Well, I did something that dissuaded the SeaLion attempt for now…maybe it was just the dice :{ But the Med is in crisis. Not sure what to think about the Japanese.
L25 PTV Peirce (X+10) vs max334 (L)
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@max334 There we go, should be good now!
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game file?
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 infantry EDIT: Adding units owned by British to Alexandria: 1 infantry EDIT: Turning off Edit Mode Italians buy 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Smolensk to Yaroslavl Italians take Yaroslavl from Russians 1 armour moved from Yaroslavl to Smolensk 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 3 : 3/3 hits, 0.83 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Trans-Jordan from British to Italians EDIT: Turning off Edit Mode Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery moved from Tobruk to 98 Sea Zone 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 101 Sea Zone 1 infantry moved from Cyprus to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan 1 armour moved from Tobruk to 98 Sea Zone 1 submarine moved from 98 Sea Zone to 101 Sea Zone 1 armour and 1 transport moved from 98 Sea Zone to 101 Sea Zone 1 infantry moved from Cyprus to 101 Sea Zone 1 armour and 1 infantry moved from 101 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 infantry moved from Morocco to Algeria 1 infantry moved from Algeria to Tunisia 1 fighter moved from Southern Italy to Greece 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 99 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 98 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 2 fighters and 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 British regular : -0.67
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sorry, got it
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@max334 I posted it here - sorry for the confusion.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 artillery and 1 infantry moved from 59 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 cruiser moved from 55 Sea Zone to 64 Sea Zone 1 submarine moved from 64 Sea Zone to 43 Sea Zone 1 destroyer moved from 56 Sea Zone to 64 Sea Zone 1 submarine moved from 64 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 artillery and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Malta Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 107 Sea Zone 1 fighter moved from 113 Sea Zone to 107 Sea Zone 14 armour, 5 artilleries, 2 bombers, 3 fighters, 23 infantry, 3 mech_infantrys and 5 tactical_bombers moved from Smolensk to Russia 2 fighters moved from Finland to Russia 1 fighter moved from Northern Belarus to Russia 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 destroyer moved from 113 Sea Zone to 107 Sea Zone 1 submarine moved from 113 Sea Zone to 107 Sea Zone 1 destroyer moved from 113 Sea Zone to 107 Sea Zone 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Western Germany to 115 Sea Zone 1 artillery moved from Norway to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone 1 artillery and 1 infantry moved from 130 Sea Zone to Nenetsia Combat - Germans Battle in Nenetsia Battle in 107 Sea Zone Germans attack with 2 destroyers, 1 fighter and 2 submarines Americans defend with 1 destroyer and 1 submarine Germans roll dice for 2 submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 destroyers and 1 fighter in 107 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 107 Sea Zone Germans win, taking Nenetsia from Russians with 2 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Russia Germans attack with 14 armour, 5 artilleries, 2 bombers, 6 fighters, 23 infantry, 3 mech_infantrys and 5 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 28 infantry Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 14 armour, 5 artilleries, 2 bombers, 5 fighters, 23 infantry, 3 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 19/57 hits, 21.17 expected hits Russians roll dice for 2 aaGuns, 1 fighter and 28 infantry in Russia, round 2 : 10/29 hits, 10.00 expected hits 10 infantry owned by the Germans lost in Russia 17 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Russia Germans roll dice for 14 armour, 5 artilleries, 2 bombers, 5 fighters, 13 infantry, 3 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 17/47 hits, 19.50 expected hits Russians roll dice for 1 fighter and 11 infantry in Russia, round 3 : 5/12 hits, 4.33 expected hits 5 infantry owned by the Germans lost in Russia 11 infantry owned by the Russians and 1 fighter owned by the Russians lost in Russia Germans captures 43PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 14 armour, 5 artilleries, 2 bombers, 5 fighters, 8 infantry, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 49 Casualties for Germans: 1 fighter and 15 infantry Casualties for Russians: 2 aaGuns, 1 fighter and 28 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 3 aaGuns moved from Smolensk to Russia 1 aaGun, 2 artilleries and 4 infantry moved from Northern Belarus to Smolensk 1 infantry moved from Eastern Poland to Southern Belarus 4 armour moved from Eastern Poland to Smolensk 1 artillery and 1 infantry moved from Karelia to Archangel 2 artilleries and 2 infantry moved from Baltic States to Northern Belarus 1 aaGun, 3 artilleries and 1 infantry moved from Eastern Poland to Southern Belarus 1 infantry moved from Poland to Eastern Poland 1 fighter moved from Western Germany to Southern Italy 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from 107 Sea Zone to 113 Sea Zone 1 submarine moved from 122 Sea Zone to 112 Sea Zone 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 aaGun moved from Finland to Norway 1 artillery moved from Finland to Vyborg 2 transports moved from 118 Sea Zone to 117 Sea Zone 1 infantry moved from Germany to Austria 1 armour moved from Germany to Yugoslavia 1 transport moved from 117 Sea Zone to 116 Sea Zone 2 infantry moved from Germany to 117 Sea Zone 2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 2 fighters moved from Russia to Smolensk 1 bomber moved from Russia to Finland 1 bomber moved from Russia to Greece 3 fighters and 3 tactical_bombers moved from Russia to Eastern Poland 2 tactical_bombers moved from Russia to Leningrad Place Units - Germans 1 factory_minor placed in Leningrad 1 carrier, 1 destroyer and 1 fighter placed in 113 Sea Zone 1 armour and 4 infantry placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 95 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 98 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 103 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 106 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 116 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Russians regular : 0.67 Germans regular : -3.50 Russians AA : 0.00
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…so how did you buy all that Navy (carrier, transports, DD’s, subs + and still take down Moscow. Your my hero :)
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@max334 Caught Russia sending too many troops to Ukraine… [pulls collar]
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@peirce whats pulls collar? And yes a few games ago my opponent grew Ukrain like crazy big and marched into Germany. When I saw you buy Navy, I thought SeaLion or something, but thought no worries for Moscow
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Combat Move - Russians 1 artillery and 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Western Ukraine 1 armour moved from Kursk to Bessarabia 1 fighter and 1 tactical_bomber moved from Tula to Western Ukraine 1 artillery and 2 infantry moved from Amur to Korea 1 armour and 2 infantry moved from Southern Manchuria to Korea Combat - Russians Battle in Korea Russians attack with 1 armour, 1 artillery and 4 infantry Japanese defend with 2 artilleries Russians roll dice for 1 armour, 1 artillery and 4 infantry in Korea, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 2 artilleries in Korea, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Korea 2 artilleries owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Japanese: 2 artilleries Battle in Bessarabia Russians attack with 1 armour, 1 artillery and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 2 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 3 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 infantry owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine 1 aaGun, 3 artilleries and 11 infantry moved from Kursk to Ukraine 1 armour and 1 mech_infantry moved from Tula to Ukraine 1 artillery and 1 infantry moved from Tula to Tambov 1 artillery and 1 infantry moved from Tula to Tambov 1 infantry moved from Bryansk to Tula 1 infantry moved from Bryansk to Kursk 2 armour moved from Urals to Stalingrad 1 aaGun, 1 artillery and 2 infantry moved from Gorky to Komi 1 tactical_bomber moved from Samara to Ukraine 3 artilleries moved from Samara to Stalingrad 1 artillery moved from Samara to Stalingrad 2 artilleries and 2 infantry moved from Samara to Urals 2 infantry moved from Siberia to Amur 1 infantry moved from Siberia to Amur 1 artillery moved from Samara to Komi Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : 0.33 Japanese regular : 1.33 Germans regular : -0.33 Russians regular : 0.67
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 destroyer, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Caroline Islands 1 destroyer moved from 7 Sea Zone to 23 Sea Zone 2 tactical_bombers moved from 36 Sea Zone to Caroline Islands 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 battleship and 2 cruisers moved from 132 Sea Zone to 35 Sea Zone 1 fighter moved from 40 Sea Zone to 59 Sea Zone 1 infantry moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 destroyer moved from 132 Sea Zone to 40 Sea Zone 3 fighters moved from Jehol to 23 Sea Zone 1 fighter moved from 36 Sea Zone to 40 Sea Zone 3 fighters moved from 36 Sea Zone to Caroline Islands 1 tactical_bomber moved from Kwangsi to Caroline Islands 1 fighter moved from 37 Sea Zone to 23 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Paulau 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 carrier moved from 6 Sea Zone to 35 Sea Zone 2 transports moved from 36 Sea Zone to 20 Sea Zone 2 artilleries moved from Jehol to 20 Sea Zone 2 artilleries and 2 transports moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 submarine moved from 7 Sea Zone to 35 Sea Zone 1 infantry moved from Jehol to Shansi Japanese take Shansi from Chinese 1 artillery and 4 infantry moved from Jehol to Chahar Combat - Japanese
Combat Hit Differential Summary :
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@max334 Several scramble options (sz 35, 23, and caroline islands) - let me know if you’d like to scramble, and if so, where/what.
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scramble 2 ftrs to Caroline
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 destroyer, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Caroline Islands 1 destroyer moved from 7 Sea Zone to 23 Sea Zone 2 tactical_bombers moved from 36 Sea Zone to Caroline Islands 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 battleship and 2 cruisers moved from 132 Sea Zone to 35 Sea Zone 1 fighter moved from 40 Sea Zone to 59 Sea Zone 1 infantry moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 destroyer moved from 132 Sea Zone to 40 Sea Zone 3 fighters moved from Jehol to 23 Sea Zone 1 fighter moved from 36 Sea Zone to 40 Sea Zone 3 fighters moved from 36 Sea Zone to Caroline Islands 1 tactical_bomber moved from Kwangsi to Caroline Islands 1 fighter moved from 37 Sea Zone to 23 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Paulau 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 carrier moved from 6 Sea Zone to 35 Sea Zone 2 transports moved from 36 Sea Zone to 20 Sea Zone 2 artilleries moved from Jehol to 20 Sea Zone 2 artilleries and 2 transports moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 submarine moved from 7 Sea Zone to 35 Sea Zone 1 infantry moved from Jehol to Shansi Japanese take Shansi from Chinese 1 artillery and 4 infantry moved from Jehol to Chahar Combat - Japanese Americans scrambles 2 units out of 34 Sea Zone to defend against the attack in Caroline Islands Battle in 59 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Chahar Japanese attack with 1 artillery and 4 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 4 infantry in Chahar, round 2 : 1/5 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese roll dice for 1 artillery and 4 infantry in Chahar, round 3 : 1/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 35 Sea Zone Japanese attack with 2 battleships, 5 carriers, 3 cruisers, 2 destroyers, 2 submarines and 4 transports Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 5 carriers, 3 cruisers, 2 destroyers, 2 submarines and 4 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Caroline Islands Japanese attack with 3 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers Americans defend with 1 airfield, 1 bomber, 2 fighters, 1 harbour and 2 marines; ANZAC defend with 2 fighters Japanese roll dice for 3 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers in Caroline Islands, round 2 : 6/12 hits, 5.50 expected hits Americans roll dice for 1 bomber, 4 fighters and 2 marines in Caroline Islands, round 2 : 4/7 hits, 3.50 expected hits 3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Caroline Islands 1 fighter owned by the ANZAC, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 2 marines owned by the Americans lost in Caroline Islands Japanese roll dice for 2 artilleries, 3 fighters and 3 tactical_bombers in Caroline Islands, round 3 : 5/8 hits, 4.17 expected hits Americans roll dice for 1 fighter in Caroline Islands, round 3 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese lost in Caroline Islands 1 fighter owned by the ANZAC lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 2 artilleries, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 39 Casualties for Japanese: 1 artillery, 3 infantry and 1 tactical_bomber Casualties for Americans: 1 bomber, 2 fighters and 2 marines Casualties for ANZAC: 2 fighters Battle in 23 Sea Zone Japanese attack with 1 destroyer and 4 fighters Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer and 4 fighters in 23 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 23 Sea Zone 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 23 Sea Zone Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer and 1 transport Battle in Paulau Battle in Korea Japanese attack with 2 artilleries, 1 fighter and 2 infantry Russians defend with 1 armour, 1 artillery and 2 infantry Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Korea, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Korea, round 2 : 3/4 hits, 1.50 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea 1 infantry owned by the Russians lost in Korea Japanese roll dice for 1 artillery and 1 fighter in Korea, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Korea, round 3 : 2/3 hits, 1.17 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Korea 1 infantry owned by the Russians lost in Korea Russians win, taking Paulau from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is -18 Casualties for Japanese: 2 artilleries, 1 fighter and 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 fighter moved from 59 Sea Zone to 40 Sea Zone 1 transport moved from 40 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Shan State to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone 1 artillery and 1 infantry moved from 40 Sea Zone to Eastern India 1 aaGun moved from Yunnan to Burma 1 transport moved from 132 Sea Zone to 20 Sea Zone 3 fighters and 2 tactical_bombers moved from Caroline Islands to 35 Sea Zone 3 fighters moved from 23 Sea Zone to 35 Sea Zone 1 aaGun moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe Place Units - Japanese 1 armour, 1 fighter and 1 mech_infantry placed in Eastern India 1 destroyer placed in 6 Sea Zone 1 fighter placed in Japan 1 armour, 1 artillery and 1 infantry placed in French Indo China Japanese undo move 4. 1 armour and 2 infantry placed in French Indo China 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 1.17 Japanese regular : 1.33 Russians regular : 2.33
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I think I’ll give this game to you. Any tips?
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@max334 Thanks Max, good game. I don’t know if I qualify to give tips on this map, but I was surprised when you hit Taranto (sz99) UK1 when I had done a G1 naval buy, particularly with only 3 fighters (2 fgt 1 tac). If that battle had gone sideways (it was only 75%) then you were ceding Egypt to Italy on Italy-1. And, it made it possible for my German fleet to squat in sz112 to blockade UK.
Fun game, and the dice helped me when I needed them. Can you post the result?
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@peirce in your opinion, what should UK do when Germany does a G1 Naval buy? Are you saying they should not attacking the Italian fleet in the Med (Toranto)?
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@max334 On PtV, with a German naval buy, I think UK has to do a full London buy (all ground units), not hit Taranto, and save fighters for the UK defense. The risk for Sea Lion is just too high. (this is from @axis-dominion - he’s a top player on this map)