@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion welp the Kiangsians fought as hard as the Sumatrans… RIP flying tigers
yeah saw that, wow!
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Italians
Italians buy 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 7 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 7 infantry, 3 submarines, 2 tactical_bombers and 4 transports moved from 97 Sea Zone to 94 Sea Zone
1 artillery, 4 fighters, 7 infantry and 2 tactical_bombers moved from 94 Sea Zone to Morocco
1 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 armour moved from Anglo-Egyptian Sudan to Egypt
2 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Italians roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Trans-Jordan, round 2 : 5/7 hits, 3.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 submarines and 4 transports
French defend with 1 cruiser
Italians roll dice for 3 submarines in 94 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 cruiser owned by the French lost in 94 Sea Zone
Italians win with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 submarines and 4 transports remaining. Battle score for attacker is 11
Casualties for French: 1 cruiser
Battle in Morocco
Italians attack with 1 artillery, 4 fighters, 7 infantry and 2 tactical_bombers
British defend with 5 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 4 fighters, 7 infantry and 2 tactical_bombers in Morocco, round 2 : 4/14 hits, 5.00 expected hits
Americans roll dice for 5 infantry and 1 mech_infantry in Morocco, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Italians lost in Morocco
4 infantry owned by the British lost in Morocco
Italians roll dice for 1 artillery, 4 fighters, 4 infantry and 2 tactical_bombers in Morocco, round 3 : 5/11 hits, 4.50 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Morocco
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Morocco
Italians win, taking Morocco from Americans with 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Italians: 4 infantry
Casualties for British: 5 infantry and 1 mech_infantry
Non Combat Move - Italians
4 fighters and 2 tactical_bombers moved from Morocco to 94 Sea Zone
1 bomber moved from Southern Italy to Malta
3 fighters and 3 tactical_bombers moved from Trans-Jordan to Malta
Place Units - Italians
1 transport placed in 99 Sea Zone
6 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns, 2 artilleries and 7 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns, 2 artilleries and 7 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Italians regular : 0.83
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to Northern Australia
ANZAC take Northern Australia from Japanese
Combat - ANZAC
ANZAC creates battle in territory 55 Sea Zone
Non Combat Move - ANZAC
1 submarine moved from 50 Sea Zone to 55 Sea Zone
3 fighters moved from New South Wales to Queensland
12 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
2 artilleries moved from New South Wales to Queensland
3 armour moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Normandy Bordeaux
2 infantry moved from United Kingdom to 113 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 19 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 artillery and 9 infantry moved from Leningrad to Vologda
1 armour moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Leningrad
1 infantry moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
10 infantry moved from Baltic States to Leningrad
2 bombers and 1 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
2 fighters and 2 submarines moved from 97 Sea Zone to 93 Sea Zone
7 fighters and 7 tactical_bombers moved from Southern Italy to 93 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
@Daaras Yes, scramble 3.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 19 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 artillery and 9 infantry moved from Leningrad to Vologda
1 armour moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Leningrad
1 infantry moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
10 infantry moved from Baltic States to Leningrad
2 bombers and 1 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
2 fighters and 2 submarines moved from 97 Sea Zone to 93 Sea Zone
7 fighters and 7 tactical_bombers moved from Southern Italy to 93 Sea Zone
Combat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 93 Sea Zone
Battle in Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Ukraine, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 2 bombers in Ukraine, round 3 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
2 bombers owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Vologda
Germans attack with 1 artillery and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 9 infantry in Vologda, round 2 : 3/10 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 93 Sea Zone
Germans attack with 10 fighters, 2 submarines and 8 tactical_bombers
British defend with 1 destroyer and 2 fighters; Americans defend with 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 93 Sea Zone
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 10 fighters and 8 tactical_bombers in 93 Sea Zone, round 2 : 8/18 hits, 10.33 expected hits
Americans roll dice for 1 carrier, 2 destroyers, 4 fighters and 3 transports in 93 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
1 submarine owned by the Germans and 2 fighters owned by the Germans lost in 93 Sea Zone
1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 1 transport owned by the Americans and 2 fighters owned by the British lost in 93 Sea Zone
2 submarines owned by the Americans submerged
Germans roll dice for 8 fighters and 8 tactical_bombers in 93 Sea Zone, round 3 : 11/16 hits, 9.33 expected hits
Americans roll dice for 2 transports in 93 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
2 transports owned by the Americans lost in 93 Sea Zone
Germans win with 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 58
Casualties for Germans: 2 fighters and 2 submarines
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 3 transports
Casualties for British: 1 destroyer and 2 fighters
Non Combat Move - Germans
8 fighters and 8 tactical_bombers moved from 93 Sea Zone to Morocco
1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 bombers moved from Ukraine to Leningrad
1 infantry moved from Norway to Finland
3 artilleries and 8 infantry moved from France to Western Germany
2 artilleries moved from Germany to Western Germany
1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Poland to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
5 artilleries and 5 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Western Ukraine to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
5 infantry moved from Leningrad to Vyborg
5 artilleries moved from Leningrad to Vyborg
4 artilleries and 5 infantry moved from Western Ukraine to Eastern Poland
3 fighters moved from Egypt to Southern Italy
Place Units - Germans
1 fighter, 8 infantry and 1 tactical_bomber placed in Western Germany
10 infantry placed in Germany
Germans undo move 1.
1 fighter, 1 infantry and 1 tactical_bomber placed in Leningrad
8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Russians regular : 0.00
Germans regular : -1.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Northern Sinkiang
1 fighter moved from Samara to Eastern Sinkiang
1 infantry moved from Western Sinkiang to Eastern Sinkiang
1 fighter moved from Samara to Northern Sinkiang
1 fighter moved from Russia to Northern Sinkiang
1 infantry moved from Sakha to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Sakha to Amur
Russians take Amur from Japanese
1 armour moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 armour moved from Novgorod to Smolensk
1 infantry moved from Smolensk to Northern Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Northern Belarus
2 fighters moved from Russia to Northern Belarus
Combat - Russians
Battle in Northern Belarus
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 6/6 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Sinkiang
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Eastern Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Eastern Sinkiang
Russians win, taking Eastern Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Northern Sinkiang
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Northern Sinkiang, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Sinkiang
1 infantry owned by the Japanese lost in Northern Sinkiang
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters moved from Northern Sinkiang to Samara
1 fighter moved from Eastern Sinkiang to Western Sinkiang
1 infantry moved from Urals to Western Sinkiang
8 infantry moved from Russia to Smolensk
1 armour moved from Russia to Bryansk
2 artilleries and 4 infantry moved from Rostov to Kursk
3 infantry moved from Stalingrad to Rostov
1 infantry moved from Samara to Russia
4 fighters moved from Northern Belarus to Russia
1 tactical_bomber moved from Northern Belarus to Russia
1 aaGun and 2 infantry moved from Siberia to Sakha
1 aaGun moved from Kursk to Bryansk
1 aaGun moved from Bryansk to Russia
Place Units - Russians
1 infantry placed in Urals
2 infantry placed in Stalingrad
2 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Russia
1 infantry placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,1,2,4
Russians collect 35 PUs (3 lost to blockades); end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : -0.33
Russians regular : 3.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 fighter, 15 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Northern Sinkiang
1 artillery and 1 infantry moved from Kansu to Eastern Sinkiang
1 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Shansi
1 infantry moved from Jehol to Anhwe
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Shansi to Honan
1 infantry moved from Honan to Tsinghai
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Szechwan
1 infantry moved from Szechwan to Yunnan
1 artillery moved from Yunnan to Burma
3 armour, 13 artilleries, 32 infantry, 1 marine and 2 mech_infantrys moved from Burma to Eastern India
4 transports moved from 132 Sea Zone to 38 Sea Zone
2 artilleries and 5 infantry moved from Malaya to 38 Sea Zone
2 artilleries, 5 infantry and 4 transports moved from 38 Sea Zone to 40 Sea Zone
2 artilleries and 5 infantry moved from 40 Sea Zone to Eastern India
3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 132 Sea Zone to 40 Sea Zone
3 infantry moved from French Indo China to Shan State
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 carrier, 2 destroyers, 2 fighters, 1 submarine and 5 transports moved from 20 Sea Zone to 7 Sea Zone
1 infantry moved from Kyushu to Japan
1 infantry moved from Southern Manchuria to Korea
1 destroyer moved from 132 Sea Zone to 56 Sea Zone
Combat - Japanese
Battle in Soviet Far East
Battle in Eastern Sinkiang
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Eastern Sinkiang, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern Sinkiang
1 infantry owned by the Russians lost in Eastern Sinkiang
Japanese win, taking Soviet Far East from Russians, taking Eastern Sinkiang from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern India
Japanese attack with 3 armour, 15 artilleries, 37 infantry, 1 marine and 2 mech_infantrys
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 cruiser in Eastern India, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 3 armour, 15 artilleries, 37 infantry, 1 marine and 2 mech_infantrys in Eastern India, round 2 : 22/58 hits, 16.00 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Eastern India, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Eastern India
1 artillery owned by the British and 2 infantry owned by the British lost in Eastern India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Eastern India from UK_Pacific with 3 armour, 15 artilleries, 35 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 battleship moved from 132 Sea Zone to 40 Sea Zone
2 submarines moved from 132 Sea Zone to 40 Sea Zone
2 aaGuns, 3 artilleries and 9 infantry moved from Southern Manchuria to Northern Manchuria
Place Units - Japanese
3 infantry placed in Southern Manchuria
2 infantry placed in Malaya
1 transport placed in 132 Sea Zone
3 infantry placed in French Indo China
1 fighter, 7 infantry and 1 tactical_bomber placed in Japan
1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 6.67
UK_Pacific regular : 1.00
@Daaras Sorry for the delay. Not really sure how to play this, I have a feeling this might have a decisive impact. Kill most of those German planes and help Moscow survive? But lose any initiative in the Atlantic with that, while Italians stay strong. How to pressure Mediterannean after that? Moscow is holding up for now, but with those 16 Luftwaffe from Africa joining Eastern front, it will probably be difficult to keep it.
You are setting things very methodically; you structure the defense well and keep units within the range to stop any point from breaking down.
Not sure there is something big I can do now, but I will try to think of something :)
@nikola1975 oh i get it. I was debating that huge attack for so long too. I knew it was quite risky, but man do i love killing little navies. I honestly don’t know what to do. The risk reward for the morocco attack is drastically huge on both sides.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from United Kingdom to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Denmark
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 infantry moved from New Guinea to 55 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
Americans take 55 Sea Zone from Japanese
3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from 55 Sea Zone to 56 Sea Zone
1 submarine moved from 93 Sea Zone to 113 Sea Zone
1 submarine moved from 93 Sea Zone to 113 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
Combat - Americans
Battle in Norway
Battle in Denmark
Battle in Celebes
Battle in 56 Sea Zone
Americans attack with 6 fighters, 1 submarine and 4 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win, taking Norway from Germans, taking Denmark from Germans, taking Celebes from Japanese with 6 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
6 fighters and 4 tactical_bombers moved from 56 Sea Zone to 45 Sea Zone
1 destroyer moved from 55 Sea Zone to 43 Sea Zone
1 battleship, 9 carriers, 2 cruisers, 9 destroyers, 8 fighters and 8 submarines moved from 55 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
1 carrier moved from 27 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
4 infantry moved from Eastern United States to 104 Sea Zone
4 infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 121 Sea Zone
2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Normandy Bordeaux to 113 Sea Zone
2 aaGuns, 2 armour, 2 artilleries, 12 infantry, 2 mech_infantrys and 10 transports moved from 113 Sea Zone to 115 Sea Zone
2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from 115 Sea Zone to Norway
2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 115 Sea Zone
Place Units - Americans
1 carrier placed in 11 Sea Zone
1 fighter placed in Eastern United States
1 transport placed in 104 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 infantry and 1 mech_infantry placed in Normandy Bordeaux
Americans undo move 5.
1 armour, 1 artillery and 1 mech_infantry placed in Normandy Bordeaux
2 infantry placed in Eastern United States
1 transport placed in 104 Sea Zone
1 destroyer placed in 104 Sea Zone
Americans undo move 8.
1 destroyer placed in 11 Sea Zone
1 submarine placed in 104 Sea Zone
Americans undo move 9.
1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - British
5 armour, 3 artilleries, 10 infantry and 4 mech_infantrys moved from Belgian Congo to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
2 infantry moved from Iraq to Trans-Jordan
2 fighters and 2 tactical_bombers moved from Southern Persia to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 3/6 hits, 2.67 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
3 aaGuns, 4 armour, 8 artilleries, 34 infantry and 3 mech_infantrys moved from Central India to Baluchistan
3 artilleries and 4 infantry moved from Southern Persia to Iraq
2 fighters and 2 tactical_bombers moved from Trans-Jordan to Southern Persia
2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Normandy Bordeaux to Norway
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
2 aaGuns and 4 infantry moved from 115 Sea Zone to Norway
4 infantry moved from United Kingdom to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Norway
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Southern Persia
1 artillery and 3 infantry placed in United Kingdom
3 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -0.33
Japanese regular : -0.33
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 99 Sea Zone
1 infantry moved from Morocco to Algeria
Italians take Algeria from Americans
1 infantry moved from Morocco to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tunisia
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Libya
1 artillery and 1 infantry moved from Morocco to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Libya
1 bomber, 3 fighters and 3 tactical_bombers moved from Malta to Libya
1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 2 transports moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 12 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Tunisia
Battle in Southern France
Italians attack with 1 artillery and 12 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 12 infantry in Southern France, round 2 : 2/13 hits, 2.50 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
1 infantry owned by the Americans lost in Southern France
Italians win, taking Tunisia from Americans, taking Southern France from Americans with 1 artillery and 11 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Libya
Italians attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Italians roll dice for 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Libya, round 2 : 6/11 hits, 5.33 expected hits
Americans roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Libya
Italians win, taking Libya from Americans with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 aaGuns moved from Northern Italy to Southern France
1 aaGun, 2 armour, 2 artilleries and 4 infantry moved from Egypt to Alexandria
EDIT: 2 infantry moved from Southern France to Northern Italy
1 bomber, 3 fighters and 3 tactical_bombers moved from Libya to Southern Italy
Place Units - Italians
2 artilleries and 5 infantry placed in Northern Italy
1 transport placed in 99 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to Southern France: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 4 fighters and 2 tactical_bombers
EDIT: Adding units owned by Italians to Southern Italy: 4 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Britain
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 submarine moved from 64 Sea Zone to 45 Sea Zone
1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 artillery moved from New South Wales to Queensland
1 infantry moved from Northern Australia to Queensland
Combat - ANZAC
Battle in New Britain
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@Daaras This could be the strongest Italian I’ve seen in a long time.
13 planes, 3 carriers, a very secure Mediterranean.
@nikola1975 I do love a big italy when I am the axis. Germany is suffering though, and I dont love that.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Northern Belarus
2 bombers moved from Leningrad to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Leningrad to Denmark
3 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour, 10 artilleries, 21 infantry and 1 mech_infantry moved from Eastern Poland to Northern Belarus
1 armour moved from Southern Belarus to Northern Belarus
17 artilleries, 31 infantry and 1 mech_infantry moved from Leningrad to Northern Belarus
1 armour and 1 mech_infantry moved from Vyborg to Northern Belarus
7 armour, 5 artilleries, 10 infantry and 6 mech_infantrys moved from Vyborg to Finland
1 artillery and 9 infantry moved from Vologda to Leningrad
1 armour and 1 mech_infantry moved from Western Ukraine to Northern Belarus
5 artilleries and 8 infantry moved from Western Ukraine to Eastern Poland
8 fighters and 8 tactical_bombers moved from Morocco to France
5 artilleries and 23 infantry moved from Western Germany to France
Combat - Germans
Battle in Denmark
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Denmark, round 2 : 2/5 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Ukraine, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 1 infantry in Ukraine, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Germans attack with 5 armour, 27 artilleries, 52 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 27 artilleries, 52 infantry and 4 mech_infantrys in Northern Belarus, round 2 : 31/88 hits, 26.00 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 5 armour, 27 artilleries, 51 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 aaGuns moved from Leningrad to Northern Belarus
1 aaGun moved from Eastern Poland to Northern Belarus
2 bombers moved from Ukraine to Yugoslavia
1 fighter and 1 tactical_bomber moved from Denmark to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 armour, 2 artilleries and 4 infantry moved from Egypt to Alexandria
1 aaGun moved from Western Germany to France
10 infantry moved from Germany to Western Germany
EDIT: 1 mech_infantry moved from Finland to Northern Belarus
1 fighter moved from Southern Italy to Germany
Place Units - Germans
3 fighters placed in Leningrad
2 artilleries and 1 infantry placed in France
8 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 0.00
Germans regular : 5.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour, 6 artilleries and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 armour moved from Southern Belarus to Bryansk
1 armour moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 armour moved from Novgorod to Yaroslavl
1 infantry moved from Yaroslavl to Vologda
Russians take Vologda from Germans
3 infantry moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 infantry moved from Kursk to Ukraine
1 infantry moved from Urals to Northern Sinkiang
1 fighter moved from Samara to Northern Sinkiang
1 infantry moved from Western Sinkiang to Eastern Sinkiang
1 fighter moved from Western Sinkiang to Eastern Sinkiang
1 fighter moved from Samara to Northern Sinkiang
1 tactical_bomber moved from Russia to Northern Sinkiang
Combat - Russians
Battle in Ukraine
Russians attack with 2 armour, 4 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 4 infantry and 2 mech_infantrys in Ukraine, round 2 : 3/8 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Sinkiang
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Eastern Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Eastern Sinkiang
1 fighter owned by the Russians retreated
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Northern Sinkiang
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Northern Sinkiang, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Sinkiang
Russians win, taking Northern Sinkiang from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Northern Sinkiang to Samara
1 fighter moved from Eastern Sinkiang to Samara
1 tactical_bomber moved from Northern Sinkiang to Samara
1 fighter moved from Northern Sinkiang to Samara
3 infantry moved from Stalingrad to Samara
1 infantry moved from Urals to Samara
1 aaGun, 10 artilleries and 27 infantry moved from Kursk to Bryansk
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Yaroslavl
1 artillery moved from Russia to Yaroslavl
2 armour and 2 mech_infantrys moved from Bryansk to Russia
18 infantry moved from Smolensk to Russia
1 aaGun, 14 artilleries and 38 infantry moved from Smolensk to Bryansk
1 aaGun moved from Bryansk to Russia
1 infantry moved from Amur to Sakha
1 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
6 artilleries placed in Russia
1 armour and 1 tactical_bomber placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,4,2,6
Russians collect 34 PUs (3 lost to blockades); end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
Germans regular : -0.33
Russians regular : 0.17