so we got
Russia:
1 Ftr in Moscow
1 art in Volgograd
1 infantry in Caucasus
China:
1 infantry in Yunnan
UK:
1 sub in sz91
1 carrier in sz98
1 Ftr in Scotland
France:
airbase in Southern F.
@axis-dominion well the russians didn’t have to do anything else…
at least I see/saw the 0.001% to win the game ;-)
Feel free to change the casualties in West India
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 fighters, 2 harbours and 1 infantry; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Amur to Jehol
Chinese take Jehol from Japanese
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
scramble in 112?

i see you’re online but in case you go offline, i will assume no scramble and move forward, as i’m pretty confident you wouldn’t scramble and not even sure why i’m asking lol
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 fighter moved from Holland Belgium to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
2 cruisers moved from 110 Sea Zone to 113 Sea Zone
1 battleship and 1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 carrier and 2 fighters moved from 110 Sea Zone to 113 Sea Zone
Combat - British
Combat Hit Differential Summary :
scramble to defend your fleet?

one correction actually: US bomber will land in india instead of shensi. otherwise scramble request still stands as below.
and one american fig in moscow instead of iraq.
i’ll make those edits during uk turn
@axis-dominion no scramble
@axis-dominion seems that I’m “online” if I don’t log out from the forum. I’ll try to adjust my online my status when on/off or just log out.
@axis-dominion feel free for edits
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 fighters, 2 harbours and 1 infantry; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Amur to Jehol
Chinese take Jehol from Japanese
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
Combat - Americans
Battle in Denmark
Battle in Norway
Non Combat Move - Americans
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to 110 Sea Zone
2 submarines moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
1 artillery and 1 infantry moved from 85 Sea Zone to Argentina
Americans take Argentina from Neutral_True
1 mech_infantry moved from Greece to Turkey
Americans take Turkey from Neutral_True
1 armour and 1 mech_infantry moved from Greece to Iraq
2 infantry moved from Bulgaria to Greece
2 carriers, 3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
3 transports moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Greece to Shensi
4 infantry moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 cruiser, 4 infantry, 1 marine and 2 transports moved from 10 Sea Zone to 8 Sea Zone
4 infantry and 1 marine moved from 8 Sea Zone to Aleutian Islands
1 carrier moved from 26 Sea Zone to 8 Sea Zone
1 fighter moved from Eastern United States to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 carriers, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
5 fighters moved from Western United States to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 29 Sea Zone to New South Wales
4 fighters moved from New Zealand to New South Wales
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 aaGun and 1 infantry moved from 89 Sea Zone to Venezuela
Americans take Venezuela from Neutral_True
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Portugal
Americans take Portugal from Neutral_True
1 artillery moved from Holland Belgium to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Spain
Americans take Spain from Neutral_True
1 infantry moved from Amur to Manchuria
1 carrier moved from 29 Sea Zone to 12 Sea Zone
3 fighters moved from Greece to Iraq
Place Units - Americans
1 harbour placed in Aleutian Islands
1 harbour placed in Greece
6 fighters placed in Western United States
1 infantry placed in Greece
Turn Complete - Americans
Americans collect 75 PUs; end with 75 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Chinese creates battle in territory Hopei
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
2 artilleries, 1 fighter and 3 infantry moved from Shensi to Hopei
2 artilleries and 2 infantry moved from Suiyuyan to Hopei
1 artillery and 2 infantry moved from Kansu to Shensi
1 fighter moved from Hopei to Shensi
Place Units - Chinese
2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Purchase Units - British
British buy 1 airfield and 3 transports; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 fighter moved from Holland Belgium to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
2 cruisers moved from 110 Sea Zone to 113 Sea Zone
1 battleship and 1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 carrier and 2 fighters moved from 110 Sea Zone to 113 Sea Zone
Combat - British
Battle in 113 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine; Americans loiter and taunt
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
British roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
British roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 fighters in 113 Sea Zone, round 3 : 4/7 hits, 3.50 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
Units damaged: 1 battleship owned by the British
1 cruiser owned by the British and 1 submarine owned by the British lost in 113 Sea Zone
1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 45
Casualties for British: 1 cruiser and 1 submarine
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Non Combat Move - British
3 fighters moved from 113 Sea Zone to Norway
3 infantry moved from India to West India
2 fighters and 1 tactical_bomber moved from Eastern Persia to India
3 fighters moved from Russia to India
1 infantry moved from Persia to Eastern Persia
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Iraq
1 armour moved from Greece to Iraq
1 infantry moved from Greece to Turkey
1 aaGun, 1 artillery and 2 infantry moved from Albania to 97 Sea Zone
1 aaGun, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 aaGun and 1 infantry moved from 81 Sea Zone to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 aaGun and 2 infantry moved from Shensi to Hopei
2 fighters moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Iraq to Trans-Jordan
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 89 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
2 aaGuns and 2 infantry moved from Holland Belgium to 110 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Spain
1 armour moved from Belgian Congo to Mozambique
British take Mozambique from Neutral_True
1 infantry moved from Iraq to Persia
1 artillery and 1 infantry moved from Tunisia to Libya
1 infantry moved from India to West India
1 armour moved from Belgian Congo to Kenya
1 armour moved from Ethiopia to Kenya
1 infantry moved from Ethiopia to Kenya
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
Place Units - British
1 airfield placed in Trans-Jordan
3 transports placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Shensi: 1 bomber
EDIT: Adding units owned by Americans to India: 1 bomber
EDIT: Removing units owned by Americans from Iraq: 1 fighter
EDIT: Adding units owned by Americans to Russia: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 36 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 1 infantry
EDIT: Adding units owned by British to India: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to West India: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.67
British regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy nothing; Remaining resources: 3 PUs;
Combat Move - Italians
1 bomber and 3 fighters moved from Caucasus to West India
Combat - Italians
Battle in West India
Italians attack with 1 bomber and 3 fighters
British defend with 4 infantry; Russians defend with 3 fighters and 1 tactical_bomber
Italians roll dice for 1 bomber and 3 fighters in West India, round 2 : 3/4 hits, 2,17 expected hits
UK_Pacific roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in West India, round 2 : 4/8 hits, 3,83 expected hits
1 bomber owned by the Italians and 3 fighters owned by the Italians lost in West India
3 infantry owned by the British lost in West India
UK_Pacific win with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -35
Casualties for Italians: 1 bomber and 3 fighters
Casualties for British: 3 infantry
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,6
Italians collect 8 PUs (6 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians regular : 0,83
UK_Pacific regular : 0,17
@axis-dominion feel free to change the casualties in West India
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 aaGuns and 1 armour; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 52 Sea Zone to 62 Sea Zone
5 fighters moved from New Zealand to New South Wales
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 8 Sea Zone
2 infantry moved from Iraq to Persia
Place Units - ANZAC
2 aaGuns and 1 armour placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,5,4,1,6,2,6,3,6,1,4,6,3,1,2,3,1,5,1,6,2,4,5,6,4,6,5,2,3,6,1,2,4,1,2,1,5,6,1,4,2,5,3
ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Tobruk to Alexandria
1 fighter moved from 98 Sea Zone to Persia
2 infantry moved from Holland Belgium to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
9 armour and 8 mech_infantrys moved from Afghanistan to West India
3 bombers moved from Ukraine to India
3 fighters moved from Caucasus to West India
1 tactical_bomber moved from Caucasus to West India
1 fighter moved from Caucasus to Eastern Persia
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
Combat - Germans
Battle in Eastern Persia
Germans attack with 1 fighter
British defend with 1 infantry
Germans roll dice for 1 fighter in Eastern Persia, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Germans lost in Eastern Persia
British win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter
Battle in India
Germans attack with 3 bombers
British defend with 2 aaGuns, 3 artilleries, 5 fighters, 13 infantry and 1 tactical_bomber; Americans defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 0/3 hits, 0,50 expected hits
Germans roll dice for 3 bombers in India, round 2 : 3/3 hits, 2,00 expected hits
UK_Pacific roll dice for 2 aaGuns, 3 artilleries, 1 bomber, 5 fighters, 13 infantry and 1 tactical_bomber in India, round 2 : 8/23 hits, 9,33 expected hits
3 bombers owned by the Germans lost in India
1 bomber owned by the Americans and 2 infantry owned by the British lost in India
UK_Pacific win with 2 aaGuns, 3 artilleries, 5 fighters, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is -22
Casualties for Germans: 3 bombers
Casualties for British: 2 infantry
Casualties for Americans: 1 bomber
Battle in West India
Germans attack with 9 armour, 3 fighters, 8 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry; Russians defend with 3 fighters and 1 tactical_bomber
Germans roll dice for 9 armour, 3 fighters, 8 mech_infantrys and 1 tactical_bomber in West India, round 2 : 8/21 hits, 8,00 expected hits
UK_Pacific roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in West India, round 2 : 0/5 hits, 2,83 expected hits
1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians and 1 infantry owned by the British lost in West India
Germans win, taking West India from UK_Pacific with 9 armour, 3 fighters, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Russians: 3 fighters and 1 tactical_bomber
Casualties for British: 1 infantry
Non Combat Move - Germans
3 fighters and 1 tactical_bomber moved from West India to Afghanistan
1 infantry moved from Bryansk to Ukraine
1 aaGun, 8 infantry and 2 tactical_bombers moved from Western Germany to Germany
3 armour moved from Poland to Germany
Place Units - Germans
4 infantry placed in Germany
3 bombers placed in Ukraine
Turn Complete - Germans
Germans collect 47 PUs; end with 48 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
British AA : -0,50
UK_Pacific regular : -4,17
Germans regular : 0,50
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 fighters; Remaining resources: 5 PUs;
Combat Move - Russians
1 armour and 2 artilleries moved from Kazakhstan to Afghanistan
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
5 infantry moved from Archangel to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
Combat - Russians
Battle in Afghanistan
Russians attack with 1 armour and 2 artilleries
Germans defend with 3 fighters and 1 tactical_bomber
Russians roll dice for 1 armour and 2 artilleries in Afghanistan, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 3 fighters and 1 tactical_bomber in Afghanistan, round 2 : 2/4 hits, 2.50 expected hits
2 artilleries owned by the Russians lost in Afghanistan
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Afghanistan
Russians roll dice for 1 armour in Afghanistan, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 fighters in Afghanistan, round 3 : 1/2 hits, 1.33 expected hits
1 armour owned by the Russians lost in Afghanistan
Germans win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Russians: 1 armour and 2 artilleries
Casualties for Germans: 1 fighter and 1 tactical_bomber
Battle in Smolensk
Russians attack with 6 infantry
Germans defend with 1 infantry
Russians roll dice for 6 infantry in Smolensk, round 2 : 0/6 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 5 infantry in Smolensk, round 3 : 1/5 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun and 9 infantry moved from Tambov to Volgograd
2 fighters moved from Russia to India
2 aaGuns and 13 infantry moved from Russia to Samara
1 submarine moved from 91 Sea Zone to 64 Sea Zone
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 aaGuns and 16 infantry moved from Manchuria to Jehol
3 infantry moved from Buyant-Uhaa to Jehol
1 infantry moved from Ulaanbaatar to Dzavhan
Russians take Dzavhan from Mongolians
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
Place Units - Russians
3 fighters placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 2 infantry
EDIT: Removing units owned by Russians from Samara: 1 aaGun
EDIT: Adding units owned by Russians to Russia: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 28 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0.50
Russians regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 fighters and 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 6 carriers, 1 cruiser, 6 destroyers, 8 fighters, 1 marine, 5 submarines and 4 tactical_bombers moved from 54 Sea Zone to 62 Sea Zone
8 fighters, 1 marine and 4 tactical_bombers moved from 62 Sea Zone to New South Wales
4 artilleries and 8 infantry moved from Western Australia to 56 Sea Zone
4 artilleries, 8 infantry and 6 transports moved from 56 Sea Zone to 62 Sea Zone
4 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Burma to India
1 bomber, 4 fighters and 1 tactical_bomber moved from French Indo China to India
4 artilleries and 8 infantry moved from 62 Sea Zone to New South Wales
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 artillery, 3 carriers, 1 destroyer, 5 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; ANZAC defend with 1 submarine and 1 transport
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win with 3 carriers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 62 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 6 destroyers, 5 submarines and 6 transports
ANZAC defend with 1 cruiser
Japanese roll dice for 5 submarines in 62 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
1 cruiser owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 2 battleships, 6 carriers, 1 cruiser, 6 destroyers, 5 submarines and 6 transports remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in New South Wales
Japanese attack with 4 artilleries, 8 fighters, 8 infantry, 1 marine and 4 tactical_bombers
ANZAC defend with 4 aaGuns, 1 armour, 4 artilleries, 1 factory_minor, 6 fighters, 1 harbour, 5 infantry and 1 mech_infantry; Americans defend with 5 fighters and 1 tactical_bomber
ANZAC roll AA dice in New South Wales : 2/12 hits, 2,00 expected hits
2 fighters owned by the Japanese lost in New South Wales
Japanese roll dice for 4 artilleries, 6 fighters, 8 infantry, 1 marine and 4 tactical_bombers in New South Wales, round 2 : 7/23 hits, 9,33 expected hits
ANZAC roll dice for 4 aaGuns, 1 armour, 4 artilleries, 11 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in New South Wales, round 2 : 12/23 hits, 11,67 expected hits
8 infantry owned by the Japanese and 4 artilleries owned by the Japanese lost in New South Wales
3 infantry owned by the ANZAC and 4 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 6 fighters, 1 marine and 4 tactical_bombers in New South Wales, round 3 : 4/11 hits, 6,00 expected hits
ANZAC roll dice for 1 armour, 4 artilleries, 11 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in New South Wales, round 3 : 13/20 hits, 10,67 expected hits
4 tactical_bombers owned by the Japanese, 6 fighters owned by the Japanese and 1 marine owned by the Japanese lost in New South Wales
2 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in New South Wales
ANZAC win with 1 armour, 3 artilleries, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is -126
Casualties for Japanese: 4 artilleries, 8 fighters, 8 infantry, 1 marine and 4 tactical_bombers
Casualties for ANZAC: 4 aaGuns, 1 artillery, 5 infantry and 1 mech_infantry
Battle in India
Japanese attack with 4 armour, 3 artilleries, 1 bomber, 4 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 aaGuns, 3 artilleries, 5 fighters, 11 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 2 fighters
British roll AA dice in India : 1/6 hits, 1,00 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 4 armour, 3 artilleries, 1 bomber, 3 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 2/19 hits, 7,50 expected hits
UK_Pacific roll dice for 2 aaGuns, 3 artilleries, 7 fighters, 11 infantry and 1 tactical_bomber in India, round 2 : 12/22 hits, 9,83 expected hits
6 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 artilleries owned by the Japanese and 2 armour owned by the Japanese lost in India
2 aaGuns owned by the British lost in India
Japanese roll dice for 2 armour, 1 bomber, 3 fighters and 1 tactical_bomber in India, round 3 : 2/7 hits, 3,83 expected hits
UK_Pacific roll dice for 3 artilleries, 7 fighters, 11 infantry and 1 tactical_bomber in India, round 3 : 12/22 hits, 9,83 expected hits
3 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 bomber owned by the Japanese and 2 armour owned by the Japanese lost in India
2 infantry owned by the British lost in India
UK_Pacific win with 3 artilleries, 7 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is -107
Casualties for Japanese: 4 armour, 3 artilleries, 1 bomber, 4 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 2 aaGuns and 2 infantry
Non Combat Move - Japanese
Place Units - Japanese
5 fighters and 5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,5,3,4,5,5,1,1,5,6,6,1,5,5,2,3
Japanese collect 41 PUs (11 lost to blockades); end with 42 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : -11,33
British AA : 0,00
ANZAC AA : 0,00
UK_Pacific regular : 4,33
ANZAC regular : 2,67
your odds were already next to nothing in both battles, but that’s really bad rolling for you there lol. do you want to even continue??