Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Caucasus to Karelia S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 2 armour and 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsG40 OOB captain walker (axis) vs Mike64(allies +40)
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captain walker v mike BRITISH 5.tsvg was doing a strafe on sea zone 37 with a retreat after one round when the software jumped into round two. I edited it back to end of round one. I deleted damaged battleship but was unable to add damaged battleship. replaced damaged battleship with cruiser.
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@mike64 I did the edit for you… captain-walker-v-mike-italy5.tsvg
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@mike64 use this file… I made a ncm edit. Does Russia get a NO for no axis ships in 125? captain-walker-v-mike-germany6.tsvg
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@mike64 Japan wants to strafe your fleet in 42 but the game doesn’t give a retreat option. Should I do one round and then edit?
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captain walker v mike RUSSIA 6.tsvg sz 125 russia no bonus unless russia has archangel. did russia before seeing your ncm change so may not matter or do whatever is fair. strafe 42 then edit seems right
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@mike64 OOL for 42?
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@mike64 captain-walker-v-mike-japan6.tsvg
Not sure how this is going to work out, but I had to try something. May be able to slow the allies down in the Pac but I don’t see the axis winning this game… -
did not see you asked for OOL. just saw japan attack file, so I thought you wanted me to roll and pick casualties and send back
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@mike64 it’s alright… Japan didn’t do too badly with a score of -8 so we’re good.
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@mike64 I did a bombing run on Russia… how do the bombers get a 8 and 7 roll? Is there some kind of bonus?
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captain walker v mike RUSSIA 7.tsvg bombers +2 on raids
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