sea Zone
            1 battleship moved from 99 Sea Zone to 101 Sea Zone
            2 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 submarine placed in 99 Sea Zone
            3 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Ukraine: 1 infantry
            EDIT: Adding units owned by Italians to Kursk: 1 infantry
            EDIT: Changing ownership of Kursk from Russians to Italians
            EDIT: Changing PUs for Italians from 23 to 24
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    Russians regular : -0.33
    

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 55 Sea Zone to 49 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            1 infantry and 1 transport moved from 65 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
            Battle in 49 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                ANZAC win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 49 Sea Zone to 55 Sea Zone
            1 destroyer moved from 65 Sea Zone to 56 Sea Zone
            1 cruiser and 3 submarines moved from 65 Sea Zone to 55 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from New South Wales to South Australia
            1 aaGun, 1 armour, 2 fighters, 3 infantry, 1 marine and 2 mech_infantrys moved from New South Wales to Queensland
            1 infantry moved from Rhodesia to Belgian Congo
    
        Place Units - ANZAC
            1 destroyer placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 78 Sea Zone to 82 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 23 infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            3 infantry moved from Western Germany to Holland Belgium
            1 fighter and 2 tactical_bombers moved from France to Holland Belgium
            4 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 4 bombers, 2 fighters, 3 infantry and 3 tactical_bombers
                British defend with 1 artillery and 3 infantry
                    Germans roll dice for 4 bombers, 2 fighters, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 4/12 hits, 5.33 expected hits
                    British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                    1 artillery owned by the British and 3 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 4 bombers, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 2 infantry
                Casualties for British: 1 artillery and 3 infantry
    
        Non Combat Move - Germans
            3 infantry moved from Southern France to France
            1 aaGun moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from France to Normandy Bordeaux
            1 artillery and 4 infantry moved from Western Germany to France
            4 bombers and 2 fighters moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            2 tactical_bombers moved from Holland Belgium to France
            1 aaGun moved from Baltic States to Leningrad
            1 artillery and 1 infantry moved from Vyborg to Leningrad
            2 infantry moved from Finland to Vyborg
            2 infantry moved from Norway to Finland
            2 fighters and 1 tactical_bomber moved from 101 Sea Zone to Northern Caucasus
            2 aaGuns, 5 artilleries and 24 infantry moved from Rostov to Northern Caucasus
            1 tactical_bomber moved from Southern Italy to Northern Caucasus
            1 fighter moved from Southern Italy to France
            2 transports moved from 101 Sea Zone to 99 Sea Zone
    
        Place Units - Germans
            10 infantry placed in Western Germany
            10 infantry placed in Germany
            3 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.33
    British regular : 0.67
    

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Italians
            1 armour moved from Northern Belarus to Smolensk
            1 infantry moved from Bryansk to Kursk
            1 tactical_bomber moved from Smolensk to Kursk
            1 fighter moved from Russia to Kursk
            2 artilleries and 11 infantry moved from Korea to Northern Manchuria
    
        Combat - Russians
            Battle in Kursk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 3 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Kursk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 4 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Kursk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kursk
                Russians win, taking Kursk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Northern Manchuria
                Russians attack with 2 artilleries and 11 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 artilleries and 11 infantry in Northern Manchuria, round 2 : 5/13 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Northern Manchuria
                Russians win, taking Northern Manchuria from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Korea to Northern Manchuria
            8 infantry moved from Samara to Stalingrad
            2 infantry moved from Urals to Samara
            6 infantry moved from Russia to Samara
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Smolensk to Bryansk
            2 infantry moved from Southern Belarus to Smolensk
            1 tactical_bomber moved from Kursk to Russia
            1 fighter moved from Kursk to Russia
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Samara
            1 submarine moved from 93 Sea Zone to 108 Sea Zone
    
        Place Units - Russians
            3 artilleries placed in Stalingrad
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
            Russians collect 30 PUs (3 lost to blockades); end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Italians regular : -1.00
    Russians regular : 0.17
    

    Savegame

  • 2026 25 24

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 artillery, 1 carrier, 8 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Caroline Islands to 48 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
            1 destroyer moved from 43 Sea Zone to 56 Sea Zone
            2 infantry moved from Java to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Celebes
            3 fighters and 3 tactical_bombers moved from 43 Sea Zone to 56 Sea Zone
            1 submarine moved from 132 Sea Zone to 45 Sea Zone
            1 infantry moved from Shan State to Yunnan
            1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from French Indo China to Yunnan
            6 artilleries and 5 infantry moved from Kweichow to Yunnan
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Siberia to Amur
                  Japanese take Amur from Russians
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            2 bombers moved from Anhwe to Yunnan
    
        Combat - Japanese
            Battle in 48 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 48 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking 45 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Korea
            Battle in 56 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 56 Sea Zone, round 2 : 6/9 hits, 5.00 expected hits
                    ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                    1 destroyer owned by the ANZAC lost in 56 Sea Zone
                Japanese win, taking Korea from Russians with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer
            Battle in Celebes
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.50 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 7 artilleries, 2 bombers, 11 infantry and 1 mech_infantry
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 11 infantry and 1 mech_infantry in Yunnan, round 2 : 7/22 hits, 7.17 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 7 artilleries, 2 bombers, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Yunnan to French Indo China
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Hopei to Szechwan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 artillery moved from Kiangsi to Hunan
            1 aaGun moved from Kiangsi to Hunan
            1 aaGun moved from Anhwe to Hopei
            1 aaGun moved from Jehol to Anhwe
            1 infantry moved from Honan to Anhwe
            2 infantry moved from Midway to 25 Sea Zone
            1 infantry moved from Japan to 7 Sea Zone
            1 infantry moved from Japan to 7 Sea Zone
            1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Davao
            1 fighter moved from 48 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Celebes to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 43 Sea Zone
            2 fighters moved from 56 Sea Zone to Java
            2 tactical_bombers moved from 56 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 7 Sea Zone to 36 Sea Zone
            1 fighter moved from 7 Sea Zone to Davao
            1 tactical_bomber moved from 25 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to Davao
            1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 25 Sea Zone to 7 Sea Zone
            1 carrier and 1 transport moved from 24 Sea Zone to 7 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            2 infantry moved from 7 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from Jehol to Davao
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            2 tactical_bombers placed in 6 Sea Zone
            6 infantry placed in Japan
            1 airfield placed in Java
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 1.33
    ANZAC regular : 0.33
    

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Tsinghai to Hopei
            2 infantry moved from Tsinghai to Honan
            6 infantry moved from Inner Mongolia to Shansi
            3 infantry moved from Inner Mongolia to Honan
            1 infantry moved from Inner Mongolia to Shansi
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Shansi, round 2 : 3/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 6 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    Chinese roll dice for 6 infantry in Hopei, round 2 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    1 aaGun owned by the Japanese lost in Hopei
                    Chinese roll dice for 5 infantry in Hopei, round 3 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 5 infantry in Hopei, round 4 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 5 infantry in Hopei, round 5 : 2/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 aaGun and 1 infantry
            Battle in Honan
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Honan, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                    Chinese roll dice for 4 infantry in Honan, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Inner Mongolia to Kansu
            1 fighter moved from Burma to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Shansi
            Chinese undo move 2.
            1 infantry placed in Honan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Japanese regular : -0.33
    

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Morocco to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Norway
            2 fighters moved from 113 Sea Zone to 115 Sea Zone
            1 destroyer moved from 122 Sea Zone to 115 Sea Zone
            1 marine moved from New Guinea to Dutch New Guinea
                  Americans take Dutch New Guinea from Japanese
            1 marine moved from Solomon Islands to 55 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 49 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 49 Sea Zone to Gilbert Islands
            3 fighters moved from 55 Sea Zone to Gilbert Islands
            1 tactical_bomber moved from Queensland to Gilbert Islands
            1 marine moved from United Kingdom to 113 Sea Zone
            1 cruiser and 1 marine moved from 113 Sea Zone to 115 Sea Zone
            1 marine moved from 115 Sea Zone to Norway
            1 bomber moved from Gibraltar to 115 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in Gilbert Islands
                Americans attack with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Gilbert Islands, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Gilbert Islands, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Gilbert Islands
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Gilbert Islands
                Americans win, taking Norway from Germans, taking Gilbert Islands from Japanese with 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from Gilbert Islands to 49 Sea Zone
            3 carriers and 2 fighters moved from 55 Sea Zone to 49 Sea Zone
            3 destroyers moved from 55 Sea Zone to 49 Sea Zone
            4 submarines moved from 55 Sea Zone to 49 Sea Zone
            1 carrier, 2 destroyers and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Queensland to 27 Sea Zone
            1 destroyer moved from 28 Sea Zone to 49 Sea Zone
            1 carrier, 1 fighter and 3 submarines moved from 28 Sea Zone to 27 Sea Zone
            1 carrier moved from 28 Sea Zone to 27 Sea Zone
            1 fighter moved from 55 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            2 aaGuns and 2 infantry moved from Eastern United States to 104 Sea Zone
            2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 104 Sea Zone to 126 Sea Zone
            2 aaGuns, 1 artillery and 3 infantry moved from 126 Sea Zone to Iceland
            1 artillery and 3 infantry moved from United Kingdom to 113 Sea Zone
            1 artillery, 1 carrier, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 3 infantry moved from 115 Sea Zone to Norway
            1 bomber moved from 115 Sea Zone to United Kingdom
            1 carrier moved from 93 Sea Zone to 115 Sea Zone
            1 submarine moved from 104 Sea Zone to 93 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Western United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Tsinghai to Hopei
            2 infantry moved from Tsinghai to Honan
            6 infantry moved from Inner Mongolia to Shansi
            3 infantry moved from Inner Mongolia to Honan
            1 infantry moved from Inner Mongolia to Shansi
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Shansi, round 2 : 3/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 6 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    Chinese roll dice for 6 infantry in Hopei, round 2 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    1 aaGun owned by the Japanese lost in Hopei
                    Chinese roll dice for 5 infantry in Hopei, round 3 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 5 infantry in Hopei, round 4 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 5 infantry in Hopei, round 5 : 2/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 aaGun and 1 infantry
            Battle in Honan
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Honan, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                    Chinese roll dice for 4 infantry in Honan, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Inner Mongolia to Kansu
            1 fighter moved from Burma to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Shansi
            Chinese undo move 2.
            1 infantry placed in Honan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 fighter, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            7 infantry moved from Iraq to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
            1 destroyer moved from 82 Sea Zone to 40 Sea Zone
            1 fighter moved from 82 Sea Zone to 40 Sea Zone
            1 tactical_bomber moved from 82 Sea Zone to 40 Sea Zone
            1 bomber moved from Gibraltar to Trans-Jordan
            1 fighter moved from French Equatorial Africa to Trans-Jordan
    
        Combat - British
            Battle in 40 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 40 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 40 Sea Zone
                British win, taking 40 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Trans-Jordan
                British attack with 1 bomber, 2 fighters, 7 infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 1 bomber, 2 fighters, 7 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/11 hits, 3.33 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 bomber, 2 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 aaGun and 5 infantry moved from Egypt to Trans-Jordan
            2 artilleries moved from Egypt to Trans-Jordan
            1 bomber and 1 fighter moved from Trans-Jordan to Egypt
            2 transports moved from 82 Sea Zone to 74 Sea Zone
            1 transport moved from 74 Sea Zone to 73 Sea Zone
            1 infantry moved from Tanganyika Territory to Kenya
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 armour moved from French Equatorial Africa to Egypt
            1 tactical_bomber moved from Trans-Jordan to Egypt
            1 fighter moved from 40 Sea Zone to Eastern India
            2 aaGuns, 3 artilleries and 13 infantry moved from Burma to Eastern India
            1 carrier and 1 cruiser moved from 82 Sea Zone to 78 Sea Zone
            1 tactical_bomber moved from 40 Sea Zone to Eastern India
            1 fighter moved from Trans-Jordan to 78 Sea Zone
            1 battleship and 1 cruiser moved from 55 Sea Zone to 49 Sea Zone
            1 aaGun and 3 infantry moved from United Kingdom to 113 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            3 infantry moved from 115 Sea Zone to Norway
            1 aaGun moved from 115 Sea Zone to Norway
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from United Kingdom to 115 Sea Zone
    
        Place Units - British
            2 infantry and 1 mech_infantry placed in Egypt
            3 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
            2 submarines placed in 113 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,2
            British collect 37 PUs (2 lost to blockades); end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Americans regular : 0.33
    Italians regular : -0.67
    Japanese regular : 0.83
    British regular : -0.83
    

    Savegame

  • 2026 25 24

    TripleA Manual Gamesave Post: Italians round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 1 infantry moved from Ukraine to Kursk
            1 armour moved from Northern Caucasus to Southern Caucasus
                  Italians take Southern Caucasus from Russians
            1 armour moved from Southern Caucasus to Northwest Persia
                  Italians take Northwest Persia from British
            1 armour moved from Leningrad to Northern Belarus
                  Italians take Northern Belarus from Russians
            1 armour moved from Northern Belarus to Leningrad
            1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria
            1 submarine moved from 99 Sea Zone to 94 Sea Zone
            1 fighter and 2 tactical_bombers moved from Southern Italy to 94 Sea Zone
            2 fighters moved from 101 Sea Zone to 94 Sea Zone
            1 infantry moved from Syria to Iraq
                  Italians take Iraq from British
    
        Combat - Italians
            Battle in Kursk
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Kursk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kursk
                Italians win, taking Kursk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Algeria
                Italians attack with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Algeria, round 2 : 4/9 hits, 3.00 expected hits
                    British roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Algeria
                Italians win, taking Algeria from British with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 94 Sea Zone
                Italians attack with 3 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 3 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 94 Sea Zone
                Italians win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter and 2 tactical_bombers moved from 94 Sea Zone to Southern France
            2 fighters moved from 94 Sea Zone to 96 Sea Zone
            1 destroyer moved from 99 Sea Zone to 96 Sea Zone
            1 carrier moved from 101 Sea Zone to 96 Sea Zone
            2 cruisers and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone
            1 infantry moved from Normandy Bordeaux to Southern France
            2 infantry moved from Yugoslavia to Romania
            1 infantry moved from Northern Italy to Yugoslavia
            1 battleship and 3 transports moved from 101 Sea Zone to 99 Sea Zone
            1 aaGun and 3 infantry moved from Southern Italy to 99 Sea Zone
            2 infantry moved from Northern Italy to 99 Sea Zone
            1 aaGun, 1 battleship, 5 infantry and 3 transports moved from 99 Sea Zone to 101 Sea Zone
            1 aaGun and 5 infantry moved from 101 Sea Zone to Syria
            1 bomber moved from Kursk to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6
            Italians collect 25 PUs; end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    Russians regular : -0.33
    British regular : -0.67
    

    Savegame

  • 2026 25 24

    @surfer Assumed no scramble to 94

  • 2026 25 24 23 22 21 20

    TripleA Manual Gamesave Post: ANZAC round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 55 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 submarine and 1 transport
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 21 20

    @surfer Submerge sub or fight to save transport?

  • 2026 25 24

    @surfer submerge

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 55 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win, taking 45 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 marine moved from Queensland to 55 Sea Zone
            1 cruiser and 1 marine moved from 55 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Gilbert Islands
            1 submarine moved from 55 Sea Zone to 49 Sea Zone
            1 aaGun, 1 armour, 2 fighters, 3 infantry and 2 mech_infantrys moved from Queensland to New South Wales
            1 aaGun, 1 artillery and 1 infantry moved from South Australia to New South Wales
            1 submarine moved from 55 Sea Zone to 65 Sea Zone
            1 destroyer moved from 64 Sea Zone to 50 Sea Zone
            1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 submarine placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 82 Sea Zone to 78 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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