TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Western United States to 11 Sea Zone
1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Midway
1 bomber moved from Hawaiian Islands to Midway
2 infantry and 1 marine moved from Solomon Islands to 50 Sea Zone
1 battleship, 2 infantry, 1 marine and 1 transport moved from 50 Sea Zone to 32 Sea Zone
1 battleship moved from 28 Sea Zone to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 battleship and 1 marine moved from 27 Sea Zone to 32 Sea Zone
2 infantry and 2 marines moved from 32 Sea Zone to Wake Island
4 fighters and 1 tactical_bomber moved from 50 Sea Zone to 24 Sea Zone
4 fighters and 1 tactical_bomber moved from 50 Sea Zone to 25 Sea Zone
1 infantry moved from Solomon Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Gilbert Islands
Combat - Americans
Battle in Gilbert Islands
Battle in Midway
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Midway, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Midway
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Midway, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Midway
Americans win, taking Gilbert Islands from Japanese, taking Midway from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Wake Island
Americans attack with 2 infantry and 2 marines
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 2 battleships in Wake Island, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 2 infantry and 2 marines in Wake Island, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Wake Island
1 infantry owned by the Japanese lost in Wake Island
Americans roll dice for 1 infantry and 2 marines in Wake Island, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 25 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 25 Sea Zone
1 destroyer owned by the Japanese lost in 25 Sea Zone
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 24 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 4 fighters and 1 tactical_bomber in 24 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 aaGun moved from Solomon Islands to 50 Sea Zone
1 aaGun, 5 carriers, 12 destroyers, 2 submarines and 1 transport moved from 50 Sea Zone to 32 Sea Zone
4 fighters and 1 tactical_bomber moved from 24 Sea Zone to 32 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 32 Sea Zone
1 bomber moved from Midway to Hawaiian Islands
2 destroyers moved from 28 Sea Zone to 32 Sea Zone
2 infantry and 1 transport moved from 12 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 11 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 11 Sea Zone to 32 Sea Zone
1 aaGun moved from 32 Sea Zone to Wake Island
1 armour and 1 mech_infantry moved from Algeria to Libya
1 infantry moved from French Central Africa to French Equatorial Africa
1 battleship, 2 carriers, 4 destroyers, 2 fighters and 1 transport moved from 94 Sea Zone to 93 Sea Zone
Place Units - Americans
1 battleship, 1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone
1 artillery, 2 infantry and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Yunnan
3 infantry moved from Szechwan to Tsinghai
1 artillery moved from Kansu to Tsinghai
9 artilleries and 15 infantry moved from Szechwan to Hopei
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 9 artilleries and 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 artilleries and 15 infantry in Hopei, round 2 : 8/24 hits, 7.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 9 artilleries and 14 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Eastern Sinkiang
Place Units - Chinese
2 infantry placed in Eastern Sinkiang
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour, 3 fighters, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 artillery, 3 fighters and 3 infantry moved from Iraq to Northwest Persia
3 artilleries and 7 infantry moved from Southern Persia to Northwest Persia
3 fighters moved from Northwest Persia to Stalingrad
3 fighters moved from Stalingrad to Russia
4 infantry moved from Eastern India to Burma
1 artillery and 1 infantry moved from Shan State to Malaya
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 81 Sea Zone
Combat - British
Battle in Malaya
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 harbour
British roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from 120 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 aaGuns, 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry moved from Shan State to Yunnan
2 infantry moved from 81 Sea Zone to Western India
1 destroyer moved from 93 Sea Zone to 120 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 transport moved from 93 Sea Zone to 109 Sea Zone
1 bomber moved from Morocco to United Kingdom
1 armour moved from Tunisia to Tobruk
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
Place Units - British
2 artilleries and 1 infantry placed in Southern Persia
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
1 fighter placed in United Kingdom
2 infantry placed in Quebec
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
1 fighter and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,3
UK_Pacific collect 9 PUs (3 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : -1.83
Japanese regular : -1.00
British regular : 0.33
Savegame