crockett36 vs myygames A+6 oob
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Yugoslavia to France Combat - Italians Non Combat Move - Italians Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,4,6,2 Italians collect 5 PUs (5 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 41 Sea Zone to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Formosa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Battle in 44 Sea Zone ANZAC attack with 3 submarines Japanese defend with 1 carrier, 2 tactical_bombers and 1 transport ANZAC roll dice for 3 submarines in 44 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits 1 carrier owned by the Japanese lost in 44 Sea Zone Japanese roll dice for 1 transport in 44 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits ANZAC roll dice for 3 submarines in 44 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits 1 transport owned by the Japanese lost in 44 Sea Zone Japanese and ANZAC reach a stalemate , taking Borneo from Japanese. Battle score for attacker is 23 Casualties for Japanese: 1 carrier and 1 transport 2 tactical_bombers owned by the Japanese could not land and were killed Non Combat Move - ANZAC 1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from South Australia to Queensland 1 infantry and 1 transport moved from 61 Sea Zone to 60 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 20 Sea Zone to 21 Sea Zone 2 fighters moved from 21 Sea Zone to Guam 1 fighter moved from Queensland to 21 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 19 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : 1,00
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@Myygames France?
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@crockett36 said in crockett36 vs myygames A+6 oob:
@Myygames France?
Ups, seems I forgott half of the turn. sorry, will do now.
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 41 Sea Zone to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Formosa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Battle in 44 Sea Zone ANZAC attack with 3 submarines Japanese defend with 1 carrier, 2 tactical_bombers and 1 transport ANZAC roll dice for 3 submarines in 44 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits 1 carrier owned by the Japanese lost in 44 Sea Zone Japanese roll dice for 1 transport in 44 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits ANZAC roll dice for 3 submarines in 44 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits 1 transport owned by the Japanese lost in 44 Sea Zone Japanese and ANZAC reach a stalemate , taking Borneo from Japanese. Battle score for attacker is 23 Casualties for Japanese: 1 carrier and 1 transport 2 tactical_bombers owned by the Japanese could not land and were killed Non Combat Move - ANZAC 1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from South Australia to Queensland 1 infantry and 1 transport moved from 61 Sea Zone to 60 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 20 Sea Zone to 21 Sea Zone 2 fighters moved from 21 Sea Zone to Guam 1 fighter moved from Queensland to 21 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 19 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French 2 infantry moved from Trans-Jordan to Iraq 5 infantry moved from Alexandria to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : 1,00
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 11 mech_infantrys moved from Eastern Persia to Kazakhstan Germans take Kazakhstan from Russians 2 mech_infantrys moved from Turkmenistan to Kazakhstan 2 mech_infantrys moved from Eastern Persia to Kazakhstan 10 armour moved from India to Yunnan 1 artillery moved from France to Normandy Bordeaux 1 fighter moved from Germany to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 1 infantry moved from France to Holland Belgium 1 infantry moved from France to Holland Belgium 4 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 1 infantry moved from Slovakia Hungary to Romania Germans take Romania from Russians 2 mech_infantrys moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Poland Germans take Poland from Russians 1 infantry moved from France to Holland Belgium 3 fighters and 5 tactical_bombers moved from Eastern Persia to Yunnan Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Holland Belgium Germans attack with 1 artillery and 3 infantry British defend with 1 artillery Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Germans 1 fighter moved from Normandy Bordeaux to France Place Units - Germans 10 infantry placed in Germany 2 infantry placed in France 2 artilleries and 3 infantry placed in Western Germany Germans undo move 1. 1 bomber and 9 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4 Germans collect 38 PUs (8 lost to blockades); end with 38 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Germans regular : 0.83 British regular : -0.33
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@crockett36 Cool, I get another chance to do a 60+ build with Russisa! Awesome!
I am off until the weekend, but will take this opportunity right after my return.
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@Myygames still having fun. Have a good vacation!
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Russians Russians buy 6 armour and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Caucasus to Kazakhstan 5 mech_infantrys moved from Rostov to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 2 infantry moved from Samara to Kazakhstan 2 armour, 6 mech_infantrys and 1 tactical_bomber moved from Russia to Kazakhstan 1 fighter, 1 infantry and 2 tactical_bombers moved from Eastern Poland to Romania 1 fighter, 1 infantry and 1 tactical_bomber moved from Eastern Poland to Poland 3 armour and 6 infantry moved from Finland to Norway Combat - Russians Battle in Romania Russians attack with 1 fighter, 1 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Romania, round 2 : 0/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Romania, round 3 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Romania 1 infantry owned by the Germans lost in Romania Russians win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Norway Russians attack with 3 armour and 6 infantry Germans defend with 3 infantry and 2 mech_infantrys Russians roll dice for 3 armour and 6 infantry in Norway, round 2 : 2/9 hits, 2,50 expected hits Germans roll dice for 3 infantry and 2 mech_infantrys in Norway, round 2 : 3/5 hits, 1,67 expected hits 3 infantry owned by the Russians lost in Norway 2 infantry owned by the Germans lost in Norway Russians roll dice for 3 armour and 3 infantry in Norway, round 3 : 1/6 hits, 2,00 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Norway, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Norway 1 infantry owned by the Germans lost in Norway Russians roll dice for 3 armour and 2 infantry in Norway, round 4 : 2/5 hits, 1,83 expected hits Germans roll dice for 2 mech_infantrys in Norway, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Norway 2 mech_infantrys owned by the Germans lost in Norway Russians win, taking Norway from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 5 infantry Casualties for Germans: 3 infantry and 2 mech_infantrys Battle in Poland Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Poland, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 2 armour, 5 infantry, 11 mech_infantrys and 1 tactical_bomber Germans defend with 15 mech_infantrys Russians roll dice for 2 armour, 5 infantry, 11 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 5/19 hits, 4,33 expected hits Germans roll dice for 15 mech_infantrys in Kazakhstan, round 2 : 9/15 hits, 5,00 expected hits 4 mech_infantrys owned by the Russians and 5 infantry owned by the Russians lost in Kazakhstan 5 mech_infantrys owned by the Germans lost in Kazakhstan Russians roll dice for 2 armour, 7 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 3 : 3/10 hits, 2,83 expected hits Germans roll dice for 10 mech_infantrys in Kazakhstan, round 3 : 6/10 hits, 3,33 expected hits 6 mech_infantrys owned by the Russians lost in Kazakhstan 3 mech_infantrys owned by the Germans lost in Kazakhstan 1 tactical_bomber owned by the Russians retreated 1 mech_infantry owned by the Russians and 2 armour owned by the Russians retreated to Caucasus Germans win with 7 mech_infantrys remaining. Battle score for attacker is -23 Casualties for Russians: 5 infantry and 10 mech_infantrys Casualties for Germans: 8 mech_infantrys Non Combat Move - Russians 1 aaGun moved from Samara to Tambov 1 infantry moved from Russia to Tambov 1 tactical_bomber moved from Kazakhstan to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 fighter and 2 tactical_bombers moved from Romania to Eastern Poland 1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland 2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland 1 submarine moved from 125 Sea Zone to 110 Sea Zone 2 aaGuns and 6 infantry moved from Amur to Manchuria Place Units - Russians 4 armour and 6 mech_infantrys placed in Russia 2 armour and 1 mech_infantry placed in Novgorod Turn Complete - Russians Russians collect 44 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans regular : 8,33 Russians regular : -1,50
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@crockett36 and again russia needs to retrat from the battle. I guess the red army has too much caviar and champain since they are no longer focussed on the defence of Moscow…
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 45 PUs; 6 SuicideAttackTokens; Japanese buy 1 bomber, 1 carrier, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hunan to Kweichow 1 armour moved from Yunnan to Szechwan 1 bomber moved from French Indo China to 43 Sea Zone 1 bomber moved from French Indo China to 6 Sea Zone 1 infantry moved from Kwangsi to Kiangsi 1 infantry moved from Kwangsi to Kiangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi 2 mech_infantrys moved from Kwangtung to Hunan 2 mech_infantrys moved from Kwangtung to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter moved from French Indo China to Szechwan 1 tactical_bomber moved from French Indo China to Kiangsi Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 6 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 submarine; Americans defend with 1 transport 1 submarine owned by the ANZAC submerged Japanese roll dice for 1 bomber in 6 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits ANZAC roll dice for 1 transport in 6 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Szechwan Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Szechwan, round 2 : 3/5 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese and 1 armour owned by the Japanese lost in Szechwan 2 infantry owned by the Chinese lost in Szechwan Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -11 Casualties for Japanese: 1 armour and 1 tactical_bomber Casualties for Chinese: 2 infantry Battle in Kiangsi Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Kiangsi to French Indo China 1 fighter moved from Kiangsi to 36 Sea Zone 1 fighter moved from Szechwan to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 bomber moved from 43 Sea Zone to French Indo China 1 bomber moved from 6 Sea Zone to Japan Place Units - Japanese 1 carrier placed in 36 Sea Zone 3 infantry placed in Kwangtung 2 mech_infantrys placed in French Indo China 1 bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1 Japanese collect 29 PUs (3 lost to blockades); end with 29 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : -2.00 ANZAC regular : 0.00
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Americans Americans buy 3 factory_minors, 3 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsi 1 bomber moved from Amur to Kiangsi 1 infantry moved from Greece to Albania Americans take Albania from Italians 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Algeria to Western Germany 2 fighters moved from United Kingdom to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from Iraq to Eastern Persia Americans take Eastern Persia from Germans Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in Normandy Bordeaux Americans attack with 3 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Kiangsi Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 3/3 hits, 1,83 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Americans lost in Kiangsi 2 infantry owned by the Japanese lost in Kiangsi Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 tactical_bomber moved from Kiangsi to 35 Sea Zone 1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 3 fighters, 6 submarines and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 transport moved from 21 Sea Zone to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 submarines moved from 26 Sea Zone to 33 Sea Zone 3 fighters moved from Hawaiian Islands to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 bomber moved from Kiangsi to Hopei 3 fighters moved from Caucasus to Hopei 2 fighters moved from Amur to Hopei 2 fighters moved from Amur to 35 Sea Zone 2 fighters moved from Trans-Jordan to Greece 1 bomber moved from Western Germany to Norway 3 bombers moved from Western United States to United Kingdom 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Korea to Manchuria Place Units - Americans 1 fighter and 2 infantry placed in Eastern United States 2 fighters and 1 tactical_bomber placed in Western United States 1 factory_minor placed in Greece 1 factory_minor placed in Iraq 1 factory_minor placed in Korea Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kiangsu to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Hopei to Kweichow 1 fighter moved from Jehol to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Hopei 1 infantry moved from Shantung to Kiangsu 1 infantry moved from Jehol to Shantung 1 infantry moved from Jehol to Chahar 1 infantry moved from Manchuria to Jehol Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Shensi 5 infantry placed in Hopei Turn Complete - Chinese Chinese collect 20 PUs; end with 21 PUs Purchase Units - British British buy 1 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 mech_infantry moved from Persia to Turkmenistan Russians take Turkmenistan from Germans 1 bomber moved from Hopei to Kwangtung Combat - British British creates battle in territory 35 Sea Zone Strategic bombing raid in Kwangtung Japanese roll AA dice in Kwangtung : 0/1 hits, 0,17 expected hits Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Kwangtung causes 6 damage total. Battle in Holland Belgium British attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 artillery and 3 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 0/5 hits, 2,17 expected hits Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the British lost in Holland Belgium British roll dice for 1 artillery and 3 fighters in Holland Belgium, round 3 : 3/4 hits, 1,83 expected hits Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 : 2/4 hits, 1,33 expected hits 1 artillery owned by the British and 1 fighter owned by the British lost in Holland Belgium 3 infantry owned by the Germans lost in Holland Belgium British roll dice for 2 fighters in Holland Belgium, round 4 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Holland Belgium British win with 2 fighters remaining. Battle score for attacker is -4 Casualties for British: 1 artillery, 1 fighter and 1 infantry Casualties for Germans: 1 artillery and 3 infantry Non Combat Move - British 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 aaGuns, 6 artilleries and 22 infantry moved from Iraq to Persia 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 armour and 7 mech_infantrys moved from Iraq to Caucasus 2 artilleries moved from Trans-Jordan to Iraq 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 infantry moved from Tobruk to Alexandria 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Trans-Jordan to Iraq 1 tactical_bomber moved from Greece to Caucasus 1 fighter moved from Trans-Jordan to Caucasus 1 bomber moved from Kwangtung to Hopei 1 battleship and 1 submarine moved from 21 Sea Zone to 35 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 1 armour and 2 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa 3 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1,17 Americans regular : 1,83 Japanese regular : 1,00 Japanese AA : -0,17 Germans AA : -0,17 Germans regular : -0,67 British regular : -0,50
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Italians Italians buy 1 armour; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from France to Normandy Bordeaux 6 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 armour British defend with 1 aaGun, 2 fighters and 3 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 aaGun, 2 fighters and 5 infantry in Normandy Bordeaux, round 2 : 4/7 hits, 3.00 expected hits 1 armour owned by the Italians lost in Normandy Bordeaux Americans win with 1 aaGun, 2 fighters and 5 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Non Combat Move - Italians 2 aaGuns moved from Southern Italy to Northern Italy Place Units - Italians 1 armour placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,5,5,4 Italians collect 8 PUs (1 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Italians regular : -0.50
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry and 1 transport moved from 60 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines Battle in Sumatra Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 submarines moved from 44 Sea Zone to 35 Sea Zone 1 submarine moved from 21 Sea Zone to 6 Sea Zone 2 fighters moved from Guam to Caroline Islands 1 submarine moved from 44 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 23 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Iraq to Persia 5 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Trans-Jordan to Greece Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 7 armour; Remaining resources: 1 PUs; Combat Move - Germans 7 mech_infantrys moved from Kazakhstan to Tsinghai Germans take Tsinghai from Chinese 1 armour moved from Yunnan to Szechwan 1 armour moved from Yunnan to Kweichow 1 armour moved from Yunnan to Anhwe 1 armour moved from Yunnan to Kiangsi 6 armour moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Kiangsi 1 tactical_bomber moved from Yunnan to Kiangsi 1 tactical_bomber moved from Yunnan to Anhwe 1 fighter moved from Yunnan to Anhwe 1 tactical_bomber moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 23 artilleries and 31 infantry moved from Slovakia Hungary to Germany 2 armour and 10 mech_infantrys moved from Slovakia Hungary to Western Germany 1 bomber moved from Germany to Western Germany 4 infantry moved from Western Germany to France 2 artilleries moved from Western Germany to France Combat - Germans Battle in Kweichow Germans attack with 1 armour, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Germans win, taking Kweichow from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Germans attack with 7 armour Chinese defend with 1 infantry Germans roll dice for 7 armour in Szechwan, round 2 : 3/7 hits, 3.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Germans win, taking Szechwan from Chinese with 7 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Germans attack with 1 armour, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Germans lost in Kiangsi 1 infantry owned by the Chinese lost in Kiangsi Germans win, taking Kiangsi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Germans: 1 fighter Casualties for Chinese: 1 infantry Battle in Anhwe Germans attack with 1 armour, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Germans lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Germans win, taking Anhwe from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Germans: 1 fighter Casualties for Chinese: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Anhwe to Yunnan 1 fighter moved from Kweichow to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 1 tactical_bomber moved from Kiangsi to Yunnan Place Units - Germans 7 armour placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5 Germans collect 43 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Germans regular : -2.50
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 7 armour; Remaining resources: 1 PUs; Combat Move - Germans 7 mech_infantrys moved from Kazakhstan to Tsinghai Germans take Tsinghai from Chinese 1 armour moved from Yunnan to Szechwan 1 armour moved from Yunnan to Kweichow 1 armour moved from Yunnan to Anhwe 1 armour moved from Yunnan to Kiangsi 6 armour moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Kiangsi 1 tactical_bomber moved from Yunnan to Kiangsi 1 tactical_bomber moved from Yunnan to Anhwe 1 fighter moved from Yunnan to Anhwe 1 tactical_bomber moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 23 artilleries and 31 infantry moved from Slovakia Hungary to Germany 2 armour and 10 mech_infantrys moved from Slovakia Hungary to Western Germany 1 bomber moved from Germany to Western Germany 4 infantry moved from Western Germany to France 2 artilleries moved from Western Germany to France Combat - Germans Battle in Kweichow Germans attack with 1 armour, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Germans win, taking Kweichow from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Germans attack with 7 armour Chinese defend with 1 infantry Germans roll dice for 7 armour in Szechwan, round 2 : 3/7 hits, 3.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Germans win, taking Szechwan from Chinese with 7 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Germans attack with 1 armour, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Germans lost in Kiangsi 1 infantry owned by the Chinese lost in Kiangsi Germans win, taking Kiangsi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Germans: 1 fighter Casualties for Chinese: 1 infantry Battle in Anhwe Germans attack with 1 armour, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Germans lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Germans win, taking Anhwe from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Germans: 1 fighter Casualties for Chinese: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Anhwe to Yunnan 1 fighter moved from Kweichow to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 1 tactical_bomber moved from Kiangsi to Yunnan Place Units - Germans 7 armour placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5 Germans collect 43 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Germans regular : -2.50
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 6x factory_minor; Remaining resources: 54 PUs; Russians buy 4 artilleries, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Caucasus to Kazakhstan Russians take Kazakhstan from Germans 1 armour moved from Kazakhstan to Caucasus 1 armour moved from Eastern Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans 1 armour moved from Slovakia Hungary to Greater Southern Germany Russians take Greater Southern Germany from Germans 1 armour moved from Eastern Poland to Romania Russians take Romania from Germans 1 armour moved from Romania to Eastern Poland Combat - Russians Non Combat Move - Russians 2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland 1 infantry moved from Poland to Eastern Poland 4 armour and 6 mech_infantrys moved from Russia to Western Ukraine 1 infantry moved from Caucasus to Volgograd 1 armour and 1 mech_infantry moved from Caucasus to Ukraine 1 tactical_bomber moved from Caucasus to Eastern Poland 2 aaGuns and 6 infantry moved from Manchuria to Jehol 3 armour moved from Norway to Karelia Place Units - Russians 2 artilleries and 1 infantry placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine 8 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 55 PUs; end with 55 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 79 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 16 mech_infantrys moved from Kwangtung to Anhwe 4 tactical_bombers moved from French Indo China to Anhwe 1 bomber moved from French Indo China to Korea 2 mech_infantrys moved from French Indo China to Hunan 2 mech_infantrys moved from Hunan to Anhwe 2 mech_infantrys moved from Yunnan to Anhwe 3 infantry moved from Kwangtung to Kwangsi 2 bombers moved from Japan to Anhwe Combat - Japanese Strategic bombing raid in Korea Americans roll AA dice in Korea : 0/1 hits, 0.17 expected hits Bombing raid in Korea rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Korea causes 3 damage total. Non Combat Move - Japanese 1 bomber moved from Korea to Japan Place Units - Japanese 1 carrier, 1 destroyer and 1 fighter placed in 36 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,6,6 Japanese collect 21 PUs (3 lost to blockades); end with 21 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans AA : -0.17
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Americans Americans repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 76 PUs; Americans buy 1 bomber, 2 fighters, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Albania to Yugoslavia Americans take Yugoslavia from Italians 1 bomber moved from Norway to Western Germany 2 bombers moved from United Kingdom to Western Germany 1 bomber and 3 fighters moved from United Kingdom to France 2 fighters moved from Greece to France 1 armour moved from Eastern Persia to West India Americans take West India from Germans 1 battleship, 2 cruisers, 6 destroyers, 2 fighters, 7 submarines and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone Americans take 35 Sea Zone from Japanese 6 carriers moved from 35 Sea Zone to 36 Sea Zone 2 submarines moved from 33 Sea Zone to 36 Sea Zone 3 fighters moved from Caroline Islands to 36 Sea Zone 1 bomber and 5 fighters moved from Hopei to 36 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - Americans
Combat Hit Differential Summary :
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@crockett36 I finally dare to attack your japanese fleet.
Would you like to scramble?
Would you like special OOLs?