crockett36 vs myygames A+6 oob

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_minor; Remaining resources: 45 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 bomber, 1 carrier, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 armour moved from Yunnan to Szechwan
            1 bomber moved from French Indo China to 43 Sea Zone
            1 bomber moved from French Indo China to 6 Sea Zone
            1 infantry moved from Kwangsi to Kiangsi
            1 infantry moved from Kwangsi to Kiangsi
            1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
            2 mech_infantrys moved from Kwangtung to Hunan
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
            1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            1 tactical_bomber moved from French Indo China to Szechwan
            1 fighter moved from French Indo China to Szechwan
            1 tactical_bomber moved from French Indo China to Kiangsi
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 submarine; Americans defend with 1 transport
                1 submarine owned by the ANZAC submerged
                    Japanese roll dice for 1 bomber in 6 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 transport in 6 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Szechwan
                Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Szechwan, round 2 : 3/5 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese and 1 armour owned by the Japanese lost in Szechwan
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -11
                Casualties for Japanese: 1 armour and 1 tactical_bomber
                Casualties for Chinese: 2 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 1/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Kiangsi to French Indo China
            1 fighter moved from Kiangsi to 36 Sea Zone
            1 fighter moved from Szechwan to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 bomber moved from 43 Sea Zone to French Indo China
            1 bomber moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 carrier placed in 36 Sea Zone
            3 infantry placed in Kwangtung
            2 mech_infantrys placed in French Indo China
            1 bomber placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1
            Japanese collect 29 PUs (3 lost to blockades); end with 29 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Japanese regular : -2.00
    ANZAC regular : 0.00
    

    Savegame

  • '23

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 factory_minors, 3 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsi
            1 bomber moved from Amur to Kiangsi
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Algeria to Western Germany
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 armour moved from Iraq to Eastern Persia
                  Americans take Eastern Persia from Germans
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Western Germany causes 3 damage total. 
            Battle in Normandy Bordeaux
                Americans attack with 3 fighters and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Kiangsi
                Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 3/3 hits, 1,83 expected hits
                    Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
                    1 fighter owned by the Americans lost in Kiangsi
                    2 infantry owned by the Japanese lost in Kiangsi
                Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Kiangsi to 35 Sea Zone
            1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 3 fighters, 6 submarines and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
            1 transport moved from 21 Sea Zone to 33 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 submarines moved from 26 Sea Zone to 33 Sea Zone
            3 fighters moved from Hawaiian Islands to Caroline Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 bomber moved from Kiangsi to Hopei
            3 fighters moved from Caucasus to Hopei
            2 fighters moved from Amur to Hopei
            2 fighters moved from Amur to 35 Sea Zone
            2 fighters moved from Trans-Jordan to Greece
            1 bomber moved from Western Germany to Norway
            3 bombers moved from Western United States to United Kingdom
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Korea to Manchuria
    
        Place Units - Americans
            1 fighter and 2 infantry placed in Eastern United States
            2 fighters and 1 tactical_bomber placed in Western United States
            1 factory_minor placed in Greece
            1 factory_minor placed in Iraq
            1 factory_minor placed in Korea
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsu to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 infantry moved from Hopei to Kweichow
            1 fighter moved from Jehol to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Hopei
            1 infantry moved from Shantung to Kiangsu
            1 infantry moved from Jehol to Shantung
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Manchuria to Jehol
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Shensi
            5 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 21 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
            1 infantry moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 mech_infantry moved from Persia to Turkmenistan
                  Russians take Turkmenistan from Germans
            1 bomber moved from Hopei to Kwangtung
    
        Combat - British
            British creates battle in territory 35 Sea Zone
            Strategic bombing raid in Kwangtung
                    Japanese roll AA dice in Kwangtung : 0/1 hits, 0,17 expected hits
                Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 6 damage total. 
            Battle in Holland Belgium
                British attack with 1 artillery, 3 fighters and 1 infantry
                Germans defend with 1 artillery and 3 infantry
                    British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 0/5 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    British roll dice for 1 artillery and 3 fighters in Holland Belgium, round 3 : 3/4 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 : 2/4 hits, 1,33 expected hits
                    1 artillery owned by the British and 1 fighter owned by the British lost in Holland Belgium
                    3 infantry owned by the Germans lost in Holland Belgium
                    British roll dice for 2 fighters in Holland Belgium, round 4 : 2/2 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Holland Belgium
                British win with 2 fighters remaining. Battle score for attacker is -4
                Casualties for British: 1 artillery, 1 fighter and 1 infantry
                Casualties for Germans: 1 artillery and 3 infantry
    
        Non Combat Move - British
            2 fighters moved from Holland Belgium to Normandy Bordeaux
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 aaGuns, 6 artilleries and 22 infantry moved from Iraq to Persia
            1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            1 armour and 7 mech_infantrys moved from Iraq to Caucasus
            2 artilleries moved from Trans-Jordan to Iraq
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from Egypt to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            1 infantry moved from Tobruk to Alexandria
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Trans-Jordan to Iraq
            1 tactical_bomber moved from Greece to Caucasus
            1 fighter moved from Trans-Jordan to Caucasus
            1 bomber moved from Kwangtung to Hopei
            1 battleship and 1 submarine moved from 21 Sea Zone to 35 Sea Zone
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            3 infantry and 1 mech_infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 1,17
    Americans regular : 1,83
    Japanese regular : 1,00
    Japanese AA : -0,17
    Germans AA : -0,17
    Germans regular : -0,67
    British regular : -0,50
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 armour; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from France to Normandy Bordeaux
            6 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 armour
                British defend with 1 aaGun, 2 fighters and 3 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 aaGun, 2 fighters and 5 infantry in Normandy Bordeaux, round 2 : 4/7 hits, 3.00 expected hits
                    1 armour owned by the Italians lost in Normandy Bordeaux
                Americans win with 1 aaGun, 2 fighters and 5 infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Italians
            2 aaGuns moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 armour placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,5,5,4
            Italians collect 8 PUs (1 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Italians regular : -0.50
    

    Savegame

  • '23

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry and 1 transport moved from 60 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 21 Sea Zone to 35 Sea Zone
            1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
            2 submarines moved from 62 Sea Zone to 33 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 submarines moved from 44 Sea Zone to 35 Sea Zone
            1 submarine moved from 21 Sea Zone to 6 Sea Zone
            2 fighters moved from Guam to Caroline Islands
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 artillery placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 23 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Iraq to Persia
            5 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Trans-Jordan to Greece
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 armour; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            7 mech_infantrys moved from Kazakhstan to Tsinghai
                  Germans take Tsinghai from Chinese
            1 armour moved from Yunnan to Szechwan
            1 armour moved from Yunnan to Kweichow
            1 armour moved from Yunnan to Anhwe
            1 armour moved from Yunnan to Kiangsi
            6 armour moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Kiangsi
            1 tactical_bomber moved from Yunnan to Kiangsi
            1 tactical_bomber moved from Yunnan to Anhwe
            1 fighter moved from Yunnan to Anhwe
            1 tactical_bomber moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
            23 artilleries and 31 infantry moved from Slovakia Hungary to Germany
            2 armour and 10 mech_infantrys moved from Slovakia Hungary to Western Germany
            1 bomber moved from Germany to Western Germany
            4 infantry moved from Western Germany to France
            2 artilleries moved from Western Germany to France
    
        Combat - Germans
            Battle in Kweichow
                Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Germans win, taking Kweichow from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Germans attack with 7 armour
                Chinese defend with 1 infantry
                    Germans roll dice for 7 armour in Szechwan, round 2 : 3/7 hits, 3.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Germans win, taking Szechwan from Chinese with 7 armour remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Germans lost in Kiangsi
                    1 infantry owned by the Chinese lost in Kiangsi
                Germans win, taking Kiangsi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Germans: 1 fighter
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Germans lost in Anhwe
                    1 infantry owned by the Chinese lost in Anhwe
                Germans win, taking Anhwe from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Germans: 1 fighter
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Anhwe to Yunnan
            1 fighter moved from Kweichow to Yunnan
            1 tactical_bomber moved from Kweichow to Yunnan
            1 tactical_bomber moved from Kiangsi to Yunnan
    
        Place Units - Germans
            7 armour placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
            Germans collect 43 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Germans regular : -2.50
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 armour; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            7 mech_infantrys moved from Kazakhstan to Tsinghai
                  Germans take Tsinghai from Chinese
            1 armour moved from Yunnan to Szechwan
            1 armour moved from Yunnan to Kweichow
            1 armour moved from Yunnan to Anhwe
            1 armour moved from Yunnan to Kiangsi
            6 armour moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Kiangsi
            1 tactical_bomber moved from Yunnan to Kiangsi
            1 tactical_bomber moved from Yunnan to Anhwe
            1 fighter moved from Yunnan to Anhwe
            1 tactical_bomber moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
            23 artilleries and 31 infantry moved from Slovakia Hungary to Germany
            2 armour and 10 mech_infantrys moved from Slovakia Hungary to Western Germany
            1 bomber moved from Germany to Western Germany
            4 infantry moved from Western Germany to France
            2 artilleries moved from Western Germany to France
    
        Combat - Germans
            Battle in Kweichow
                Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Germans win, taking Kweichow from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Germans attack with 7 armour
                Chinese defend with 1 infantry
                    Germans roll dice for 7 armour in Szechwan, round 2 : 3/7 hits, 3.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Germans win, taking Szechwan from Chinese with 7 armour remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Germans lost in Kiangsi
                    1 infantry owned by the Chinese lost in Kiangsi
                Germans win, taking Kiangsi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Germans: 1 fighter
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Germans lost in Anhwe
                    1 infantry owned by the Chinese lost in Anhwe
                Germans win, taking Anhwe from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Germans: 1 fighter
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Anhwe to Yunnan
            1 fighter moved from Kweichow to Yunnan
            1 tactical_bomber moved from Kweichow to Yunnan
            1 tactical_bomber moved from Kiangsi to Yunnan
    
        Place Units - Germans
            7 armour placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
            Germans collect 43 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Germans regular : -2.50
    

    Savegame

  • '23

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_minor; Remaining resources: 54 PUs; 
            Russians buy 4 artilleries, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Caucasus to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 armour moved from Kazakhstan to Caucasus
            1 armour moved from Eastern Poland to Slovakia Hungary
                  Russians take Slovakia Hungary from Germans
            1 armour moved from Slovakia Hungary to Greater Southern Germany
                  Russians take Greater Southern Germany from Germans
            1 armour moved from Eastern Poland to Romania
                  Russians take Romania from Germans
            1 armour moved from Romania to Eastern Poland
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
            1 infantry moved from Poland to Eastern Poland
            4 armour and 6 mech_infantrys moved from Russia to Western Ukraine
            1 infantry moved from Caucasus to Volgograd
            1 armour and 1 mech_infantry moved from Caucasus to Ukraine
            1 tactical_bomber moved from Caucasus to Eastern Poland
            2 aaGuns and 6 infantry moved from Manchuria to Jehol
            3 armour moved from Norway to Karelia
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Novgorod
            2 artilleries and 1 infantry placed in Ukraine
            8 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 55 PUs; end with 55 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            16 mech_infantrys moved from Kwangtung to Anhwe
            4 tactical_bombers moved from French Indo China to Anhwe
            1 bomber moved from French Indo China to Korea
            2 mech_infantrys moved from French Indo China to Hunan
            2 mech_infantrys moved from Hunan to Anhwe
            2 mech_infantrys moved from Yunnan to Anhwe
            3 infantry moved from Kwangtung to Kwangsi
            2 bombers moved from Japan to Anhwe
    
        Combat - Japanese
            Strategic bombing raid in Korea
                    Americans roll AA dice in Korea : 0/1 hits, 0.17 expected hits
                Bombing raid in Korea rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Korea causes 3 damage total. 
    
        Non Combat Move - Japanese
            1 bomber moved from Korea to Japan
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 fighter placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,6,6
            Japanese collect 21 PUs (3 lost to blockades); end with 21 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Americans AA : -0.17
    

    Savegame

  • '23

    TripleA Manual Gamesave Post: Americans round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 76 PUs; 
            Americans buy 1 bomber, 2 fighters, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Albania to Yugoslavia
                  Americans take Yugoslavia from Italians
            1 bomber moved from Norway to Western Germany
            2 bombers moved from United Kingdom to Western Germany
            1 bomber and 3 fighters moved from United Kingdom to France
            2 fighters moved from Greece to France
            1 armour moved from Eastern Persia to West India
                  Americans take West India from Germans
            1 battleship, 2 cruisers, 6 destroyers, 2 fighters, 7 submarines and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            6 carriers moved from 35 Sea Zone to 36 Sea Zone
            2 submarines moved from 33 Sea Zone to 36 Sea Zone
            3 fighters moved from Caroline Islands to 36 Sea Zone
            1 bomber and 5 fighters moved from Hopei to 36 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '23

    @crockett36 I finally dare to attack your japanese fleet.
    Would you like to scramble?
    Would you like special OOLs?


  • @Myygames please scramble. My fighters last. tip all capitol ships, subs, destroyers unless you have subs and then keep one. carriers, cruisers, tactical bombers, bbs, fighters. Love your enemy as yourself if you have a judgment call. Bad luck to you! Have fun!


  • @crockett36 I played 42se yesterday as the Allies. Avoided big battles. Posted up for large naval engagements that he pulled the trigger on. Fortunately, I had reserves that were ready to counterattack. Eventually wore out his navy. That also starved his ground forces in Asia.


  • @crockett36 My point being that killing the Axis is like playing with a porcupine!

  • '23

    @crockett36 said in crockett36 vs myygames A+6 oob:

    @crockett36 My point being that killing the Axis is like playing with a porcupine!

    I got your point. Avoid battles that may cripple you. This is maybe true if you are even or behind. Nevertheless, this battle is worth it. If things run bad I can retreat and come with UK, then Anzac. I feel confident. And so have 2 additional carriers that do not participate…

    Well, will roll some dice.

  • '23

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 76 PUs; 
            Americans buy 1 bomber, 2 fighters, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Albania to Yugoslavia
                  Americans take Yugoslavia from Italians
            1 bomber moved from Norway to Western Germany
            2 bombers moved from United Kingdom to Western Germany
            1 bomber and 3 fighters moved from United Kingdom to France
            2 fighters moved from Greece to France
            1 armour moved from Eastern Persia to West India
                  Americans take West India from Germans
            1 battleship, 2 cruisers, 6 destroyers, 2 fighters, 7 submarines and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            6 carriers moved from 35 Sea Zone to 36 Sea Zone
            2 submarines moved from 33 Sea Zone to 36 Sea Zone
            3 fighters moved from Caroline Islands to 36 Sea Zone
            1 bomber and 5 fighters moved from Hopei to 36 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - Americans
            Japanese scrambles 2 units out of French Indo China to defend against the attack in 36 Sea Zone
            Air Battle in France
                Americans attacks with 6 units heading to France
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/3 hits, 0,50 expected hits
                Bombing raid in Western Germany rolls: 5,7,4 and causes: 16 damage to unit: factory_major
                Bombing raid in Western Germany causes 16 damage total. 
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Paulau Island
            Battle in Marianas
            Battle in 36 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 6 carriers, 2 cruisers, 6 destroyers, 10 fighters, 9 submarines and 1 tactical_bomber
                Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 13 fighters and 1 submarine
                    Americans roll dice for 9 submarines in 36 Sea Zone, round 2 : 5/9 hits, 3,00 expected hits
                Units damaged: 5 carriers owned by the Japanese
                    Americans roll dice for 1 battleship, 1 bomber, 6 carriers, 2 cruisers, 6 destroyers, 10 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 7/21 hits, 10,00 expected hits
                Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 5 destroyers and 13 fighters in 36 Sea Zone, round 2 : 13/28 hits, 14,67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    6 carriers owned by the Americans lost in 36 Sea Zone
                    3 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 36 Sea Zone
                    Americans roll dice for 9 submarines in 36 Sea Zone, round 3 : 3/9 hits, 3,00 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 6 destroyers, 10 fighters and 1 tactical_bomber in 36 Sea Zone, round 3 : 7/21 hits, 10,00 expected hits
                    Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 2 destroyers and 13 fighters in 36 Sea Zone, round 3 : 13/25 hits, 13,67 expected hits
                    9 submarines owned by the Americans and 4 destroyers owned by the Americans lost in 36 Sea Zone
                    6 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese and 2 cruisers owned by the Japanese lost in 36 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 10 fighters and 1 tactical_bomber in 36 Sea Zone, round 4 : 11/17 hits, 8,67 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyer and 13 fighters in 36 Sea Zone, round 4 : 9/15 hits, 9,67 expected hits
                    2 cruisers owned by the Americans, 2 destroyers owned by the Americans and 5 fighters owned by the Americans lost in 36 Sea Zone
                    9 fighters owned by the Japanese, 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 36 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 5 fighters and 1 tactical_bomber in 36 Sea Zone, round 5 : 6/8 hits, 4,50 expected hits
                    Japanese roll dice for 4 fighters in 36 Sea Zone, round 5 : 4/4 hits, 2,67 expected hits
                    3 fighters owned by the Americans and 1 battleship owned by the Americans lost in 36 Sea Zone
                    4 fighters owned by the Japanese lost in 36 Sea Zone
                Americans win, taking Paulau Island from Japanese, taking Marianas from Japanese with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 8 fighters and 9 submarines
                Casualties for Japanese: 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 13 fighters and 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 bomber moved from 36 Sea Zone to Philippines
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Hawaiian Islands to Caroline Islands
            2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 infantry moved from Manchuria to Jehol
            1 bomber and 5 fighters moved from France to Normandy Bordeaux
            3 bombers moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Gibraltar
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 99 Sea Zone to 98 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
    
        Place Units - Americans
            1 infantry and 2 mech_infantrys placed in Greece
            3 infantry placed in Normandy Bordeaux
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Korea
            1 bomber and 1 fighter placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 71 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Japanese regular : -1,83
    Germans AA : -0,67
    

    Savegame

  • '23

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 76 PUs; 
            Americans buy 1 bomber, 2 fighters, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Albania to Yugoslavia
                  Americans take Yugoslavia from Italians
            1 bomber moved from Norway to Western Germany
            2 bombers moved from United Kingdom to Western Germany
            1 bomber and 3 fighters moved from United Kingdom to France
            2 fighters moved from Greece to France
            1 armour moved from Eastern Persia to West India
                  Americans take West India from Germans
            1 battleship, 2 cruisers, 6 destroyers, 2 fighters, 7 submarines and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            6 carriers moved from 35 Sea Zone to 36 Sea Zone
            2 submarines moved from 33 Sea Zone to 36 Sea Zone
            3 fighters moved from Caroline Islands to 36 Sea Zone
            1 bomber and 5 fighters moved from Hopei to 36 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - Americans
            Japanese scrambles 2 units out of French Indo China to defend against the attack in 36 Sea Zone
            Air Battle in France
                Americans attacks with 6 units heading to France
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/3 hits, 0,50 expected hits
                Bombing raid in Western Germany rolls: 5,7,4 and causes: 16 damage to unit: factory_major
                Bombing raid in Western Germany causes 16 damage total. 
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Paulau Island
            Battle in Marianas
            Battle in 36 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 6 carriers, 2 cruisers, 6 destroyers, 10 fighters, 9 submarines and 1 tactical_bomber
                Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 13 fighters and 1 submarine
                    Americans roll dice for 9 submarines in 36 Sea Zone, round 2 : 5/9 hits, 3,00 expected hits
                Units damaged: 5 carriers owned by the Japanese
                    Americans roll dice for 1 battleship, 1 bomber, 6 carriers, 2 cruisers, 6 destroyers, 10 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 7/21 hits, 10,00 expected hits
                Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 5 destroyers and 13 fighters in 36 Sea Zone, round 2 : 13/28 hits, 14,67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    6 carriers owned by the Americans lost in 36 Sea Zone
                    3 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 36 Sea Zone
                    Americans roll dice for 9 submarines in 36 Sea Zone, round 3 : 3/9 hits, 3,00 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 6 destroyers, 10 fighters and 1 tactical_bomber in 36 Sea Zone, round 3 : 7/21 hits, 10,00 expected hits
                    Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 2 destroyers and 13 fighters in 36 Sea Zone, round 3 : 13/25 hits, 13,67 expected hits
                    9 submarines owned by the Americans and 4 destroyers owned by the Americans lost in 36 Sea Zone
                    6 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese and 2 cruisers owned by the Japanese lost in 36 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 10 fighters and 1 tactical_bomber in 36 Sea Zone, round 4 : 11/17 hits, 8,67 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyer and 13 fighters in 36 Sea Zone, round 4 : 9/15 hits, 9,67 expected hits
                    2 cruisers owned by the Americans, 2 destroyers owned by the Americans and 5 fighters owned by the Americans lost in 36 Sea Zone
                    9 fighters owned by the Japanese, 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 36 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 5 fighters and 1 tactical_bomber in 36 Sea Zone, round 5 : 6/8 hits, 4,50 expected hits
                    Japanese roll dice for 4 fighters in 36 Sea Zone, round 5 : 4/4 hits, 2,67 expected hits
                    3 fighters owned by the Americans and 1 battleship owned by the Americans lost in 36 Sea Zone
                    4 fighters owned by the Japanese lost in 36 Sea Zone
                Americans win, taking Paulau Island from Japanese, taking Marianas from Japanese with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 8 fighters and 9 submarines
                Casualties for Japanese: 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 13 fighters and 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 bomber moved from 36 Sea Zone to Philippines
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Hawaiian Islands to Caroline Islands
            2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 infantry moved from Manchuria to Jehol
            1 bomber and 5 fighters moved from France to Normandy Bordeaux
            3 bombers moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Gibraltar
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 99 Sea Zone to 98 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
    
        Place Units - Americans
            1 infantry and 2 mech_infantrys placed in Greece
            3 infantry placed in Normandy Bordeaux
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Korea
            1 bomber and 1 fighter placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 71 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsu to Kiangsi
            1 fighter moved from Hopei to Kiangsi
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 fighter and 1 infantry
                Germans defend with 1 armour
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour in Kiangsi, round 2 : 0/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour in Kiangsi, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Kiangsi
                Chinese win, taking Kiangsi from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Chahar
            5 infantry moved from Hopei to Chahar
            1 infantry moved from Shensi to Sikang
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Shantung to Jehol
    
        Place Units - Chinese
            7 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 artillery, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Normandy Bordeaux to Southern France
                  British take Southern France from Germans
            1 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber moved from Caucasus to Tsinghai
            1 mech_infantry moved from Turkmenistan to Tsinghai
            1 artillery moved from Hopei to Kweichow
            1 bomber and 1 fighter moved from Hopei to Kweichow
    
        Combat - British
            Battle in Kweichow
                British attack with 1 artillery, 1 bomber and 1 fighter
                Germans defend with 1 armour
                    British roll dice for 1 artillery, 1 bomber and 1 fighter in Kweichow, round 2 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 1 armour in Kweichow, round 2 : 1/1 hits, 0,50 expected hits
                    1 artillery owned by the British lost in Kweichow
                    1 armour owned by the Germans lost in Kweichow
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                Casualties for British: 1 artillery
                Casualties for Germans: 1 armour
            Battle in Tsinghai
                British attack with 1 armour, 1 fighter, 8 mech_infantrys and 1 tactical_bomber
                Germans defend with 7 mech_infantrys
                    British roll dice for 1 armour, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 4/11 hits, 3,00 expected hits
                    Germans roll dice for 7 mech_infantrys in Tsinghai, round 2 : 1/7 hits, 2,33 expected hits
                    1 mech_infantry owned by the British lost in Tsinghai
                    4 mech_infantrys owned by the Germans lost in Tsinghai
                    British roll dice for 1 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Tsinghai, round 3 : 3/10 hits, 2,83 expected hits
                    Germans roll dice for 3 mech_infantrys in Tsinghai, round 3 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the British lost in Tsinghai
                    3 mech_infantrys owned by the Germans lost in Tsinghai
                British win, taking Tsinghai from Germans with 1 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for British: 2 mech_infantrys
                Casualties for Germans: 7 mech_infantrys
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Tsinghai to Suiyuyan
            1 bomber and 1 fighter moved from Kweichow to Chahar
            1 tactical_bomber moved from 35 Sea Zone to Chahar
            1 fighter moved from 35 Sea Zone to Chahar
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
            1 destroyer and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 armour and 5 mech_infantrys moved from Egypt to Iraq
            2 artilleries and 1 infantry moved from Iraq to Persia
            3 aaGuns, 6 artilleries and 22 infantry moved from Persia to Eastern Persia
            2 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Alexandria to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 fighters moved from Greece to Normandy Bordeaux
            3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 armour and 1 mech_infantry moved from Eastern Persia to West India
            1 infantry moved from Bulgaria to Romania
            1 mech_infantry moved from Greece to Bulgaria
            2 infantry moved from Greece to Bulgaria
    
        Place Units - British
            3 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 artillery and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : -0,17
    Japanese regular : -1,83
    Germans AA : -0,67
    Germans regular : -1,83
    British regular : 1,67
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    Yes. You are ahead. So time to pull the trigger.

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Northern Italy to Greater Southern Germany
            2 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Northern Italy to Southern France
            1 infantry moved from Northern Italy to Southern France
            1 infantry moved from Northern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 3 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits, 0.50 expected hits
                    Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Yugoslavia
                Italians win, taking Yugoslavia from Americans with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Greater Southern Germany
                Italians attack with 1 armour
                Russians defend with 1 armour
                    Italians roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in Greater Southern Germany, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Greater Southern Germany
                Italians win, taking Greater Southern Germany from Russians with 1 armour remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Southern France
                Italians attack with 3 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    1 infantry owned by the British lost in Southern France
                Italians win, taking Southern France from British with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 armour and 1 infantry placed in Southern Italy
            Italians undo move 1.
            1 armour and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,6,2,5
            Italians collect 8 PUs (4 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 1.17
    Russians regular : -0.50
    British regular : 1.33
    

    Savegame

  • '23

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
    
        Combat - ANZAC
            Battle in French Indo China
            Battle in Malaya
            Battle in Kwangtung
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
            2 fighters moved from Caroline Islands to Philippines
            2 fighters moved from 35 Sea Zone to Chahar
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 tactical_bomber placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 31 PUs; end with 33 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 43 PUs
    
        Combat Move - French
            1 fighter moved from Greece to Normandy Bordeaux
            5 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Persia to Eastern Persia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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